* Give .props files 2-space indents.
* Move to Central Package Management.
Allows us to store NuGet package versions all in one place. Yay!
* Update NuGet packages and fix code for changes.
Notable:
Changes to ILVerify.
Npgsql doesn't need hacks for inet anymore, now we need hacks to make the old code work with this new reality.
NUnit's analyzers are already complaining and I didn't even update it to 4.x yet.
TerraFX changed to GetLastSystemError so error handling had to be changed.
Buncha APIs have more NRT annotations.
* Remove dotnet-eng NuGet package source.
I genuinely don't know what this was for, and Central Package Management starts throwing warnings about it, so YEET.
* Remove Robust.Physics project.
Never used.
* Remove erroneous NVorbis reference.
Should be VorbisPizza and otherwise wasn't used.
* Sandbox fixes
* Remove unused unit test package references.
Castle.Core and NUnit.ConsoleRunner.
* Update NUnit to 4.0.1
This requires replacing all the old assertion methods because they removed them 🥲
* Oh so that's what dotnet-eng was used for. Yeah ok that makes sense.
* Add Robust.Analyzers.Test
* Update submodule
* commit to re-run CI
Role bans (#6703) seemed to have changes to the DB model from after the migrations were created. This means a bunch of constraints/indices changed names and this wasn't reflected in a migration yet.
This means Content.Server.Database doesn't have a direct hard dependency on an SQLite implementation. The implementation is already provided by Robust anyways, so this means a publish of SS14.Admin doesn't need a libe_sqlite.so
Thanks to julian figuring out IDesignTimeDbContextFactory exists in #6327.
All this DbContext configuration and options setup stuff is insane. Microsoft should be absolutely ashamed for coming up with this load of garbage.
* Step 1 of porting; grabbed most of the files via patches.
* Add species field to the DB
* Appearance patches for slimes.
* Fix the db test.
* Add slime's biocompat.
* slimby
* Fixes, allow specifying if a species is playable or not.
* Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com>
* Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com>
* Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com>
* Address reviews.
* Address reviews.
* make an if-case.
* Fix a goof where species wouldn't get shown in the editor correctly (it'd always default to human)
Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com>