Morb
3c06b87572
Use chat emotes for disease ( #15134 )
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* Use chat emote system for disease
* Use chat emotes in prototypes
* Fix sound path
* Fix prototype ids
* Update Content.Server/Disease/DiseaseSystem.cs
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com >
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Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com >
2023-04-07 16:17:30 -07:00
lapatison
cc5c590ece
Adds the clown recorder (Clown fix) ( #15074 )
2023-04-06 20:06:52 -06:00
brainfood1183
ad31749b55
Desk Bell fix, Poster Rise fix, Happyhonk Mime inhand fix. ( #14973 )
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* deskbell, poster rise fix, happyhonk mime inhand fix.
* cancollide: false
2023-03-30 22:32:57 -06:00
T-Stalker
3b9fd4867e
Re-adds skub noise [Not april fools] ( #14978 )
2023-03-31 15:25:46 +11:00
metalgearsloth
6157dfa3c0
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
brainfood1183
c9e70d8ea0
Cluwne smite ( #13367 )
2023-03-06 11:09:24 -08:00
Scribbles0
46e89c07c8
New Traits ( #13763 )
2023-03-04 23:44:13 -04:00
Visne
3e52da7820
Fix diona scream and add clap, snap, and laugh sounds ( #13852 )
2023-02-12 20:51:03 +00:00
Alex Evgrashin
ef452b38a9
Audible emotes ( #12708 )
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Co-authored-by: Visne <39844191+Visne@users.noreply.github.com >
2023-01-25 08:29:41 -08:00
PixelTK
4915ff6f5b
Remove science screams ( #13650 )
2023-01-22 13:56:10 -08:00
keronshb
671324bef8
Implanters and Subdermal Implants ( #11840 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-11-20 17:49:37 +11:00
metalgearsloth
e96cfc83ed
Shuttle impact sounds ( #11099 )
2022-10-04 16:00:44 +11:00
Pieter-Jan Briers
84e20049b8
Important fix for table climbing ( #10803 )
2022-08-25 23:41:37 +10:00
metalgearsloth
a549a85e81
Update tiles to modern standards ( #10436 )
2022-08-10 17:05:40 +10:00
Morb
1e6e4a2e34
Add bare footstep sounds ( #10272 )
2022-08-08 19:03:56 +10:00
Nemanja
123c631067
Zombie SFX ( #9976 )
2022-08-08 13:16:43 +10:00
ike709
9fd4569c42
Wake up babe new space ambience dropped ( #9913 )
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Co-authored-by: ike709 <ike709@github.com >
2022-07-30 20:15:25 -07:00
Nemanja
fd1e151657
make snow tiles sound better ( #10125 )
2022-07-30 19:36:49 -07:00
Rane
1c8bdaf7c4
Sleeping ( #9793 )
2022-07-26 21:46:24 -07:00
Rane
e36b155325
Port boxer from Nyano ( #9080 )
2022-07-26 18:34:19 -07:00
Kara
11d68e6b36
Feet update ( #9344 )
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* Footstep sounds update
* adjustments I thought of
2022-07-02 04:54:39 -05:00
T-Stalker
f1d9466a41
More kinds of benos ( #8849 )
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* weh
Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray
* weh
* weeee
* Fix the offsets and bb
* remove arc
* rouny
* sound stuff and fix the typo
* Fix dork
* a
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-18 13:33:41 +10:00
metalgearsloth
0084ca721b
More robust bullet impact sounds ( #8325 )
2022-05-22 18:23:37 +10:00
T-Stalker
1da5aeaa1d
Adds a new lobby song: Spac Stac ( #8309 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-05-22 12:49:15 +10:00
Todd
10af7dfce7
Lobby music bundle number 3? ( #8328 )
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* Add files via upload
* Update licenses.txt
* Add files via upload
* Update lobby.yml
* Delete every light is blinking at once.ogg
* Add files via upload
* Update lobby.yml
2022-05-22 01:19:58 +10:00
metalgearsloth
4e2b94199e
Bullet flyby sounds ( #8317 )
2022-05-21 01:04:47 -07:00
20kdc
1b2dda635a
Higher quality flip-flap ( #8303 )
2022-05-20 07:40:00 -07:00
metalgearsloth
2d7ce06988
Remove bangin' donk ( #8249 )
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* Remove bangin' donk
* Remove bangin donk from announcements.yml
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-05-17 21:53:37 -07:00
ike709
53deaaf6ec
Adds space ambience ( #8096 )
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* Adds space ambience
* handle that better
* Update Content.Client/Audio/BackgroundAudioSystem.cs
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
* Update Content.Client/Audio/BackgroundAudioSystem.cs
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
2022-05-17 21:21:16 -07:00
metalgearsloth
798af00ad2
Round end audio ( #8048 )
2022-05-13 10:13:07 +10:00
Todd
1dfe197c34
More music ( #7868 )
2022-04-30 14:14:36 -07:00
Rane
427f7378c3
All computers play the keyboard sound + small research client cleanup ( #7312 )
2022-04-08 14:17:05 -07:00
Rane
48fb4debc8
New sounds for diseases ( #7250 )
2022-03-28 16:11:45 -07:00
WTCWR68
80ae54a374
Long overdue ( #7141 )
2022-03-15 13:28:24 +01:00
Fishfish458
876d5ba4af
add new music to lobby.yml and changed names to keep convention ( #7097 )
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Co-authored-by: fishfish458 <fishfish458>
2022-03-12 16:16:02 -07:00
mirrorcult
a57d78a3f2
Basic bleeding mechanics ( #6710 )
2022-02-17 15:00:41 -07:00
T-Stalker
ea0dc1362f
Adds "Singuloose" by Janis Schiedková a.k.a Schiene as a lobby song ( #5867 )
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* Moosic
Adds the license, sound file, and a string to the lobby sound collection.
* Adds the source
2021-12-24 13:21:37 +01:00
Mith-randalf
916d9e1e23
Lighters ( #5836 )
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Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-12-21 18:20:32 +01:00
T-Stalker
c041a8339f
Punching and melee hitsounds now have unique SoundCollections ( #5748 )
2021-12-11 16:12:40 -07:00
E F R
9216d279af
Events/RadiationStorm: Fancy radiation shader & SFX ( #5612 )
2021-12-01 13:21:17 -07:00
Swept
b46957e0d8
Initial ( #5193 )
2021-11-06 17:32:33 -07:00
Vera Aguilera Puerto
47107c6a42
Adds linting support to SoundCollectionPrototype, fix linter errors.
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Closes #4580
2021-10-01 12:40:44 +02:00
Swept
c00e82462b
Tweaks ambient sound values and improves some existing sounds ( #4576 )
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* Updates singularity to use AmbientSound
* Removed hum from light tubes and tweaked vending/bulb ambience
* Adds more explosion sound effects
* Moves closet open/close.ogg and adds wooden closet sound effect
* Updates flashlight on/off sound
* Adds HL Scientist scream collection
* Tweaks APC Ambience
* Minor oversight on det locker
* Addressed reviews
2021-09-10 11:31:54 +10:00
Swept
1341d63ae0
Adds duck-related content and a seclite ( #4489 )
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* Added rubber ducky
* Adds ducky slippers
* Adds seclite
* Update Resources/Textures/Objects/Tools/seclite.rsi/meta.json
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* Update Resources/Textures/Objects/Fun/ducky.rsi/meta.json
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* The duck slippers now quack as you walk
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-08-19 16:23:49 -07:00
Galactic Chimp
f531c65a0b
Merge branch 'master' into replace-sounds-with-sound-specifier
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# Conflicts:
# Content.Server/Actions/Actions/DisarmAction.cs
# Content.Server/Actions/Actions/ScreamAction.cs
# Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
# Content.Server/Damage/Components/DamageOnHighSpeedImpactComponent.cs
# Content.Server/Explosion/Components/FlashExplosiveComponent.cs
# Content.Server/Physics/Controllers/MoverController.cs
# Content.Server/Portal/Components/PortalComponent.cs
# Content.Server/Portal/Components/TeleporterComponent.cs
# Content.Server/Projectiles/Components/ProjectileComponent.cs
# Content.Server/Singularity/Components/EmitterComponent.cs
# Content.Server/Sound/EmitSoundSystem.cs
# Content.Server/Stunnable/Components/StunbatonComponent.cs
# Content.Server/Tools/Components/MultitoolComponent.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Shared/Gravity/GravityComponent.cs
# Content.Shared/Light/Component/SharedExpendableLightComponent.cs
# Content.Shared/Maps/ContentTileDefinition.cs
# Content.Shared/Slippery/SlipperyComponent.cs
# Content.Shared/Standing/StandingStateComponent.cs
# Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
2021-07-25 14:12:00 +02:00
Swept
0ae9bc088f
Fixes bike horn
2021-07-15 08:47:35 -07:00
Galactic Chimp
ce3c59e0e6
replacing sound (collection) names with SoundSpecifier - part 1
2021-07-10 17:35:33 +02:00
Vera Aguilera Puerto
77ae49fd9c
Sound Specifiers. ( #4239 )
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* Adds SoundSpecifier and a type serializer.
* DiceComponent makes use of SoundSpecifier.
* When rider autorefactoring decices to add field:
* Remove SoundEmptySpecifier, use nullable everywhere
2021-06-28 16:20:57 +02:00
metalgearsloth
50cc526ebd
Refactor standing to be ECS ( #4142 )
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* Refactor standing to be ECS
E C S B A B Y
* DONE
* FIX IT FIX IT FIX IT
* IsDown event
* Change to methods
* Fixes
* Address some reviews
* Last of the Mohicans
* Final fixes
* Fix tests
2021-06-27 19:02:46 +10:00
Swept
6376e60b78
Massive Food PR ( #3436 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2021-05-03 13:17:22 +02:00