J
3c307f3b36
Various UI warnings cleanup ( #36169 )
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* Various UI warnings cleanup
* Revert unnecessary change
* Redoing SpriteSystem as it's non-injectable
* Missed one
* Better entity instantiation
* General cleanup of warnings changes
* Wrong class name!
2025-04-10 20:47:05 +10:00
metalgearsloth
6157dfa3c0
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
20kdc
3d606f4316
Parallax refactors ( #7654 )
2022-05-04 09:55:21 -07:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
DrSmugleaf
902aa128c2
Enable nullability in Content.Client ( #3257 )
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* Enable nullability in Content.Client
* Remove #nullable enable
* Merge fixes
* Remove Debug.Assert
* Merge fixes
* Fix build
* Fix build
2021-03-10 14:48:29 +01:00
Acruid
ca4fd649fe
Massive Namespace Cleanup ( #3120 )
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* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
Exp
97973c3e78
Fix ParallaxGenerator dying ( #2637 )
2020-11-28 02:36:06 +01:00
DrSmugleaf
5c0cf1b1a0
Use 'new' expression in places where the type is evident for content ( #2590 )
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* Content.Client
* Content.Benchmarks
* Content.IntegrationTests
* Content.Server
* Content.Server.Database
* Content.Shared
* Content.Tests
* Merge fixes
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2020-11-27 21:00:49 +11:00
Pieter-Jan Briers
21976e265c
Remove Nett .Get<> methods from content.
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They could allow bypassing sandbox due to how the deserialization logic works.
2020-11-24 00:15:30 +01:00
DrSmugleaf
4a8ed41e3a
Fix namespaces and optimize imports ( #1651 )
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* Fix namespaces and optimize imports
* Cleanup fixes
* Merge conflict fixes
* Merge conflict fixes
* Merge conflict fixes
2020-08-13 14:40:27 +02:00
Pieter-Jan Briers
f182ff5613
Remove CannyFastMath.
2020-08-12 21:19:34 +02:00
Pieter-Jan Briers
c5b1042573
Merge branch 'drop-decimal-use-cannyfastmath' into 20-06-18-merge
2020-06-18 02:34:47 +02:00
Pieter-Jan Briers
310e765502
Fix parallax gen.
2020-06-14 16:33:52 +02:00
Tyler Young
de274de9e3
use CannyFastMath in various places even where it might not be any different
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also update a bunch of packages
clean up redundant YamlDotNet references
2020-06-14 09:36:53 -04:00
Tyler Young
48c1bef091
upgrades SixLabors.ImageSharp
2020-06-12 19:55:17 -04:00
ZelteHonor
b2e2aef78d
Rider static analysis ( #433 )
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* Non-accessed local variable
* Merge cast and type checks.
* StringComparison.Ordinal added for better culture support
* Supposed code improvement in launcher. Remove unused code.
* Update ExplosionHelper.cs
Unintentional change.
* Optimized Import
* Add Robust.Shared.Utility import where it was deleted
* Other random suggestion
* Improve my comment
2019-11-13 23:37:46 +01:00
Pieter-Jan Briers
5858de0b08
More parallax debugging stuff.
2019-08-29 14:36:31 +02:00
Pieter-Jan Briers
ffc9f10399
Explicitly dispose ImageSharp images.
2019-08-28 12:08:10 +02:00
DamianX
4dcbf28714
IoC'd random ( #302 )
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* Implemented RobustRandom
* update submodule
* update submodule
* Fix benchmark
2019-08-17 12:09:09 -07:00
Pieter-Jan Briers
3c09c18943
Update submodule, noise removal, parallax optimizations.
2019-08-07 18:10:55 +02:00
Pieter-Jan Briers
eacfa34c99
Fix parallax generation.
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It broke when IoC got made thread local,
since it is done in the thread pool.
2019-05-08 22:01:14 +02:00
Silver
a18692bc46
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
Pieter-Jan Briers
ef3007a603
Parallax ( #131 )
2018-11-30 21:54:30 +01:00