Vera Aguilera Puerto
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4919f1db69
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Remove more IoCManager IEntityManager resolves
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2021-12-08 10:41:38 +01:00 |
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Neith
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0331ad5268
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Fixed redundant IoCManager resolves on GameTicker.Spawner
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2021-12-07 14:19:41 -08:00 |
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Bingo Johnson
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268b2602b3
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Critical and urgent change to atmos.
Extensive and comprehensive refactor spanning over 104 lines, improving performance and cleaning up the code.
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2021-12-07 21:49:19 +00:00 |
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Vera Aguilera Puerto
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f2c72f7c0e
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Fix last test
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2021-12-07 18:10:51 +01:00 |
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Vera Aguilera Puerto
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3f79e3754f
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Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
# Conflicts:
# Content.Client/Crayon/CrayonDecalVisualizer.cs
# Content.Client/Tabletop/TabletopSystem.cs
# Content.IntegrationTests/Tests/InventoryHelpersTest.cs
# Content.Server/AI/EntitySystems/AiSystem.cs
# Content.Server/AI/Utility/AiLogic/UtilityAI.cs
# Content.Server/AME/AMENodeGroup.cs
# Content.Server/Administration/AdminVerbSystem.cs
# Content.Server/Body/Systems/RespiratorSystem.cs
# Content.Server/Chemistry/Components/InjectorComponent.cs
# Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
# Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
# Content.Server/Crayon/CrayonComponent.cs
# Content.Server/Doors/Components/ServerDoorComponent.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/Fluids/Components/MopComponent.cs
# Content.Server/Fluids/Components/SpillExtensions.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.cs
# Content.Server/Instruments/InstrumentSystem.cs
# Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
# Content.Server/Nutrition/EntitySystems/FoodSystem.cs
# Content.Server/PneumaticCannon/PneumaticCannonSystem.cs
# Content.Server/Storage/Components/EntityStorageComponent.cs
# Content.Server/Storage/Components/StorageFillComponent.cs
# Content.Server/Stunnable/StunbatonSystem.cs
# Content.Server/Throwing/ThrowHelper.cs
# Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs
# Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs
# Content.Shared/Damage/Components/DamageableComponent.cs
# Content.Shared/Damage/Systems/DamageableSystem.cs
# Content.Shared/MobState/Components/MobStateComponent.cs
# Content.Shared/Slippery/SharedSlipperySystem.cs
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2021-12-07 17:48:49 +01:00 |
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metalgearsloth
|
16e1bed678
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Random IoCManager.Resolve<IEntityManager> removals moment
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2021-12-07 23:48:34 +11:00 |
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metalgearsloth
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8af335097f
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More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
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2021-12-07 22:22:34 +11:00 |
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metalgearsloth
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373b5988d7
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Remove redundant IComponent casts
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2021-12-07 21:54:00 +11:00 |
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Leon Friedrich
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bd8acc5b6b
|
Fix food & do-after bugs (#5716)
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2021-12-06 23:19:26 -07:00 |
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pointer-to-null
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090e74792c
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Status effects fix. Refresh the status effect cooldown. (#5708)
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2021-12-06 23:18:07 -07:00 |
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Peptide90
|
e2a7fd24d5
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Adds construct / deconstruct crates (#5650)
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2021-12-06 15:10:03 -07:00 |
|
Vera Aguilera Puerto
|
8d4799e611
|
Fixes some integration tests
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2021-12-06 16:40:04 +01:00 |
|
Vera Aguilera Puerto
|
0577f60df6
|
More crash fixes
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2021-12-06 15:56:14 +01:00 |
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Vera Aguilera Puerto
|
c57b07a4d0
|
Goes in-game now
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2021-12-06 15:34:46 +01:00 |
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DrSmugleaf
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af4eb3c7cd
|
Fix more errors, client and server now build
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2021-12-06 14:00:39 +01:00 |
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metalgearsloth
|
525297c5fe
|
A bunch of AttachedEntity bullshit
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2021-12-06 15:39:46 +11:00 |
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DrSmugleaf
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215cae5655
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Fix more errors
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2021-12-06 00:52:58 +01:00 |
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DrSmugleaf
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2b1fecbe02
|
Merge remote-tracking branch 'Zumorica/2021-12-03-remove-IEntity-komm-süsser-todd' into 2021-12-03-remove-IEntity-komm-süsser-todd
# Conflicts:
# Content.Server/DeviceNetwork/Systems/WiredNetworkSystem.cs
# Content.Server/Hands/Systems/HandsSystem.cs
# Content.Server/Radio/Components/IRadio.cs
# Content.Server/UserInterface/ActivatableUISystem.cs
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2021-12-05 22:10:07 +01:00 |
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DrSmugleaf
|
ab9d0cc6d8
|
Fix errors
|
2021-12-05 21:02:04 +01:00 |
|
Wrexbe
|
b9dd3be061
|
More Changes
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2021-12-05 10:56:17 -08:00 |
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DrSmugleaf
|
2a3b7d809d
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Fix 3000 errors
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2021-12-05 18:09:01 +01:00 |
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Leon Friedrich
|
e8b2d0a844
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Make BatteryBarrelComponent use item slots. (#5591)
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2021-12-05 14:23:47 +11:00 |
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Ygg01
|
d1ab9592aa
|
Minor spill refactors (#5569)
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2021-12-05 14:18:30 +11:00 |
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metalgearsloth
|
5d63411113
|
NPC wake / sleep cleanup (#5679)
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2021-12-05 14:08:35 +11:00 |
|
Leon Friedrich
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ae65418c52
|
Remove radiation & explosion damage logs. Add better explosion-trigger logs (#5689)
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2021-12-05 13:34:32 +11:00 |
|
Leon Friedrich
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bfff21ea73
|
Add IngestionBlocker component (#5692)
|
2021-12-04 11:56:27 -07:00 |
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Vera Aguilera Puerto
|
2bfec7ec62
|
Some more fixes
|
2021-12-04 14:14:22 +01:00 |
|
Vera Aguilera Puerto
|
424c83e39c
|
Fix a lot more errors.
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2021-12-04 12:35:33 +01:00 |
|
Leon Friedrich
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49a5696fd6
|
Add Syringe DoAfter (#5658)
* syringe do after
* fix spacing
* delay and log tweaks
* Apply suggestions from code review
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
* clean up comments
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
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2021-12-04 03:33:21 -08:00 |
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Flipp Syder
|
4a161325f5
|
adds interactusing to electrocution (#5693)
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2021-12-04 01:59:09 -08:00 |
|
Flipp Syder
|
863a85cef6
|
adds toggles for accessreaders (#5696)
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2021-12-04 01:01:37 -08:00 |
|
Leon Friedrich
|
c33d06c544
|
lung fix (#5697)
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2021-12-04 01:11:48 -07:00 |
|
wrexbe
|
076910eb04
|
Multiply pushback ratio by 10 for better recovery from being spaced (#5687)
Co-authored-by: 20kdc <asdd2808@gmail.com>
|
2021-12-04 01:26:51 +01:00 |
|
Paul Ritter
|
e4defccd33
|
Revert "Salvage 0.1" (#5684)
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2021-12-03 23:42:38 +01:00 |
|
20kdc
|
0205846ab2
|
Salvage 0.1 (#5662)
|
2021-12-03 23:24:19 +01:00 |
|
Wrexbe
|
e2d7ea6f62
|
Got rid of some IEntities
|
2021-12-03 11:15:41 -08:00 |
|
Vera Aguilera Puerto
|
f5b8bb3731
|
More manual fixes.
|
2021-12-03 17:35:20 +01:00 |
|
Vera Aguilera Puerto
|
f386b57148
|
Inline OwnerUid
|
2021-12-03 16:30:34 +01:00 |
|
Vera Aguilera Puerto
|
2eacf98335
|
Literally fucking remove IEntity
|
2021-12-03 16:08:30 +01:00 |
|
Vera Aguilera Puerto
|
5cd42c9ad6
|
Inline UID
|
2021-12-03 15:53:09 +01:00 |
|
Paul Ritter
|
219d91c6da
|
decal system & crayons (#5183)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
|
2021-12-03 15:35:57 +01:00 |
|
Vera Aguilera Puerto
|
2654775bf0
|
Inline GetComponentOrNull
|
2021-12-03 15:32:05 +01:00 |
|
Vera Aguilera Puerto
|
ee4ff9cfe8
|
Inline Name
|
2021-12-03 15:25:51 +01:00 |
|
Vera Aguilera Puerto
|
61be228ad0
|
Some manual GetComponentOrNull inlines
|
2021-12-03 15:18:15 +01:00 |
|
Vera Aguilera Puerto
|
a5b57c8e10
|
Inline Transform
|
2021-12-03 14:20:34 +01:00 |
|
Vera Aguilera Puerto
|
69b270017b
|
Inline TryGetComponent completely, for real
|
2021-12-03 14:17:01 +01:00 |
|
Vera Aguilera Puerto
|
2ff4ec65d5
|
Inline TryGetComponent completely
|
2021-12-03 14:05:27 +01:00 |
|
Vera Aguilera Puerto
|
f3edecf994
|
Some manual TryGetComponent inlines
|
2021-12-03 12:51:44 +01:00 |
|
Vera Aguilera Puerto
|
0feebbff00
|
Inline HasComponent entirely
|
2021-12-03 12:23:18 +01:00 |
|
Vera Aguilera Puerto
|
88141ae6b8
|
Inline one TryGetComponent overload
|
2021-12-03 12:17:57 +01:00 |
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