Leon Friedrich
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bfd95c493b
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hands ECS (#7081)
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2022-03-17 18:13:31 +11:00 |
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Leon Friedrich
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b1e719c70d
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Remove IUse (#7074)
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2022-03-12 23:33:23 +11:00 |
|
Leon Friedrich
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53c9ecbf6a
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Add utility verbs (#6473)
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2022-02-24 21:48:53 +11:00 |
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mirrorcult
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ec4d4688c7
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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Leon Friedrich
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ad9ddf1552
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Reduce action blocker uses and add target entity to CanInteract (#6655)
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2022-02-15 15:06:52 +11:00 |
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Leon Friedrich
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1c9ffdc78c
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Replace VerbTypes with verb classes (#6525)
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2022-02-10 13:30:59 +11:00 |
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Leon Friedrich
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47e597ca47
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Predict inventory slot interactions. (#6033)
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2022-01-30 11:50:10 +11:00 |
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Leon Friedrich
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5679f1e4fb
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Make item slot containers nullable (#6198)
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2022-01-17 12:22:35 -07:00 |
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Leon Friedrich
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adbc4ee5b0
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Partial hand ECS (#5634)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: Paul <ritter.paul1@googlemail.com>
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2022-01-05 15:53:08 +11:00 |
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Leon Friedrich
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0aa4f9efbe
|
Power Cell Refactor (#5943)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
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2022-01-05 15:20:25 +11:00 |
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Leon Friedrich
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2791215bcd
|
Fix eject sounds sometimes not playing. (#6013)
|
2022-01-03 14:32:22 -07:00 |
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wrexbe
|
abba1e1c2c
|
Make held entity nullable (#5923)
|
2021-12-30 19:27:15 -07:00 |
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Leon Friedrich
|
7e49b22a74
|
Verb predict (#5638)
|
2021-12-16 21:42:02 +11:00 |
|
Vera Aguilera Puerto
|
c8b65be747
|
Replace IEntityManager resolves in systems for cached EntityManager
|
2021-12-08 13:00:43 +01:00 |
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Vera Aguilera Puerto
|
3f79e3754f
|
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
# Conflicts:
# Content.Client/Crayon/CrayonDecalVisualizer.cs
# Content.Client/Tabletop/TabletopSystem.cs
# Content.IntegrationTests/Tests/InventoryHelpersTest.cs
# Content.Server/AI/EntitySystems/AiSystem.cs
# Content.Server/AI/Utility/AiLogic/UtilityAI.cs
# Content.Server/AME/AMENodeGroup.cs
# Content.Server/Administration/AdminVerbSystem.cs
# Content.Server/Body/Systems/RespiratorSystem.cs
# Content.Server/Chemistry/Components/InjectorComponent.cs
# Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
# Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
# Content.Server/Crayon/CrayonComponent.cs
# Content.Server/Doors/Components/ServerDoorComponent.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/Fluids/Components/MopComponent.cs
# Content.Server/Fluids/Components/SpillExtensions.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.cs
# Content.Server/Instruments/InstrumentSystem.cs
# Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
# Content.Server/Nutrition/EntitySystems/FoodSystem.cs
# Content.Server/PneumaticCannon/PneumaticCannonSystem.cs
# Content.Server/Storage/Components/EntityStorageComponent.cs
# Content.Server/Storage/Components/StorageFillComponent.cs
# Content.Server/Stunnable/StunbatonSystem.cs
# Content.Server/Throwing/ThrowHelper.cs
# Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs
# Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs
# Content.Shared/Damage/Components/DamageableComponent.cs
# Content.Shared/Damage/Systems/DamageableSystem.cs
# Content.Shared/MobState/Components/MobStateComponent.cs
# Content.Shared/Slippery/SharedSlipperySystem.cs
|
2021-12-07 17:48:49 +01:00 |
|
metalgearsloth
|
525297c5fe
|
A bunch of AttachedEntity bullshit
|
2021-12-06 15:39:46 +11:00 |
|
Leon Friedrich
|
e8b2d0a844
|
Make BatteryBarrelComponent use item slots. (#5591)
|
2021-12-05 14:23:47 +11:00 |
|
Vera Aguilera Puerto
|
2ff16a580b
|
Bunch more error fixes.
|
2021-12-04 12:59:44 +01:00 |
|
Vera Aguilera Puerto
|
5cd42c9ad6
|
Inline UID
|
2021-12-03 15:53:09 +01:00 |
|
Vera Aguilera Puerto
|
ee4ff9cfe8
|
Inline Name
|
2021-12-03 15:25:51 +01:00 |
|
Vera Aguilera Puerto
|
a5b57c8e10
|
Inline Transform
|
2021-12-03 14:20:34 +01:00 |
|
Leon Friedrich
|
3cf05535bd
|
Fix item slots spawning entities on startup instead of map init (#5501)
* spawn item slot entities on map init not startup
* prevent locked state form destroying inheritance on save
* fix whitelist for booze dispenser
|
2021-11-24 09:29:49 -07:00 |
|
Leon Friedrich
|
3b29ffdfa0
|
Make chemistry machines and IdCardConsole use item slots (#5428)
* chemistry item slots
* item slots id card console
|
2021-11-24 18:03:07 +11:00 |
|
Leon Friedrich
|
4342a84884
|
Fix ItemSlots error (#5439)
* fix duplicate slots
* fix comment
* comments
|
2021-11-21 18:50:43 -07:00 |
|
Leon Friedrich
|
91b185e3c2
|
Rejigging Item slots (#4933)
* itemslot overhaul
* remove "shared" prefix
* handle component shutdown
* comments, cleanup, tests
* comments and minor tweak
* rename ItemSlotManagerState
* fix swapping
* fix merge
* Add ItemSlot verb text override
* fix merge (IEntity -> entityUid)
* Fix merge (LabelSystem)
* Fix merge (nuke disk)
* fix test
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2021-11-19 22:26:01 -07:00 |
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