Vordenburg
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c1d677ea9f
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Remove extraneous debug log from PickRule (#18619)
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2023-08-03 13:58:08 -04:00 |
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OctoRocket
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ecef573af5
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[Tweak] Default to Traitor instead of Extended when possible (#16386)
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2023-06-08 17:16:18 +10:00 |
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Nemanja
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59349b1b9b
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Gamerule Entities, Take 2 (#15765)
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2023-04-25 20:23:14 -04:00 |
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metalgearsloth
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d3552dae00
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Revert "Gamerule Entities" (#15724)
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2023-04-24 16:21:05 +10:00 |
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Nemanja
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39cc02b8f9
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Gamerule Entities (#15513)
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2023-04-24 15:20:51 +10:00 |
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Visne
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c6d3e4f3bd
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Kara
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3e409528ce
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Fixes secret only adding game rules, not starting them (#11005)
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2022-09-03 18:40:00 -07:00 |
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Kara
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b9a0894d7c
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Event refactor (#9589)
* Station event refactor
* Remove clientside `IStationEventManager`
we can just use prototypes
* Basic API idea
* Cruft
* first attempt at epicness
* okay yeah this shit is really clean
* sort out minor stuff
* Convert `BreakerFlip`
* `BureaucraticError` + general cleanup
* `DiseaseOutbreak`
* `FalseAlarm`
* `GasLeak`
* `KudzuGrowth`
* `MeteorSwarm`
* `MouseMigration`
* misc errors
* `PowerGridCheck`
* `RandomSentience`
* `VentClog`
* `VentCritters`
* `ZombieOutbreak`
* Rewrite basic event scheduler
* Minor fixes and logging
* ooooops
* errors + fix
* linter
* completions, `RuleStarted` property, update loop fixes
* Tweaks
* Fix #9462
* Basic scheduler update fix, and fixes #8174
* Add test
* UI cleanup
* really this was just for testing
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2022-07-10 20:48:41 -05:00 |
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Moony
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58ddb19cd2
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Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539)
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2022-06-12 13:27:05 +10:00 |
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metalgearsloth
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8d6a3ecea7
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Secret! (#8276)
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
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2022-05-19 14:44:24 +10:00 |
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