DrSmugleaf
48b61f6bcc
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
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* Update RobustToolbox
* Transition direct type usages
* More updates
* Fix invalid use of to map
* Update RobustToolbox
* Fix dropping items
* Rename name usages of "GridCoordinates" to "EntityCoordinates"
* Revert "Update RobustToolbox"
This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.
* Revert "Update RobustToolbox"
This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.
# Conflicts:
# RobustToolbox
* Fix cursed IMapGrid method usage.
* GridTileLookupTest now uses EntityCoordinates
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es >
2020-09-06 16:11:53 +02:00
DrSmugleaf
e7d756811e
Replace CanBeNull annotations with nullable reference types ( #1270 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-07-08 01:41:20 +02:00
Pieter-Jan Briers
5a5a3b8548
Move "players don't collide with mobs" to shared to fix mispredicts on it.
2020-06-24 11:58:13 +02:00
Pieter-Jan Briers
da45a52325
WiP movement prediction.
2020-06-24 02:21:20 +02:00
Jackson Lewis
1f0c72dd28
Gravity ( #841 )
2020-05-02 16:02:52 +02:00
Pieter-Jan Briers
1578a32fa1
Put base movement in control of MovementSpeedModifierComponent.
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PlayerInputMoverComponent was unsuitable because it gets added/removed dynamically and is specific to players (AIs don't use it).
2020-04-18 13:46:35 +02:00
Pieter-Jan Briers
65d1681cb3
Fix error about game.diagonalmovement being registered multiple times.
2020-03-25 22:21:29 +01:00
4dplanner
b0e3ab3393
MovementSpeedModifierComponent ( #721 )
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* movement modifier system
* update default exposedata values
* changing base speed marks as dirty
* formatting
* movement speed modifier component
* Moves slowdown component to the prototype
AIController respects slowdown
* reset dirty flag
2020-02-23 00:37:56 +01:00
Daniel Thompson
b4b0f6e04b
Adds config options for diagonal movement ( #684 )
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* Adds config options for diagonal movement
* Addresses comment
2020-02-13 15:10:09 +01:00
Profane McBane
fec20133d9
disable collisions between mobs ( #625 )
2020-02-07 15:15:06 -08:00
Pieter-Jan Briers
95fe7fdd25
Reduce sprint movement speed.
2019-12-11 07:23:11 +01:00
Pieter-Jan Briers
7f188b0f44
Disable sprinting.
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Now you always sprint.
2019-12-07 17:16:56 +01:00
Pieter-Jan Briers
ceb8cc8421
Use automatic component registration.
2019-07-31 15:07:54 +02:00
Silver
a18692bc46
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
Pieter-Jan Briers
f5bb790edb
Footstep sounds. ( #182 )
2019-04-05 02:04:34 +02:00
Pieter-Jan Briers
ea581e67c8
Correctly implement movement blocking and undo that appearance mess.
2019-04-04 19:43:01 +02:00
Pieter-Jan Briers
0fe1407214
Move movement to client.
2019-04-04 16:18:43 +02:00