Leon Friedrich
31d70db547
Use entity queries in ambient sound & power receiver systems ( #26410 )
2024-03-24 17:52:05 -07:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
Abbey Armbruster
f708a8dbf5
Add API to change the sound of AmbientSoundComponent ( #18115 )
2023-08-03 20:36:10 +10:00
metalgearsloth
1485666a23
Ambient music fixes ( #17685 )
2023-06-27 21:28:51 +10:00
Leon Friedrich
ae58bb1f1b
Store ambient sound entities on a component tree. ( #13110 )
2022-12-30 15:10:14 +11:00
Leon Friedrich
8df89bd055
Misc state handling changes ( #9265 )
...
* misc state handling changes
* ambient dirtying
2022-06-29 13:11:09 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Vera Aguilera Puerto
0be5ff829b
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
metalgearsloth
ff40a7665d
Ambient sound system ( #4552 )
...
* Ambient sound system
Client-side system that plays audio from nearby objects that are randomly sampled.
* Decent
* Tweaks
* Tweaks
* Comment this out for now
* reduce VM sound
* Fix rolloff
* Fixes
* Volume tweak
2021-09-07 18:47:23 +10:00