deltanedas
977bd5ad6d
make GameRule use entity category ( #28294 )
2024-06-03 08:39:25 -04:00
deltanedas
50f8de08a4
prevent nukie kidnapping ( #28387 )
2024-06-03 08:34:50 -04:00
PJBot
f8f55dea1e
Automatic changelog update
2024-06-03 12:11:31 +00:00
Cojoke
a0b49116be
Adds Chat Triggers to the Gasp Emote ( #28466 )
2024-06-03 08:10:24 -04:00
PJBot
64ff99231a
Automatic changelog update
2024-06-03 12:06:20 +00:00
Cojoke
eb026c9b5b
Gives Medibots Random Lines(not a good title) ( #28543 )
2024-06-03 08:05:14 -04:00
PJBot
ba5af33ee4
Automatic changelog update
2024-06-03 11:55:38 +00:00
Verm
36396e3f86
Changes SyndiCat spawner to a radio ( #28492 )
2024-06-03 07:54:32 -04:00
Leon Friedrich
d36ff569ab
Add PrototypeUploadTest ( #28522 )
2024-06-03 01:21:46 -04:00
Tayrtahn
0d864d324c
Add support for HeldPrefix to SolutionContainerVisualsSystem ( #28532 )
2024-06-03 01:12:13 -04:00
PJBot
39481fb2b0
Automatic changelog update
2024-06-03 03:34:36 +00:00
AJCM-git
be35a5d369
Header of Gas tank UI screen now fetched from Entity name and local ( #28545 )
2024-06-02 23:33:30 -04:00
PJBot
42217079b7
Automatic changelog update
2024-06-03 03:31:08 +00:00
PJBot
0a8167f055
Automatic changelog update
2024-06-03 03:30:03 +00:00
AJCM-git
91875e91e1
Strip Items From Things Before Biomassing Them ( #28544 )
2024-06-02 23:30:00 -04:00
Verm
31eb3ed62c
Welding tweaks ( #27959 )
2024-06-02 23:28:53 -04:00
AJCM-git
509e3aedf7
RespawnRuleSystem tweaks. ( #28528 )
2024-06-02 23:28:38 -04:00
PJBot
7ecff3e699
Automatic changelog update
2024-06-03 02:19:55 +00:00
Whisper
9dbdacda95
Rename admin cloak to weh cloak ( #28540 )
2024-06-02 19:18:49 -07:00
Pieter-Jan Briers
307a0428c7
Shut up a child throwing a tantrum ( #28538 )
2024-06-03 03:05:18 +02:00
PJBot
947ed7bb22
Automatic changelog update
2024-06-02 23:52:25 +00:00
Voomra
504208c665
fix: localize PraySystem UI ( #28535 )
...
tweak: localize PraySystem UI
2024-06-02 16:51:19 -07:00
stellar-novas
81821e87af
Update to nixpkgs 24.05 ( #28529 )
2024-06-02 15:49:31 -04:00
Killerqu00
4eadbbc39d
fix typos in bonfire descriptions ( #28515 )
...
* fix typo
* a
2024-06-02 15:40:02 -04:00
UBlueberry
c591864866
Drawl capitalization coldfix (part 2: rise of accidentally commiting to master) ( #26639 )
...
fixed finally yay
2024-06-02 15:13:57 -04:00
PJBot
054118757b
Automatic changelog update
2024-06-02 17:31:33 +00:00
Errant
66835ac84e
Beacons no longer glitch off on grid split ( #28518 )
2024-06-02 19:30:27 +02:00
PJBot
6b40b5269e
Automatic changelog update
2024-06-02 16:53:47 +00:00
AJCM-git
9a23a6c695
Fix mid round antags not starting ( #28523 )
2024-06-02 12:52:40 -04:00
Leon Friedrich
77a3d6c6f1
Update engine to v224.0.1 ( #28520 )
2024-06-03 00:59:22 +10:00
Leon Friedrich
16be126ca1
Remove noSpawn: true from action entity prototypes ( #28508 )
2024-06-02 01:11:48 -07:00
Plykiya
ba04f94e48
Emergency Fix for Whitelist logic ( #28510 )
...
fix issue
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-02 02:21:07 -04:00
Leon Friedrich
79e841056b
Update engine to v224.0.0 ( #28502 )
2024-06-02 14:27:48 +10:00
Leon Friedrich
452b53988c
Add debug asserts to ensure that network groups are up to date ( #28495 )
2024-06-01 21:26:42 -07:00
PJBot
827211369c
Automatic changelog update
2024-06-02 04:18:59 +00:00
slarticodefast
1283989346
Flash overlay rework and bugfixes ( #27369 )
2024-06-02 00:17:53 -04:00
PJBot
f5bc921bdd
Automatic changelog update
2024-06-02 04:14:18 +00:00
Cojoke
4c667b2d8f
Fix Lasers Being Blocked by External Airlocks and Shuttle Airlocks ( #28065 )
2024-06-02 00:13:12 -04:00
Leon Friedrich
6235fa1ac6
Content changes for entity categories PR ( #27232 )
...
* Content changes for entity categories PR
* Poke tests
* Why are tests suddenly working?
2024-06-02 14:08:15 +10:00
eoineoineoin
b44b159431
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
...
Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
Nemanja
21d0b1fd55
Guidebook Tables ( #28484 )
...
* PJB's cool table control (it probably doesn't work)
* ok wait wrong file
* Guidebook Tables
2024-06-01 20:58:33 -07:00
Plykiya
d6ba166d3b
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
...
* Replace obsolete whitelist is valid with whitelist system
* Consistency
* Fix logic
* Bork
* I figured out how to get whitelists on the client lol
* test fail
* woops
* HELP ME FUNCTIONS
* Fix errors
* simplify
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-01 23:10:24 -04:00
PJBot
dce68e48e8
Automatic changelog update
2024-06-02 01:42:12 +00:00
DrSmugleaf
29e34cae35
Disable rainbow overlay when reduced motion is enabled ( #28496 )
...
Disable rainbow ovelray when reduced motion is enabled
2024-06-01 18:41:06 -07:00
Tornado Tech
21bc3bfa22
Cleans up tag system ( #28272 )
...
* Updated tag system
* Added params methods
* Fixed tag integration tests
* Fixed params methods recursion
* Revert has All/Any tag one argument realisation
* Updated tag integration tests
* Shit happens
* Added individual List/HashSet methods, docs, tests
2024-06-02 11:11:19 +10:00
github-actions[bot]
da6a1bbdd4
Update Credits ( #28493 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-06-02 03:03:51 +02:00
Tornado Tech
07dfefc4a2
Hiding and clearing department prototype code ( #28114 )
2024-06-01 19:49:34 -04:00
Kevin Zheng
ad1fc0cdba
Adjust power monitor power display ( #28487 )
2024-06-01 16:56:57 -04:00
MilenVolf
5d970b0861
Station event component and system tweaks ( #28331 )
...
* Make anomaly, artifact and gifts events announcement sound optional
* Requested changes + Added new "GameRuleAfterAddedEvent" for StationEventSystem
We need to call "Add" in "StationEventSystem" after others GameRule's in case if we need to change StationEventComponent variables.
* Fix margins
* Makes use of GameRuleComponent.Delay and remove station system handling of delays plus small cleanup
* Fix merge
---------
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-06-01 16:34:58 -04:00
DrSmugleaf
8c32072f67
Fix error when removing chasm falling component on a terminating entity ( #28471 )
2024-06-01 15:00:31 -04:00