God bloody christ. There's like three layers of shit here.
So firstly, apparently we were still using Npgsql.EnableLegacyTimestampBehavior. This means that time values (which are stored UTC in the database) were converted to local time when read out. This meant they were passed around as kind Local to clients (instead of UTC in the case of SQLite). That's easy enough to fix just turn off the flag and fix the couple spots we're passing a local DateTime ez.
Oh but it turns out there's a DIFFERENT problem with SQLite: See SQLite we definitely store the DateTimes as UTC, but when Microsoft.Data.Sqlite reads them it reads them as Kind Unspecified instead of Utc.
Why are these so bad? Because the admin notes system passes DateTime instances from EF Core straight to the rest of the game code. And that means it's a PAIN IN THE ASS to run the necessary conversions to fix the DateTime instances. GOD DAMNIT now I have to make a whole new set of "Record" entities so we avoid leaking the EF Core model entities. WAAAAAAA.
Fixes#19897
* Fix next never sending logs for rounds outside the cache
* Show round's total log count on the ui
* Disable next button when waiting for a next response
* Cleanup AdminLogsEui.CurrentRoundId
* Fix popout window width
Thanks to julian figuring out IDesignTimeDbContextFactory exists in #6327.
All this DbContext configuration and options setup stuff is insane. Microsoft should be absolutely ashamed for coming up with this load of garbage.
* Add admin logging, models, migrations
* Add logging damage changes
* Add Log admin flag, LogFilter, Logs admin menu tab, message
Refactor admin logging API
* Change admin log get method names
* Fix the name again
* Minute amount of reorganization
* Reset Postgres db snapshot
* Reset Sqlite db snapshot
* Make AdminLog have a composite primary key of round, id
* Minute cleanup
* Change admin system to do a type check instead of index check
* Make admin logs use C# 10 interpolated string handlers
* Implement UI on its own window
Custom controls
Searching
Add admin log converters
* Implement limits into the query
* Change logs to be put into an OutputPanel instead for text wrapping
* Add log <-> player m2m relationship back
* UI improvements, make text wrap, add separators
* Remove entity prefix from damaged log
* Add explicit m2m model, fix any players filter
* Add debug command to test bulk adding logs
* Admin logs now just kinda go
* Add histogram for database update time
* Make admin log system update run every 5 seconds
* Add a cap to the log queue and a metric for how many times it has been reached
* Add metric for logs sent in a round
* Make cvars out of admin logs queue send delay and cap
* Merge fixes
* Reset some changes
* Add test for adding and getting a single log
* Add tests for bulk adding logs
* Add test for querying logs
* Add CallerArgumentExpression to LogStringHandler methods and test
* Improve UI, fix SQLite, add searching by round
* Add entities to admin logs
* Move distinct after orderby
* Add migrations
* ef core eat my ass
* Add cvar for client logs batch size
* Sort logs from newest to oldest by default
* Merge fixes
* Reorganize tests and add one for date ordering
* Add note to log types to not change their numeric values
* Add impacts to logs, better UI filtering
* Make log add callable from shared for convenience
* Get current round id directly from game ticker
* Revert namespace change for DamageableSystem
* Admin OOC is sent with a different color than regular OOC
- Also adds the OOC color to the database
* Command to set the color
* Ooc -> OOC
* Change default color to Red (`#ff0000`)
* Outdated namespace
* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
* Holy crap auth works
* Fix some usages of UserID instead of UserName
* Refactor preferences.
They be non-async now. Also faster.
* Rename DbContext.
* Guest username assignment.
* Fix saving of profiles.
* Don't store data for guests.
* Fix generating invalid random colors.
* Don't allow dumb garbage for char preferences.
* Bans.
* Lol forgot to fill out the command description.
* Connection log.
* Rename all the tables and columns to be snake_case.
* Re-do migrations.
* Fixing tests and warnings.
* Update submodule