Files
tbd-station-14/Content.Server/Database/ServerDbManager.cs
DrSmugleaf b5fe408baf Fix "Next" never sending admin logs for rounds outside the cache, show a round's total logs on the UI (#16531)
* Fix next never sending logs for rounds outside the cache

* Show round's total log count on the ui

* Disable next button when waiting for a next response

* Cleanup AdminLogsEui.CurrentRoundId

* Fix popout window width
2023-05-17 06:04:28 -05:00

835 lines
30 KiB
C#

using System.Collections.Immutable;
using System.IO;
using System.Net;
using System.Text.Json;
using System.Threading;
using System.Threading.Tasks;
using Content.Server.Administration.Logs;
using Content.Shared.Administration.Logs;
using Content.Shared.CCVar;
using Content.Shared.Preferences;
using Microsoft.Data.Sqlite;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Logging;
using Npgsql;
using Prometheus;
using Robust.Shared.Configuration;
using Robust.Shared.ContentPack;
using Robust.Shared.Network;
using LogLevel = Robust.Shared.Log.LogLevel;
using MSLogLevel = Microsoft.Extensions.Logging.LogLevel;
namespace Content.Server.Database
{
public interface IServerDbManager
{
void Init();
void Shutdown();
#region Preferences
Task<PlayerPreferences> InitPrefsAsync(NetUserId userId, ICharacterProfile defaultProfile);
Task SaveSelectedCharacterIndexAsync(NetUserId userId, int index);
Task SaveCharacterSlotAsync(NetUserId userId, ICharacterProfile? profile, int slot);
Task SaveAdminOOCColorAsync(NetUserId userId, Color color);
// Single method for two operations for transaction.
Task DeleteSlotAndSetSelectedIndex(NetUserId userId, int deleteSlot, int newSlot);
Task<PlayerPreferences?> GetPlayerPreferencesAsync(NetUserId userId);
#endregion
#region User Ids
// Username assignment (for guest accounts, so they persist GUID)
Task AssignUserIdAsync(string name, NetUserId userId);
Task<NetUserId?> GetAssignedUserIdAsync(string name);
#endregion
#region Bans
/// <summary>
/// Looks up a ban by id.
/// This will return a pardoned ban as well.
/// </summary>
/// <param name="id">The ban id to look for.</param>
/// <returns>The ban with the given id or null if none exist.</returns>
Task<ServerBanDef?> GetServerBanAsync(int id);
/// <summary>
/// Looks up an user's most recent received un-pardoned ban.
/// This will NOT return a pardoned ban.
/// One of <see cref="address"/> or <see cref="userId"/> need to not be null.
/// </summary>
/// <param name="address">The ip address of the user.</param>
/// <param name="userId">The id of the user.</param>
/// <param name="hwId">The hardware ID of the user.</param>
/// <returns>The user's latest received un-pardoned ban, or null if none exist.</returns>
Task<ServerBanDef?> GetServerBanAsync(
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId);
/// <summary>
/// Looks up an user's ban history.
/// One of <see cref="address"/> or <see cref="userId"/> need to not be null.
/// </summary>
/// <param name="address">The ip address of the user.</param>
/// <param name="userId">The id of the user.</param>
/// <param name="hwId">The HWId of the user.</param>
/// <param name="includeUnbanned">If true, bans that have been expired or pardoned are also included.</param>
/// <returns>The user's ban history.</returns>
Task<List<ServerBanDef>> GetServerBansAsync(
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId,
bool includeUnbanned=true);
Task AddServerBanAsync(ServerBanDef serverBan);
Task AddServerUnbanAsync(ServerUnbanDef serverBan);
/// <summary>
/// Update ban exemption information for a player.
/// </summary>
/// <remarks>
/// Database rows are automatically created and removed when appropriate.
/// </remarks>
/// <param name="userId">The user to update</param>
/// <param name="flags">The new ban exemption flags.</param>
Task UpdateBanExemption(NetUserId userId, ServerBanExemptFlags flags);
/// <summary>
/// Get current ban exemption flags for a user
/// </summary>
/// <returns><see cref="ServerBanExemptFlags.None"/> if the user is not exempt from any bans.</returns>
Task<ServerBanExemptFlags> GetBanExemption(NetUserId userId);
#endregion
#region Role Bans
/// <summary>
/// Looks up a role ban by id.
/// This will return a pardoned role ban as well.
/// </summary>
/// <param name="id">The role ban id to look for.</param>
/// <returns>The role ban with the given id or null if none exist.</returns>
Task<ServerRoleBanDef?> GetServerRoleBanAsync(int id);
/// <summary>
/// Looks up an user's role ban history.
/// This will return pardoned role bans based on the <see cref="includeUnbanned"/> bool.
/// Requires one of <see cref="address"/>, <see cref="userId"/>, or <see cref="hwId"/> to not be null.
/// </summary>
/// <param name="address">The IP address of the user.</param>
/// <param name="userId">The NetUserId of the user.</param>
/// <param name="hwId">The Hardware Id of the user.</param>
/// <param name="includeUnbanned">Whether expired and pardoned bans are included.</param>
/// <returns>The user's role ban history.</returns>
Task<List<ServerRoleBanDef>> GetServerRoleBansAsync(
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId,
bool includeUnbanned = true);
Task AddServerRoleBanAsync(ServerRoleBanDef serverBan);
Task AddServerRoleUnbanAsync(ServerRoleUnbanDef serverBan);
#endregion
#region Playtime
/// <summary>
/// Look up a player's role timers.
/// </summary>
/// <param name="player">The player to get the role timer information from.</param>
/// <returns>All role timers belonging to the player.</returns>
Task<List<PlayTime>> GetPlayTimes(Guid player);
/// <summary>
/// Update play time information in bulk.
/// </summary>
/// <param name="updates">The list of all updates to apply to the database.</param>
Task UpdatePlayTimes(IReadOnlyCollection<PlayTimeUpdate> updates);
#endregion
#region Player Records
Task UpdatePlayerRecordAsync(
NetUserId userId,
string userName,
IPAddress address,
ImmutableArray<byte> hwId);
Task<PlayerRecord?> GetPlayerRecordByUserName(string userName, CancellationToken cancel = default);
Task<PlayerRecord?> GetPlayerRecordByUserId(NetUserId userId, CancellationToken cancel = default);
#endregion
#region Connection Logs
/// <returns>ID of newly inserted connection log row.</returns>
Task<int> AddConnectionLogAsync(
NetUserId userId,
string userName,
IPAddress address,
ImmutableArray<byte> hwId,
ConnectionDenyReason? denied);
Task AddServerBanHitsAsync(int connection, IEnumerable<ServerBanDef> bans);
#endregion
#region Admin Ranks
Task<Admin?> GetAdminDataForAsync(NetUserId userId, CancellationToken cancel = default);
Task<AdminRank?> GetAdminRankAsync(int id, CancellationToken cancel = default);
Task<((Admin, string? lastUserName)[] admins, AdminRank[])> GetAllAdminAndRanksAsync(
CancellationToken cancel = default);
Task RemoveAdminAsync(NetUserId userId, CancellationToken cancel = default);
Task AddAdminAsync(Admin admin, CancellationToken cancel = default);
Task UpdateAdminAsync(Admin admin, CancellationToken cancel = default);
Task RemoveAdminRankAsync(int rankId, CancellationToken cancel = default);
Task AddAdminRankAsync(AdminRank rank, CancellationToken cancel = default);
Task UpdateAdminRankAsync(AdminRank rank, CancellationToken cancel = default);
#endregion
#region Rounds
Task<int> AddNewRound(Server server, params Guid[] playerIds);
Task<Round> GetRound(int id);
Task AddRoundPlayers(int id, params Guid[] playerIds);
#endregion
#region Admin Logs
Task<Server> AddOrGetServer(string serverName);
Task AddAdminLogs(List<AdminLog> logs);
IAsyncEnumerable<string> GetAdminLogMessages(LogFilter? filter = null);
IAsyncEnumerable<SharedAdminLog> GetAdminLogs(LogFilter? filter = null);
IAsyncEnumerable<JsonDocument> GetAdminLogsJson(LogFilter? filter = null);
Task<int> CountAdminLogs(int round);
#endregion
#region Whitelist
Task<bool> GetWhitelistStatusAsync(NetUserId player);
Task AddToWhitelistAsync(NetUserId player);
Task RemoveFromWhitelistAsync(NetUserId player);
#endregion
#region Uploaded Resources Logs
Task AddUploadedResourceLogAsync(NetUserId user, DateTime date, string path, byte[] data);
Task PurgeUploadedResourceLogAsync(int days);
#endregion
#region Rules
Task<DateTime?> GetLastReadRules(NetUserId player);
Task SetLastReadRules(NetUserId player, DateTime time);
#endregion
#region Admin Notes
Task<int> AddAdminNote(int? roundId, Guid player, string message, Guid createdBy, DateTime createdAt);
Task<AdminNote?> GetAdminNote(int id);
Task<List<AdminNote>> GetAdminNotes(Guid player);
Task DeleteAdminNote(int id, Guid deletedBy, DateTime deletedAt);
Task EditAdminNote(int id, string message, Guid editedBy, DateTime editedAt);
#endregion
}
public sealed class ServerDbManager : IServerDbManager
{
public static readonly Counter DbReadOpsMetric = Metrics.CreateCounter(
"db_read_ops",
"Amount of read operations processed by the database manager.");
public static readonly Counter DbWriteOpsMetric = Metrics.CreateCounter(
"db_write_ops",
"Amount of write operations processed by the database manager.");
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IResourceManager _res = default!;
[Dependency] private readonly ILogManager _logMgr = default!;
private ServerDbBase _db = default!;
private LoggingProvider _msLogProvider = default!;
private ILoggerFactory _msLoggerFactory = default!;
private bool _synchronous;
// When running in integration tests, we'll use a single in-memory SQLite database connection.
// This is that connection, close it when we shut down.
private SqliteConnection? _sqliteInMemoryConnection;
public void Init()
{
_msLogProvider = new LoggingProvider(_logMgr);
_msLoggerFactory = LoggerFactory.Create(builder =>
{
builder.AddProvider(_msLogProvider);
});
_synchronous = _cfg.GetCVar(CCVars.DatabaseSynchronous);
var engine = _cfg.GetCVar(CCVars.DatabaseEngine).ToLower();
switch (engine)
{
case "sqlite":
SetupSqlite(out var contextFunc, out var inMemory);
_db = new ServerDbSqlite(contextFunc, inMemory);
break;
case "postgres":
var pgOptions = CreatePostgresOptions();
_db = new ServerDbPostgres(pgOptions);
break;
default:
throw new InvalidDataException($"Unknown database engine {engine}.");
}
}
public void Shutdown()
{
_sqliteInMemoryConnection?.Dispose();
}
public Task<PlayerPreferences> InitPrefsAsync(NetUserId userId, ICharacterProfile defaultProfile)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.InitPrefsAsync(userId, defaultProfile));
}
public Task SaveSelectedCharacterIndexAsync(NetUserId userId, int index)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.SaveSelectedCharacterIndexAsync(userId, index));
}
public Task SaveCharacterSlotAsync(NetUserId userId, ICharacterProfile? profile, int slot)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.SaveCharacterSlotAsync(userId, profile, slot));
}
public Task DeleteSlotAndSetSelectedIndex(NetUserId userId, int deleteSlot, int newSlot)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.DeleteSlotAndSetSelectedIndex(userId, deleteSlot, newSlot));
}
public Task SaveAdminOOCColorAsync(NetUserId userId, Color color)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.SaveAdminOOCColorAsync(userId, color));
}
public Task<PlayerPreferences?> GetPlayerPreferencesAsync(NetUserId userId)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetPlayerPreferencesAsync(userId));
}
public Task AssignUserIdAsync(string name, NetUserId userId)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AssignUserIdAsync(name, userId));
}
public Task<NetUserId?> GetAssignedUserIdAsync(string name)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetAssignedUserIdAsync(name));
}
public Task<ServerBanDef?> GetServerBanAsync(int id)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetServerBanAsync(id));
}
public Task<ServerBanDef?> GetServerBanAsync(
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetServerBanAsync(address, userId, hwId));
}
public Task<List<ServerBanDef>> GetServerBansAsync(
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId,
bool includeUnbanned=true)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetServerBansAsync(address, userId, hwId, includeUnbanned));
}
public Task AddServerBanAsync(ServerBanDef serverBan)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddServerBanAsync(serverBan));
}
public Task AddServerUnbanAsync(ServerUnbanDef serverUnban)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddServerUnbanAsync(serverUnban));
}
public Task UpdateBanExemption(NetUserId userId, ServerBanExemptFlags flags)
{
DbWriteOpsMetric.Inc();
return _db.UpdateBanExemption(userId, flags);
}
public Task<ServerBanExemptFlags> GetBanExemption(NetUserId userId)
{
DbReadOpsMetric.Inc();
return _db.GetBanExemption(userId);
}
#region Role Ban
public Task<ServerRoleBanDef?> GetServerRoleBanAsync(int id)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetServerRoleBanAsync(id));
}
public Task<List<ServerRoleBanDef>> GetServerRoleBansAsync(
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId,
bool includeUnbanned = true)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetServerRoleBansAsync(address, userId, hwId, includeUnbanned));
}
public Task AddServerRoleBanAsync(ServerRoleBanDef serverRoleBan)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddServerRoleBanAsync(serverRoleBan));
}
public Task AddServerRoleUnbanAsync(ServerRoleUnbanDef serverRoleUnban)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddServerRoleUnbanAsync(serverRoleUnban));
}
#endregion
#region Playtime
public Task<List<PlayTime>> GetPlayTimes(Guid player)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetPlayTimes(player));
}
public Task UpdatePlayTimes(IReadOnlyCollection<PlayTimeUpdate> updates)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.UpdatePlayTimes(updates));
}
#endregion
public Task UpdatePlayerRecordAsync(
NetUserId userId,
string userName,
IPAddress address,
ImmutableArray<byte> hwId)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.UpdatePlayerRecord(userId, userName, address, hwId));
}
public Task<PlayerRecord?> GetPlayerRecordByUserName(string userName, CancellationToken cancel = default)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetPlayerRecordByUserName(userName, cancel));
}
public Task<PlayerRecord?> GetPlayerRecordByUserId(NetUserId userId, CancellationToken cancel = default)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetPlayerRecordByUserId(userId, cancel));
}
public Task<int> AddConnectionLogAsync(
NetUserId userId,
string userName,
IPAddress address,
ImmutableArray<byte> hwId,
ConnectionDenyReason? denied)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddConnectionLogAsync(userId, userName, address, hwId, denied));
}
public Task AddServerBanHitsAsync(int connection, IEnumerable<ServerBanDef> bans)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddServerBanHitsAsync(connection, bans));
}
public Task<Admin?> GetAdminDataForAsync(NetUserId userId, CancellationToken cancel = default)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetAdminDataForAsync(userId, cancel));
}
public Task<AdminRank?> GetAdminRankAsync(int id, CancellationToken cancel = default)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetAdminRankDataForAsync(id, cancel));
}
public Task<((Admin, string? lastUserName)[] admins, AdminRank[])> GetAllAdminAndRanksAsync(
CancellationToken cancel = default)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetAllAdminAndRanksAsync(cancel));
}
public Task RemoveAdminAsync(NetUserId userId, CancellationToken cancel = default)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.RemoveAdminAsync(userId, cancel));
}
public Task AddAdminAsync(Admin admin, CancellationToken cancel = default)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddAdminAsync(admin, cancel));
}
public Task UpdateAdminAsync(Admin admin, CancellationToken cancel = default)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.UpdateAdminAsync(admin, cancel));
}
public Task RemoveAdminRankAsync(int rankId, CancellationToken cancel = default)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.RemoveAdminRankAsync(rankId, cancel));
}
public Task AddAdminRankAsync(AdminRank rank, CancellationToken cancel = default)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddAdminRankAsync(rank, cancel));
}
public Task<int> AddNewRound(Server server, params Guid[] playerIds)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddNewRound(server, playerIds));
}
public Task<Round> GetRound(int id)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetRound(id));
}
public Task AddRoundPlayers(int id, params Guid[] playerIds)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddRoundPlayers(id, playerIds));
}
public Task UpdateAdminRankAsync(AdminRank rank, CancellationToken cancel = default)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.UpdateAdminRankAsync(rank, cancel));
}
public async Task<Server> AddOrGetServer(string serverName)
{
var (server, existed) = await RunDbCommand(() => _db.AddOrGetServer(serverName));
if (existed)
DbReadOpsMetric.Inc();
else
DbWriteOpsMetric.Inc();
return server;
}
public Task AddAdminLogs(List<AdminLog> logs)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddAdminLogs(logs));
}
public IAsyncEnumerable<string> GetAdminLogMessages(LogFilter? filter = null)
{
DbReadOpsMetric.Inc();
return _db.GetAdminLogMessages(filter);
}
public IAsyncEnumerable<SharedAdminLog> GetAdminLogs(LogFilter? filter = null)
{
DbReadOpsMetric.Inc();
return _db.GetAdminLogs(filter);
}
public IAsyncEnumerable<JsonDocument> GetAdminLogsJson(LogFilter? filter = null)
{
DbReadOpsMetric.Inc();
return _db.GetAdminLogsJson(filter);
}
public Task<int> CountAdminLogs(int round)
{
DbReadOpsMetric.Inc();
return _db.CountAdminLogs(round);
}
public Task<bool> GetWhitelistStatusAsync(NetUserId player)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetWhitelistStatusAsync(player));
}
public Task AddToWhitelistAsync(NetUserId player)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddToWhitelistAsync(player));
}
public Task RemoveFromWhitelistAsync(NetUserId player)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.RemoveFromWhitelistAsync(player));
}
public Task AddUploadedResourceLogAsync(NetUserId user, DateTime date, string path, byte[] data)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.AddUploadedResourceLogAsync(user, date, path, data));
}
public Task PurgeUploadedResourceLogAsync(int days)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.PurgeUploadedResourceLogAsync(days));
}
public Task<DateTime?> GetLastReadRules(NetUserId player)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetLastReadRules(player));
}
public Task SetLastReadRules(NetUserId player, DateTime time)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.SetLastReadRules(player, time));
}
public Task<int> AddAdminNote(int? roundId, Guid player, string message, Guid createdBy, DateTime createdAt)
{
DbWriteOpsMetric.Inc();
var note = new AdminNote
{
RoundId = roundId,
CreatedById = createdBy,
LastEditedById = createdBy,
PlayerUserId = player,
Message = message,
CreatedAt = createdAt,
LastEditedAt = createdAt
};
return RunDbCommand(() => _db.AddAdminNote(note));
}
public Task<AdminNote?> GetAdminNote(int id)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetAdminNote(id));
}
public Task<List<AdminNote>> GetAdminNotes(Guid player)
{
DbReadOpsMetric.Inc();
return RunDbCommand(() => _db.GetAdminNotes(player));
}
public Task DeleteAdminNote(int id, Guid deletedBy, DateTime deletedAt)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.DeleteAdminNote(id, deletedBy, deletedAt));
}
public Task EditAdminNote(int id, string message, Guid editedBy, DateTime editedAt)
{
DbWriteOpsMetric.Inc();
return RunDbCommand(() => _db.EditAdminNote(id, message, editedBy, editedAt));
}
// Wrapper functions to run DB commands from the thread pool.
// This will avoid SynchronizationContext capturing and avoid running CPU work on the main thread.
// For SQLite, this will also enable read parallelization (within limits).
//
// If we're configured to be synchronous (for integration tests) we shouldn't thread pool it,
// as that would make things very random and undeterministic.
// That only works on SQLite though, since SQLite is internally synchronous anyways.
private Task<T> RunDbCommand<T>(Func<Task<T>> command)
{
if (_synchronous)
return command();
return Task.Run(command);
}
private Task RunDbCommand(Func<Task> command)
{
if (_synchronous)
return command();
return Task.Run(command);
}
private DbContextOptions<PostgresServerDbContext> CreatePostgresOptions()
{
var host = _cfg.GetCVar(CCVars.DatabasePgHost);
var port = _cfg.GetCVar(CCVars.DatabasePgPort);
var db = _cfg.GetCVar(CCVars.DatabasePgDatabase);
var user = _cfg.GetCVar(CCVars.DatabasePgUsername);
var pass = _cfg.GetCVar(CCVars.DatabasePgPassword);
var builder = new DbContextOptionsBuilder<PostgresServerDbContext>();
var connectionString = new NpgsqlConnectionStringBuilder
{
Host = host,
Port = port,
Database = db,
Username = user,
Password = pass
}.ConnectionString;
Logger.DebugS("db.manager", $"Using Postgres \"{host}:{port}/{db}\"");
builder.UseNpgsql(connectionString);
SetupLogging(builder);
return builder.Options;
}
private void SetupSqlite(out Func<DbContextOptions<SqliteServerDbContext>> contextFunc, out bool inMemory)
{
#if USE_SYSTEM_SQLITE
SQLitePCL.raw.SetProvider(new SQLitePCL.SQLite3Provider_sqlite3());
#endif
// Can't re-use the SqliteConnection across multiple threads, so we have to make it every time.
Func<SqliteConnection> getConnection;
var configPreferencesDbPath = _cfg.GetCVar(CCVars.DatabaseSqliteDbPath);
inMemory = _res.UserData.RootDir == null;
if (!inMemory)
{
var finalPreferencesDbPath = Path.Combine(_res.UserData.RootDir!, configPreferencesDbPath);
Logger.DebugS("db.manager", $"Using SQLite DB \"{finalPreferencesDbPath}\"");
getConnection = () => new SqliteConnection($"Data Source={finalPreferencesDbPath}");
}
else
{
Logger.DebugS("db.manager", "Using in-memory SQLite DB");
_sqliteInMemoryConnection = new SqliteConnection("Data Source=:memory:");
// When using an in-memory DB we have to open it manually
// so EFCore doesn't open, close and wipe it every operation.
_sqliteInMemoryConnection.Open();
getConnection = () => _sqliteInMemoryConnection;
}
contextFunc = () =>
{
var builder = new DbContextOptionsBuilder<SqliteServerDbContext>();
builder.UseSqlite(getConnection());
SetupLogging(builder);
return builder.Options;
};
}
private void SetupLogging(DbContextOptionsBuilder builder)
{
builder.UseLoggerFactory(_msLoggerFactory);
}
private sealed class LoggingProvider : ILoggerProvider
{
private readonly ILogManager _logManager;
public LoggingProvider(ILogManager logManager)
{
_logManager = logManager;
}
public void Dispose()
{
}
public ILogger CreateLogger(string categoryName)
{
return new MSLogger(_logManager.GetSawmill("db.ef"));
}
}
private sealed class MSLogger : ILogger
{
private readonly ISawmill _sawmill;
public MSLogger(ISawmill sawmill)
{
_sawmill = sawmill;
}
public void Log<TState>(MSLogLevel logLevel, EventId eventId, TState state, Exception? exception,
Func<TState, Exception?, string> formatter)
{
var lvl = logLevel switch
{
MSLogLevel.Trace => LogLevel.Debug,
MSLogLevel.Debug => LogLevel.Debug,
// EFCore feels the need to log individual DB commands as "Information" so I'm slapping debug on it.
MSLogLevel.Information => LogLevel.Debug,
MSLogLevel.Warning => LogLevel.Warning,
MSLogLevel.Error => LogLevel.Error,
MSLogLevel.Critical => LogLevel.Fatal,
MSLogLevel.None => LogLevel.Debug,
_ => LogLevel.Debug
};
_sawmill.Log(lvl, formatter(state, exception));
}
public bool IsEnabled(MSLogLevel logLevel)
{
return true;
}
public IDisposable? BeginScope<TState>(TState state) where TState : notnull
{
// TODO: this
return null;
}
}
}
public sealed record PlayTimeUpdate(NetUserId User, string Tracker, TimeSpan Time);
}