Jackson Lewis
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6a22f2629b
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Update content repo and RobustToolbox
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2020-04-20 10:36:02 +01:00 |
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Víctor Aguilera Puerto
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d1ff84e95d
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Add CanAttack to IActionBlocker, prevent using guns when dead (#769)
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2020-03-03 15:10:09 +01:00 |
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Pieter-Jan Briers
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33782ed7f3
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Fix ranged weapon fire rates being stuttery.
Now we just send a fire message to the server every frame. Absolutely terrible!
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2020-01-09 00:28:04 +01:00 |
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Ephememory
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7032c8a92e
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Checks if user is in combat mode before allowing firing. (#425)
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2019-11-10 10:59:26 +01:00 |
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Pieter-Jan Briers
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ceb8cc8421
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Use automatic component registration.
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2019-07-31 15:07:54 +02:00 |
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Silver
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a18692bc46
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Rename toolbox references from ss14 to robust
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2019-04-15 21:11:38 -06:00 |
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Pieter-Jan Briers
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694d6e5b33
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Fix crash when putting gun into backpack.
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2019-03-17 14:37:05 +01:00 |
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Pieter-Jan Briers
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415b7e96fd
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Transform refactor. (#139)
space-wizards/space-station-14#725
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2019-01-18 11:40:30 +01:00 |
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Pieter-Jan Briers
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7ca90d11b3
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Gun stuff (#132)
* Guns can now be fully automatic.
Take that BYOND.
* Improve delay handling
* Bullet spread
* Fix firing guns on pickup
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2018-12-13 14:49:57 +01:00 |
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Pieter-Jan Briers
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10999dc905
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Grid map detaching: content edition.
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2018-06-10 01:03:49 +02:00 |
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Pieter-Jan Briers
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147aad5064
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Some work on the mess that is this power code.
Jesus.
Tons of fixes, refactors and other things.
The powernet's code is still awful though.
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2018-05-27 16:44:50 +02:00 |
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clusterfack
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128728bfcb
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Adds weapons (#48)
* Adds weapons
- Adds melee weapons
- Adds projectile weapons
- Adds hitscan weapons (like lasers)
* Adds a separate sprite for projectile weapons
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2018-04-06 00:32:51 +02:00 |
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