Paul Ritter
7b7562f75b
ur welcome smug ( #4618 )
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Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-10-22 13:13:56 +11:00
PJBot
f7b990ed58
Automatic changelog update
2021-10-21 17:27:21 -04:00
20kdc
67c690e27f
Saltern: Add SMESes/SMES terminals, nudge random trash spawner ( #4966 )
2021-10-21 14:25:20 -07:00
PJBot
9a50493f77
Automatic changelog update
2021-10-21 17:09:28 -04:00
Vera Aguilera Puerto
bfdd0e055b
Fixes bad Flammable ECS conversion logic
2021-10-21 23:07:42 +02:00
PJBot
dc9da409ad
Automatic changelog update
2021-10-21 06:53:29 -04:00
ike709
9f929b690b
Restrict character names to alphanumerics via cvar ( #4947 )
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* Restrict character names to ASCII via cvar
* Alphanumerics is better
* name randomization
Co-authored-by: ike709 <ike709@github.com >
2021-10-21 12:52:26 +02:00
moonheart08
94afc05d6c
Fixup of timrod's mapping PR ( #4965 )
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* Remaps Atmos, because Atmos displeases me. Also remaps solars.
* fixup
* no more solar windows.
Co-authored-by: unknown <timrod@gmail.com >
2021-10-20 21:09:47 -07:00
metalgearsloth
7beb363285
Deprecate a bunch of IActionBlocker ( #4852 )
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* Deprecate IActionBlocker ChangeDirectionAttempt
* Woops
* Throw and interact
* Deperacte speech
* ActionBlocker in fucking shambles
* CanEmote go byebye
* CanAttack is GONE
* IActionBlocker finally ded
* DRY
2021-10-21 13:03:14 +11:00
Leon Friedrich
339982d05b
fix lantern visualizer animation error ( #4800 )
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* fix lantern-visualizer
* remove deleted check
* Remove other component.Deleted checks
2021-10-20 18:45:46 -07:00
PJBot
6dccd0667f
Automatic changelog update
2021-10-20 16:31:58 -04:00
Fortune117
55249e3688
Add Overdosing Behaviour to Meth ( #4949 )
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* Added debug bottle of meth as well as a damage increase on a Reagent Threshold
* fix for metabolism getting funked when there is a failed reaction condition
* removed max, raised minimum to 10
* reduced regular meth damage, increased overdose damage
2021-10-20 13:30:55 -07:00
PJBot
f58828d317
Automatic changelog update
2021-10-20 16:26:05 -04:00
Julian Giebel
4897a47ca9
Implement cable terminal construction graph ( #4960 )
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Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
2021-10-20 13:25:02 -07:00
Paul
67a755ebaa
updates submodule
2021-10-20 21:50:52 +02:00
Javier Guardia Fernández
3e5a856948
Make DisposalUnitComponent.TryInsert ECS ( #4959 )
2021-10-20 21:12:23 +02:00
PJBot
ecbcab4824
Automatic changelog update
2021-10-20 14:32:56 -04:00
20kdc
6fb968d47f
Set default Pow3r ramp rate/tolerance values ( #4748 )
2021-10-20 20:31:53 +02:00
PJBot
bde31a1b00
Automatic changelog update
2021-10-20 09:26:25 -04:00
E F R
5a03c0eca8
Storage: fix Storage insert anim with _quickInsert or _areaInsert set ( #4877 )
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Turns out the final position calculations were wrong, so I copied/pasted
from the equivalent parts of the Hands components.
Unfortunately, this means that picking up trash with a trash bag no
longer causes said trash to rapidly zoom to 0,0.
2021-10-20 15:25:22 +02:00
mirrorcult
bdfab0263b
Update README.md 2.0
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just farming commits for the insights graph
2021-10-19 16:53:08 -07:00
mirrorcult
e3174601d7
Update README.md
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webedit lol
2021-10-19 16:51:58 -07:00
PJBot
1e16c4c9ca
Automatic changelog update
2021-10-19 17:47:34 -04:00
E F R
0ab6ca9a12
Content/Atmos: add status info to binary devices' examine text ( #4928 )
2021-10-19 23:46:31 +02:00
Vera Aguilera Puerto
f2fc1431aa
Ignore component on client.
2021-10-19 21:15:23 +02:00
20kdc
7ccf9668d4
Varied and semi-sprited atmos markers ( #4944 )
2021-10-19 21:07:47 +02:00
PJBot
88c8f3400b
Automatic changelog update
2021-10-19 03:25:10 -04:00
20kdc
607ec67522
Movable containment field generators ( #4910 )
2021-10-19 00:24:07 -07:00
PJBot
26178ad8fd
Automatic changelog update
2021-10-19 03:23:43 -04:00
20kdc
09d713e1f8
Make freezers rotatable ( #4940 )
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* Make freezers rotatable
* Fix freezer sprite oddities via the noRot use
Has to be done this way for what is essentially consistency reasons
2021-10-19 00:22:41 -07:00
PJBot
56d2d64938
Automatic changelog update
2021-10-19 03:14:46 -04:00
20kdc
6c6bde8743
FoodComponent solution un-hardcoding, rehydratable solution name fixes, monkey cubes edible again, slicable food preserves poisons ( #4942 )
2021-10-19 00:13:43 -07:00
PJBot
eae8ab96d8
Automatic changelog update
2021-10-18 19:25:40 -04:00
mirrorcult
636a04eccd
Armor ( #4934 )
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* Armor
* radiation tweaks
* asphyxiation ignore resistances
2021-10-18 16:24:37 -07:00
PJBot
47954e1565
Automatic changelog update
2021-10-18 18:48:30 -04:00
ike709
d8b2110b9c
Fixes integer scaling setting not saving ( #4945 )
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* Fixes integer scaling setting not saving
* Update Content.Shared/CCVar/CCVars.cs
2021-10-18 15:47:27 -07:00
Vera Aguilera Puerto
b904efb942
Makes many thing that update on paused *not* do that. ( #4938 )
2021-10-18 23:58:34 +11:00
PJBot
30a912e54f
Automatic changelog update
2021-10-18 07:43:33 -04:00
20kdc
1a4316c4cc
Fix pipe rotation. ( #4939 )
2021-10-18 13:42:30 +02:00
Vera Aguilera Puerto
1b84ee05ae
Don't update solar panels while the map is paused
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Fixes integration tests.
2021-10-18 13:14:37 +02:00
Kara D
1b9f28200f
Remove window debug thing that was left in
2021-10-17 23:18:29 -07:00
PJBot
5e1b199d4c
Automatic changelog update
2021-10-18 02:13:53 -04:00
20kdc
c5e7457206
Hydroponics tray machine board ( #4889 )
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* Frame/soil anchored fix
* Ability to build and deconstruct hydroponics trays
* Undo pointless adding of anchoring to soil
2021-10-17 23:12:50 -07:00
moonheart08
668c94b929
Pipes as items is broken so simply undo. ( #4925 )
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The rest of the changes stay though.
2021-10-17 17:39:40 +02:00
Bingo Johnson
c2e9893419
Fix spelling in elements.yml ( #4924 )
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Fixes spelling
2021-10-17 16:02:04 +02:00
metalgearsloth
cfc6ed065e
Remove PilotComponent when someone stop piloting ( #4922 )
2021-10-17 14:33:12 +02:00
20kdc
c95c5e02c2
fixgridatmos blockers ( #4911 )
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* FixGridAtmos blocker
* FixGridAtmos blockers in Saltern
2021-10-17 14:32:17 +02:00
Vera Aguilera Puerto
56a461988b
Fix pipe connectors' appearance by making pipes screenlocked.
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This is not an ideal solution because as an outsider, pipes will look wrong on rotated stations, however there's no way to fix this properly right now as far as I can see soooo...
2021-10-17 12:06:31 +02:00
moonheart08
b6c1f31f17
Pipes are now more item-like and cannot phase through solid matter. ( #4914 )
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* Pipes are now more item-like and cannot phase through solid matter.
* actually tested it this time
2021-10-16 19:12:14 -07:00
PJBot
1e342661c8
Automatic changelog update
2021-10-16 19:24:34 -04:00