Jezithyr
c15b0691ec
Emergency revert for pulling ( #24923 )
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Revert "Pulling rework (#20906 )"
This reverts commit 0d8254b2a2 .
2024-02-03 10:32:30 -08:00
metalgearsloth
0d8254b2a2
Pulling rework ( #20906 )
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* Pulling rework
Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.
* More pulling cleanup
* stats
* More cleanup
* First draft
* More pulling
* weh
* Fix puller
* Pulling working
* Fix merge
* Dunked
* Self-merge time
2024-02-03 14:36:09 +11:00
Kara
e82964bbf4
Reduce throwing recoil further ( #24759 )
2024-01-30 21:00:40 -08:00
Kara
ef55039560
Throwing item scaling animation + recoil ( #24724 )
2024-01-30 21:50:41 +11:00
GreyMario
5962f6d6e9
Pneumatic cannon accuracy buff ( #23996 )
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make thrown item launchers stronger than hands more accurate
2024-01-13 00:29:19 -07:00
metalgearsloth
8b7bec2f1d
Fix throwing asserts ( #23562 )
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* Fix throwing bad regencontacts call
Throwing needs throwing out the window but this stops it causing problems with anomalies.
* Bandaid throwing
2024-01-06 13:38:37 +11:00
Leon Friedrich
35ba42af9c
Add some tests and fix some miscellaneous bugs ( #22836 )
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* Add some tests and fix some bugs
* Add more helper methods
* remove submodule
* fix merge
* also fix DirtyAll()
* poke
2023-12-28 10:05:20 +11:00
KP
d0085f9428
Prevent pacified players from throwing dangerous stuff ( #22268 )
2023-12-11 15:40:22 -08:00
Henry
80a1aadd5e
Disposals chute make it go splat ( #20848 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-12-06 20:07:52 +11:00
Vyacheslav Kovalevsky
5b55b9ce3b
Add gas tanks throw damage ( #20035 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-12-04 17:32:17 +11:00
Chubbygummibear
e6e7a2358c
Fix thrown items not registering the tile they stop by colliding with a hard surface ( #21107 )
2023-11-14 23:54:35 +11:00
Justin Pfeifler
ec76958b51
Add Check For Gravity On Thrown Items ( #21647 )
2023-11-14 21:52:18 +11:00
DrSmugleaf
783ed6f917
Change ThrownItemComponent to be removed after flytime ( #20700 )
2023-10-06 17:43:54 -07:00
Kara
f8d194b117
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Visne
c7b21b631b
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
metalgearsloth
735626654a
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
a13da27905
Throwing fixes ( #18576 )
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* Throwing fixes
- Status should always be reset.
- ResetDynamics when I meant ResetMassData but didn't matter anyway.
* a
2023-08-14 19:49:59 -04:00
metalgearsloth
321f337572
Add spear embedding ( #18578 )
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* Add spear embedding
* fuck this copy-paste
* Juicier
* the river
2023-08-04 02:56:39 -06:00
Slava0135
86f222be9f
Fix damaging thrown item phasing through walls ( #18574 )
2023-08-02 15:44:27 +03:00
Slava0135
e6159d8581
Damage other on hit player feedback ( #18539 )
2023-08-02 19:30:04 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Leon Friedrich
7a424e40fd
Add EntityUid fields to some physics events ( #17055 )
2023-06-02 22:20:09 +10:00
metalgearsloth
7aa0798644
Cap throwing scaling ( #16923 )
2023-05-29 17:11:54 +10:00
metalgearsloth
cd487b66e4
Content mapmanager query changes ( #16894 )
2023-05-28 23:22:44 +10:00
metalgearsloth
4efb41aa58
Adds force-gun ( #16561 )
2023-05-19 17:10:31 +10:00
metalgearsloth
17f217a4a3
Fix throwing non-hard entities ( #16389 )
2023-05-13 23:45:59 +10:00
metalgearsloth
d86294d547
Throwing tweaks ( #16266 )
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- Cartridge bounds decreased.
- Throwing pushback scales based on entity mass.
2023-05-12 19:54:37 -04:00
Leon Friedrich
2bd5fb3736
Remove obsolete Fixture.Body references ( #16259 )
2023-05-09 17:21:26 +10:00
Leon Friedrich
8e05e26e6e
Prevent projectiles from being affected by TryThrow() ( #16185 )
2023-05-07 12:57:23 +10:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
metalgearsloth
1533e1b2b1
Give BaseItem a landing sound ( #14504 )
2023-03-11 19:26:01 +11:00
metalgearsloth
6c9ce79387
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
metalgearsloth
bf79d76666
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
metalgearsloth
ab07944af8
Remove IPhysBody ( #13297 )
2023-01-03 17:45:18 +11:00
metalgearsloth
007b079330
Fix some comp dirty / appearance warnings ( #13193 )
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* Fix some comp dirty / appearance warnings
* also dis
2022-12-27 17:58:53 +01:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Júlio César Ueti
ee969c9799
Adds even more important Admin Logging ( #10268 )
2022-08-08 09:21:56 +10:00
Rane
38a8a22e5a
Throwing event improvements ( #10055 )
2022-07-28 09:28:23 +10:00
metalgearsloth
2268fdd24b
Add gravitycomponent support to maps ( #9857 )
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* Add gravitycomponent support to maps
The alert still needs fixing if you want planets.
* move
2022-07-18 19:49:52 +10:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
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* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth
4e16efc37f
Fix mob throwing ( #9775 )
2022-07-15 20:04:14 -07:00
metalgearsloth
5169ade3fd
Movement acceleration ( #8969 )
2022-06-23 12:13:22 +10:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
wrexbe
1e0babbd50
Make AdminLogsSystem an IoC manager ( #8492 )
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* Make log not entity system
* Fixes
2022-05-28 23:41:17 -07:00
Jacob Tong
f7363df19e
Fix thrown items colliding with non-hard entities ( #8243 )
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* Fix pies colliding with non-hard(puddles)
* Fix thrown items colliding with tables
2022-05-18 12:24:58 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
metalgearsloth
72da2db62d
Content changes for grid splitting ( #7645 ) ( #7746 )
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Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2022-04-24 13:54:25 +10:00