Nemanja
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2a6705818b
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Make procgen use weighted variants (#24669)
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2024-01-29 13:41:59 +11:00 |
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metalgearsloth
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bf79acd127
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Salvage magnet revamp (#23119)
* Generic offering window
* More work
* weh
* Parity
* Progression meter
* magnet
* rona
* PG asteroid work
* code red
* Asteroid spawnings
* clams
* a
* Marker fixes
* More fixes
* Workings of biome asteroids
* A
* Fix this loading code
* a
* Fix masking
* weh
* Fixes
* Magnet claiming
* toe
* petogue
* magnet
* Bunch of fixes
* Fix default
* Fixes
* asteroids
* Fix offerings
* Localisation and a bunch of fixes
* a
* Fixes
* Preliminary draft
* Announcement fixes
* Fixes and bump spawn rate
* Fix asteroid spawns and UI
* More fixes
* Expeditions fix
* fix
* Gravity
* Fix announcement rounding
* a
* Offset tweak
* sus
* jankass
* Fix merge
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2024-01-04 14:25:32 +11:00 |
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metalgearsloth
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036b9ef74f
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Expeditions rework (#18960)
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2023-09-19 22:52:01 +10:00 |
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metalgearsloth
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7a63238487
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Don't spawn mobs on blocked dungeon tiles (#17910)
a
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2023-07-09 13:20:55 -06:00 |
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metalgearsloth
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68480af109
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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metalgearsloth
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cca1a78384
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Dungeon generation refactor (#17121)
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2023-06-27 19:17:42 +10:00 |
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metalgearsloth
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122350f19c
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Salvage expeditions (#12745)
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2023-04-20 10:43:13 +10:00 |
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metalgearsloth
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d2cf1b8d5d
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Shrink clearance for dungeon doors (#14656)
* Shrink clearance for dungeon doors
I tried adjusting it on engine but it was leading to test assertions on content which scared me.
* a
* comment
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2023-03-26 12:07:49 -05:00 |
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metalgearsloth
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b0714ca45a
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Dungeon fixes (#14563)
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2023-03-10 21:19:27 +11:00 |
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metalgearsloth
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6157dfa3c0
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Salvage dungeons (#14520)
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2023-03-10 16:41:22 +11:00 |
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