Pieter-Jan Briers
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f392a78c76
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Make instruments prediction-safe.
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2020-05-29 22:50:41 +02:00 |
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FL-OZ
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aa26bdfcae
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Rework Drink/Food/FoodContainer entirely (#1009)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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2020-05-29 22:50:23 +02:00 |
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Víctor Aguilera Puerto
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7222b6d8e2
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Opening MIDI file stops current MIDI file playback
|
2020-05-29 16:42:37 +02:00 |
|
FL-OZ
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5b36a0d704
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Sweeping changes/improvements to the microwave. (#997)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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2020-05-28 22:28:35 +02:00 |
|
Pieter-Jan Briers
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836953370d
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Remove unused IoC resolve from SharedCombatModeComponent.cs
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2020-05-28 22:08:01 +02:00 |
|
Pieter-Jan Briers
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718b37fb2c
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Fixes ServerPortalComponent spamming exceptions and crashing server if spawned manually.
Also makes the prototype abstract because it doesn't work straight up.
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2020-05-28 20:09:14 +02:00 |
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Pieter-Jan Briers
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94917a63a6
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Fix compiler warnings
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2020-05-28 17:44:51 +02:00 |
|
Pieter-Jan Briers
|
7573eb7863
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RangedWeaponSystem doesn't send updates on past prediction.
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2020-05-28 17:44:51 +02:00 |
|
Pieter-Jan Briers
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785ecacb32
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Remove file delay system.
It didn't work and was replaced by just spamming mouse updates.
It caused guns to fire twice on accident.
|
2020-05-28 17:44:51 +02:00 |
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Tomeno
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1fc20a4e14
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Uses raytrace to clamp drop distance (#1017)
Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>
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2020-05-28 13:23:50 +02:00 |
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FL-OZ
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4c20a504a5
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Add basic PDA/Syndicate Uplink. (#942)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
|
2020-05-28 13:22:47 +02:00 |
|
Hugal31
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0171c3bd93
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Fix rifles making sound on spawn (#1021)
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2020-05-28 13:02:06 +02:00 |
|
boiled-water-tsar
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0e2f4fda31
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Disallow welding of open lockers (#1011)
Co-authored-by: boiled water <hex0ffender@protonmail.com>
|
2020-05-28 12:31:16 +02:00 |
|
Hugal31
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12b5f3ebc5
|
Import CEV-Eris maintenance doors (#982)
|
2020-05-28 01:05:47 +02:00 |
|
Leo
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312ec5760c
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Adds ISuicideAct and support for Held Item and Environmental suicides (#1010)
|
2020-05-28 01:05:12 +02:00 |
|
ComicIronic
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a77c1125ce
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Fix laser collision logic wrt transparent entities (#1018)
|
2020-05-28 00:59:45 +02:00 |
|
Hugal31
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ab6bc42a4a
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Begin to use text macros (#914)
|
2020-05-28 00:58:57 +02:00 |
|
Clyybber
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a5725aec4c
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Pass CollisionMask to the sound systems (#968)
|
2020-05-28 00:58:34 +02:00 |
|
Pieter-Jan Briers
|
388653a009
|
Update submodule
|
2020-05-28 00:42:00 +02:00 |
|
AJCM-git
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c22713fb24
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Locked airlocks (#989)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
|
2020-05-27 23:14:01 +02:00 |
|
Víctor Aguilera Puerto
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24bc06b253
|
Merge pull request #984 from SweptWasTaken/airlocks
* Speeds up Airlocks
* Merges Swept into the repo
|
2020-05-27 18:30:39 +02:00 |
|
Pieter-Jan Briers
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195c16d800
|
Wire hacking is now fancy.
1. new UI
2. wires are correctly randomized.
3. wires layouts
are shared across machines in the same round.
|
2020-05-27 15:24:07 +02:00 |
|
Pieter-Jan Briers
|
4e1303caa3
|
Update submodule
|
2020-05-27 15:17:29 +02:00 |
|
Pieter-Jan Briers
|
6a4ccebd48
|
You can now hide small items in potted plants.
|
2020-05-27 15:17:29 +02:00 |
|
Víctor Aguilera Puerto
|
e5fb384edd
|
Make EmitSoundOnUseComponent use the AudioSystem directly instead of SoundComponent
|
2020-05-27 11:33:16 +02:00 |
|
Víctor Aguilera Puerto
|
8a81f54a45
|
Makes InRangeUnobstructed use MapCoordinates. Fixes #1003
(Also updates Submoduke)
|
2020-05-26 14:23:25 +02:00 |
|
Pieter-Jan Briers
|
0108126c43
|
Fix reporting of failed entity ID inside EntityTest
|
2020-05-25 19:40:10 +02:00 |
|
Pieter-Jan Briers
|
3d3d528509
|
Fix integration tests.
|
2020-05-25 19:39:51 +02:00 |
|
Pieter-Jan Briers
|
96ccab0e16
|
Move collision groups over to the new flags system.
|
2020-05-25 17:14:25 +02:00 |
|
Daniel Thompson
|
b53446bed1
|
Adds cells to stunbatons (#972)
|
2020-05-25 15:02:59 +02:00 |
|
Pieter-Jan Briers
|
132fd57414
|
Replace Silver with Zumorica in CODEOWNERS
|
2020-05-25 14:51:17 +02:00 |
|
Tomeno
|
7d10c99070
|
Makes the cooldown graphic look cooler (#994)
|
2020-05-25 14:07:19 +02:00 |
|
Pieter-Jan Briers
|
29f21dfe58
|
Throwing improvements (#969)
|
2020-05-25 14:04:58 +02:00 |
|
Pieter-Jan Briers
|
8794381697
|
Secure lockers & locker welding.
|
2020-05-25 13:58:56 +02:00 |
|
Víctor Aguilera Puerto
|
cb9ec58c15
|
Merge pull request #1000 from FL-OZ/fix_a_massive_amount_of_fuckups
Fix like, all the vending machines because no one proofreads YAML.
|
2020-05-25 11:05:40 +02:00 |
|
Víctor Aguilera Puerto
|
31df8f1b26
|
Merge pull request #999 from FL-OZ/BANJOS
Add Banjo instrument, ya'll
|
2020-05-25 10:40:24 +02:00 |
|
FL-OZ
|
320f37be43
|
Fix like, all the vending machines because no one proofreads YAML.
|
2020-05-25 00:49:26 -05:00 |
|
FL-OZ
|
5316d599b6
|
Add Banjo instrument, ya'll
|
2020-05-24 23:56:04 -05:00 |
|
Swept
|
08039c48e1
|
Updated
|
2020-05-24 21:07:41 -07:00 |
|
Víctor Aguilera Puerto
|
afe5aa3ece
|
Merge pull request #993 from ComicIronic/add_collision_group_tag
Mark CollisionGroup as flag names for engine collision masks
|
2020-05-25 02:24:15 +02:00 |
|
zumorica
|
0c4527197b
|
Update submodule. Fixes #995
|
2020-05-25 02:13:04 +02:00 |
|
ComicIronic
|
b54643b243
|
Add example of new collision flag names in prototype
|
2020-05-25 00:17:42 +01:00 |
|
ComicIronic
|
08250621e4
|
Add flag serialization marker to CollisionGroup for engine bitmasks
|
2020-05-25 00:17:08 +01:00 |
|
Pieter-Jan Briers
|
1cd6edb1a2
|
Remove NoDoor and locking from the base locker component.
|
2020-05-25 01:03:44 +02:00 |
|
Alex Evgrashin
|
fdda48ca56
|
Fuel and water tanks fixes #967, #868 (#992)
|
2020-05-25 00:29:09 +02:00 |
|
Swept
|
32ba48fdab
|
Added the rest
|
2020-05-24 14:40:12 -07:00 |
|
Pieter-Jan Briers
|
6457d8c075
|
Fix emergency light not spinning.
|
2020-05-24 22:15:33 +02:00 |
|
Pieter-Jan Briers
|
a18c672bd8
|
Update submodule.
|
2020-05-24 22:15:33 +02:00 |
|
Pieter-Jan Briers
|
d2a38bdb00
|
Fix integration tests.
|
2020-05-24 22:15:33 +02:00 |
|
Pieter-Jan Briers
|
26e07a627b
|
Fix DestructibleComponent sounds not playing.
|
2020-05-24 22:15:33 +02:00 |
|