* Predict dumping
- This got soaped really fucking hard.
- Dumping is predicted, this required disposals to be predicte.d
- Disposals required mailing (because it's tightly coupled), and a smidge of other content systems.
- I also had to fix a compnetworkgenerator issue at the same time so it wouldn't mispredict.
* Fix a bunch of stuff
* nasty merge
* Some reviews
* Some more reviews while I stash
* Fix merge
* Fix merge
* Half of review
* Review
* re(h)f
* lizards
* feexes
* feex
* hack to resolve offset issues while in locker
* moved movment cancel from lerp to init
* Added DoAfter canceling for buckling and stowing
* changed container event & removed inventory check from climb initation
* resolved integration test fail
* style
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Co-authored-by: Milon <milonpl.git@proton.me>
* Fix bypassing bonking with verb
* Revert "Fix bypassing bonking with verb"
This reverts commit efa0f0f5777b893bcee5a852994cfa1e3fda3e71.
* Properly refactored BonkSystem.
* Oh hey, this is redundant now
* Better solution
* Reduced default bonk chance from 75% to 50%
* Also do a little grammar fix
* Moved BonkChance from BonkableComponent to ClumsyComponent.
* Revert "Moved BonkChance from BonkableComponent to ClumsyComponent."
This reverts commit 0acbd9273f20ec478692603781adf15e06e5ed41.
* Another little grammar fix
* Matched default bonk doAfter length to default climb doAfter length
* Fixed duplicate popups
* Check CanVault with verb use too. Add granularity to ClimbingComponent and remove Leg/Foot requirement.
* Don't show verb if you can't climb
* Removed CanForceClimb
* byref record struct