Patched Actions Rework (#6899)

* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
This commit is contained in:
Leon Friedrich
2022-02-26 18:24:08 +13:00
committed by GitHub
parent d32f884157
commit ff7d4ed9f6
135 changed files with 3156 additions and 5166 deletions

View File

@@ -63,12 +63,13 @@
- type: Appearance
visuals:
- type: FlashLightVisualizer
- type: ItemActions
actions:
- actionType: ToggleLight
# right now there is no power system for hardsuits
# so hardsuit helmet just have small battery inside
- type: HandheldLight
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: PowerCellSlot
cellSlot:
startingItem: PowerCellHardsuitHelmet # self recharging

View File

@@ -19,9 +19,12 @@
visuals:
- type: FlashLightVisualizer
- type: HandheldLight
- type: ItemActions
actions:
- actionType: ToggleLight
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: PowerCellSlot
cellSlot:
startingItem: PowerCellSmallHigh

View File

@@ -10,9 +10,13 @@
- type: Clothing
sprite: Clothing/Shoes/Boots/magboots.rsi
- type: Magboots
- type: ItemActions
actions:
- actionType: ToggleMagboots
toggleAction:
icon: Clothing/Shoes/Boots/magboots.rsi/icon.png
iconOn: Clothing/Shoes/Boots/magboots.rsi/icon-on.png
name: action-name-magboot-toggle
description: action-decription-magboot-toggle
itemIconStyle: NoItem
event: !type:ToggleActionEvent
- type: entity
parent: ClothingShoesBootsMag

View File

@@ -643,8 +643,15 @@
tags:
- Trash
- type: Recyclable
- type: Actions # TODO: Remove CombatMode when Prototype Composition is added
innateActions: []
- type: Actions
# TODO: Remove CombatMode when Prototype Composition is added
- type: CombatMode
combatToggleAction:
enabled: false
autoPopulate: false
disarmAction:
enabled: false
autoPopulate: false
- type: entity

View File

@@ -121,8 +121,6 @@
sprite: Mobs/Effects/onfire.rsi
normalState: Generic_mob_burning
- type: Actions
innateActions:
- CombatMode
- type: DoAfter
- type: Climbing
- type: Flashable

View File

@@ -13,9 +13,6 @@
- type: DoAfter
- type: CombatMode
- type: Actions
innateActions:
- CombatMode
- GhostBoo
- type: PlayerInputMover
- type: Physics
bodyType: Kinematic

View File

@@ -13,10 +13,6 @@
- type: PlayerInputMover
- type: Alerts
- type: Actions
innateActions:
- CombatMode
- Disarm
- HumanScream
- type: Eye
- type: CameraRecoil
- type: Examiner

View File

@@ -68,8 +68,6 @@
types:
Blunt: 22
- type: Actions
innateActions:
- CombatMode
- type: Guardian
- type: NameIdentifier
group: Holoparasite

View File

@@ -20,10 +20,6 @@
Asphyxiation: -1.5
- type: Alerts
- type: Actions
innateActions:
- CombatMode
- Disarm
- HumanScream
- type: Eye
- type: CameraRecoil
- type: Examiner

View File

@@ -45,6 +45,3 @@
baseSprintSpeed: 14
baseWalkSpeed: 7
- type: MovementIgnoreGravity
- type: Actions
innateActions:
- GhostBoo

View File

@@ -11,10 +11,6 @@
- type: PlayerInputMover
- type: Alerts
- type: Actions
innateActions:
- CombatMode
- Disarm
- HumanScream
- type: Eye
- type: CameraRecoil
- type: Examiner

View File

@@ -10,12 +10,12 @@
context: "human"
- type: Alerts
- type: Actions
innateActions:
- VoxScream
- Disarm
- type: Eye
- type: CameraRecoil
- type: Examiner
- type: Vocal
maleScream: /Audio/Voice/Vox/shriek1.ogg
femaleScream: /Audio/Voice/Vox/shriek1.ogg
- type: AiFactionTag
factions:
- NanoTrasen

View File

@@ -288,6 +288,7 @@
# - type: Recyclable Turns out turning off recycler safeties without considering the instagib is a bad idea
# safe: false
- type: Speech
- type: Vocal
- type: Emoting
- type: Grammar
attributes:

View File

@@ -22,6 +22,12 @@
- idcard
- Belt
- type: UnpoweredFlashlight
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: PointLight
enabled: false
radius: 2.5

View File

@@ -25,12 +25,17 @@
- type: Input
context: "human"
- type: PAI
midiAction:
name: action-name-pai-play-midi
checkCanInteract: false
icon: Interface/Actions/pai-midi.png
description: action-description-pai-play-midi
event: !type:OpenUiActionEvent
key: enum.InstrumentUiKey.Key
- type: Examiner
- type: GhostRadio
- type: DoAfter
- type: Actions
innateActions:
- PAIMidi
# This has to be installed because otherwise they're not "alive",
# so they can ghost and come back.
# Note that the personal AI never "dies".

View File

@@ -5,10 +5,13 @@
abstract: true
components:
- type: HandheldLight
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: PowerCellSlot
- type: ItemActions
actions:
- actionType: ToggleLight
- type: Sprite
sprite: Objects/Misc/Lights/lights.rsi
netsync: false

View File

@@ -8,9 +8,12 @@
tags:
- Flashlight
- type: HandheldLight
- type: ItemActions
actions:
- actionType: ToggleLight
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: PowerCellSlot
cellSlot:
startingItem: PowerCellSmallHigh

View File

@@ -15,9 +15,12 @@
sprite: Objects/Tanks/generic.rsi
QuickEquip: false
- type: GasTank
- type: ItemActions
actions:
- actionType: ToggleInternals
toggleAction:
name: action-name-internals-toggle
description: action-description-internals-toggle
icon: Interface/Actions/internal0.png
iconOn: Interface/Actions/internal1.png
event: !type:ToggleActionEvent
- type: entity
parent: GasTankBase

View File

@@ -5,9 +5,12 @@
description: The holy light guides the way.
components:
- type: HandheldLight
- type: ItemActions
actions:
- actionType: ToggleLight
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: Sprite
sprite: Objects/Tools/lantern.rsi
layers: