Patched Actions Rework (#6899)
* Rejig Actions * fix merge errors * lambda-b-gon * fix PAI, add innate actions * Revert "fix PAI, add innate actions" This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b. * Just fix by making nullable. if only require: true actually did something somehow. * Make AddActions() ensure an actions component and misc comments * misc cleanup * Limit range even when not checking for obstructions * remove old guardian code * rename function and make EntityUid nullable * fix magboot bug * fix action search menu * make targeting toggle all equivalent actions * fix combat popups (enabling <-> disabling) * fix networking * Allow action locking * prevent telepathy
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Content.Server/UserInterface/OpenUiActionEvent.cs
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23
Content.Server/UserInterface/OpenUiActionEvent.cs
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using Content.Shared.Actions;
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using Robust.Shared.Reflection;
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using Robust.Shared.Serialization;
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namespace Content.Server.UserInterface;
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public sealed class OpenUiActionEvent : PerformActionEvent, ISerializationHooks
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{
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[ViewVariables]
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public Enum? Key { get; set; }
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[DataField("key", readOnly: true, required: true)]
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private string _keyRaw = default!;
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void ISerializationHooks.AfterDeserialization()
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{
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var reflectionManager = IoCManager.Resolve<IReflectionManager>();
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if (reflectionManager.TryParseEnumReference(_keyRaw, out var key))
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Key = key;
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else
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Logger.Error($"Invalid UI key ({_keyRaw}) in open-UI action");
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}
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}
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