Re-organize all projects (#4166)
This commit is contained in:
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using Content.Shared.NetIDs;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Singularity.Components
|
||||
{
|
||||
|
||||
public abstract class SharedSingularityComponent : Component
|
||||
{
|
||||
public override string Name => "Singularity";
|
||||
public override uint? NetID => ContentNetIDs.SINGULARITY;
|
||||
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
protected sealed class SingularityComponentState : ComponentState
|
||||
{
|
||||
public int Level { get; }
|
||||
|
||||
public SingularityComponentState(int level) : base(ContentNetIDs.SINGULARITY)
|
||||
{
|
||||
Level = level;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user