StandingStateHelper, StunSystem

This commit is contained in:
zumorica
2020-05-13 19:04:50 +02:00
parent 6737200117
commit f968128af7
6 changed files with 199 additions and 78 deletions

View File

@@ -2,9 +2,14 @@ using System;
using System.Threading;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces.GameObjects;
using Content.Server.Mobs;
using Content.Shared.Audio;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Timers;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;
@@ -13,109 +18,111 @@ using Timer = Robust.Shared.Timers.Timer;
namespace Content.Server.GameObjects.Components.Mobs
{
[RegisterComponent]
public class StunnableComponent : Component, IActionBlocker
public class StunnableComponent : Component, IActionBlocker, IAttackHand
{
[Dependency] private IEntitySystemManager _entitySystemManager;
[Dependency] private ITimerManager _timerManager;
private bool _stunned = false;
private bool _knocked = false;
private bool _canHelp = true;
private int _stunCapMs = 20000;
private int _knockdownCapMs = 20000;
private float _stunCap = 20f;
private float _knockdownCap = 20f;
private float _helpKnockdownRemove = 1f;
private float _helpInterval = 1f;
private Timer _stunTimer;
private Timer _knockdownTimer;
private CancellationTokenSource _stunTimerCancellation;
private CancellationTokenSource _knockdownTimerCancellation;
private float _stunnedTimer = 0f;
private float _knockdownTimer = 0f;
public override string Name => "Stunnable";
[ViewVariables] public bool Stunned => _stunned;
[ViewVariables] public bool KnockedDown => _knocked;
public void Stun(int milliseconds)
public void Stun(float seconds)
{
if (_stunTimer != null)
{
_stunTimerCancellation.Cancel();
milliseconds += _stunTimer.Time;
}
seconds = Math.Min(seconds + _stunnedTimer, _stunCap);
milliseconds = Math.Min(milliseconds, _stunCapMs);
DropItemsInHands();
StandingStateHelper.DropAllItemsInHands(Owner);
_stunned = true;
_stunTimerCancellation = new CancellationTokenSource();
_stunTimer = new Timer(milliseconds, false, OnStunTimerFired);
_timerManager.AddTimer(_stunTimer, _stunTimerCancellation.Token);
_stunnedTimer = seconds;
}
public override void Initialize()
{
base.Initialize();
Timer.Spawn(10000, () => Paralyze(5000));
Timer.Spawn(10000, () => Paralyze(15f));
}
public void Knockdown(int milliseconds)
public void Knockdown(float seconds)
{
if (_knockdownTimer != null)
{
_knockdownTimerCancellation.Cancel();
milliseconds += _knockdownTimer.Time;
}
seconds = MathF.Min(_knockdownTimer + seconds, _knockdownCap);
if (Owner.TryGetComponent(out AppearanceComponent appearance))
{
var state = SharedSpeciesComponent.MobState.Down;
appearance.SetData(SharedSpeciesComponent.MobVisuals.RotationState, state);
}
milliseconds = Math.Min(milliseconds, _knockdownCapMs);
DropItemsInHands();
StandingStateHelper.Down(Owner);
_knocked = true;
_knockdownTimerCancellation = new CancellationTokenSource();
_knockdownTimer = new Timer(milliseconds, false, OnKnockdownTimerFired);
_timerManager.AddTimer(_knockdownTimer, _knockdownTimerCancellation.Token);
_knockdownTimer = seconds;
}
private void DropItemsInHands()
public void Paralyze(float seconds)
{
if (!Owner.TryGetComponent(out IHandsComponent hands)) return;
foreach (var heldItem in hands.GetAllHeldItems())
{
hands.Drop(heldItem.Owner);
}
Stun(seconds);
Knockdown(seconds);
}
private void OnStunTimerFired()
/// <summary>
/// Used when
/// </summary>
public void CancelAll()
{
_stunned = false;
_stunTimer = null;
_stunTimerCancellation = null;
}
private void OnKnockdownTimerFired()
{
if (Owner.TryGetComponent(out AppearanceComponent appearance))
{
var state = SharedSpeciesComponent.MobState.Stand;
appearance.SetData(SharedSpeciesComponent.MobVisuals.RotationState, state);
}
_knocked = false;
_knockdownTimer = null;
_knockdownTimerCancellation = null;
_stunned = false;
_knockdownTimer = 0f;
_stunnedTimer = 0f;
}
public void Paralyze(int milliseconds)
public bool AttackHand(AttackHandEventArgs eventArgs)
{
Stun(milliseconds);
Knockdown(milliseconds);
if (!_canHelp || KnockedDown)
return false;
_canHelp = false;
Timer.Spawn(((int)_helpInterval*1000), () => _canHelp = true);
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>()
.Play("/Audio/effects/thudswoosh.ogg", Owner, AudioHelpers.WithVariation(0.5f));
_knockdownTimer -= _helpKnockdownRemove;
return true;
}
public void Update(float delta)
{
if (_knocked)
{
_knockdownTimer -= delta;
if (_knockdownTimer <= 0f)
{
StandingStateHelper.Standing(Owner);
_knocked = false;
}
}
if (_stunned)
{
_stunnedTimer -= delta;
if (_stunnedTimer <= 0)
{
_stunned = false;
}
}
}
#region ActionBlockers