Reorders Sound Systems signatures to match Popup Systems. (#8728)
This commit is contained in:
@@ -47,8 +47,8 @@ namespace Content.Server.Storage.Components
|
||||
locker.Insert(entity);
|
||||
}
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _cursedSound.GetSound(), Owner, AudioHelpers.WithVariation(0.125f));
|
||||
SoundSystem.Play(Filter.Pvs(lockerEnt), _cursedLockerSound.GetSound(), lockerEnt, AudioHelpers.WithVariation(0.125f));
|
||||
SoundSystem.Play(_cursedSound.GetSound(), Filter.Pvs(Owner), Owner, AudioHelpers.WithVariation(0.125f));
|
||||
SoundSystem.Play(_cursedLockerSound.GetSound(), Filter.Pvs(lockerEnt), lockerEnt, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user