Files
tbd-station-14/Content.Server/Storage/Components/CursedEntityStorageComponent.cs

55 lines
2.0 KiB
C#

using Content.Shared.Audio;
using Content.Shared.Interaction;
using Content.Shared.Sound;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Random;
using System.Linq;
namespace Content.Server.Storage.Components
{
[ComponentReference(typeof(EntityStorageComponent))]
[ComponentReference(typeof(IActivate))]
[ComponentReference(typeof(IStorageComponent))]
[RegisterComponent]
public sealed class CursedEntityStorageComponent : EntityStorageComponent
{
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[DataField("cursedSound")] private SoundSpecifier _cursedSound = new SoundPathSpecifier("/Audio/Effects/teleport_departure.ogg");
[DataField("cursedLockerSound")] private SoundSpecifier _cursedLockerSound = new SoundPathSpecifier("/Audio/Effects/teleport_arrival.ogg");
protected override void CloseStorage()
{
base.CloseStorage();
// No contents, we do nothing
if (Contents.ContainedEntities.Count == 0) return;
var lockers = _entMan.EntityQuery<EntityStorageComponent>().Select(c => c.Owner).ToList();
if (lockers.Contains(Owner))
lockers.Remove(Owner);
if (lockers.Count == 0) return;
var lockerEnt = _robustRandom.Pick(lockers);
var locker = _entMan.GetComponent<EntityStorageComponent>(lockerEnt);
if (locker.Open)
locker.TryCloseStorage(Owner);
foreach (var entity in Contents.ContainedEntities.ToArray())
{
Contents.ForceRemove(entity);
locker.Insert(entity);
}
SoundSystem.Play(_cursedSound.GetSound(), Filter.Pvs(Owner), Owner, AudioHelpers.WithVariation(0.125f));
SoundSystem.Play(_cursedLockerSound.GetSound(), Filter.Pvs(lockerEnt), lockerEnt, AudioHelpers.WithVariation(0.125f));
}
}
}