Melee refactor (#10897)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-09-29 15:51:59 +10:00
committed by GitHub
parent c583b7b361
commit f51248ecaa
140 changed files with 2440 additions and 1824 deletions

View File

@@ -1,13 +1,6 @@
using Content.Server.Weapon.Melee;
using Content.Server.Stunnable;
using Content.Shared.Inventory.Events;
using Content.Server.Weapon.Melee.Components;
using Content.Server.Clothing.Components;
using Content.Server.Damage.Components;
using Content.Server.Damage.Events;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Content.Server.Weapons.Melee.Events;
using Content.Shared.Weapons.Melee;
using Robust.Shared.Containers;
namespace Content.Server.Abilities.Boxer
@@ -24,25 +17,22 @@ namespace Content.Server.Abilities.Boxer
SubscribeLocalEvent<BoxingGlovesComponent, StaminaMeleeHitEvent>(OnStamHit);
}
private void OnInit(EntityUid uid, BoxerComponent boxer, ComponentInit args)
private void OnInit(EntityUid uid, BoxerComponent component, ComponentInit args)
{
if (TryComp<MeleeWeaponComponent>(uid, out var meleeComp))
meleeComp.Range *= boxer.RangeBonus;
meleeComp.Range *= component.RangeBonus;
}
private void GetDamageModifiers(EntityUid uid, BoxerComponent component, ItemMeleeDamageEvent args)
{
if (component.UnarmedModifiers == default!)
{
Logger.Warning("BoxerComponent on " + uid + " couldn't get damage modifiers. Know that adding components with damage modifiers through VV or similar is unsupported.");
return;
}
args.ModifiersList.Add(component.UnarmedModifiers);
}
private void OnStamHit(EntityUid uid, BoxingGlovesComponent component, StaminaMeleeHitEvent args)
{
_containerSystem.TryGetContainingContainer(uid, out var equipee);
if (TryComp<BoxerComponent>(equipee?.Owner, out var boxer))
if (!_containerSystem.TryGetContainingContainer(uid, out var equipee))
return;
if (TryComp<BoxerComponent>(equipee.Owner, out var boxer))
args.Multiplier *= boxer.BoxingGlovesModifier;
}
}