Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
* Purge calls to obsolete EntityCoordinates methods * Pizza defruited; rerun those tests!
This commit is contained in:
@@ -27,6 +27,7 @@ namespace Content.Client.Construction
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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private readonly Dictionary<int, EntityUid> _ghosts = new();
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@@ -195,7 +196,7 @@ namespace Content.Client.Construction
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return false;
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// This InRangeUnobstructed should probably be replaced with "is there something blocking us in that tile?"
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var predicate = GetPredicate(prototype.CanBuildInImpassable, loc.ToMap(EntityManager));
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var predicate = GetPredicate(prototype.CanBuildInImpassable, loc.ToMap(EntityManager, _transformSystem));
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if (!_interactionSystem.InRangeUnobstructed(user, loc, 20f, predicate: predicate))
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return false;
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@@ -170,7 +170,7 @@ namespace Content.Client.ContextMenu.UI
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if (_combatMode.IsInCombatMode(args.Session?.AttachedEntity))
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return false;
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var coords = args.Coordinates.ToMap(_entityManager);
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var coords = args.Coordinates.ToMap(_entityManager, _xform);
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if (_verbSystem.TryGetEntityMenuEntities(coords, out var entities))
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OpenRootMenu(entities);
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@@ -104,7 +104,7 @@ namespace Content.Client.Gameplay
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public IEnumerable<EntityUid> GetClickableEntities(EntityCoordinates coordinates)
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{
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return GetClickableEntities(coordinates.ToMap(_entityManager));
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return GetClickableEntities(coordinates.ToMap(_entityManager, _entitySystemManager.GetEntitySystem<SharedTransformSystem>()));
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}
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public IEnumerable<EntityUid> GetClickableEntities(MapCoordinates coordinates)
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@@ -23,6 +23,7 @@ namespace Content.Client.NPC
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[Dependency] private readonly IResourceCache _cache = default!;
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[Dependency] private readonly NPCSteeringSystem _steering = default!;
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[Dependency] private readonly MapSystem _mapSystem = default!;
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[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
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public PathfindingDebugMode Modes
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{
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@@ -39,7 +40,7 @@ namespace Content.Client.NPC
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}
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else if (!overlayManager.HasOverlay<PathfindingOverlay>())
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{
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overlayManager.AddOverlay(new PathfindingOverlay(EntityManager, _eyeManager, _inputManager, _mapManager, _cache, this, _mapSystem));
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overlayManager.AddOverlay(new PathfindingOverlay(EntityManager, _eyeManager, _inputManager, _mapManager, _cache, this, _mapSystem, _transformSystem));
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}
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if ((value & PathfindingDebugMode.Steering) != 0x0)
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@@ -140,6 +141,7 @@ namespace Content.Client.NPC
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private readonly IMapManager _mapManager;
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private readonly PathfindingSystem _system;
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private readonly MapSystem _mapSystem;
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private readonly SharedTransformSystem _transformSystem;
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public override OverlaySpace Space => OverlaySpace.ScreenSpace | OverlaySpace.WorldSpace;
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@@ -153,7 +155,8 @@ namespace Content.Client.NPC
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IMapManager mapManager,
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IResourceCache cache,
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PathfindingSystem system,
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MapSystem mapSystem)
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MapSystem mapSystem,
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SharedTransformSystem transformSystem)
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{
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_entManager = entManager;
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_eyeManager = eyeManager;
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@@ -161,6 +164,7 @@ namespace Content.Client.NPC
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_mapManager = mapManager;
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_system = system;
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_mapSystem = mapSystem;
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_transformSystem = transformSystem;
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_font = new VectorFont(cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
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}
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@@ -480,7 +484,7 @@ namespace Content.Client.NPC
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if (neighborPoly.NetEntity != poly.GraphUid)
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{
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color = Color.Green;
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var neighborMap = _entManager.GetCoordinates(neighborPoly).ToMap(_entManager);
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var neighborMap = _entManager.GetCoordinates(neighborPoly).ToMap(_entManager, _transformSystem);
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if (neighborMap.MapId != args.MapId)
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continue;
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@@ -22,7 +22,7 @@ public sealed class PopupOverlay : Overlay
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private readonly PopupSystem _popup;
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private readonly PopupUIController _controller;
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private readonly ExamineSystemShared _examine;
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private readonly SharedTransformSystem _transform;
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private readonly ShaderInstance _shader;
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public override OverlaySpace Space => OverlaySpace.ScreenSpace;
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@@ -35,6 +35,7 @@ public sealed class PopupOverlay : Overlay
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IUserInterfaceManager uiManager,
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PopupUIController controller,
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ExamineSystemShared examine,
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SharedTransformSystem transform,
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PopupSystem popup)
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{
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_configManager = configManager;
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@@ -42,6 +43,7 @@ public sealed class PopupOverlay : Overlay
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_playerMgr = playerMgr;
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_uiManager = uiManager;
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_examine = examine;
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_transform = transform;
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_popup = popup;
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_controller = controller;
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@@ -76,7 +78,7 @@ public sealed class PopupOverlay : Overlay
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foreach (var popup in _popup.WorldLabels)
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{
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var mapPos = popup.InitialPos.ToMap(_entManager);
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var mapPos = popup.InitialPos.ToMap(_entManager, _transform);
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if (mapPos.MapId != args.MapId)
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continue;
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@@ -28,6 +28,7 @@ namespace Content.Client.Popups
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[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
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[Dependency] private readonly IReplayRecordingManager _replayRecording = default!;
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[Dependency] private readonly ExamineSystemShared _examine = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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public IReadOnlyList<WorldPopupLabel> WorldLabels => _aliveWorldLabels;
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public IReadOnlyList<CursorPopupLabel> CursorLabels => _aliveCursorLabels;
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@@ -54,6 +55,7 @@ namespace Content.Client.Popups
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_uiManager,
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_uiManager.GetUIController<PopupUIController>(),
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_examine,
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_transform,
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this));
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}
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@@ -121,7 +121,10 @@ namespace Content.Client.Radiation.Overlays
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private bool PulseQualifies(EntityUid pulseEntity, MapCoordinates currentEyeLoc)
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{
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return _entityManager.GetComponent<TransformComponent>(pulseEntity).MapID == currentEyeLoc.MapId && _entityManager.GetComponent<TransformComponent>(pulseEntity).Coordinates.InRange(_entityManager, EntityCoordinates.FromMap(_entityManager, _entityManager.GetComponent<TransformComponent>(pulseEntity).ParentUid, currentEyeLoc), MaxDist);
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var transformComponent = _entityManager.GetComponent<TransformComponent>(pulseEntity);
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var transformSystem = _entityManager.System<SharedTransformSystem>();
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return transformComponent.MapID == currentEyeLoc.MapId
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&& transformComponent.Coordinates.InRange(_entityManager, transformSystem, EntityCoordinates.FromMap(transformComponent.ParentUid, currentEyeLoc, transformSystem, _entityManager), MaxDist);
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}
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private sealed record RadiationShaderInstance(MapCoordinates CurrentMapCoords, float Range, TimeSpan Start, float Duration)
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@@ -16,6 +16,7 @@ namespace Content.Client.Sandbox
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[Dependency] private readonly IMapManager _map = default!;
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[Dependency] private readonly IPlacementManager _placement = default!;
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[Dependency] private readonly ContentEyeSystem _contentEye = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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private bool _sandboxEnabled;
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public bool SandboxAllowed { get; private set; }
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@@ -108,7 +109,7 @@ namespace Content.Client.Sandbox
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}
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// Try copy tile.
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if (!_map.TryFindGridAt(coords.ToMap(EntityManager), out _, out var grid) || !grid.TryGetTileRef(coords, out var tileRef))
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if (!_map.TryFindGridAt(coords.ToMap(EntityManager, _transform), out _, out var grid) || !grid.TryGetTileRef(coords, out var tileRef))
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return false;
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if (_placement.Eraser)
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@@ -238,7 +238,7 @@ namespace Content.Server.Atmos.EntitySystems
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// TODO: Technically these directions won't be correct but uhh I'm just here for optimisations buddy not to fix my old bugs.
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if (throwTarget != EntityCoordinates.Invalid)
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{
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var pos = ((throwTarget.ToMap(EntityManager).Position - xform.WorldPosition).Normalized() + dirVec).Normalized();
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var pos = ((throwTarget.ToMap(EntityManager, _transformSystem).Position - xform.WorldPosition).Normalized() + dirVec).Normalized();
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_physics.ApplyLinearImpulse(uid, pos * moveForce, body: physics);
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}
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else
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@@ -22,8 +22,8 @@ namespace Content.Server.Chemistry.EntitySystems
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[UsedImplicitly]
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internal sealed class VaporSystem : EntitySystem
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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[Dependency] private readonly SharedPhysicsSystem _physics = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly ThrowingSystem _throwing = default!;
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@@ -115,7 +115,7 @@ namespace Content.Server.Chemistry.EntitySystems
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{
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vapor.ReactTimer = 0;
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var tile = gridComp.GetTileRef(xform.Coordinates.ToVector2i(EntityManager, _mapManager));
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var tile = _map.GetTileRef(xform.GridUid.Value, gridComp, xform.Coordinates);
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foreach (var reagentQuantity in contents.Contents.ToArray())
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{
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if (reagentQuantity.Quantity == FixedPoint2.Zero) continue;
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@@ -46,7 +46,8 @@ namespace Content.Server.Construction.Conditions
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if (transform.GridUid == null)
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return false;
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var indices = transform.Coordinates.ToVector2i(entityManager, IoCManager.Resolve<IMapManager>());
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var transformSys = entityManager.System<SharedTransformSystem>();
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var indices = transform.Coordinates.ToVector2i(entityManager, IoCManager.Resolve<IMapManager>(), transformSys);
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var lookup = entityManager.EntitySysManager.GetEntitySystem<EntityLookupSystem>();
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var entities = indices.GetEntitiesInTile(transform.GridUid.Value, LookupFlags.Approximate | LookupFlags.Static, lookup);
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@@ -2,7 +2,6 @@ using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Server.Construction.Components;
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using Content.Server.Storage.EntitySystems;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Construction;
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using Content.Shared.Construction.Prototypes;
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@@ -15,7 +14,6 @@ using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction;
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using Content.Shared.Inventory;
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using Content.Shared.Storage;
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using Content.Shared.Tag;
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using Robust.Shared.Containers;
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using Robust.Shared.Player;
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using Robust.Shared.Timing;
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@@ -30,8 +28,7 @@ namespace Content.Server.Construction
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[Dependency] private readonly ActionBlockerSystem _actionBlocker = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly EntityLookupSystem _lookupSystem = default!;
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[Dependency] private readonly StorageSystem _storageSystem = default!;
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[Dependency] private readonly TagSystem _tagSystem = default!;
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[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
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// --- WARNING! LEGACY CODE AHEAD! ---
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// This entire file contains the legacy code for initial construction.
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@@ -465,7 +462,7 @@ namespace Content.Server.Construction
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return;
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}
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var mapPos = location.ToMap(EntityManager);
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var mapPos = location.ToMap(EntityManager, _transformSystem);
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var predicate = GetPredicate(constructionPrototype.CanBuildInImpassable, mapPos);
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if (!_interactionSystem.InRangeUnobstructed(user, mapPos, predicate: predicate))
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@@ -31,6 +31,7 @@ public sealed partial class DragonSystem : EntitySystem
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[Dependency] private readonly RoleSystem _role = default!;
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[Dependency] private readonly SharedActionsSystem _actions = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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private EntityQuery<CarpRiftsConditionComponent> _objQuery;
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@@ -150,7 +151,7 @@ public sealed partial class DragonSystem : EntitySystem
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// cant stack rifts near eachother
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foreach (var (_, riftXform) in EntityQuery<DragonRiftComponent, TransformComponent>(true))
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{
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if (riftXform.Coordinates.InRange(EntityManager, xform.Coordinates, RiftRange))
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if (riftXform.Coordinates.InRange(EntityManager, _transform, xform.Coordinates, RiftRange))
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{
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_popup.PopupEntity(Loc.GetString("carp-rift-proximity", ("proximity", RiftRange)), uid, uid);
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return;
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@@ -331,7 +331,7 @@ public sealed partial class ExplosionSystem : EntitySystem
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CameraShake(iterationIntensity.Count * 4f, epicenter, totalIntensity);
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//For whatever bloody reason, sound system requires ENTITY coordinates.
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var mapEntityCoords = EntityCoordinates.FromMap(EntityManager, _mapManager.GetMapEntityId(epicenter.MapId), epicenter);
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var mapEntityCoords = EntityCoordinates.FromMap(_mapManager.GetMapEntityId(epicenter.MapId), epicenter, _transformSystem, EntityManager);
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// play sound.
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// for the normal audio, we want everyone in pvs range
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@@ -386,7 +386,7 @@ namespace Content.Server.GameTicking
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// Ideally engine would just spawn them on grid directly I guess? Right now grid traversal is handling it during
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// update which means we need to add a hack somewhere around it.
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var spawn = _robustRandom.Pick(_possiblePositions);
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var toMap = spawn.ToMap(EntityManager);
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var toMap = spawn.ToMap(EntityManager, _transform);
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if (_mapManager.TryFindGridAt(toMap, out var gridUid, out _))
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{
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@@ -34,6 +34,7 @@ namespace Content.Server.Guardian
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly BodySystem _bodySystem = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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public override void Initialize()
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{
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@@ -324,7 +325,7 @@ namespace Content.Server.Guardian
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if (!guardianComponent.GuardianLoose)
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return;
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if (!guardianXform.Coordinates.InRange(EntityManager, hostXform.Coordinates, guardianComponent.DistanceAllowed))
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if (!guardianXform.Coordinates.InRange(EntityManager, _transform, hostXform.Coordinates, guardianComponent.DistanceAllowed))
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RetractGuardian(hostUid, hostComponent, guardianUid, guardianComponent);
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}
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@@ -35,6 +35,7 @@ namespace Content.Server.Hands.Systems
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[Dependency] private readonly VirtualItemSystem _virtualItemSystem = default!;
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[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
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[Dependency] private readonly PullingSystem _pullingSystem = default!;
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[Dependency] private readonly ThrowingSystem _throwingSystem = default!;
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@@ -198,7 +199,7 @@ namespace Content.Server.Hands.Systems
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throwEnt = splitStack.Value;
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}
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var direction = coordinates.ToMapPos(EntityManager) - Transform(player).WorldPosition;
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var direction = coordinates.ToMapPos(EntityManager, _transformSystem) - Transform(player).WorldPosition;
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if (direction == Vector2.Zero)
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return true;
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@@ -99,7 +99,7 @@ public sealed class SubdermalImplantSystem : SharedSubdermalImplantSystem
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return;
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var xform = Transform(ent);
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var entityCoords = xform.Coordinates.ToMap(EntityManager);
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var entityCoords = xform.Coordinates.ToMap(EntityManager, _xform);
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// try to find a valid position to teleport to, teleport to whatever works if we can't
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var targetCoords = new MapCoordinates();
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@@ -167,7 +167,7 @@ public sealed class MagicSystem : EntitySystem
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foreach (var pos in GetSpawnPositions(xform, ev.Pos))
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{
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// If applicable, this ensures the projectile is parented to grid on spawn, instead of the map.
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var mapPos = pos.ToMap(EntityManager);
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var mapPos = pos.ToMap(EntityManager, _transformSystem);
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var spawnCoords = _mapManager.TryFindGridAt(mapPos, out var gridUid, out _)
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? pos.WithEntityId(gridUid, EntityManager)
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: new(_mapManager.GetMapEntityId(mapPos.MapId), mapPos.Position);
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@@ -22,6 +22,6 @@ public sealed partial class CoordinatesInRangePrecondition : HTNPrecondition
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if (!blackboard.TryGetValue<EntityCoordinates>(TargetKey, out var target, _entManager))
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return false;
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return coordinates.InRange(_entManager, target, blackboard.GetValueOrDefault<float>(RangeKey, _entManager));
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return coordinates.InRange(_entManager, _entManager.System<SharedTransformSystem>(), target, blackboard.GetValueOrDefault<float>(RangeKey, _entManager));
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}
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}
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@@ -22,7 +22,7 @@ public sealed partial class CoordinatesNotInRangePrecondition : HTNPrecondition
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if (!blackboard.TryGetValue<EntityCoordinates>(TargetKey, out var target, _entManager))
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return false;
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return !coordinates.InRange(_entManager, target, blackboard.GetValueOrDefault<float>(RangeKey, _entManager));
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return !coordinates.InRange(_entManager, _entManager.System<SharedTransformSystem>(), target, blackboard.GetValueOrDefault<float>(RangeKey, _entManager));
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}
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}
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@@ -23,6 +23,6 @@ public sealed partial class TargetInRangePrecondition : HTNPrecondition
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!_entManager.TryGetComponent<TransformComponent>(target, out var targetXform))
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return false;
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return coordinates.InRange(_entManager, targetXform.Coordinates, blackboard.GetValueOrDefault<float>(RangeKey, _entManager));
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return coordinates.InRange(_entManager, _entManager.System<SharedTransformSystem>(), targetXform.Coordinates, blackboard.GetValueOrDefault<float>(RangeKey, _entManager));
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}
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}
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@@ -405,7 +405,7 @@ namespace Content.Server.NPC.Pathfinding
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return null;
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}
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var localPos = xform.InvWorldMatrix.Transform(coordinates.ToMapPos(EntityManager));
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var localPos = xform.InvWorldMatrix.Transform(coordinates.ToMapPos(EntityManager, _transform));
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var origin = GetOrigin(localPos);
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if (!TryGetChunk(origin, comp, out var chunk))
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@@ -36,6 +36,7 @@ namespace Content.Server.Pointing.EntitySystems
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly VisibilitySystem _visibilitySystem = default!;
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[Dependency] private readonly SharedMindSystem _minds = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly ExamineSystemShared _examine = default!;
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@@ -97,7 +98,7 @@ namespace Content.Server.Pointing.EntitySystems
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{
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if (HasComp<GhostComponent>(pointer))
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{
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return Transform(pointer).Coordinates.InRange(EntityManager, coordinates, 15);
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return Transform(pointer).Coordinates.InRange(EntityManager, _transform, coordinates, 15);
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}
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else
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{
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@@ -142,7 +143,7 @@ namespace Content.Server.Pointing.EntitySystems
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return false;
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}
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var mapCoordsPointed = coordsPointed.ToMap(EntityManager);
|
||||
var mapCoordsPointed = coordsPointed.ToMap(EntityManager, _transform);
|
||||
_rotateToFaceSystem.TryFaceCoordinates(player, mapCoordsPointed.Position);
|
||||
|
||||
var arrow = EntityManager.SpawnEntity("PointingArrow", coordsPointed);
|
||||
@@ -150,7 +151,7 @@ namespace Content.Server.Pointing.EntitySystems
|
||||
if (TryComp<PointingArrowComponent>(arrow, out var pointing))
|
||||
{
|
||||
if (TryComp(player, out TransformComponent? xformPlayer))
|
||||
pointing.StartPosition = EntityCoordinates.FromMap(arrow, xformPlayer.Coordinates.ToMap(EntityManager)).Position;
|
||||
pointing.StartPosition = EntityCoordinates.FromMap(arrow, xformPlayer.Coordinates.ToMap(EntityManager, _transform), _transform).Position;
|
||||
|
||||
pointing.EndTime = _gameTiming.CurTime + PointDuration;
|
||||
|
||||
|
||||
@@ -20,6 +20,7 @@ public sealed class SpecialRespawnSystem : SharedSpecialRespawnSystem
|
||||
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
|
||||
[Dependency] private readonly AtmosphereSystem _atmosphere = default!;
|
||||
[Dependency] private readonly IRobustRandom _random = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _transform = default!;
|
||||
[Dependency] private readonly TurfSystem _turf = default!;
|
||||
[Dependency] private readonly IChatManager _chat = default!;
|
||||
|
||||
@@ -129,7 +130,7 @@ public sealed class SpecialRespawnSystem : SharedSpecialRespawnSystem
|
||||
private void Respawn(EntityUid oldEntity, string prototype, EntityCoordinates coords)
|
||||
{
|
||||
var entity = Spawn(prototype, coords);
|
||||
_adminLog.Add(LogType.Respawn, LogImpact.High, $"{ToPrettyString(oldEntity)} was deleted and was respawned at {coords.ToMap(EntityManager)} as {ToPrettyString(entity)}");
|
||||
_adminLog.Add(LogType.Respawn, LogImpact.High, $"{ToPrettyString(oldEntity)} was deleted and was respawned at {coords.ToMap(EntityManager, _transform)} as {ToPrettyString(entity)}");
|
||||
_chat.SendAdminAlert($"{MetaData(oldEntity).EntityName} was deleted and was respawned as {ToPrettyString(entity)}");
|
||||
}
|
||||
|
||||
|
||||
@@ -155,7 +155,7 @@ public sealed class GravityWellSystem : SharedGravityWellSystem
|
||||
/// <param name="minRange">The minimum distance at which entities can be affected by the gravity pulse.</param>
|
||||
/// <param name="baseMatrixDeltaV">The base velocity added to any entities within affected by the gravity pulse scaled by the displacement of those entities from the epicenter.</param>
|
||||
public void GravPulse(EntityCoordinates entityPos, float maxRange, float minRange, in Matrix3 baseMatrixDeltaV)
|
||||
=> GravPulse(entityPos.ToMap(EntityManager), maxRange, minRange, in baseMatrixDeltaV);
|
||||
=> GravPulse(entityPos.ToMap(EntityManager, _transform), maxRange, minRange, in baseMatrixDeltaV);
|
||||
|
||||
/// <summary>
|
||||
/// Greates a gravitational pulse, shoving around all entities within some distance of an epicenter.
|
||||
@@ -166,7 +166,7 @@ public sealed class GravityWellSystem : SharedGravityWellSystem
|
||||
/// <param name="baseRadialDeltaV">The base radial velocity that will be added to entities within range towards the center of the gravitational pulse.</param>
|
||||
/// <param name="baseTangentialDeltaV">The base tangential velocity that will be added to entities within countrclockwise around the center of the gravitational pulse.</param>
|
||||
public void GravPulse(EntityCoordinates entityPos, float maxRange, float minRange, float baseRadialDeltaV = 0.0f, float baseTangentialDeltaV = 0.0f)
|
||||
=> GravPulse(entityPos.ToMap(EntityManager), maxRange, minRange, baseRadialDeltaV, baseTangentialDeltaV);
|
||||
=> GravPulse(entityPos.ToMap(EntityManager, _transform), maxRange, minRange, baseRadialDeltaV, baseTangentialDeltaV);
|
||||
|
||||
/// <summary>
|
||||
/// Causes a gravitational pulse, shoving around all entities within some distance of an epicenter.
|
||||
|
||||
@@ -2,12 +2,7 @@ using Content.Server.Physics.Components;
|
||||
using Content.Server.Power.EntitySystems;
|
||||
using Content.Server.Singularity.Components;
|
||||
using Content.Shared.Singularity.Components;
|
||||
using Content.Shared.Singularity.EntitySystems;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Physics;
|
||||
using Robust.Shared.Physics.Components;
|
||||
using Robust.Shared.Physics.Systems;
|
||||
using Robust.Shared.Timing;
|
||||
using System.Numerics;
|
||||
|
||||
@@ -18,8 +13,8 @@ namespace Content.Server.Singularity.EntitySystems;
|
||||
/// </summary>
|
||||
public sealed class SingularityAttractorSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly EntityLookupSystem _lookup = default!;
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _transform = default!;
|
||||
|
||||
/// <summary>
|
||||
/// The minimum range at which the attraction will act.
|
||||
@@ -69,7 +64,7 @@ public sealed class SingularityAttractorSystem : EntitySystem
|
||||
|
||||
attractor.LastPulseTime = _timing.CurTime;
|
||||
|
||||
var mapPos = xform.Coordinates.ToMap(EntityManager);
|
||||
var mapPos = xform.Coordinates.ToMap(EntityManager, _transform);
|
||||
|
||||
if (mapPos == MapCoordinates.Nullspace)
|
||||
return;
|
||||
@@ -77,7 +72,7 @@ public sealed class SingularityAttractorSystem : EntitySystem
|
||||
var query = EntityQuery<SingularityComponent, RandomWalkComponent, TransformComponent>();
|
||||
foreach (var (singulo, walk, singuloXform) in query)
|
||||
{
|
||||
var singuloMapPos = singuloXform.Coordinates.ToMap(EntityManager);
|
||||
var singuloMapPos = singuloXform.Coordinates.ToMap(EntityManager, _transform);
|
||||
|
||||
if (singuloMapPos.MapId != mapPos.MapId)
|
||||
continue;
|
||||
|
||||
@@ -26,6 +26,7 @@ public sealed class BluespaceLockerSystem : EntitySystem
|
||||
[Dependency] private readonly WeldableSystem _weldableSystem = default!;
|
||||
[Dependency] private readonly LockSystem _lockSystem = default!;
|
||||
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
|
||||
[Dependency] private readonly ExplosionSystem _explosionSystem = default!;
|
||||
|
||||
public override void Initialize()
|
||||
@@ -386,7 +387,7 @@ public sealed class BluespaceLockerSystem : EntitySystem
|
||||
switch (component.BehaviorProperties.DestroyType)
|
||||
{
|
||||
case BluespaceLockerDestroyType.Explode:
|
||||
_explosionSystem.QueueExplosion(uid.ToCoordinates().ToMap(EntityManager),
|
||||
_explosionSystem.QueueExplosion(uid.ToCoordinates().ToMap(EntityManager, _transformSystem),
|
||||
ExplosionSystem.DefaultExplosionPrototypeId, 4, 1, 2, maxTileBreak: 0);
|
||||
goto case BluespaceLockerDestroyType.Delete;
|
||||
case BluespaceLockerDestroyType.Delete:
|
||||
|
||||
@@ -9,6 +9,7 @@ namespace Content.Server.Worldgen.Systems.Carvers;
|
||||
public sealed class NoiseRangeCarverSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly NoiseIndexSystem _index = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _transform = default!;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Initialize()
|
||||
@@ -19,7 +20,7 @@ public sealed class NoiseRangeCarverSystem : EntitySystem
|
||||
private void OnPrePlaceDebris(EntityUid uid, NoiseRangeCarverComponent component,
|
||||
ref PrePlaceDebrisFeatureEvent args)
|
||||
{
|
||||
var coords = WorldGen.WorldToChunkCoords(args.Coords.ToMapPos(EntityManager));
|
||||
var coords = WorldGen.WorldToChunkCoords(args.Coords.ToMapPos(EntityManager, _transform));
|
||||
var val = _index.Evaluate(uid, component.NoiseChannel, coords);
|
||||
|
||||
foreach (var (low, high) in component.Ranges)
|
||||
|
||||
@@ -19,8 +19,9 @@ namespace Content.Shared.Construction.Conditions
|
||||
var entManager = IoCManager.Resolve<IEntityManager>();
|
||||
|
||||
// get blueprint and user position
|
||||
var transformSystem = entManager.System<SharedTransformSystem>();
|
||||
var userWorldPosition = entManager.GetComponent<TransformComponent>(user).WorldPosition;
|
||||
var objWorldPosition = location.ToMap(entManager).Position;
|
||||
var objWorldPosition = location.ToMap(entManager, transformSystem).Position;
|
||||
|
||||
// find direction from user to blueprint
|
||||
var userToObject = (objWorldPosition - userWorldPosition);
|
||||
|
||||
@@ -220,7 +220,7 @@ namespace Content.Shared.Examine
|
||||
{
|
||||
var entMan = IoCManager.Resolve<IEntityManager>();
|
||||
var originPos = entMan.GetComponent<TransformComponent>(origin).MapPosition;
|
||||
var otherPos = other.ToMap(entMan);
|
||||
var otherPos = other.ToMap(entMan, _transform);
|
||||
|
||||
return InRangeUnOccluded(originPos, otherPos, range, predicate, ignoreInsideBlocker);
|
||||
}
|
||||
|
||||
@@ -114,7 +114,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
|
||||
&& (itemPos.Position - xform.MapPosition.Position).Length() <= MaxAnimationRange
|
||||
&& MetaData(entity).VisibilityMask == MetaData(uid).VisibilityMask) // Don't animate aghost pickups.
|
||||
{
|
||||
var initialPosition = EntityCoordinates.FromMap(coordinateEntity, itemPos, EntityManager);
|
||||
var initialPosition = EntityCoordinates.FromMap(coordinateEntity, itemPos, TransformSystem, EntityManager);
|
||||
_storage.PlayPickupAnimation(entity, initialPosition, xform.Coordinates, itemXform.LocalRotation, uid);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -459,7 +459,7 @@ namespace Content.Shared.Interaction
|
||||
return false;
|
||||
|
||||
if (!HasComp<NoRotateOnInteractComponent>(user))
|
||||
_rotateToFaceSystem.TryFaceCoordinates(user, coordinates.ToMapPos(EntityManager));
|
||||
_rotateToFaceSystem.TryFaceCoordinates(user, coordinates.ToMapPos(EntityManager, _transform));
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -612,7 +612,7 @@ namespace Content.Shared.Interaction
|
||||
Ignored combinedPredicate = e => e == origin || (predicate?.Invoke(e) ?? false);
|
||||
var inRange = true;
|
||||
MapCoordinates originPos = default;
|
||||
var targetPos = otherCoordinates.ToMap(EntityManager);
|
||||
var targetPos = otherCoordinates.ToMap(EntityManager, _transform);
|
||||
Angle targetRot = default;
|
||||
|
||||
// So essentially:
|
||||
@@ -785,7 +785,7 @@ namespace Content.Shared.Interaction
|
||||
Ignored? predicate = null,
|
||||
bool popup = false)
|
||||
{
|
||||
return InRangeUnobstructed(origin, other.ToMap(EntityManager), range, collisionMask, predicate, popup);
|
||||
return InRangeUnobstructed(origin, other.ToMap(EntityManager, _transform), range, collisionMask, predicate, popup);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace Content.Shared.Spawning
|
||||
SharedPhysicsSystem? physicsManager = null)
|
||||
{
|
||||
physicsManager ??= entityManager.System<SharedPhysicsSystem>();
|
||||
var mapCoordinates = coordinates.ToMap(entityManager);
|
||||
var mapCoordinates = coordinates.ToMap(entityManager, entityManager.System<SharedTransformSystem>());
|
||||
|
||||
return entityManager.SpawnIfUnobstructed(prototypeName, mapCoordinates, collisionLayer, box, physicsManager);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user