Device network DeviceLists and the NetworkConfigurator (Makes air alarms usable) (#7697)
* Implement DeviceList Implement NetworkConfigurator I sould really get into the habit of making smaller commits * Remove ApcNetworkComponent from vents, scrubbers anf firelocks * Change BeforeBroadcastAttemptEvent#Recepients to readonly IReadonlySet and add a ModifiedRecepients field * Address revievs in NetworkConfigurationSystem * Fix red and green button styles * Change NetworkConfiguratorSystem#UpdateState to remove saved entites that don't exist anymore * Add AtmosDevices device net id * Add const strings for style classes Fix wrong margin for NetworkConfiguratorConfigurationMenu * Hello? Github? * Add access check before opening the configuration ui * Address reviews * Fix call to access reader * You shall not live again IgnoreComponent * Fix interaction verb check * Fix configuration window not closing when target gets deleted / out of range * Change device is already saved message to say 'network device: ... is already saves' * Apply suggestions from code review Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> * Fix applied suggestion Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,73 @@
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using Content.Shared.DeviceNetwork;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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namespace Content.Client.NetworkConfigurator;
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public sealed class NetworkConfiguratorBoundUserInterface : BoundUserInterface
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{
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private NetworkConfiguratorListMenu? _listMenu;
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private NetworkConfiguratorConfigurationMenu? _configurationMenu;
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public NetworkConfiguratorBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
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{
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}
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public void OnRemoveButtonPressed(string address)
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{
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SendMessage(new NetworkConfiguratorRemoveDeviceMessage(address));
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}
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protected override void Open()
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{
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base.Open();
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switch (UiKey)
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{
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case NetworkConfiguratorUiKey.List:
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_listMenu = new NetworkConfiguratorListMenu(this);
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_listMenu.OnClose += Close;
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_listMenu.ClearButton.OnPressed += _ => OnClearButtonPressed();
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_listMenu.OpenCentered();
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break;
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case NetworkConfiguratorUiKey.Configure:
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_configurationMenu = new NetworkConfiguratorConfigurationMenu();
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_configurationMenu.OnClose += Close;
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_configurationMenu.Set.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Set);
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_configurationMenu.Add.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Add);
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//_configurationMenu.Edit.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Edit);
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_configurationMenu.Clear.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Clear);
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_configurationMenu.Copy.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Copy);
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_configurationMenu.Show.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Show);
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_configurationMenu.OpenCentered();
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break;
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}
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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var castState = (NetworkConfiguratorUserInterfaceState) state;
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_listMenu?.UpdateState(castState);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing) return;
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_listMenu?.Dispose();
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_configurationMenu?.Dispose();
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}
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private void OnClearButtonPressed()
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{
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SendMessage(new NetworkConfiguratorClearDevicesMessage());
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}
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private void OnConfigButtonPressed(NetworkConfiguratorButtonKey buttonKey)
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{
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SendMessage(new NetworkConfiguratorButtonPressedMessage(buttonKey));
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}
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}
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@@ -0,0 +1,17 @@
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<ui:FancyWindow xmlns="https://spacestation14.io"
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xmlns:ui="clr-namespace:Content.Client.UserInterface"
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Title="Network Configurator" MinSize="350 100">
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<BoxContainer Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True" Margin="8 8 8 1">
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<Button Name="Set" Text="Set" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-set'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>
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<Button Name="Add" Text="Add" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-add'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>
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<!-- Edit might not be needed -->
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<!--<Button Name="Edit" Text="Edit" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-edit'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>-->
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<Button Name="Clear" Text="Clear" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-clear'}" HorizontalExpand="True"/>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True" Margin="8 0 8 8">
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<Button Name="Copy" Text="Copy" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-copy'}" HorizontalExpand="True" StyleClasses="OpenRight"/>
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<Button Name="Show" Text="Show" Access="Public" Disabled="True" ToolTip="{Loc 'network-configurator-tooltip-show'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>
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</BoxContainer>
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</BoxContainer>
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</ui:FancyWindow>
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@@ -0,0 +1,22 @@
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using Content.Client.Stylesheets;
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using Content.Client.UserInterface;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Client.Graphics;
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namespace Content.Client.NetworkConfigurator;
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[GenerateTypedNameReferences]
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public sealed partial class NetworkConfiguratorConfigurationMenu : FancyWindow
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{
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public NetworkConfiguratorConfigurationMenu()
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{
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RobustXamlLoader.Load(this);
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Clear.StyleClasses.Add(StyleBase.ButtonOpenLeft);
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Clear.StyleClasses.Add(StyleNano.StyleClassButtonColorRed);
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}
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}
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@@ -0,0 +1,18 @@
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<ui:FancyWindow xmlns="https://spacestation14.io"
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xmlns:ui="clr-namespace:Content.Client.UserInterface"
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Title="Network Configurator" MinSize="220 400">
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<BoxContainer Orientation="Vertical" VerticalExpand="True">
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<ScrollContainer HorizontalExpand="True" VerticalExpand="True">
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<Control VerticalExpand="True">
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<PanelContainer StyleClasses="PanelBackgroundBaseDark"></PanelContainer>
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<BoxContainer Orientation="Vertical" Name="DeviceList" VerticalExpand="True" SeparationOverride="4">
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</BoxContainer>
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</Control>
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</ScrollContainer>
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<BoxContainer Orientation="Horizontal" Margin="8 8 8 8">
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<Label Name="DeviceCountLabel" Margin="16 0 0 0" MaxWidth="64"></Label>
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<Control HorizontalExpand="True" />
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<Button Name="ClearButton" Access="Public" Text="{Loc 'network-configurator-ui-clear-button'}"></Button>
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</BoxContainer>
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</BoxContainer>
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</ui:FancyWindow>
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@@ -0,0 +1,67 @@
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using Content.Client.UserInterface;
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using Content.Shared.DeviceNetwork;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.NetworkConfigurator;
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[GenerateTypedNameReferences]
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public sealed partial class NetworkConfiguratorListMenu : FancyWindow
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{
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private readonly NetworkConfiguratorBoundUserInterface _ui;
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public NetworkConfiguratorListMenu(NetworkConfiguratorBoundUserInterface ui)
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{
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RobustXamlLoader.Load(this);
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_ui = ui;
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}
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public void UpdateState(NetworkConfiguratorUserInterfaceState state)
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{
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DeviceCountLabel.Text = Loc.GetString("network-configurator-ui-count-label", ("count", state.DeviceList.Count));
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DeviceList.RemoveAllChildren();
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foreach (var savedDevice in state.DeviceList)
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{
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DeviceList.AddChild(BuildDeviceListRow(savedDevice));
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}
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}
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private BoxContainer BuildDeviceListRow((string address, string name) savedDevice)
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{
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var row = new BoxContainer()
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{
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Orientation = BoxContainer.LayoutOrientation.Horizontal,
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Margin = new Thickness(8)
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};
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var name = new Label()
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{
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Text = savedDevice.name[..Math.Min(11, savedDevice.name.Length)],
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SetWidth = 84
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};
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var address = new Label()
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{
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Text = savedDevice.address,
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HorizontalExpand = true,
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Align = Label.AlignMode.Center
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};
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var removeButton = new TextureButton()
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{
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StyleClasses = { "CrossButtonRed" },
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VerticalAlignment = VAlignment.Center,
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Scale = new Vector2(0.5f, 0.5f)
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};
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removeButton.OnPressed += _ => _ui.OnRemoveButtonPressed(savedDevice.address);
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row.AddChild(name);
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row.AddChild(address);
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row.AddChild(removeButton);
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return row;
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}
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}
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@@ -39,6 +39,7 @@ namespace Content.Client.Stylesheets
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}
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}
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public sealed class StyleNano : StyleBase
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{
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public const string StyleClassBorderedWindowPanel = "BorderedWindowPanel";
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@@ -93,6 +94,9 @@ namespace Content.Client.Stylesheets
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public static readonly Color ButtonColorCautionPressed = Color.FromHex("#3e6c45");
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public static readonly Color ButtonColorCautionDisabled = Color.FromHex("#602a2a");
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public static readonly Color ButtonColorGoodDefault = Color.FromHex("#3E6C45");
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public static readonly Color ButtonColorGoodHovered = Color.FromHex("#31843E");
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// Context menu button colors
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public static readonly Color ButtonColorContext = Color.FromHex("#1119");
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public static readonly Color ButtonColorContextHover = Color.DarkSlateGray;
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@@ -112,6 +116,14 @@ namespace Content.Client.Stylesheets
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public const string StyleClassItemStatus = "ItemStatus";
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//Background
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public const string StyleClassBackgroundBaseDark = "PanelBackgroundBaseDark";
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//Buttons
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public const string StyleClassCrossButtonRed = "CrossButtonRed";
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public const string StyleClassButtonColorRed = "ButtonColorRed";
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public const string StyleClassButtonColorGreen = "ButtonColorGreen";
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public override Stylesheet Stylesheet { get; }
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public StyleNano(IResourceCache resCache) : base(resCache)
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@@ -461,7 +473,7 @@ namespace Content.Client.Stylesheets
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var directionIconArrowTex = resCache.GetTexture("/Textures/Interface/VerbIcons/drop.svg.192dpi.png");
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var directionIconQuestionTex = resCache.GetTexture("/Textures/Interface/VerbIcons/information.svg.192dpi.png");
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var directionIconHereTex = resCache.GetTexture("/Textures/Interface/VerbIcons/dot.svg.192dpi.png");
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Stylesheet = new Stylesheet(BaseRules.Concat(new[]
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{
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// Window title.
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@@ -1294,8 +1306,47 @@ namespace Content.Client.Stylesheets
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.Prop("panel", new StyleBoxTexture(BaseButtonOpenLeft) { Padding = default })
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.Prop(Control.StylePropertyModulateSelf, Color.FromHex("#1F1F23")),
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Element<PanelContainer>().Class("Inset")
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.Prop("panel", insetBack),
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Element<PanelContainer>().Class("WindowHeadingBackgroundLight")
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.Prop("panel", new StyleBoxTexture(BaseButtonOpenLeft) { Padding = default }),
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//The lengths you have to go through to change a background color smh
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Element<PanelContainer>().Class("PanelBackgroundBaseDark")
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.Prop("panel", new StyleBoxTexture(BaseButtonOpenBoth) { Padding = default })
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.Prop(Control.StylePropertyModulateSelf, Color.FromHex("#1F1F23")),
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// X Texture button ---
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Element<TextureButton>().Class("CrossButtonRed")
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.Prop(TextureButton.StylePropertyTexture, resCache.GetTexture("/Textures/Interface/Nano/cross.svg.png"))
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.Prop(Control.StylePropertyModulateSelf, DangerousRedFore),
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Element<TextureButton>().Class("CrossButtonRed").Pseudo(TextureButton.StylePseudoClassHover)
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.Prop(Control.StylePropertyModulateSelf, Color.FromHex("#7F3636")),
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Element<TextureButton>().Class("CrossButtonRed").Pseudo(TextureButton.StylePseudoClassHover)
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.Prop(Control.StylePropertyModulateSelf, Color.FromHex("#753131")),
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// ---
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// Red Button ---
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Element<Button>().Class("ButtonColorRed")
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.Prop(Control.StylePropertyModulateSelf, ButtonColorDefaultRed),
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Element<Button>().Class("ButtonColorRed").Pseudo(ContainerButton.StylePseudoClassNormal)
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.Prop(Control.StylePropertyModulateSelf, ButtonColorDefaultRed),
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Element<Button>().Class("ButtonColorRed").Pseudo(ContainerButton.StylePseudoClassHover)
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.Prop(Control.StylePropertyModulateSelf, ButtonColorHoveredRed),
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// ---
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// Green Button ---
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Element<Button>().Class("ButtonColorGreen")
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.Prop(Control.StylePropertyModulateSelf, ButtonColorGoodDefault),
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Element<Button>().Class("ButtonColorGreen").Pseudo(ContainerButton.StylePseudoClassNormal)
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.Prop(Control.StylePropertyModulateSelf, ButtonColorGoodDefault),
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Element<Button>().Class("ButtonColorGreen").Pseudo(ContainerButton.StylePseudoClassHover)
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.Prop(Control.StylePropertyModulateSelf, ButtonColorGoodHovered),
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// ---
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Element<Label>().Class("StatusFieldTitle")
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.Prop("font-color", NanoGold),
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@@ -0,0 +1,28 @@
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using Content.Server.DeviceNetwork.Systems;
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namespace Content.Server.DeviceNetwork.Components;
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[RegisterComponent]
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[Friend(typeof(DeviceListSystem))]
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public sealed class DeviceListComponent : Component
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{
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/// <summary>
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/// The list of devices can or can't connect to, depending on the <see cref="IsAllowList"/> field.
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/// </summary>
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[DataField("devices")]
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public HashSet<EntityUid> Devices = new();
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/// <summary>
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/// Whether the device list is used as an allow or deny list
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("isAllowList")]
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public bool IsAllowList = true;
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/// <summary>
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/// Whether this device list also handles incoming device net packets
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("handleIncoming")]
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public bool HandleIncomingPackets = false;
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}
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@@ -14,6 +14,7 @@ namespace Content.Server.DeviceNetwork.Components
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Wired,
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Wireless,
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Apc,
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AtmosDevices,
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Reserved = 100,
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// Ids outside this enum may exist
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// This exists to let yml use nice names instead of numbers
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@@ -85,5 +86,13 @@ namespace Content.Server.DeviceNetwork.Components
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("autoConnect")]
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public bool AutoConnect = true;
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/// <summary>
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/// Whether to send the broadcast recipients list to the sender so it can be filtered.
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/// <see cref="DeviceListSystem"/>
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("sendBroadcastAttemptEvent")]
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public bool SendBroadcastAttemptEvent = false;
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}
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}
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@@ -0,0 +1,24 @@
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using Content.Server.DeviceNetwork.Systems;
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using Content.Shared.Sound;
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namespace Content.Server.DeviceNetwork.Components;
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[RegisterComponent]
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[Friend(typeof(NetworkConfiguratorSystem))]
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public sealed class NetworkConfiguratorComponent : Component
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{
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/// <summary>
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/// The list of devices stored in the configurator-
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/// </summary>
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[DataField("devices")]
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public Dictionary<string, EntityUid> Devices = new();
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/// <summary>
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/// The entity containing a <see cref="DeviceListComponent"/> this configurator is currently interacting with
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/// </summary>
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[DataField("activeDeviceList")]
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public EntityUid? ActiveDeviceList = null;
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[DataField("soundNoAccess")]
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public SoundSpecifier SoundNoAccess = new SoundPathSpecifier("/Audio/Machines/custom_deny.ogg");
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}
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93
Content.Server/DeviceNetwork/Systems/DeviceListSystem.cs
Normal file
93
Content.Server/DeviceNetwork/Systems/DeviceListSystem.cs
Normal file
@@ -0,0 +1,93 @@
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using Content.Server.DeviceNetwork.Components;
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using Content.Shared.Interaction;
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using JetBrains.Annotations;
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namespace Content.Server.DeviceNetwork.Systems;
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|
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[UsedImplicitly]
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public sealed class DeviceListSystem : EntitySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<DeviceListComponent, BeforeBroadcastAttemptEvent>(OnBeforeBroadcast);
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SubscribeLocalEvent<DeviceListComponent, BeforePacketSentEvent>(OnBeforePacketSent);
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}
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|
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/// <summary>
|
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/// Replaces or merges the current device list with the given one
|
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/// </summary>
|
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public void UpdateDeviceList(EntityUid uid, IEnumerable<EntityUid> devices, bool merge = false, DeviceListComponent? deviceList = null)
|
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{
|
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if (!Resolve(uid, ref deviceList))
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return;
|
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|
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if (!merge)
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deviceList.Devices.Clear();
|
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|
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deviceList.Devices.UnionWith(devices);
|
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}
|
||||
|
||||
/// <summary>
|
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/// Gets the given device list as a dictionary
|
||||
/// </summary>
|
||||
public Dictionary<string, EntityUid> GetDeviceList(EntityUid uid, DeviceListComponent? deviceList = null)
|
||||
{
|
||||
if (!Resolve(uid, ref deviceList))
|
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return new Dictionary<string, EntityUid>();
|
||||
|
||||
var devices = new Dictionary<string, EntityUid>(deviceList.Devices.Count);
|
||||
|
||||
foreach (var deviceUid in deviceList.Devices)
|
||||
{
|
||||
if (!TryComp(deviceUid, out DeviceNetworkComponent? deviceNet))
|
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continue;
|
||||
|
||||
devices.Add(deviceNet.Address, deviceUid);
|
||||
|
||||
}
|
||||
|
||||
return devices;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Toggles the given device lists connection visualisation on and off.
|
||||
/// TODO: Implement an overlay that draws a line between the given entity and the entities in the device list
|
||||
/// </summary>
|
||||
public void ToggleVisualization(EntityUid uid, bool ensureOff = false, DeviceListComponent? deviceList = null)
|
||||
{
|
||||
if (!Resolve(uid, ref deviceList))
|
||||
return;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Filters the broadcasts recipient list against the device list as either an allow or deny list depending on the components IsAllowList field
|
||||
/// </summary>
|
||||
private void OnBeforeBroadcast(EntityUid uid, DeviceListComponent component, BeforeBroadcastAttemptEvent args)
|
||||
{
|
||||
//Don't filter anything if the device list is empty
|
||||
if (component.Devices.Count == 0)
|
||||
{
|
||||
if (component.IsAllowList) args.Cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
HashSet<DeviceNetworkComponent> filteredRecipients = new(args.Recipients.Count);
|
||||
|
||||
foreach (var recipient in args.Recipients)
|
||||
{
|
||||
if (component.Devices.Contains(recipient.Owner) == component.IsAllowList) filteredRecipients.Add(recipient);
|
||||
}
|
||||
|
||||
args.ModifiedRecipients = filteredRecipients;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Filters incoming packets if that is enabled <see cref="OnBeforeBroadcast"/>
|
||||
/// </summary>
|
||||
private void OnBeforePacketSent(EntityUid uid, DeviceListComponent component, BeforePacketSentEvent args)
|
||||
{
|
||||
if (component.HandleIncomingPackets && component.Devices.Contains(args.Sender) != component.IsAllowList)
|
||||
args.Cancel();
|
||||
}
|
||||
}
|
||||
@@ -51,7 +51,7 @@ namespace Content.Server.DeviceNetwork.Systems
|
||||
if (!Resolve(uid, ref device, false))
|
||||
return;
|
||||
|
||||
if (device.Address == null)
|
||||
if (device.Address == string.Empty)
|
||||
return;
|
||||
|
||||
frequency ??= device.TransmitFrequency;
|
||||
@@ -194,7 +194,8 @@ namespace Content.Server.DeviceNetwork.Systems
|
||||
var network = GetNetwork(packet.NetId);
|
||||
if (packet.Address == null)
|
||||
{
|
||||
if (network.ListeningDevices.TryGetValue(packet.Frequency, out var devices))
|
||||
// Broadcast to all listening devices
|
||||
if (network.ListeningDevices.TryGetValue(packet.Frequency, out var devices) && CheckRecipientsList(packet, ref devices))
|
||||
{
|
||||
var deviceCopy = ArrayPool<DeviceNetworkComponent>.Shared.Rent(devices.Count);
|
||||
devices.CopyTo(deviceCopy);
|
||||
@@ -231,6 +232,30 @@ namespace Content.Server.DeviceNetwork.Systems
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends the <see cref="BeforeBroadcastAttemptEvent"/> to the sending entity if the packets SendBeforeBroadcastAttemptEvent field is set to true.
|
||||
/// The recipients is set to the modified recipient list.
|
||||
/// </summary>
|
||||
/// <returns>false if the broadcast was canceled</returns>
|
||||
private bool CheckRecipientsList(DeviceNetworkPacketEvent packet, ref HashSet<DeviceNetworkComponent> recipients)
|
||||
{
|
||||
if (!_networks.ContainsKey(packet.NetId) || !_networks[packet.NetId].Devices.ContainsKey(packet.SenderAddress))
|
||||
return false;
|
||||
|
||||
var sender = _networks[packet.NetId].Devices[packet.SenderAddress];
|
||||
if (!sender.SendBroadcastAttemptEvent)
|
||||
return true;
|
||||
|
||||
var beforeBroadcastAttemptEvent = new BeforeBroadcastAttemptEvent(recipients);
|
||||
RaiseLocalEvent(packet.Sender, beforeBroadcastAttemptEvent);
|
||||
|
||||
if (beforeBroadcastAttemptEvent.Cancelled || beforeBroadcastAttemptEvent.ModifiedRecipients == null)
|
||||
return false;
|
||||
|
||||
recipients = beforeBroadcastAttemptEvent.ModifiedRecipients;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void SendToConnections(ReadOnlySpan<DeviceNetworkComponent> connections, DeviceNetworkPacketEvent packet)
|
||||
{
|
||||
var xform = Transform(packet.Sender);
|
||||
@@ -278,6 +303,20 @@ namespace Content.Server.DeviceNetwork.Systems
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sent to the sending entity before broadcasting network packets to recipients
|
||||
/// </summary>
|
||||
public sealed class BeforeBroadcastAttemptEvent : CancellableEntityEventArgs
|
||||
{
|
||||
public readonly IReadOnlySet<DeviceNetworkComponent> Recipients;
|
||||
public HashSet<DeviceNetworkComponent>? ModifiedRecipients;
|
||||
|
||||
public BeforeBroadcastAttemptEvent(IReadOnlySet<DeviceNetworkComponent> recipients)
|
||||
{
|
||||
Recipients = recipients;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Event raised when a device network packet gets sent.
|
||||
/// </summary>
|
||||
|
||||
@@ -0,0 +1,284 @@
|
||||
using Content.Server.DeviceNetwork.Components;
|
||||
using Content.Server.UserInterface;
|
||||
using Content.Shared.Access.Components;
|
||||
using Content.Shared.Access.Systems;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.DeviceNetwork;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Movement;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Verbs;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
namespace Content.Server.DeviceNetwork.Systems;
|
||||
|
||||
[UsedImplicitly]
|
||||
public sealed class NetworkConfiguratorSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly DeviceListSystem _deviceListSystem = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
|
||||
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
|
||||
[Dependency] private readonly AccessReaderSystem _accessSystem = default!;
|
||||
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
|
||||
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
//Interaction
|
||||
SubscribeLocalEvent<NetworkConfiguratorComponent, AfterInteractEvent>((uid, component, args) => OnUsed(uid, component, args.Target, args.User, args.CanReach)); //TODO: Replace with utility verb?
|
||||
|
||||
//Verbs
|
||||
SubscribeLocalEvent<NetworkConfiguratorComponent, GetVerbsEvent<UtilityVerb>>(OnAddInteractVerb);
|
||||
SubscribeLocalEvent<DeviceNetworkComponent, GetVerbsEvent<AlternativeVerb>>(OnAddAlternativeSaveDeviceVerb);
|
||||
|
||||
//UI
|
||||
SubscribeLocalEvent<NetworkConfiguratorComponent, BoundUIClosedEvent>(OnUiClosed);
|
||||
SubscribeLocalEvent<NetworkConfiguratorComponent, NetworkConfiguratorRemoveDeviceMessage>(OnRemoveDevice);
|
||||
SubscribeLocalEvent<NetworkConfiguratorComponent, NetworkConfiguratorClearDevicesMessage>(OnClearDevice);
|
||||
SubscribeLocalEvent<NetworkConfiguratorComponent, NetworkConfiguratorButtonPressedMessage>(OnConfigButtonPressed);
|
||||
|
||||
SubscribeLocalEvent<DeviceListComponent, ComponentRemove>(OnComponentRemoved);
|
||||
}
|
||||
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
base.Update(frameTime);
|
||||
|
||||
foreach (var component in EntityManager.EntityQuery<NetworkConfiguratorComponent>())
|
||||
{
|
||||
if (component.ActiveDeviceList != null && EntityManager.EntityExists(component.ActiveDeviceList.Value) &&
|
||||
_interactionSystem.InRangeUnobstructed(component.Owner, component.ActiveDeviceList.Value))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//The network configurator is a handheld device. There can only ever be an ui session open for the player holding the device.
|
||||
_uiSystem.GetUiOrNull(component.Owner, NetworkConfiguratorUiKey.Configure)?.CloseAll();
|
||||
}
|
||||
}
|
||||
|
||||
private void TryAddNetworkDevice(EntityUid? targetUid, EntityUid configuratorUid, EntityUid userUid,
|
||||
NetworkConfiguratorComponent? configurator = null)
|
||||
{
|
||||
if (!Resolve(configuratorUid, ref configurator))
|
||||
return;
|
||||
|
||||
TryAddNetworkDevice(targetUid, userUid, configurator);
|
||||
}
|
||||
|
||||
private void TryAddNetworkDevice(EntityUid? targetUid, EntityUid userUid, NetworkConfiguratorComponent configurator, DeviceNetworkComponent? device = null)
|
||||
{
|
||||
if (!targetUid.HasValue || !Resolve(targetUid.Value, ref device))
|
||||
return;
|
||||
|
||||
if (string.IsNullOrEmpty(device.Address))
|
||||
{
|
||||
_popupSystem.PopupCursor(Loc.GetString("network-configurator-device-failed", ("device", targetUid)), Filter.Entities(userUid));
|
||||
return;
|
||||
}
|
||||
|
||||
if (configurator.Devices.ContainsValue(targetUid.Value))
|
||||
{
|
||||
_popupSystem.PopupCursor(Loc.GetString("network-configurator-device-already-saved", ("device", targetUid)), Filter.Entities(userUid));
|
||||
return;
|
||||
}
|
||||
|
||||
configurator.Devices.Add(device.Address, targetUid.Value);
|
||||
_popupSystem.PopupCursor(Loc.GetString("network-configurator-device-saved", ("address", device.Address), ("device", targetUid)),
|
||||
Filter.Entities(userUid));
|
||||
|
||||
UpdateUiState(configurator.Owner, configurator);
|
||||
}
|
||||
|
||||
private bool AccessCheck(EntityUid target, EntityUid? user, NetworkConfiguratorComponent component)
|
||||
{
|
||||
if (!TryComp(target, out AccessReaderComponent? reader) || user == null)
|
||||
return false;
|
||||
|
||||
if (_accessSystem.IsAllowed(user.Value, reader))
|
||||
return true;
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(user.Value), component.SoundNoAccess.GetSound(), target, AudioParams.Default.WithVolume(-2f).WithPitchScale(1.2f));
|
||||
_popupSystem.PopupEntity(Loc.GetString("network-configurator-device-access-denied"), target, Filter.Entities(user.Value));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void OnComponentRemoved(EntityUid uid, DeviceListComponent component, ComponentRemove args)
|
||||
{
|
||||
_uiSystem.GetUiOrNull(component.Owner, NetworkConfiguratorUiKey.Configure)?.CloseAll();
|
||||
}
|
||||
|
||||
#region Interactions
|
||||
|
||||
/// <summary>
|
||||
/// Either adds a device to the device list or shows the config ui if the target is ant entity with a device list
|
||||
/// </summary>
|
||||
private void OnUsed(EntityUid uid, NetworkConfiguratorComponent component, EntityUid? target, EntityUid user, bool canReach = true)
|
||||
{
|
||||
if (!canReach)
|
||||
return;
|
||||
|
||||
if (!HasComp<DeviceListComponent>(target))
|
||||
{
|
||||
TryAddNetworkDevice(target, user, component);
|
||||
return;
|
||||
}
|
||||
|
||||
OpenDeviceListUi(target, user, component);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Verbs
|
||||
|
||||
/// <summary>
|
||||
/// Adds the interaction verb which is either configuring device lists or saving a device onto the configurator
|
||||
/// </summary>
|
||||
private void OnAddInteractVerb(EntityUid uid, NetworkConfiguratorComponent component, GetVerbsEvent<UtilityVerb> args)
|
||||
{
|
||||
if (!args.CanAccess || !args.CanInteract || !args.Using.HasValue || !HasComp<DeviceNetworkComponent>(args.Target))
|
||||
return;
|
||||
|
||||
var isDeviceList = HasComp<DeviceListComponent>(args.Target);
|
||||
|
||||
UtilityVerb verb = new()
|
||||
{
|
||||
Text = Loc.GetString(isDeviceList ? "network-configurator-configure" : "network-configurator-save-device"),
|
||||
IconTexture = isDeviceList ? "/Textures/Interface/VerbIcons/settings.svg.192dpi.png" : "/Textures/Interface/VerbIcons/in.svg.192dpi.png",
|
||||
Act = () => OnUsed(uid, component, args.Target, args.User),
|
||||
Impact = LogImpact.Low
|
||||
};
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Powerful. Funny alt interact using.
|
||||
/// Adds an alternative verb for saving a device on the configurator for entities with the <see cref="DeviceListComponent"/>.
|
||||
/// Allows alt clicking entities with a network configurator that would otherwise trigger a different action like entities
|
||||
/// with a <see cref="DeviceListComponent"/>
|
||||
/// </summary>
|
||||
private void OnAddAlternativeSaveDeviceVerb(EntityUid uid, DeviceNetworkComponent component, GetVerbsEvent<AlternativeVerb> args)
|
||||
{
|
||||
if (!args.CanAccess || !args.CanInteract || !args.Using.HasValue || !HasComp<NetworkConfiguratorComponent>(args.Using.Value)
|
||||
|| !HasComp<DeviceListComponent>(args.Target))
|
||||
return;
|
||||
|
||||
AlternativeVerb verb = new()
|
||||
{
|
||||
Text = Loc.GetString("network-configurator-save-device"),
|
||||
IconTexture = "/Textures/Interface/VerbIcons/in.svg.192dpi.png",
|
||||
Act = () => TryAddNetworkDevice(args.Target, args.Using.Value, args.User),
|
||||
Impact = LogImpact.Low
|
||||
};
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region UI
|
||||
|
||||
/// <summary>
|
||||
/// Opens the config ui. It can be used to modify the devices in the targets device list.
|
||||
/// </summary>
|
||||
private void OpenDeviceListUi(EntityUid? targetUid, EntityUid userUid, NetworkConfiguratorComponent configurator)
|
||||
{
|
||||
if (!targetUid.HasValue || !TryComp(userUid, out ActorComponent? actor) || !AccessCheck(targetUid.Value, userUid, configurator))
|
||||
return;
|
||||
|
||||
configurator.ActiveDeviceList = targetUid;
|
||||
_uiSystem.GetUiOrNull(configurator.Owner, NetworkConfiguratorUiKey.Configure)?.Open(actor.PlayerSession);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends the list of saved devices to the ui
|
||||
/// </summary>
|
||||
private void UpdateUiState(EntityUid uid, NetworkConfiguratorComponent component)
|
||||
{
|
||||
HashSet<(string address, string name)> devices = new();
|
||||
HashSet<string> invalidDevices = new();
|
||||
|
||||
foreach (var pair in component.Devices)
|
||||
{
|
||||
if (!Exists(pair.Value))
|
||||
{
|
||||
invalidDevices.Add(pair.Key);
|
||||
continue;
|
||||
}
|
||||
|
||||
devices.Add((pair.Key, Name(pair.Value)));
|
||||
}
|
||||
|
||||
//Remove saved entities that don't exist anymore
|
||||
foreach (var invalidDevice in invalidDevices)
|
||||
{
|
||||
component.Devices.Remove(invalidDevice);
|
||||
}
|
||||
|
||||
_uiSystem.GetUiOrNull(uid, NetworkConfiguratorUiKey.List)?.SetState(new NetworkConfiguratorUserInterfaceState(devices));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears the active device list when the ui is closed
|
||||
/// </summary>
|
||||
private void OnUiClosed(EntityUid uid, NetworkConfiguratorComponent component, BoundUIClosedEvent args)
|
||||
{
|
||||
component.ActiveDeviceList = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a device from the saved devices list
|
||||
/// </summary>
|
||||
private void OnRemoveDevice(EntityUid uid, NetworkConfiguratorComponent component, NetworkConfiguratorRemoveDeviceMessage args)
|
||||
{
|
||||
component.Devices.Remove(args.Address);
|
||||
UpdateUiState(uid, component);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears the saved devices
|
||||
/// </summary>
|
||||
private void OnClearDevice(EntityUid uid, NetworkConfiguratorComponent component, NetworkConfiguratorClearDevicesMessage _)
|
||||
{
|
||||
component.Devices.Clear();
|
||||
UpdateUiState(uid, component);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles all the button presses from the config ui.
|
||||
/// Modifies, copies or visualizes the targets device list
|
||||
/// </summary>
|
||||
private void OnConfigButtonPressed(EntityUid uid, NetworkConfiguratorComponent component, NetworkConfiguratorButtonPressedMessage args)
|
||||
{
|
||||
if (!component.ActiveDeviceList.HasValue)
|
||||
return;
|
||||
|
||||
switch (args.ButtonKey)
|
||||
{
|
||||
case NetworkConfiguratorButtonKey.Set:
|
||||
_deviceListSystem.UpdateDeviceList(component.ActiveDeviceList.Value, new HashSet<EntityUid>(component.Devices.Values));
|
||||
break;
|
||||
case NetworkConfiguratorButtonKey.Add:
|
||||
_deviceListSystem.UpdateDeviceList(component.ActiveDeviceList.Value, new HashSet<EntityUid>(component.Devices.Values), true);
|
||||
break;
|
||||
case NetworkConfiguratorButtonKey.Clear:
|
||||
_deviceListSystem.UpdateDeviceList(component.ActiveDeviceList.Value, new HashSet<EntityUid>());
|
||||
break;
|
||||
case NetworkConfiguratorButtonKey.Copy:
|
||||
component.Devices = _deviceListSystem.GetDeviceList(component.ActiveDeviceList.Value);
|
||||
UpdateUiState(uid, component);
|
||||
break;
|
||||
case NetworkConfiguratorButtonKey.Show:
|
||||
_deviceListSystem.ToggleVisualization(component.ActiveDeviceList.Value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.DeviceNetwork;
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum NetworkConfiguratorUiKey
|
||||
{
|
||||
List,
|
||||
Configure
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum NetworkConfiguratorButtonKey
|
||||
{
|
||||
Set,
|
||||
Add,
|
||||
Edit,
|
||||
Clear,
|
||||
Copy,
|
||||
Show
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Message sent when the remove button for one device on the list was pressed
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class NetworkConfiguratorRemoveDeviceMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public readonly string Address;
|
||||
|
||||
public NetworkConfiguratorRemoveDeviceMessage(string address)
|
||||
{
|
||||
Address = address;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Message sent when the clear button was pressed
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class NetworkConfiguratorClearDevicesMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class NetworkConfiguratorButtonPressedMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public readonly NetworkConfiguratorButtonKey ButtonKey;
|
||||
|
||||
public NetworkConfiguratorButtonPressedMessage(NetworkConfiguratorButtonKey buttonKey)
|
||||
{
|
||||
ButtonKey = buttonKey;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.DeviceNetwork;
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class NetworkConfiguratorUserInterfaceState : BoundUserInterfaceState
|
||||
{
|
||||
public readonly HashSet<(string address, string name)> DeviceList;
|
||||
|
||||
public NetworkConfiguratorUserInterfaceState(HashSet<(string, string)> deviceList)
|
||||
{
|
||||
DeviceList = deviceList;
|
||||
}
|
||||
}
|
||||
22
Resources/Locale/en-US/devices/network-configurator.ftl
Normal file
22
Resources/Locale/en-US/devices/network-configurator.ftl
Normal file
@@ -0,0 +1,22 @@
|
||||
# Popups
|
||||
|
||||
network-configurator-device-saved = Successfully saved network device {$device} with address {$address}!
|
||||
network-configurator-device-failed = Failed to save network device {$device}! No address assigned!
|
||||
network-configurator-device-already-saved = network device: {$device} is already saved.
|
||||
network-configurator-device-access-denied = Access denied!
|
||||
|
||||
# Verbs
|
||||
network-configurator-save-device = Save device
|
||||
network-configurator-configure = Configure
|
||||
|
||||
# ui
|
||||
network-configurator-ui-clear-button = Clear
|
||||
network-configurator-ui-count-label = {$count} Devices
|
||||
|
||||
# tooltips
|
||||
network-configurator-tooltip-set = Sets targets device list
|
||||
network-configurator-tooltip-add = Adds to targets device list
|
||||
network-configurator-tooltip-edit = Edit targets device list
|
||||
network-configurator-tooltip-clear = Clear targets device list
|
||||
network-configurator-tooltip-copy = Copy targets device list to multitool
|
||||
network-configurator-tooltip-show = Show a holographic visualization of targets device list
|
||||
@@ -181,10 +181,18 @@
|
||||
qualities:
|
||||
- Pulsing
|
||||
- type: SignalLinker
|
||||
- type: NetworkConfigurator
|
||||
- type: ActivatableUI
|
||||
key: enum.NetworkConfiguratorUiKey.List
|
||||
inHandsOnly: true
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.SignalLinkerUiKey.Key
|
||||
type: SignalPortSelectorBoundUserInterface
|
||||
- key: enum.NetworkConfiguratorUiKey.List
|
||||
type: NetworkConfiguratorBoundUserInterface
|
||||
- key: enum.NetworkConfiguratorUiKey.Configure
|
||||
type: NetworkConfiguratorBoundUserInterface
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
|
||||
@@ -11,9 +11,8 @@
|
||||
- type: ApcPowerReceiver
|
||||
- type: ExtensionCableReceiver
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Apc
|
||||
deviceNetId: AtmosDevices
|
||||
receiveFrequencyId: AtmosMonitor
|
||||
- type: ApcNetworkConnection
|
||||
- type: InteractionOutline
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
|
||||
@@ -27,11 +27,10 @@
|
||||
- type: ApcPowerReceiver
|
||||
- type: ExtensionCableReceiver
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Apc
|
||||
deviceNetId: AtmosDevices
|
||||
receiveFrequencyId: AtmosMonitor
|
||||
transmitFrequencyId: AtmosMonitor
|
||||
prefix: device-address-prefix-vent
|
||||
- type: ApcNetworkConnection
|
||||
- type: AtmosAlarmable
|
||||
alarmedBy:
|
||||
- AirAlarm
|
||||
@@ -99,11 +98,10 @@
|
||||
- type: ApcPowerReceiver
|
||||
- type: ExtensionCableReceiver
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Apc
|
||||
deviceNetId: AtmosDevices
|
||||
receiveFrequencyId: AtmosMonitor
|
||||
transmitFrequencyId: AtmosMonitor
|
||||
prefix: device-address-prefix-scrubber
|
||||
- type: ApcNetworkConnection
|
||||
- type: AtmosAlarmable
|
||||
alarmedBy:
|
||||
- AirAlarm
|
||||
|
||||
@@ -10,10 +10,12 @@
|
||||
usesApcPower: true
|
||||
- type: ExtensionCableReceiver
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Apc
|
||||
deviceNetId: AtmosDevices
|
||||
receiveFrequencyId: AtmosMonitor
|
||||
transmitFrequencyId: AtmosMonitor
|
||||
- type: ApcNetworkConnection
|
||||
sendBroadcastAttemptEvent: true
|
||||
- type: WiredNetworkConnection
|
||||
- type: DeviceList
|
||||
- type: AtmosMonitor
|
||||
temperatureThreshold: stationTemperature
|
||||
pressureThreshold: stationPressure
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
usesApcPower: true
|
||||
- type: ExtensionCableReceiver
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Apc
|
||||
deviceNetId: AtmosDevices
|
||||
receiveFrequencyId: AtmosMonitor
|
||||
transmitFrequencyId: AtmosMonitor
|
||||
- type: ApcNetworkConnection
|
||||
|
||||
Reference in New Issue
Block a user