* Implement DeviceList Implement NetworkConfigurator I sould really get into the habit of making smaller commits * Remove ApcNetworkComponent from vents, scrubbers anf firelocks * Change BeforeBroadcastAttemptEvent#Recepients to readonly IReadonlySet and add a ModifiedRecepients field * Address revievs in NetworkConfigurationSystem * Fix red and green button styles * Change NetworkConfiguratorSystem#UpdateState to remove saved entites that don't exist anymore * Add AtmosDevices device net id * Add const strings for style classes Fix wrong margin for NetworkConfiguratorConfigurationMenu * Hello? Github? * Add access check before opening the configuration ui * Address reviews * Fix call to access reader * You shall not live again IgnoreComponent * Fix interaction verb check * Fix configuration window not closing when target gets deleted / out of range * Change device is already saved message to say 'network device: ... is already saves' * Apply suggestions from code review Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> * Fix applied suggestion Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
25 lines
805 B
C#
25 lines
805 B
C#
using Content.Server.DeviceNetwork.Systems;
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using Content.Shared.Sound;
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namespace Content.Server.DeviceNetwork.Components;
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[RegisterComponent]
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[Friend(typeof(NetworkConfiguratorSystem))]
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public sealed class NetworkConfiguratorComponent : Component
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{
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/// <summary>
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/// The list of devices stored in the configurator-
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/// </summary>
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[DataField("devices")]
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public Dictionary<string, EntityUid> Devices = new();
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/// <summary>
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/// The entity containing a <see cref="DeviceListComponent"/> this configurator is currently interacting with
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/// </summary>
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[DataField("activeDeviceList")]
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public EntityUid? ActiveDeviceList = null;
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[DataField("soundNoAccess")]
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public SoundSpecifier SoundNoAccess = new SoundPathSpecifier("/Audio/Machines/custom_deny.ogg");
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}
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