Fix mobs incorrectly being dynamic (#18747)
Nothing that accepts input should be dynamic.
This commit is contained in:
@@ -20,8 +20,6 @@
|
||||
- type: Icon
|
||||
sprite: Structures/Machines/VendingMachines/cola.rsi
|
||||
state: normal
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
|
||||
@@ -176,8 +176,6 @@
|
||||
launchForwardsMultiplier: 2
|
||||
- type: StepTrigger
|
||||
intersectRatio: 0.2
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
slips:
|
||||
|
||||
@@ -39,8 +39,6 @@
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: running
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
|
||||
@@ -368,7 +368,6 @@
|
||||
- map: [ "pocket1" ]
|
||||
- map: [ "pocket2" ]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
|
||||
Reference in New Issue
Block a user