ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)

Co-authored-by: Jezithyr <Jezithyr@gmail.com>
This commit is contained in:
DrSmugleaf
2022-10-23 00:46:28 +02:00
committed by GitHub
parent 9a38736c3c
commit f323fb7644
140 changed files with 2478 additions and 2571 deletions

View File

@@ -1,6 +1,9 @@
using System.Linq;
using Content.Server.Administration;
using Content.Server.Body.Systems;
using Content.Shared.Administration;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Prototypes;
@@ -118,7 +121,7 @@ namespace Content.Server.Body.Commands
}
}
if (!entityManager.TryGetComponent(entity, out SharedBodyComponent? body))
if (!entityManager.TryGetComponent(entity, out BodyComponent? body) || body.Root == null)
{
var random = IoCManager.Resolve<IRobustRandom>();
var text = $"You have no body{(random.Prob(0.2f) ? " and you must scream." : ".")}";
@@ -127,14 +130,25 @@ namespace Content.Server.Body.Commands
return;
}
if (!entityManager.TryGetComponent(hand, out SharedBodyPartComponent? part))
if (!entityManager.TryGetComponent(hand, out BodyPartComponent? part))
{
shell.WriteLine($"Hand entity {hand} does not have a {nameof(SharedBodyPartComponent)} component.");
shell.WriteLine($"Hand entity {hand} does not have a {nameof(BodyPartComponent)} component.");
return;
}
var slot = part.GetHashCode().ToString();
body.SetPart(slot, part);
var bodySystem = entityManager.System<BodySystem>();
var attachAt = bodySystem.GetBodyChildrenOfType(entity, BodyPartType.Arm, body).FirstOrDefault();
if (attachAt == default)
attachAt = bodySystem.GetBodyChildren(entity, body).First();
var slotId = part.GetHashCode().ToString();
if (!bodySystem.TryCreatePartSlotAndAttach(attachAt.Id, slotId, hand, attachAt.Component, part))
{
shell.WriteError($"Couldn't create a slot with id {slotId} on entity {entityManager.ToPrettyString(entity)}");
return;
}
shell.WriteLine($"Added hand to entity {entityManager.GetComponent<MetaDataComponent>(entity).EntityName}");
}