Climbing refactor (#20516)
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@@ -18,6 +18,7 @@ using Robust.Shared.Physics.Components;
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using Robust.Shared.Physics.Events;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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using ClimbableComponent = Content.Shared.Climbing.Components.ClimbableComponent;
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namespace Content.Server.NPC.Pathfinding;
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