Paraplegicn't zombies (#24169)

* The zombie virus now cures paraplegia.

* no wheelchairbound anymore
This commit is contained in:
Arendian
2024-02-01 12:06:05 +01:00
committed by GitHub
parent bbab394482
commit ecea561e44

View File

@@ -30,11 +30,10 @@ using Content.Shared.Nutrition.Components;
using Content.Shared.Popups;
using Content.Shared.Roles;
using Content.Shared.Pulling.Components;
using Content.Shared.Tools.Components;
using Content.Shared.Weapons.Melee;
using Content.Shared.Zombies;
using Robust.Shared.Audio;
using Content.Shared.Prying.Components;
using Content.Shared.Traits.Assorted;
using Robust.Shared.Audio.Systems;
namespace Content.Server.Zombies
@@ -98,13 +97,14 @@ namespace Content.Server.Zombies
var zombiecomp = AddComp<ZombieComponent>(target);
//we need to basically remove all of these because zombies shouldn't
//get diseases, breath, be thirst, be hungry, die in space or have offspring
//get diseases, breath, be thirst, be hungry, die in space, have offspring or be paraplegic.
RemComp<RespiratorComponent>(target);
RemComp<BarotraumaComponent>(target);
RemComp<HungerComponent>(target);
RemComp<ThirstComponent>(target);
RemComp<ReproductiveComponent>(target);
RemComp<ReproductiveComponent>(target);
RemComp<ReproductivePartnerComponent>(target);
RemComp<LegsParalyzedComponent>(target);
//funny voice
var accentType = "zombie";