Sending a mob out of a disposals unit shouldn't push them into a wall anymore (#5411)
* Sending a mob out of a disposals unit shouldn't push them into a wall anymore. * Something something resolves vs. OnRemove fighting it out * Disposals yeet reduction: Address reviews and other oddities
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@@ -5,6 +5,7 @@ using Content.Server.Atmos;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Disposal.Tube.Components;
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using Content.Server.Disposal.Tube;
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using Content.Server.Disposal.Unit.EntitySystems;
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using Content.Server.Items;
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using Content.Shared.Atmos;
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using Content.Shared.Body.Components;
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@@ -24,36 +25,36 @@ namespace Content.Server.Disposal.Unit.Components
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{
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public override string Name => "DisposalHolder";
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private Container _contents = null!;
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public Container Container = null!;
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/// <summary>
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/// The total amount of time that it will take for this entity to
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/// be pushed to the next tube
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/// </summary>
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[ViewVariables]
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private float StartingTime { get; set; }
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public float StartingTime { get; set; }
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/// <summary>
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/// Time left until the entity is pushed to the next tube
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/// </summary>
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[ViewVariables]
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private float TimeLeft { get; set; }
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public float TimeLeft { get; set; }
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[ViewVariables]
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public IDisposalTubeComponent? PreviousTube { get; set; }
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[ViewVariables]
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public Direction PreviousDirection { get; private set; } = Direction.Invalid;
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public Direction PreviousDirection { get; set; } = Direction.Invalid;
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[ViewVariables]
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public Direction PreviousDirectionFrom => (PreviousDirection == Direction.Invalid) ? Direction.Invalid : PreviousDirection.GetOpposite();
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[ViewVariables]
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public IDisposalTubeComponent? CurrentTube { get; private set; }
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public IDisposalTubeComponent? CurrentTube { get; set; }
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// CurrentDirection is not null when CurrentTube isn't null.
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[ViewVariables]
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public Direction CurrentDirection { get; private set; } = Direction.Invalid;
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public Direction CurrentDirection { get; set; } = Direction.Invalid;
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/// <summary>
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/// A list of tags attached to the content, used for sorting
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@@ -69,18 +70,12 @@ namespace Content.Server.Disposal.Unit.Components
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{
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base.Initialize();
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_contents = ContainerHelpers.EnsureContainer<Container>(Owner, nameof(DisposalHolderComponent));
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}
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protected override void OnRemove()
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{
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base.OnRemove();
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ExitDisposals();
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Container = ContainerHelpers.EnsureContainer<Container>(Owner, nameof(DisposalHolderComponent));
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}
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private bool CanInsert(IEntity entity)
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{
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if (!_contents.CanInsert(entity))
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if (!Container.CanInsert(entity))
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{
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return false;
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}
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@@ -91,7 +86,7 @@ namespace Content.Server.Disposal.Unit.Components
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public bool TryInsert(IEntity entity)
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{
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if (!CanInsert(entity) || !_contents.Insert(entity))
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if (!CanInsert(entity) || !Container.Insert(entity))
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{
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return false;
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}
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@@ -103,98 +98,5 @@ namespace Content.Server.Disposal.Unit.Components
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return true;
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}
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public void EnterTube(IDisposalTubeComponent tube)
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{
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if (CurrentTube != null)
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{
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PreviousTube = CurrentTube;
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PreviousDirection = CurrentDirection;
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}
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Owner.Transform.Coordinates = tube.Owner.Transform.Coordinates;
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CurrentTube = tube;
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CurrentDirection = tube.NextDirection(this);
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StartingTime = 0.1f;
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TimeLeft = 0.1f;
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}
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public void ExitDisposals()
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{
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if (Deleted)
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return;
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PreviousTube = null;
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PreviousDirection = Direction.Invalid;
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CurrentTube = null;
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CurrentDirection = Direction.Invalid;
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StartingTime = 0;
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TimeLeft = 0;
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foreach (var entity in _contents.ContainedEntities.ToArray())
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{
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if (entity.TryGetComponent(out IPhysBody? physics))
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{
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physics.CanCollide = true;
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}
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_contents.ForceRemove(entity);
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if (entity.Transform.Parent == Owner.Transform)
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{
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entity.Transform.AttachParentToContainerOrGrid();
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}
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}
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var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
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if (atmosphereSystem.GetTileMixture(Owner.Transform.Coordinates, true) is {} environment)
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{
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atmosphereSystem.Merge(environment, Air);
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Air.Clear();
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}
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Owner.Delete();
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}
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public void Update(float frameTime)
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{
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while (frameTime > 0)
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{
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var time = frameTime;
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if (time > TimeLeft)
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{
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time = TimeLeft;
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}
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TimeLeft -= time;
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frameTime -= time;
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if (CurrentTube == null || CurrentTube.Deleted)
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{
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ExitDisposals();
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break;
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}
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if (TimeLeft > 0)
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{
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var progress = 1 - TimeLeft / StartingTime;
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var origin = CurrentTube.Owner.Transform.Coordinates;
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var destination = CurrentDirection.ToVec();
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var newPosition = destination * progress;
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Owner.Transform.Coordinates = origin.Offset(newPosition);
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continue;
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}
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var nextTube = EntitySystem.Get<DisposalTubeSystem>().NextTubeFor(CurrentTube.Owner.Uid, CurrentDirection);
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if (nextTube == null || nextTube.Deleted || !CurrentTube.TransferTo(this, nextTube))
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{
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CurrentTube.Remove(this);
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break;
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}
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}
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}
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}
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}
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