* Sending a mob out of a disposals unit shouldn't push them into a wall anymore. * Something something resolves vs. OnRemove fighting it out * Disposals yeet reduction: Address reviews and other oddities
103 lines
3.1 KiB
C#
103 lines
3.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Server.Atmos;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Disposal.Tube.Components;
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using Content.Server.Disposal.Tube;
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using Content.Server.Disposal.Unit.EntitySystems;
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using Content.Server.Items;
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using Content.Shared.Atmos;
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using Content.Shared.Body.Components;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Disposal.Unit.Components
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{
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// TODO: Add gas
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[RegisterComponent]
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public class DisposalHolderComponent : Component, IGasMixtureHolder
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{
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public override string Name => "DisposalHolder";
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public Container Container = null!;
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/// <summary>
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/// The total amount of time that it will take for this entity to
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/// be pushed to the next tube
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/// </summary>
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[ViewVariables]
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public float StartingTime { get; set; }
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/// <summary>
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/// Time left until the entity is pushed to the next tube
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/// </summary>
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[ViewVariables]
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public float TimeLeft { get; set; }
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[ViewVariables]
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public IDisposalTubeComponent? PreviousTube { get; set; }
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[ViewVariables]
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public Direction PreviousDirection { get; set; } = Direction.Invalid;
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[ViewVariables]
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public Direction PreviousDirectionFrom => (PreviousDirection == Direction.Invalid) ? Direction.Invalid : PreviousDirection.GetOpposite();
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[ViewVariables]
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public IDisposalTubeComponent? CurrentTube { get; set; }
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// CurrentDirection is not null when CurrentTube isn't null.
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[ViewVariables]
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public Direction CurrentDirection { get; set; } = Direction.Invalid;
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/// <summary>
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/// A list of tags attached to the content, used for sorting
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/// </summary>
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[ViewVariables]
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public HashSet<string> Tags { get; set; } = new();
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[ViewVariables]
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[DataField("air")]
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public GasMixture Air { get; set; } = new GasMixture(Atmospherics.CellVolume);
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protected override void Initialize()
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{
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base.Initialize();
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Container = ContainerHelpers.EnsureContainer<Container>(Owner, nameof(DisposalHolderComponent));
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}
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private bool CanInsert(IEntity entity)
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{
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if (!Container.CanInsert(entity))
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{
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return false;
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}
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return entity.HasComponent<ItemComponent>() ||
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entity.HasComponent<SharedBodyComponent>();
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}
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public bool TryInsert(IEntity entity)
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{
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if (!CanInsert(entity) || !Container.Insert(entity))
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{
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return false;
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}
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if (entity.TryGetComponent(out IPhysBody? physics))
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{
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physics.CanCollide = false;
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}
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return true;
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}
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}
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}
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