Files
tbd-station-14/Content.Server/Disposal/Unit/Components/DisposalHolderComponent.cs
20kdc eb18f7bc1c Sending a mob out of a disposals unit shouldn't push them into a wall anymore (#5411)
* Sending a mob out of a disposals unit shouldn't push them into a wall anymore.

* Something something resolves vs. OnRemove fighting it out

* Disposals yeet reduction: Address reviews and other oddities
2021-11-23 16:38:46 -07:00

103 lines
3.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Content.Server.Atmos;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Disposal.Tube.Components;
using Content.Server.Disposal.Tube;
using Content.Server.Disposal.Unit.EntitySystems;
using Content.Server.Items;
using Content.Shared.Atmos;
using Content.Shared.Body.Components;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Disposal.Unit.Components
{
// TODO: Add gas
[RegisterComponent]
public class DisposalHolderComponent : Component, IGasMixtureHolder
{
public override string Name => "DisposalHolder";
public Container Container = null!;
/// <summary>
/// The total amount of time that it will take for this entity to
/// be pushed to the next tube
/// </summary>
[ViewVariables]
public float StartingTime { get; set; }
/// <summary>
/// Time left until the entity is pushed to the next tube
/// </summary>
[ViewVariables]
public float TimeLeft { get; set; }
[ViewVariables]
public IDisposalTubeComponent? PreviousTube { get; set; }
[ViewVariables]
public Direction PreviousDirection { get; set; } = Direction.Invalid;
[ViewVariables]
public Direction PreviousDirectionFrom => (PreviousDirection == Direction.Invalid) ? Direction.Invalid : PreviousDirection.GetOpposite();
[ViewVariables]
public IDisposalTubeComponent? CurrentTube { get; set; }
// CurrentDirection is not null when CurrentTube isn't null.
[ViewVariables]
public Direction CurrentDirection { get; set; } = Direction.Invalid;
/// <summary>
/// A list of tags attached to the content, used for sorting
/// </summary>
[ViewVariables]
public HashSet<string> Tags { get; set; } = new();
[ViewVariables]
[DataField("air")]
public GasMixture Air { get; set; } = new GasMixture(Atmospherics.CellVolume);
protected override void Initialize()
{
base.Initialize();
Container = ContainerHelpers.EnsureContainer<Container>(Owner, nameof(DisposalHolderComponent));
}
private bool CanInsert(IEntity entity)
{
if (!Container.CanInsert(entity))
{
return false;
}
return entity.HasComponent<ItemComponent>() ||
entity.HasComponent<SharedBodyComponent>();
}
public bool TryInsert(IEntity entity)
{
if (!CanInsert(entity) || !Container.Insert(entity))
{
return false;
}
if (entity.TryGetComponent(out IPhysBody? physics))
{
physics.CanCollide = false;
}
return true;
}
}
}