Rename SmokeDissipateSpawnComponent to SpawnOnDespawnComponent (#20782)

This commit is contained in:
deltanedas
2023-10-11 07:34:51 +01:00
committed by GitHub
parent d4667477a5
commit e911c9e516
5 changed files with 42 additions and 29 deletions

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@@ -1,16 +0,0 @@
using Content.Server.Fluids.EntitySystems;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Chemistry.Components;
/// <summary>
/// When a <see cref="SmokeComponent"/> despawns this will spawn another entity in its place.
/// </summary>
[RegisterComponent, Access(typeof(SmokeSystem))]
public sealed partial class SmokeDissipateSpawnComponent : Component
{
[DataField("prototype", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
public string Prototype = string.Empty;
}

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@@ -38,17 +38,6 @@ public sealed class SmokeSystem : EntitySystem
SubscribeLocalEvent<SmokeComponent, EntityUnpausedEvent>(OnSmokeUnpaused); SubscribeLocalEvent<SmokeComponent, EntityUnpausedEvent>(OnSmokeUnpaused);
SubscribeLocalEvent<SmokeComponent, ReactionAttemptEvent>(OnReactionAttempt); SubscribeLocalEvent<SmokeComponent, ReactionAttemptEvent>(OnReactionAttempt);
SubscribeLocalEvent<SmokeComponent, SpreadNeighborsEvent>(OnSmokeSpread); SubscribeLocalEvent<SmokeComponent, SpreadNeighborsEvent>(OnSmokeSpread);
SubscribeLocalEvent<SmokeDissipateSpawnComponent, TimedDespawnEvent>(OnSmokeDissipate);
}
private void OnSmokeDissipate(EntityUid uid, SmokeDissipateSpawnComponent component, ref TimedDespawnEvent args)
{
if (!TryComp<TransformComponent>(uid, out var xform))
{
return;
}
Spawn(component.Prototype, xform.Coordinates);
} }
private void OnSmokeSpread(EntityUid uid, SmokeComponent component, ref SpreadNeighborsEvent args) private void OnSmokeSpread(EntityUid uid, SmokeComponent component, ref SpreadNeighborsEvent args)

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@@ -0,0 +1,18 @@
using Content.Server.Spawners.EntitySystems;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Spawners.Components;
/// <summary>
/// When a <c>TimedDespawnComponent"</c> despawns, another one will be spawned in its place.
/// </summary>
[RegisterComponent, Access(typeof(SpawnOnDespawnSystem))]
public sealed partial class SpawnOnDespawnComponent : Component
{
/// <summary>
/// Entity prototype to spawn.
/// </summary>
[DataField(required: true)]
public EntProtoId Prototype = string.Empty;
}

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@@ -0,0 +1,22 @@
using Content.Server.Spawners.Components;
using Robust.Shared.Spawners;
namespace Content.Server.Spawners.EntitySystems;
public sealed class SpawnOnDespawnSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SpawnOnDespawnComponent, TimedDespawnEvent>(OnDespawn);
}
private void OnDespawn(EntityUid uid, SpawnOnDespawnComponent comp, ref TimedDespawnEvent args)
{
if (!TryComp<TransformComponent>(uid, out var xform))
return;
Spawn(comp.Prototype, xform.Coordinates);
}
}

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@@ -89,7 +89,7 @@
animationTime: 0.6 animationTime: 0.6
animationState: mfoam-dissolve animationState: mfoam-dissolve
- type: Smoke - type: Smoke
- type: SmokeDissipateSpawn - type: SpawnOnDespawn
prototype: FoamedIronMetal prototype: FoamedIronMetal
- type: entity - type: entity
@@ -109,7 +109,7 @@
animationTime: 0.6 animationTime: 0.6
animationState: mfoam-dissolve animationState: mfoam-dissolve
- type: Smoke - type: Smoke
- type: SmokeDissipateSpawn - type: SpawnOnDespawn
prototype: FoamedAluminiumMetal prototype: FoamedAluminiumMetal
- type: entity - type: entity