From e911c9e516dd0ccbc1ff9e4adb8e73a9b7bc87d7 Mon Sep 17 00:00:00 2001
From: deltanedas <39013340+deltanedas@users.noreply.github.com>
Date: Wed, 11 Oct 2023 07:34:51 +0100
Subject: [PATCH] Rename SmokeDissipateSpawnComponent to
SpawnOnDespawnComponent (#20782)
---
.../SmokeDissipateSpawnComponent.cs | 16 --------------
.../Fluids/EntitySystems/SmokeSystem.cs | 11 ----------
.../Components/SpawnOnDespawnComponent.cs | 18 +++++++++++++++
.../EntitySystems/SpawnOnDespawnSystem.cs | 22 +++++++++++++++++++
.../Entities/Effects/chemistry_effects.yml | 4 ++--
5 files changed, 42 insertions(+), 29 deletions(-)
delete mode 100644 Content.Server/Chemistry/Components/SmokeDissipateSpawnComponent.cs
create mode 100644 Content.Server/Spawners/Components/SpawnOnDespawnComponent.cs
create mode 100644 Content.Server/Spawners/EntitySystems/SpawnOnDespawnSystem.cs
diff --git a/Content.Server/Chemistry/Components/SmokeDissipateSpawnComponent.cs b/Content.Server/Chemistry/Components/SmokeDissipateSpawnComponent.cs
deleted file mode 100644
index 068ac432b6..0000000000
--- a/Content.Server/Chemistry/Components/SmokeDissipateSpawnComponent.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Content.Server.Fluids.EntitySystems;
-using Robust.Shared.Prototypes;
-using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
-
-namespace Content.Server.Chemistry.Components;
-
-
-///
-/// When a despawns this will spawn another entity in its place.
-///
-[RegisterComponent, Access(typeof(SmokeSystem))]
-public sealed partial class SmokeDissipateSpawnComponent : Component
-{
- [DataField("prototype", required: true, customTypeSerializer:typeof(PrototypeIdSerializer))]
- public string Prototype = string.Empty;
-}
diff --git a/Content.Server/Fluids/EntitySystems/SmokeSystem.cs b/Content.Server/Fluids/EntitySystems/SmokeSystem.cs
index b3590fec40..2f62f54fd1 100644
--- a/Content.Server/Fluids/EntitySystems/SmokeSystem.cs
+++ b/Content.Server/Fluids/EntitySystems/SmokeSystem.cs
@@ -38,17 +38,6 @@ public sealed class SmokeSystem : EntitySystem
SubscribeLocalEvent(OnSmokeUnpaused);
SubscribeLocalEvent(OnReactionAttempt);
SubscribeLocalEvent(OnSmokeSpread);
- SubscribeLocalEvent(OnSmokeDissipate);
- }
-
- private void OnSmokeDissipate(EntityUid uid, SmokeDissipateSpawnComponent component, ref TimedDespawnEvent args)
- {
- if (!TryComp(uid, out var xform))
- {
- return;
- }
-
- Spawn(component.Prototype, xform.Coordinates);
}
private void OnSmokeSpread(EntityUid uid, SmokeComponent component, ref SpreadNeighborsEvent args)
diff --git a/Content.Server/Spawners/Components/SpawnOnDespawnComponent.cs b/Content.Server/Spawners/Components/SpawnOnDespawnComponent.cs
new file mode 100644
index 0000000000..24b57a4b1c
--- /dev/null
+++ b/Content.Server/Spawners/Components/SpawnOnDespawnComponent.cs
@@ -0,0 +1,18 @@
+using Content.Server.Spawners.EntitySystems;
+using Robust.Shared.Prototypes;
+using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
+
+namespace Content.Server.Spawners.Components;
+
+///
+/// When a TimedDespawnComponent" despawns, another one will be spawned in its place.
+///
+[RegisterComponent, Access(typeof(SpawnOnDespawnSystem))]
+public sealed partial class SpawnOnDespawnComponent : Component
+{
+ ///
+ /// Entity prototype to spawn.
+ ///
+ [DataField(required: true)]
+ public EntProtoId Prototype = string.Empty;
+}
diff --git a/Content.Server/Spawners/EntitySystems/SpawnOnDespawnSystem.cs b/Content.Server/Spawners/EntitySystems/SpawnOnDespawnSystem.cs
new file mode 100644
index 0000000000..77927c9bba
--- /dev/null
+++ b/Content.Server/Spawners/EntitySystems/SpawnOnDespawnSystem.cs
@@ -0,0 +1,22 @@
+using Content.Server.Spawners.Components;
+using Robust.Shared.Spawners;
+
+namespace Content.Server.Spawners.EntitySystems;
+
+public sealed class SpawnOnDespawnSystem : EntitySystem
+{
+ public override void Initialize()
+ {
+ base.Initialize();
+
+ SubscribeLocalEvent(OnDespawn);
+ }
+
+ private void OnDespawn(EntityUid uid, SpawnOnDespawnComponent comp, ref TimedDespawnEvent args)
+ {
+ if (!TryComp(uid, out var xform))
+ return;
+
+ Spawn(comp.Prototype, xform.Coordinates);
+ }
+}
diff --git a/Resources/Prototypes/Entities/Effects/chemistry_effects.yml b/Resources/Prototypes/Entities/Effects/chemistry_effects.yml
index 10e2f1f7db..415ecd4a98 100644
--- a/Resources/Prototypes/Entities/Effects/chemistry_effects.yml
+++ b/Resources/Prototypes/Entities/Effects/chemistry_effects.yml
@@ -89,7 +89,7 @@
animationTime: 0.6
animationState: mfoam-dissolve
- type: Smoke
- - type: SmokeDissipateSpawn
+ - type: SpawnOnDespawn
prototype: FoamedIronMetal
- type: entity
@@ -109,7 +109,7 @@
animationTime: 0.6
animationState: mfoam-dissolve
- type: Smoke
- - type: SmokeDissipateSpawn
+ - type: SpawnOnDespawn
prototype: FoamedAluminiumMetal
- type: entity