Cloning (#1932)
* Add art assets for cloning * Added a 'Scan DNA' button to the medical scanner * Made the UI update unconditional for the medical scanner until checks for power changes are in place * Update Medical scanner to reflect powered status and fix #1774 * added a 'scan dna' button the the medical scanner that will add the contained bodies Uid to a list in CloningSystem, fixed an issue with the menu not populating if the scanner starts in an unpowered state * Add disabling logic to 'Scan DNA' button on medical scanner * Removed un-used libraries * changed scan dna button to Scan and Save DNA * Added cloning machine code infrastructure copied from Medical Scanner * Added a list to cloning menu containing some numbers * Cloning Machine UI sends a message to the cloning component with the entityUID * New scans now show up in cloning pod menu * fixed cloning machine collision shape * cloning machine can now spawn the right player profile assuming the attatched entity is still correct. * refactored cloning system to use a map of integer ids to player Minds * Added a return to body cloning loop for the ghost * Fixed warning for _playerManager being possibly null, added TODO note for ghost return to body button acting as a toggle * removed #nullable from cloningMachineWindow" * Trying to get rid of nullable error * fix CloningMachine to not initilize with it's owner components * updated CloningMachine server component to play nice with the new nullable rules * replace flag with eventBus message for sending a ghosts mind to a clone body * Refactor cloning so that a popup option is used to get user consent for cloning * Refactoring * Reverting unused changes for cloning component * Added proper cloning pod sprites and a visualizer so 'idle' and 'cloning' states are properly reflected * added missing robust toolbox contents * Added cloning NoMind State and made cloning take time * Added cloning progress bar and mind status indicator to cloning pod * Added missing localization calls, removeed 'returned to cloned body' from ghostUI * Added unsubscribe for cloningStartedMessage in Mindcomponent.cs OnRemove * Added eject button to cloningMachine and clamped the cloning progress bar to 100% * Added condition to eject body on cloningmachine so bodies can't be ejected until cloning is done * Add click-dragOn functionality to the medical scanner for things with a bodyManager * Messed with scan query so it doesn't fail on dead bodies as long as Mind still owns the mob * refactored clonning scan check on medical scanner so it doesn't do a linq query * merge with rogue toolbox * Change the name of Cloning Machine to the less generic Cloning Pod * Changed Cloning Pod so it pauses cloning while the power is out * Removed the evil LocalizationManager from the cloning menus and used the static Loc instead * removed localization dependency from bound accpetCloning user interface * Removed Ilocalization dependency I accidentally added to ghost ui * Update Content.Client/GameObjects/Components/MedicalScanner/MedicalScannerComponent.cs Co-authored-by: Exp <theexp111@gmail.com> * Changed null check to tryget in case for cloning UiButton.Clone * Parameterized Cloning time on serverside component * tried to reset Robust toolbox module to current master * Added null check to ghost client component message handling, unsubscribe to the mind component listening to the cloning question ui, fixed _clonningProgress typo, moved CloningPod component dependencies to actually be dependencies, removed un-needed disposals of cloning windows, added disposals missing in boundUserInterfaces. * Reset submodule * corrected exception for cloning pod visualizer to refer to cloning pod state and not medical scanner state * Fix typo * Unsubscribe from onUiReceiveMessage in mindcomponent in the onRemove function, not the acceptcloningui function * unsubscribe from OnUiReceiveMessage in CloningPodComponent * unssubscribe from ghostreturn message in cloningpodComponent onRemove Co-authored-by: Exp <theexp111@gmail.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
@@ -0,0 +1,45 @@
|
|||||||
|
using Content.Shared.GameObjects.Components;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Client.GameObjects.Components.UserInterface;
|
||||||
|
|
||||||
|
namespace Content.Client.GameObjects.Components
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
public class AcceptCloningBoundUserInterface : BoundUserInterface
|
||||||
|
{
|
||||||
|
|
||||||
|
public AcceptCloningBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private AcceptCloningWindow _window;
|
||||||
|
|
||||||
|
protected override void Open()
|
||||||
|
{
|
||||||
|
base.Open();
|
||||||
|
|
||||||
|
_window = new AcceptCloningWindow();
|
||||||
|
_window.OnClose += Close;
|
||||||
|
_window.DenyButton.OnPressed += _ => _window.Close();
|
||||||
|
_window.ConfirmButton.OnPressed += _ =>
|
||||||
|
{
|
||||||
|
SendMessage(
|
||||||
|
new SharedAcceptCloningComponent.UiButtonPressedMessage(
|
||||||
|
SharedAcceptCloningComponent.UiButton.Accept));
|
||||||
|
_window.Close();
|
||||||
|
};
|
||||||
|
_window.OpenCentered();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
base.Dispose(disposing);
|
||||||
|
|
||||||
|
if (disposing)
|
||||||
|
{
|
||||||
|
_window?.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
50
Content.Client/GameObjects/Components/AcceptCloningWindow.cs
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
#nullable enable
|
||||||
|
using Robust.Client.UserInterface.Controls;
|
||||||
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
|
using Robust.Shared.Localization;
|
||||||
|
|
||||||
|
namespace Content.Client.GameObjects.Components
|
||||||
|
{
|
||||||
|
public sealed class AcceptCloningWindow : SS14Window
|
||||||
|
{
|
||||||
|
public readonly Button DenyButton;
|
||||||
|
public readonly Button ConfirmButton;
|
||||||
|
|
||||||
|
public AcceptCloningWindow()
|
||||||
|
{
|
||||||
|
|
||||||
|
Title = Loc.GetString("Cloning Machine");
|
||||||
|
|
||||||
|
Contents.AddChild(new VBoxContainer
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
new VBoxContainer
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
(new Label
|
||||||
|
{
|
||||||
|
Text = Loc.GetString("You are being cloned! Transfer your soul to the clone body?")
|
||||||
|
}),
|
||||||
|
new HBoxContainer
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
(ConfirmButton = new Button
|
||||||
|
{
|
||||||
|
Text = Loc.GetString("Yes"),
|
||||||
|
}),
|
||||||
|
(DenyButton = new Button
|
||||||
|
{
|
||||||
|
Text = Loc.GetString("No"),
|
||||||
|
})
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -2,6 +2,7 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Content.Client.GameObjects.Components.Mobs;
|
using Content.Client.GameObjects.Components.Mobs;
|
||||||
using Content.Client.UserInterface;
|
using Content.Client.UserInterface;
|
||||||
|
using Content.Shared.GameObjects.Components.Mobs;
|
||||||
using Content.Shared.Input;
|
using Content.Shared.Input;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
using Robust.Client.Interfaces.Input;
|
using Robust.Client.Interfaces.Input;
|
||||||
|
|||||||
@@ -1,8 +1,10 @@
|
|||||||
#nullable enable
|
#nullable enable
|
||||||
using Content.Client.GameObjects.Components.Disposal;
|
using Content.Client.GameObjects.Components.Disposal;
|
||||||
|
using Content.Client.GameObjects.Components.MedicalScanner;
|
||||||
using Content.Client.Interfaces.GameObjects.Components.Interaction;
|
using Content.Client.Interfaces.GameObjects.Components.Interaction;
|
||||||
using Content.Shared.GameObjects.Components.Body;
|
using Content.Shared.GameObjects.Components.Body;
|
||||||
using Content.Shared.GameObjects.Components.Damage;
|
using Content.Shared.GameObjects.Components.Damage;
|
||||||
|
using Content.Shared.GameObjects.Components.Medical;
|
||||||
using Robust.Client.Interfaces.GameObjects.Components;
|
using Robust.Client.Interfaces.GameObjects.Components;
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.Interfaces.GameObjects;
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
@@ -21,7 +23,13 @@ namespace Content.Client.GameObjects.Components.Body
|
|||||||
|
|
||||||
public bool ClientCanDropOn(CanDropEventArgs eventArgs)
|
public bool ClientCanDropOn(CanDropEventArgs eventArgs)
|
||||||
{
|
{
|
||||||
return eventArgs.Target.HasComponent<DisposalUnitComponent>();
|
if (
|
||||||
|
eventArgs.Target.HasComponent<DisposalUnitComponent>()||
|
||||||
|
eventArgs.Target.HasComponent<MedicalScannerComponent>())
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool ClientCanDrag(CanDragEventArgs eventArgs)
|
public bool ClientCanDrag(CanDragEventArgs eventArgs)
|
||||||
|
|||||||
@@ -0,0 +1,60 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Content.Shared.GameObjects.Components.Medical;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Client.GameObjects.Components.UserInterface;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||||
|
using Robust.Shared.IoC;
|
||||||
|
using Robust.Shared.Localization;
|
||||||
|
using static Content.Shared.GameObjects.Components.Medical.SharedCloningPodComponent;
|
||||||
|
|
||||||
|
namespace Content.Client.GameObjects.Components.CloningPod
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
public class CloningPodBoundUserInterface : BoundUserInterface
|
||||||
|
{
|
||||||
|
public CloningPodBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private CloningPodWindow _window;
|
||||||
|
|
||||||
|
protected override void Open()
|
||||||
|
{
|
||||||
|
base.Open();
|
||||||
|
|
||||||
|
|
||||||
|
_window = new CloningPodWindow(new Dictionary<int, string>());
|
||||||
|
_window.OnClose += Close;
|
||||||
|
_window.CloneButton.OnPressed += _ =>
|
||||||
|
{
|
||||||
|
if (_window.SelectedScan != null)
|
||||||
|
{
|
||||||
|
SendMessage(new CloningPodUiButtonPressedMessage(UiButton.Clone, (int) _window.SelectedScan));
|
||||||
|
}
|
||||||
|
};
|
||||||
|
_window.EjectButton.OnPressed += _ =>
|
||||||
|
{
|
||||||
|
SendMessage(new CloningPodUiButtonPressedMessage(UiButton.Eject, null));
|
||||||
|
};
|
||||||
|
_window.OpenCentered();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void UpdateState(BoundUserInterfaceState state)
|
||||||
|
{
|
||||||
|
base.UpdateState(state);
|
||||||
|
_window.Populate((CloningPodBoundUserInterfaceState) state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
base.Dispose(disposing);
|
||||||
|
|
||||||
|
if (disposing)
|
||||||
|
{
|
||||||
|
_window?.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
using System;
|
||||||
|
using Content.Shared.GameObjects.Components.Medical;
|
||||||
|
using Robust.Client.GameObjects;
|
||||||
|
using Robust.Client.Interfaces.GameObjects.Components;
|
||||||
|
using static Content.Shared.GameObjects.Components.Medical.SharedCloningPodComponent;
|
||||||
|
using static Content.Shared.GameObjects.Components.Medical.SharedCloningPodComponent.CloningPodStatus;
|
||||||
|
|
||||||
|
namespace Content.Client.GameObjects.Components.CloningPod
|
||||||
|
{
|
||||||
|
public class CloningPodVisualizer : AppearanceVisualizer
|
||||||
|
{
|
||||||
|
public override void OnChangeData(AppearanceComponent component)
|
||||||
|
{
|
||||||
|
base.OnChangeData(component);
|
||||||
|
|
||||||
|
var sprite = component.Owner.GetComponent<ISpriteComponent>();
|
||||||
|
if (!component.TryGetData(CloningPodVisuals.Status, out CloningPodStatus status)) return;
|
||||||
|
sprite.LayerSetState(CloningPodVisualLayers.Machine, StatusToMachineStateId(status));
|
||||||
|
}
|
||||||
|
|
||||||
|
private string StatusToMachineStateId(CloningPodStatus status)
|
||||||
|
{
|
||||||
|
//TODO: implement NoMind for if the mind is not yet in the body
|
||||||
|
//TODO: Find a use for GORE POD
|
||||||
|
switch (status)
|
||||||
|
{
|
||||||
|
case Cloning: return "pod_1";
|
||||||
|
case NoMind: return "pod_e";
|
||||||
|
case Gore: return "pod_g";
|
||||||
|
case Idle: return "pod_0";
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(status), status, "unknown CloningPodStatus");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum CloningPodVisualLayers
|
||||||
|
{
|
||||||
|
Machine,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,442 @@
|
|||||||
|
#nullable enable
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using Robust.Client.UserInterface;
|
||||||
|
using Robust.Client.UserInterface.Controls;
|
||||||
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
|
using Robust.Shared.Localization;
|
||||||
|
using Robust.Shared.Maths;
|
||||||
|
using Robust.Shared.Timing;
|
||||||
|
using Robust.Shared.Utility;
|
||||||
|
using Robust.Shared.Localization;
|
||||||
|
using static Content.Shared.GameObjects.Components.Medical.SharedCloningPodComponent;
|
||||||
|
|
||||||
|
namespace Content.Client.GameObjects.Components.CloningPod
|
||||||
|
{
|
||||||
|
public sealed class CloningPodWindow : SS14Window
|
||||||
|
{
|
||||||
|
private Dictionary<int, string> _scanManager;
|
||||||
|
|
||||||
|
private readonly VBoxContainer _mainVBox;
|
||||||
|
private readonly ScanListContainer _scanList;
|
||||||
|
private readonly LineEdit _searchBar;
|
||||||
|
private readonly Button _clearButton;
|
||||||
|
public readonly Button CloneButton;
|
||||||
|
public readonly Button EjectButton;
|
||||||
|
private readonly CloningScanButton _measureButton;
|
||||||
|
private CloningScanButton? _selectedButton;
|
||||||
|
private Label _progressLabel;
|
||||||
|
private readonly ProgressBar _cloningProgressBar;
|
||||||
|
private Label _mindState;
|
||||||
|
|
||||||
|
protected override Vector2 ContentsMinimumSize => _mainVBox?.CombinedMinimumSize ?? Vector2.Zero;
|
||||||
|
private CloningPodBoundUserInterfaceState _lastUpdate = null!;
|
||||||
|
|
||||||
|
// List of scans that are visible based on current filter criteria.
|
||||||
|
private readonly Dictionary<int, string> _filteredScans = new Dictionary<int, string>();
|
||||||
|
|
||||||
|
// The indices of the visible scans last time UpdateVisibleScans was ran.
|
||||||
|
// This is inclusive, so end is the index of the last scan, not right after it.
|
||||||
|
private (int start, int end) _lastScanIndices;
|
||||||
|
|
||||||
|
public int? SelectedScan;
|
||||||
|
|
||||||
|
protected override Vector2? CustomSize => (250, 300);
|
||||||
|
|
||||||
|
public CloningPodWindow(
|
||||||
|
Dictionary<int, string> scanManager)
|
||||||
|
{
|
||||||
|
_scanManager = scanManager;
|
||||||
|
|
||||||
|
|
||||||
|
Title = Loc.GetString("Cloning Machine");
|
||||||
|
|
||||||
|
Contents.AddChild(_mainVBox = new VBoxContainer
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
new HBoxContainer
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
(_searchBar = new LineEdit
|
||||||
|
{
|
||||||
|
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||||
|
PlaceHolder = Loc.GetString("Search")
|
||||||
|
}),
|
||||||
|
|
||||||
|
(_clearButton = new Button
|
||||||
|
{
|
||||||
|
Disabled = true,
|
||||||
|
Text = Loc.GetString("Clear"),
|
||||||
|
})
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new ScrollContainer
|
||||||
|
{
|
||||||
|
CustomMinimumSize = new Vector2(200.0f, 0.0f),
|
||||||
|
SizeFlagsVertical = SizeFlags.FillExpand,
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
(_scanList = new ScanListContainer())
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new VBoxContainer
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
(CloneButton = new Button
|
||||||
|
{
|
||||||
|
Text = Loc.GetString("Clone")
|
||||||
|
})
|
||||||
|
}
|
||||||
|
},
|
||||||
|
(_measureButton = new CloningScanButton {Visible = false}),
|
||||||
|
(_cloningProgressBar = new ProgressBar
|
||||||
|
{
|
||||||
|
CustomMinimumSize = (200, 20),
|
||||||
|
SizeFlagsHorizontal = SizeFlags.Fill,
|
||||||
|
MinValue = 0,
|
||||||
|
MaxValue = 10,
|
||||||
|
Page = 0,
|
||||||
|
Value = 0.5f,
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
(_progressLabel = new Label())
|
||||||
|
}
|
||||||
|
}),
|
||||||
|
(EjectButton = new Button
|
||||||
|
{
|
||||||
|
Text = Loc.GetString("Eject Body")
|
||||||
|
}),
|
||||||
|
new HBoxContainer
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
new Label()
|
||||||
|
{
|
||||||
|
Text = Loc.GetString("Neural Interface: ")
|
||||||
|
},
|
||||||
|
(_mindState = new Label()
|
||||||
|
{
|
||||||
|
Text = Loc.GetString("No Activity"),
|
||||||
|
FontColorOverride = Color.Red
|
||||||
|
}),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
|
_searchBar.OnTextChanged += OnSearchBarTextChanged;
|
||||||
|
_clearButton.OnPressed += OnClearButtonPressed;
|
||||||
|
|
||||||
|
BuildEntityList();
|
||||||
|
|
||||||
|
_searchBar.GrabKeyboardFocus();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Populate(CloningPodBoundUserInterfaceState state)
|
||||||
|
{
|
||||||
|
//Ignore useless updates or we can't interact with the UI
|
||||||
|
//TODO: come up with a better comparision, probably write a comparator because '.Equals' doesn't work
|
||||||
|
if (_lastUpdate == null || _lastUpdate.MindIdName.Count != state.MindIdName.Count)
|
||||||
|
{
|
||||||
|
_scanManager = state.MindIdName;
|
||||||
|
BuildEntityList();
|
||||||
|
_lastUpdate = state;
|
||||||
|
}
|
||||||
|
|
||||||
|
var percentage = state.Progress / _cloningProgressBar.MaxValue * 100;
|
||||||
|
_progressLabel.Text = $"{percentage:0}%";
|
||||||
|
|
||||||
|
_cloningProgressBar.Value = state.Progress;
|
||||||
|
_mindState.Text = Loc.GetString(state.MindPresent ? "Consciousness Detected" : "No Activity");
|
||||||
|
_mindState.FontColorOverride = state.MindPresent ? Color.Green : Color.Red;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnSearchBarTextChanged(LineEdit.LineEditEventArgs args)
|
||||||
|
{
|
||||||
|
BuildEntityList(args.Text);
|
||||||
|
_clearButton.Disabled = string.IsNullOrEmpty(args.Text);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnClearButtonPressed(BaseButton.ButtonEventArgs args)
|
||||||
|
{
|
||||||
|
_searchBar.Clear();
|
||||||
|
BuildEntityList("");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void BuildEntityList(string? searchStr = null)
|
||||||
|
{
|
||||||
|
_filteredScans.Clear();
|
||||||
|
_scanList.RemoveAllChildren();
|
||||||
|
// Reset last scan indices so it automatically updates the entire list.
|
||||||
|
_lastScanIndices = (0, -1);
|
||||||
|
_scanList.RemoveAllChildren();
|
||||||
|
_selectedButton = null;
|
||||||
|
searchStr = searchStr?.ToLowerInvariant();
|
||||||
|
|
||||||
|
foreach (var scan in _scanManager)
|
||||||
|
{
|
||||||
|
if (searchStr != null && !_doesScanMatchSearch(scan.Value, searchStr))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
_filteredScans.Add(scan.Key, scan.Value);
|
||||||
|
}
|
||||||
|
|
||||||
|
//TODO: set up sort
|
||||||
|
//_filteredScans.Sort((a, b) => string.Compare(a.ToString(), b.ToString(), StringComparison.Ordinal));
|
||||||
|
|
||||||
|
_scanList.TotalItemCount = _filteredScans.Count;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateVisibleScans()
|
||||||
|
{
|
||||||
|
// Update visible buttons in the scan list.
|
||||||
|
|
||||||
|
// Calculate index of first scan to render based on current scroll.
|
||||||
|
var height = _measureButton.CombinedMinimumSize.Y + ScanListContainer.Separation;
|
||||||
|
var offset = -_scanList.Position.Y;
|
||||||
|
var startIndex = (int) Math.Floor(offset / height);
|
||||||
|
_scanList.ItemOffset = startIndex;
|
||||||
|
|
||||||
|
var (prevStart, prevEnd) = _lastScanIndices;
|
||||||
|
|
||||||
|
// Calculate index of final one.
|
||||||
|
var endIndex = startIndex - 1;
|
||||||
|
var spaceUsed = -height; // -height instead of 0 because else it cuts off the last button.
|
||||||
|
|
||||||
|
while (spaceUsed < _scanList.Parent!.Height)
|
||||||
|
{
|
||||||
|
spaceUsed += height;
|
||||||
|
endIndex += 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
endIndex = Math.Min(endIndex, _filteredScans.Count - 1);
|
||||||
|
|
||||||
|
if (endIndex == prevEnd && startIndex == prevStart)
|
||||||
|
{
|
||||||
|
// Nothing changed so bye.
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_lastScanIndices = (startIndex, endIndex);
|
||||||
|
|
||||||
|
// Delete buttons at the start of the list that are no longer visible (scrolling down).
|
||||||
|
for (var i = prevStart; i < startIndex && i <= prevEnd; i++)
|
||||||
|
{
|
||||||
|
var control = (CloningScanButton) _scanList.GetChild(0);
|
||||||
|
DebugTools.Assert(control.Index == i);
|
||||||
|
_scanList.RemoveChild(control);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Delete buttons at the end of the list that are no longer visible (scrolling up).
|
||||||
|
for (var i = prevEnd; i > endIndex && i >= prevStart; i--)
|
||||||
|
{
|
||||||
|
var control = (CloningScanButton) _scanList.GetChild(_scanList.ChildCount - 1);
|
||||||
|
DebugTools.Assert(control.Index == i);
|
||||||
|
_scanList.RemoveChild(control);
|
||||||
|
}
|
||||||
|
|
||||||
|
var array = _filteredScans.ToArray();
|
||||||
|
|
||||||
|
// Create buttons at the start of the list that are now visible (scrolling up).
|
||||||
|
for (var i = Math.Min(prevStart - 1, endIndex); i >= startIndex; i--)
|
||||||
|
{
|
||||||
|
InsertEntityButton(array[i], true, i);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create buttons at the end of the list that are now visible (scrolling down).
|
||||||
|
for (var i = Math.Max(prevEnd + 1, startIndex); i <= endIndex; i++)
|
||||||
|
{
|
||||||
|
InsertEntityButton(array[i], false, i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create a spawn button and insert it into the start or end of the list.
|
||||||
|
private void InsertEntityButton(KeyValuePair<int, string> scan, bool insertFirst, int index)
|
||||||
|
{
|
||||||
|
var button = new CloningScanButton
|
||||||
|
{
|
||||||
|
Scan = scan.Value,
|
||||||
|
Id = scan.Key,
|
||||||
|
Index = index // We track this index purely for debugging.
|
||||||
|
};
|
||||||
|
button.ActualButton.OnToggled += OnItemButtonToggled;
|
||||||
|
var entityLabelText = scan.Value;
|
||||||
|
|
||||||
|
button.EntityLabel.Text = entityLabelText;
|
||||||
|
|
||||||
|
if (scan.Key == SelectedScan)
|
||||||
|
{
|
||||||
|
_selectedButton = button;
|
||||||
|
_selectedButton.ActualButton.Pressed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
//TODO: replace with body's face
|
||||||
|
/*var tex = IconComponent.GetScanIcon(scan, resourceCache);
|
||||||
|
var rect = button.EntityTextureRect;
|
||||||
|
if (tex != null)
|
||||||
|
{
|
||||||
|
rect.Texture = tex.Default;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
rect.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
rect.Dispose();
|
||||||
|
*/
|
||||||
|
|
||||||
|
_scanList.AddChild(button);
|
||||||
|
if (insertFirst)
|
||||||
|
{
|
||||||
|
button.SetPositionInParent(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static bool _doesScanMatchSearch(string scan, string searchStr)
|
||||||
|
{
|
||||||
|
return scan.ToLowerInvariant().Contains(searchStr);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnItemButtonToggled(BaseButton.ButtonToggledEventArgs args)
|
||||||
|
{
|
||||||
|
var item = (CloningScanButton) args.Button.Parent!;
|
||||||
|
if (_selectedButton == item)
|
||||||
|
{
|
||||||
|
_selectedButton = null;
|
||||||
|
SelectedScan = null;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else if (_selectedButton != null)
|
||||||
|
{
|
||||||
|
_selectedButton.ActualButton.Pressed = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
_selectedButton = null;
|
||||||
|
SelectedScan = null;
|
||||||
|
|
||||||
|
_selectedButton = item;
|
||||||
|
SelectedScan = item.Id;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void FrameUpdate(FrameEventArgs args)
|
||||||
|
{
|
||||||
|
base.FrameUpdate(args);
|
||||||
|
UpdateVisibleScans();
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ScanListContainer : Container
|
||||||
|
{
|
||||||
|
// Quick and dirty container to do virtualization of the list.
|
||||||
|
// Basically, get total item count and offset to put the current buttons at.
|
||||||
|
// Get a constant minimum height and move the buttons in the list up to match the scrollbar.
|
||||||
|
private int _totalItemCount;
|
||||||
|
private int _itemOffset;
|
||||||
|
|
||||||
|
public int TotalItemCount
|
||||||
|
{
|
||||||
|
get => _totalItemCount;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_totalItemCount = value;
|
||||||
|
MinimumSizeChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int ItemOffset
|
||||||
|
{
|
||||||
|
get => _itemOffset;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_itemOffset = value;
|
||||||
|
UpdateLayout();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public const float Separation = 2;
|
||||||
|
|
||||||
|
protected override Vector2 CalculateMinimumSize()
|
||||||
|
{
|
||||||
|
if (ChildCount == 0)
|
||||||
|
{
|
||||||
|
return Vector2.Zero;
|
||||||
|
}
|
||||||
|
|
||||||
|
var first = GetChild(0);
|
||||||
|
|
||||||
|
var (minX, minY) = first.CombinedMinimumSize;
|
||||||
|
|
||||||
|
return (minX, minY * TotalItemCount + (TotalItemCount - 1) * Separation);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LayoutUpdateOverride()
|
||||||
|
{
|
||||||
|
if (ChildCount == 0)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var first = GetChild(0);
|
||||||
|
|
||||||
|
var height = first.CombinedMinimumSize.Y;
|
||||||
|
var offset = ItemOffset * height + (ItemOffset - 1) * Separation;
|
||||||
|
|
||||||
|
foreach (var child in Children)
|
||||||
|
{
|
||||||
|
FitChildInBox(child, UIBox2.FromDimensions(0, offset, Width, height));
|
||||||
|
offset += Separation + height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[DebuggerDisplay("cloningbutton {" + nameof(Index) + "}")]
|
||||||
|
private class CloningScanButton : Control
|
||||||
|
{
|
||||||
|
public string Scan { get; set; } = default!;
|
||||||
|
public int Id { get; set; }
|
||||||
|
public Button ActualButton { get; private set; }
|
||||||
|
public Label EntityLabel { get; private set; }
|
||||||
|
public TextureRect EntityTextureRect { get; private set; }
|
||||||
|
public int Index { get; set; }
|
||||||
|
|
||||||
|
public CloningScanButton()
|
||||||
|
{
|
||||||
|
AddChild(ActualButton = new Button
|
||||||
|
{
|
||||||
|
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||||
|
SizeFlagsVertical = SizeFlags.FillExpand,
|
||||||
|
ToggleMode = true,
|
||||||
|
});
|
||||||
|
|
||||||
|
AddChild(new HBoxContainer
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
(EntityTextureRect = new TextureRect
|
||||||
|
{
|
||||||
|
CustomMinimumSize = (32, 32),
|
||||||
|
SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
|
||||||
|
SizeFlagsVertical = SizeFlags.ShrinkCenter,
|
||||||
|
Stretch = TextureRect.StretchMode.KeepAspectCentered,
|
||||||
|
CanShrink = true
|
||||||
|
}),
|
||||||
|
(EntityLabel = new Label
|
||||||
|
{
|
||||||
|
SizeFlagsVertical = SizeFlags.ShrinkCenter,
|
||||||
|
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||||
|
Text = "",
|
||||||
|
ClipText = true
|
||||||
|
})
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
using Content.Shared.GameObjects.Components.Medical;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
|
||||||
|
namespace Content.Client.GameObjects.Components.MedicalScanner
|
||||||
|
{
|
||||||
|
|
||||||
|
[RegisterComponent]
|
||||||
|
[ComponentReference(typeof(SharedMedicalScannerComponent))]
|
||||||
|
public class MedicalScannerComponent : SharedMedicalScannerComponent
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -24,7 +24,7 @@ namespace Content.Client.GameObjects.Components.MedicalScanner
|
|||||||
{
|
{
|
||||||
(ScanButton = new Button
|
(ScanButton = new Button
|
||||||
{
|
{
|
||||||
Text = "Scan and Save DNA"
|
Text = Loc.GetString("Scan and Save DNA")
|
||||||
}),
|
}),
|
||||||
(_diagnostics = new Label
|
(_diagnostics = new Label
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -18,8 +18,7 @@ namespace Content.Client.GameObjects.Components.Observer
|
|||||||
|
|
||||||
private GhostGui _gui;
|
private GhostGui _gui;
|
||||||
|
|
||||||
[ViewVariables(VVAccess.ReadOnly)]
|
[ViewVariables(VVAccess.ReadOnly)] public bool CanReturnToBody { get; private set; } = true;
|
||||||
public bool CanReturnToBody { get; private set; } = true;
|
|
||||||
|
|
||||||
private bool _isAttached;
|
private bool _isAttached;
|
||||||
|
|
||||||
@@ -51,7 +50,8 @@ namespace Content.Client.GameObjects.Components.Observer
|
|||||||
base.Initialize();
|
base.Initialize();
|
||||||
|
|
||||||
if (Owner.TryGetComponent(out SpriteComponent component))
|
if (Owner.TryGetComponent(out SpriteComponent component))
|
||||||
component.Visible = _playerManager.LocalPlayer.ControlledEntity?.HasComponent<GhostComponent>() ?? false;
|
component.Visible =
|
||||||
|
_playerManager.LocalPlayer.ControlledEntity?.HasComponent<GhostComponent>() ?? false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void HandleMessage(ComponentMessage message, IComponent component)
|
public override void HandleMessage(ComponentMessage message, IComponent component)
|
||||||
@@ -98,7 +98,6 @@ namespace Content.Client.GameObjects.Components.Observer
|
|||||||
{
|
{
|
||||||
_gui?.Update();
|
_gui?.Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
"Breakable",
|
"Breakable",
|
||||||
"Pickaxe",
|
"Pickaxe",
|
||||||
"Interactable",
|
"Interactable",
|
||||||
|
"CloningPod",
|
||||||
"Destructible",
|
"Destructible",
|
||||||
"Temperature",
|
"Temperature",
|
||||||
"Explosive",
|
"Explosive",
|
||||||
@@ -58,7 +59,6 @@
|
|||||||
"AccessReader",
|
"AccessReader",
|
||||||
"IdCardConsole",
|
"IdCardConsole",
|
||||||
"Airlock",
|
"Airlock",
|
||||||
"MedicalScanner",
|
|
||||||
"WirePlacer",
|
"WirePlacer",
|
||||||
"Drink",
|
"Drink",
|
||||||
"Food",
|
"Food",
|
||||||
|
|||||||
@@ -2,12 +2,14 @@ using Content.Client.GameObjects.Components.Observer;
|
|||||||
using Robust.Client.UserInterface;
|
using Robust.Client.UserInterface;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
using Robust.Shared.IoC;
|
using Robust.Shared.IoC;
|
||||||
|
using Robust.Shared.Localization;
|
||||||
|
|
||||||
namespace Content.Client.UserInterface
|
namespace Content.Client.UserInterface
|
||||||
{
|
{
|
||||||
public class GhostGui : Control
|
public class GhostGui : Control
|
||||||
{
|
{
|
||||||
public Button ReturnToBody = new Button(){Text = "Return to body"};
|
|
||||||
|
public readonly Button ReturnToBody = new Button() {Text = Loc.GetString("Return to body")};
|
||||||
private GhostComponent _owner;
|
private GhostComponent _owner;
|
||||||
|
|
||||||
public GhostGui(GhostComponent owner)
|
public GhostGui(GhostComponent owner)
|
||||||
|
|||||||
@@ -0,0 +1,235 @@
|
|||||||
|
#nullable enable
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Content.Server.GameObjects.Components.Mobs;
|
||||||
|
using Content.Server.GameObjects.Components.Observer;
|
||||||
|
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
|
||||||
|
using Content.Server.GameObjects.EntitySystems;
|
||||||
|
using Content.Server.Interfaces;
|
||||||
|
using Content.Server.Mobs;
|
||||||
|
using Content.Server.Utility;
|
||||||
|
using Content.Shared.GameObjects.Components.Damage;
|
||||||
|
using Content.Shared.GameObjects.Components.Medical;
|
||||||
|
using Content.Shared.Interfaces.GameObjects.Components;
|
||||||
|
using Content.Shared.Preferences;
|
||||||
|
using Robust.Server.GameObjects;
|
||||||
|
using Robust.Server.GameObjects.Components.Container;
|
||||||
|
using Robust.Server.GameObjects.Components.UserInterface;
|
||||||
|
using Robust.Server.Interfaces.GameObjects;
|
||||||
|
using Robust.Server.Interfaces.Player;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
|
using Robust.Shared.IoC;
|
||||||
|
using Robust.Shared.Maths;
|
||||||
|
using Robust.Shared.Network;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
using Robust.Shared.ViewVariables;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects.Components.Medical
|
||||||
|
{
|
||||||
|
[RegisterComponent]
|
||||||
|
[ComponentReference(typeof(IActivate))]
|
||||||
|
public class CloningPodComponent : SharedCloningPodComponent, IActivate
|
||||||
|
{
|
||||||
|
[Dependency] private readonly IServerPreferencesManager _prefsManager = null!;
|
||||||
|
[Dependency] private readonly IEntityManager _entityManager = null!;
|
||||||
|
[Dependency] private readonly IPlayerManager _playerManager = null!;
|
||||||
|
|
||||||
|
[ViewVariables]
|
||||||
|
private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
|
||||||
|
|
||||||
|
[ViewVariables]
|
||||||
|
private BoundUserInterface? UserInterface =>
|
||||||
|
Owner.GetUIOrNull(CloningPodUIKey.Key);
|
||||||
|
|
||||||
|
private ContainerSlot _bodyContainer = default!;
|
||||||
|
private Mind? _capturedMind;
|
||||||
|
private CloningPodStatus _status;
|
||||||
|
private float _cloningProgress = 0;
|
||||||
|
private float _cloningTime;
|
||||||
|
|
||||||
|
|
||||||
|
public override void ExposeData(ObjectSerializer serializer)
|
||||||
|
{
|
||||||
|
base.ExposeData(serializer);
|
||||||
|
serializer.DataField(ref _cloningTime, "cloningTime", 10f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Initialize()
|
||||||
|
{
|
||||||
|
base.Initialize();
|
||||||
|
if (UserInterface != null)
|
||||||
|
{
|
||||||
|
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
|
||||||
|
}
|
||||||
|
|
||||||
|
_bodyContainer = ContainerManagerComponent.Ensure<ContainerSlot>($"{Name}-bodyContainer", Owner);
|
||||||
|
|
||||||
|
//TODO: write this so that it checks for a change in power events for GORE POD cases
|
||||||
|
var newState = GetUserInterfaceState();
|
||||||
|
UserInterface?.SetState(newState);
|
||||||
|
|
||||||
|
UpdateUserInterface();
|
||||||
|
|
||||||
|
Owner.EntityManager.EventBus.SubscribeEvent<GhostComponent.GhostReturnMessage>(EventSource.Local, this,
|
||||||
|
HandleGhostReturn);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update(float frametime)
|
||||||
|
{
|
||||||
|
if (_bodyContainer.ContainedEntity != null &&
|
||||||
|
Powered)
|
||||||
|
{
|
||||||
|
_cloningProgress += frametime;
|
||||||
|
_cloningProgress = MathHelper.Clamp(_cloningProgress, 0f, _cloningTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_cloningProgress >= _cloningTime &&
|
||||||
|
_bodyContainer.ContainedEntity != null &&
|
||||||
|
_capturedMind?.Session.AttachedEntity == _bodyContainer.ContainedEntity &&
|
||||||
|
Powered)
|
||||||
|
{
|
||||||
|
_bodyContainer.Remove(_bodyContainer.ContainedEntity);
|
||||||
|
_capturedMind = null;
|
||||||
|
_cloningProgress = 0f;
|
||||||
|
|
||||||
|
_status = CloningPodStatus.Idle;
|
||||||
|
UpdateAppearance();
|
||||||
|
}
|
||||||
|
|
||||||
|
UpdateUserInterface();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnRemove()
|
||||||
|
{
|
||||||
|
if (UserInterface != null)
|
||||||
|
{
|
||||||
|
UserInterface.OnReceiveMessage -= OnUiReceiveMessage;
|
||||||
|
}
|
||||||
|
|
||||||
|
Owner.EntityManager.EventBus.UnsubscribeEvent<GhostComponent.GhostReturnMessage>(EventSource.Local, this);
|
||||||
|
|
||||||
|
base.OnRemove();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateUserInterface()
|
||||||
|
{
|
||||||
|
if (!Powered) return;
|
||||||
|
|
||||||
|
UserInterface?.SetState(GetUserInterfaceState());
|
||||||
|
}
|
||||||
|
|
||||||
|
private CloningPodBoundUserInterfaceState GetUserInterfaceState()
|
||||||
|
{
|
||||||
|
return new CloningPodBoundUserInterfaceState(CloningSystem.getIdToUser(), _cloningProgress,
|
||||||
|
(_status == CloningPodStatus.Cloning));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateAppearance()
|
||||||
|
{
|
||||||
|
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
|
||||||
|
{
|
||||||
|
appearance.SetData(CloningPodVisuals.Status, _status);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Activate(ActivateEventArgs eventArgs)
|
||||||
|
{
|
||||||
|
if (!Powered ||
|
||||||
|
!eventArgs.User.TryGetComponent(out IActorComponent? actor))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
UserInterface?.Open(actor.playerSession);
|
||||||
|
}
|
||||||
|
|
||||||
|
private async void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
|
||||||
|
{
|
||||||
|
if (!(obj.Message is CloningPodUiButtonPressedMessage message)) return;
|
||||||
|
|
||||||
|
switch (message.Button)
|
||||||
|
{
|
||||||
|
case UiButton.Clone:
|
||||||
|
|
||||||
|
if (message.ScanId == null) return;
|
||||||
|
|
||||||
|
if (_bodyContainer.ContainedEntity != null ||
|
||||||
|
!CloningSystem.Minds.TryGetValue(message.ScanId.Value, out var mind))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var dead =
|
||||||
|
mind.OwnedEntity.TryGetComponent<IDamageableComponent>(out var damageable) &&
|
||||||
|
damageable.CurrentDamageState == DamageState.Dead;
|
||||||
|
if (!dead) return;
|
||||||
|
|
||||||
|
|
||||||
|
var mob = _entityManager.SpawnEntity("HumanMob_Content", Owner.Transform.MapPosition);
|
||||||
|
var client = _playerManager
|
||||||
|
.GetPlayersBy(x => x.SessionId == mind.SessionId).First();
|
||||||
|
mob.GetComponent<HumanoidAppearanceComponent>()
|
||||||
|
.UpdateFromProfile(GetPlayerProfileAsync(client.Name).Result);
|
||||||
|
mob.Name = GetPlayerProfileAsync(client.Name).Result.Name;
|
||||||
|
|
||||||
|
_bodyContainer.Insert(mob);
|
||||||
|
_capturedMind = mind;
|
||||||
|
|
||||||
|
Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local,
|
||||||
|
new CloningStartedMessage(_capturedMind));
|
||||||
|
_status = CloningPodStatus.NoMind;
|
||||||
|
UpdateAppearance();
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case UiButton.Eject:
|
||||||
|
if (_bodyContainer.ContainedEntity == null || _cloningProgress < _cloningTime) break;
|
||||||
|
|
||||||
|
_bodyContainer.Remove(_bodyContainer.ContainedEntity!);
|
||||||
|
_capturedMind = null;
|
||||||
|
_cloningProgress = 0f;
|
||||||
|
_status = CloningPodStatus.Idle;
|
||||||
|
UpdateAppearance();
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class CloningStartedMessage : EntitySystemMessage
|
||||||
|
{
|
||||||
|
public CloningStartedMessage(Mind capturedMind)
|
||||||
|
{
|
||||||
|
CapturedMind = capturedMind;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Mind CapturedMind { get; }
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private async Task<HumanoidCharacterProfile> GetPlayerProfileAsync(string username)
|
||||||
|
{
|
||||||
|
return (HumanoidCharacterProfile) (await _prefsManager.GetPreferencesAsync(username))
|
||||||
|
.SelectedCharacter;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleGhostReturn(GhostComponent.GhostReturnMessage message)
|
||||||
|
{
|
||||||
|
if (message.Sender == _capturedMind)
|
||||||
|
{
|
||||||
|
//If the captured mind is in a ghost, we want to get rid of it.
|
||||||
|
_capturedMind.VisitingEntity?.Delete();
|
||||||
|
|
||||||
|
//Transfer the mind to the new mob
|
||||||
|
_capturedMind.TransferTo(_bodyContainer.ContainedEntity);
|
||||||
|
|
||||||
|
_status = CloningPodStatus.Cloning;
|
||||||
|
UpdateAppearance();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,9 +1,14 @@
|
|||||||
#nullable enable
|
#nullable enable
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using Content.Server.GameObjects.Components.Body;
|
||||||
|
using Content.Server.GameObjects.Components.Mobs;
|
||||||
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
|
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
|
||||||
using Content.Server.GameObjects.EntitySystems;
|
using Content.Server.GameObjects.EntitySystems;
|
||||||
|
using Content.Server.Players;
|
||||||
using Content.Server.Utility;
|
using Content.Server.Utility;
|
||||||
|
using Content.Shared.Damage;
|
||||||
using Content.Shared.GameObjects.Components.Damage;
|
using Content.Shared.GameObjects.Components.Damage;
|
||||||
using Content.Shared.GameObjects.Components.Medical;
|
using Content.Shared.GameObjects.Components.Medical;
|
||||||
using Content.Shared.GameObjects.EntitySystems;
|
using Content.Shared.GameObjects.EntitySystems;
|
||||||
@@ -13,21 +18,24 @@ using Robust.Server.GameObjects;
|
|||||||
using Robust.Server.GameObjects.Components.Container;
|
using Robust.Server.GameObjects.Components.Container;
|
||||||
using Robust.Server.GameObjects.Components.UserInterface;
|
using Robust.Server.GameObjects.Components.UserInterface;
|
||||||
using Robust.Server.Interfaces.GameObjects;
|
using Robust.Server.Interfaces.GameObjects;
|
||||||
|
using Robust.Server.Interfaces.Player;
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.Interfaces.GameObjects;
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
using Robust.Shared.Maths;
|
using Robust.Shared.IoC;
|
||||||
using Content.Shared.Damage;
|
|
||||||
using Robust.Shared.Localization;
|
using Robust.Shared.Localization;
|
||||||
|
using Robust.Shared.Maths;
|
||||||
using Robust.Shared.ViewVariables;
|
using Robust.Shared.ViewVariables;
|
||||||
|
|
||||||
namespace Content.Server.GameObjects.Components.Medical
|
namespace Content.Server.GameObjects.Components.Medical
|
||||||
{
|
{
|
||||||
[RegisterComponent]
|
[RegisterComponent]
|
||||||
[ComponentReference(typeof(IActivate))]
|
[ComponentReference(typeof(IActivate))]
|
||||||
public class MedicalScannerComponent : SharedMedicalScannerComponent, IActivate
|
public class MedicalScannerComponent : SharedMedicalScannerComponent, IActivate, IDragDropOn
|
||||||
{
|
{
|
||||||
private ContainerSlot _bodyContainer = default!;
|
private ContainerSlot _bodyContainer = default!;
|
||||||
private readonly Vector2 _ejectOffset = new Vector2(-0.5f, 0f);
|
private readonly Vector2 _ejectOffset = new Vector2(-0.5f, 0f);
|
||||||
|
|
||||||
|
[Dependency] private readonly IPlayerManager _playerManager = null!;
|
||||||
public bool IsOccupied => _bodyContainer.ContainedEntity != null;
|
public bool IsOccupied => _bodyContainer.ContainedEntity != null;
|
||||||
|
|
||||||
[ViewVariables]
|
[ViewVariables]
|
||||||
@@ -68,13 +76,12 @@ namespace Content.Server.GameObjects.Components.Medical
|
|||||||
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
|
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
|
||||||
{
|
{
|
||||||
appearance?.SetData(MedicalScannerVisuals.Status, MedicalScannerStatus.Open);
|
appearance?.SetData(MedicalScannerVisuals.Status, MedicalScannerStatus.Open);
|
||||||
};
|
}
|
||||||
|
|
||||||
return EmptyUIState;
|
return EmptyUIState;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!body.TryGetComponent(out IDamageableComponent? damageable) ||
|
if (!body.TryGetComponent(out IDamageableComponent? damageable))
|
||||||
damageable.CurrentDamageState == DamageState.Dead)
|
|
||||||
{
|
{
|
||||||
return EmptyUIState;
|
return EmptyUIState;
|
||||||
}
|
}
|
||||||
@@ -82,7 +89,14 @@ namespace Content.Server.GameObjects.Components.Medical
|
|||||||
var classes = new Dictionary<DamageClass, int>(damageable.DamageClasses);
|
var classes = new Dictionary<DamageClass, int>(damageable.DamageClasses);
|
||||||
var types = new Dictionary<DamageType, int>(damageable.DamageTypes);
|
var types = new Dictionary<DamageType, int>(damageable.DamageTypes);
|
||||||
|
|
||||||
return new MedicalScannerBoundUserInterfaceState(body.Uid, classes, types, CloningSystem.HasUid(body.Uid));
|
if (_bodyContainer.ContainedEntity?.Uid == null)
|
||||||
|
{
|
||||||
|
return new MedicalScannerBoundUserInterfaceState(body.Uid, classes, types, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
return new MedicalScannerBoundUserInterfaceState(body.Uid, classes, types,
|
||||||
|
CloningSystem.HasDnaScan(_bodyContainer.ContainedEntity.GetComponent<MindComponent>().Mind));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UpdateUserInterface()
|
private void UpdateUserInterface()
|
||||||
@@ -207,22 +221,41 @@ namespace Content.Server.GameObjects.Components.Medical
|
|||||||
|
|
||||||
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
|
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
|
||||||
{
|
{
|
||||||
if (!(obj.Message is UiButtonPressedMessage message))
|
if (!(obj.Message is UiButtonPressedMessage message)) return;
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (message.Button)
|
switch (message.Button)
|
||||||
{
|
{
|
||||||
case UiButton.ScanDNA:
|
case UiButton.ScanDNA:
|
||||||
if (_bodyContainer.ContainedEntity != null)
|
if (_bodyContainer.ContainedEntity != null)
|
||||||
{
|
{
|
||||||
CloningSystem.AddToScannedUids(_bodyContainer.ContainedEntity.Uid);
|
//TODO: Show a 'ERROR: Body is completely devoid of soul' if no Mind owns the entity.
|
||||||
|
CloningSystem.AddToDnaScans(_playerManager
|
||||||
|
.GetPlayersBy(playerSession =>
|
||||||
|
{
|
||||||
|
var mindOwnedMob = playerSession.ContentData()?.Mind?.OwnedEntity;
|
||||||
|
|
||||||
|
return mindOwnedMob != null && mindOwnedMob ==
|
||||||
|
_bodyContainer.ContainedEntity;
|
||||||
|
}).Single()
|
||||||
|
.ContentData()
|
||||||
|
?.Mind);
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
throw new ArgumentOutOfRangeException();
|
throw new ArgumentOutOfRangeException();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool CanDragDropOn(DragDropEventArgs eventArgs)
|
||||||
|
{
|
||||||
|
return eventArgs.Dropped.HasComponent<BodyManagerComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool DragDropOn(DragDropEventArgs eventArgs)
|
||||||
|
{
|
||||||
|
_bodyContainer.Insert(eventArgs.Dropped);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,16 @@
|
|||||||
#nullable enable
|
#nullable enable
|
||||||
|
using System;
|
||||||
|
using Content.Server.GameObjects.Components.Body;
|
||||||
|
using Content.Server.GameObjects.Components.Medical;
|
||||||
using Content.Server.GameObjects.Components.Observer;
|
using Content.Server.GameObjects.Components.Observer;
|
||||||
using Content.Server.Interfaces.GameTicking;
|
using Content.Server.Interfaces.GameTicking;
|
||||||
using Content.Server.Mobs;
|
using Content.Server.Mobs;
|
||||||
|
using Content.Server.Utility;
|
||||||
|
using Content.Shared.GameObjects.Components;
|
||||||
using Content.Shared.GameObjects.Components.Damage;
|
using Content.Shared.GameObjects.Components.Damage;
|
||||||
|
using Content.Shared.GameObjects.Components.Mobs;
|
||||||
using Content.Shared.GameObjects.EntitySystems;
|
using Content.Shared.GameObjects.EntitySystems;
|
||||||
|
using Robust.Server.GameObjects.Components.UserInterface;
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.Interfaces.GameObjects;
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
using Robust.Shared.Interfaces.Map;
|
using Robust.Shared.Interfaces.Map;
|
||||||
@@ -14,6 +21,7 @@ using Robust.Shared.Serialization;
|
|||||||
using Robust.Shared.Timers;
|
using Robust.Shared.Timers;
|
||||||
using Robust.Shared.Utility;
|
using Robust.Shared.Utility;
|
||||||
using Robust.Shared.ViewVariables;
|
using Robust.Shared.ViewVariables;
|
||||||
|
using Serilog.Debugging;
|
||||||
|
|
||||||
namespace Content.Server.GameObjects.Components.Mobs
|
namespace Content.Server.GameObjects.Components.Mobs
|
||||||
{
|
{
|
||||||
@@ -50,6 +58,45 @@ namespace Content.Server.GameObjects.Components.Mobs
|
|||||||
set => _showExamineInfo = value;
|
set => _showExamineInfo = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[ViewVariables]
|
||||||
|
private BoundUserInterface? UserInterface =>
|
||||||
|
Owner.GetUIOrNull(SharedAcceptCloningComponent.AcceptCloningUiKey.Key);
|
||||||
|
|
||||||
|
|
||||||
|
public override void Initialize()
|
||||||
|
{
|
||||||
|
base.Initialize();
|
||||||
|
Owner.EntityManager.EventBus.SubscribeEvent<CloningPodComponent.CloningStartedMessage>(
|
||||||
|
EventSource.Local, this,
|
||||||
|
HandleCloningStartedMessage);
|
||||||
|
|
||||||
|
if (UserInterface != null)
|
||||||
|
{
|
||||||
|
UserInterface.OnReceiveMessage += OnUiAcceptCloningMessage;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleCloningStartedMessage(CloningPodComponent.CloningStartedMessage ev)
|
||||||
|
{
|
||||||
|
if (ev.CapturedMind == Mind)
|
||||||
|
{
|
||||||
|
UserInterface?.Open(Mind.Session);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnUiAcceptCloningMessage(ServerBoundUserInterfaceMessage obj)
|
||||||
|
{
|
||||||
|
if (!(obj.Message is SharedAcceptCloningComponent.UiButtonPressedMessage message)) return;
|
||||||
|
Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new GhostComponent.GhostReturnMessage(Mind));
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnRemove()
|
||||||
|
{
|
||||||
|
base.OnRemove();
|
||||||
|
Owner.EntityManager.EventBus.UnsubscribeEvent<CloningPodComponent.CloningStartedMessage>(EventSource.Local, this);
|
||||||
|
if (UserInterface != null) UserInterface.OnReceiveMessage -= OnUiAcceptCloningMessage;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Don't call this unless you know what the hell you're doing.
|
/// Don't call this unless you know what the hell you're doing.
|
||||||
/// Use <see cref="Mind.TransferTo(IEntity)"/> instead.
|
/// Use <see cref="Mind.TransferTo(IEntity)"/> instead.
|
||||||
@@ -133,13 +180,19 @@ namespace Content.Server.GameObjects.Components.Mobs
|
|||||||
if (!HasMind)
|
if (!HasMind)
|
||||||
{
|
{
|
||||||
message.AddMarkup(!dead
|
message.AddMarkup(!dead
|
||||||
? $"[color=red]" + Loc.GetString("{0:They} {0:are} totally catatonic. The stresses of life in deep-space must have been too much for {0:them}. Any recovery is unlikely.", Owner) + "[/color]"
|
? $"[color=red]" +
|
||||||
|
Loc.GetString(
|
||||||
|
"{0:They} {0:are} totally catatonic. The stresses of life in deep-space must have been too much for {0:them}. Any recovery is unlikely.",
|
||||||
|
Owner) + "[/color]"
|
||||||
: $"[color=purple]" + Loc.GetString("{0:Their} soul has departed.", Owner) + "[/color]");
|
: $"[color=purple]" + Loc.GetString("{0:Their} soul has departed.", Owner) + "[/color]");
|
||||||
}
|
}
|
||||||
else if (Mind?.Session == null)
|
else if (Mind?.Session == null)
|
||||||
{
|
{
|
||||||
if (!dead)
|
if (!dead)
|
||||||
message.AddMarkup("[color=yellow]" + Loc.GetString("{0:They} {0:have} a blank, absent-minded stare and appears completely unresponsive to anything. {0:They} may snap out of it soon.", Owner) + "[/color]");
|
message.AddMarkup("[color=yellow]" +
|
||||||
|
Loc.GetString(
|
||||||
|
"{0:They} {0:have} a blank, absent-minded stare and appears completely unresponsive to anything. {0:They} may snap out of it soon.",
|
||||||
|
Owner) + "[/color]");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,6 @@
|
|||||||
using Content.Server.Players;
|
using Content.Server.GameObjects.Components.Mobs;
|
||||||
|
using Content.Server.Mobs;
|
||||||
|
using Content.Server.Players;
|
||||||
using Content.Shared.GameObjects.Components.Observer;
|
using Content.Shared.GameObjects.Components.Observer;
|
||||||
using Robust.Server.GameObjects;
|
using Robust.Server.GameObjects;
|
||||||
using Robust.Server.GameObjects.Components;
|
using Robust.Server.GameObjects.Components;
|
||||||
@@ -54,7 +56,8 @@ namespace Content.Server.GameObjects.Components.Observer
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel, ICommonSession session = null)
|
public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel,
|
||||||
|
ICommonSession session = null)
|
||||||
{
|
{
|
||||||
base.HandleNetworkMessage(message, netChannel, session);
|
base.HandleNetworkMessage(message, netChannel, session);
|
||||||
|
|
||||||
@@ -67,10 +70,29 @@ namespace Content.Server.GameObjects.Components.Observer
|
|||||||
actor.playerSession.ContentData().Mind.UnVisit();
|
actor.playerSession.ContentData().Mind.UnVisit();
|
||||||
Owner.Delete();
|
Owner.Delete();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
case ReturnToCloneComponentMessage reenter:
|
||||||
|
|
||||||
|
if (Owner.TryGetComponent(out VisitingMindComponent mind))
|
||||||
|
{
|
||||||
|
Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new GhostReturnMessage(mind.Mind));
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public class GhostReturnMessage : EntitySystemMessage
|
||||||
|
{
|
||||||
|
public GhostReturnMessage(Mind sender)
|
||||||
|
{
|
||||||
|
Sender = sender;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Mind Sender { get; }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,24 +1,42 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using Content.Server.GameObjects.Components.Medical;
|
||||||
|
using Content.Server.Mobs;
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.GameObjects.Systems;
|
using Robust.Shared.GameObjects.Systems;
|
||||||
|
using Content.Shared.GameObjects.Components.Medical;
|
||||||
|
using Microsoft.AspNetCore.Server.Kestrel.Core;
|
||||||
|
|
||||||
namespace Content.Server.GameObjects.EntitySystems
|
namespace Content.Server.GameObjects.EntitySystems
|
||||||
{
|
{
|
||||||
internal sealed class CloningSystem : EntitySystem
|
internal sealed class CloningSystem : EntitySystem
|
||||||
{
|
{
|
||||||
public static List<EntityUid> scannedUids = new List<EntityUid>();
|
public override void Update(float frameTime)
|
||||||
|
|
||||||
public static void AddToScannedUids(EntityUid uid)
|
|
||||||
{
|
{
|
||||||
if (!scannedUids.Contains(uid))
|
foreach (var comp in ComponentManager.EntityQuery<CloningPodComponent>())
|
||||||
{
|
{
|
||||||
scannedUids.Add(uid);
|
comp.Update(frameTime);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static bool HasUid(EntityUid uid)
|
public static Dictionary<int, Mind> Minds = new Dictionary<int, Mind>();
|
||||||
|
|
||||||
|
public static void AddToDnaScans(Mind mind)
|
||||||
{
|
{
|
||||||
return scannedUids.Contains(uid);
|
if (!Minds.ContainsValue(mind))
|
||||||
|
{
|
||||||
|
Minds.Add(Minds.Count(), mind);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool HasDnaScan(Mind mind)
|
||||||
|
{
|
||||||
|
return Minds.ContainsValue(mind);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Dictionary<int, string> getIdToUser()
|
||||||
|
{
|
||||||
|
return Minds.ToDictionary(m => m.Key, m => m.Value.CharacterName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,72 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
|
||||||
|
namespace Content.Shared.GameObjects.Components.Medical
|
||||||
|
{
|
||||||
|
|
||||||
|
public class SharedCloningPodComponent : Component
|
||||||
|
{
|
||||||
|
public override string Name => "CloningPod";
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public class CloningPodBoundUserInterfaceState : BoundUserInterfaceState
|
||||||
|
{
|
||||||
|
public readonly Dictionary<int, string> MindIdName;
|
||||||
|
public readonly float Progress;
|
||||||
|
public readonly bool MindPresent;
|
||||||
|
|
||||||
|
public CloningPodBoundUserInterfaceState(Dictionary<int, string> mindIdName, float progress, bool mindPresent)
|
||||||
|
{
|
||||||
|
MindIdName = mindIdName;
|
||||||
|
Progress = progress;
|
||||||
|
MindPresent = mindPresent;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public enum CloningPodUIKey
|
||||||
|
{
|
||||||
|
Key
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public enum CloningPodVisuals
|
||||||
|
{
|
||||||
|
Status
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public enum CloningPodStatus
|
||||||
|
{
|
||||||
|
Idle,
|
||||||
|
Cloning,
|
||||||
|
Gore,
|
||||||
|
NoMind
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public enum UiButton
|
||||||
|
{
|
||||||
|
Clone,
|
||||||
|
Eject
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public class CloningPodUiButtonPressedMessage : BoundUserInterfaceMessage
|
||||||
|
{
|
||||||
|
public readonly UiButton Button;
|
||||||
|
public readonly int? ScanId;
|
||||||
|
|
||||||
|
public CloningPodUiButtonPressedMessage(UiButton button, int? scanId)
|
||||||
|
{
|
||||||
|
Button = button;
|
||||||
|
ScanId = scanId;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -35,4 +35,11 @@ namespace Content.Shared.GameObjects.Components.Observer
|
|||||||
{
|
{
|
||||||
public ReturnToBodyComponentMessage() => Directed = true;
|
public ReturnToBodyComponentMessage() => Directed = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public class ReturnToCloneComponentMessage : ComponentMessage
|
||||||
|
{
|
||||||
|
public ReturnToCloneComponentMessage() => Directed = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,36 @@
|
|||||||
|
using System;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
|
||||||
|
namespace Content.Shared.GameObjects.Components
|
||||||
|
{
|
||||||
|
public class SharedAcceptCloningComponent : Component
|
||||||
|
{
|
||||||
|
public override string Name => "AcceptCloning";
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public enum AcceptCloningUiKey
|
||||||
|
{
|
||||||
|
Key
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public enum UiButton
|
||||||
|
{
|
||||||
|
Accept
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public class UiButtonPressedMessage : BoundUserInterfaceMessage
|
||||||
|
{
|
||||||
|
public readonly UiButton Button;
|
||||||
|
|
||||||
|
public UiButtonPressedMessage(UiButton button)
|
||||||
|
{
|
||||||
|
Button = button;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,44 @@
|
|||||||
|
- type: entity
|
||||||
|
id: CloningPod
|
||||||
|
name: Cloning Pod
|
||||||
|
description: A Cloning Pod. 50% reliable.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
netsync: false
|
||||||
|
sprite: Objects/Specific/Medical/cloning.rsi
|
||||||
|
layers:
|
||||||
|
- state: pod_0
|
||||||
|
map: ["enum.CloningPodVisualLayers.Machine"]
|
||||||
|
- type: PowerReceiver
|
||||||
|
- type: Icon
|
||||||
|
sprite: Objects/Specific/Medical/cloning.rsi
|
||||||
|
state: pod_0
|
||||||
|
- type: Anchorable
|
||||||
|
- type: Clickable
|
||||||
|
- type: InteractionOutline
|
||||||
|
- type: Collidable
|
||||||
|
shapes:
|
||||||
|
- !type:PhysShapeAabb
|
||||||
|
bounds: "-0.5,-0.25,0.5,0.25"
|
||||||
|
layer:
|
||||||
|
- Opaque
|
||||||
|
- Impassable
|
||||||
|
- MobImpassable
|
||||||
|
- VaultImpassable
|
||||||
|
IsScrapingFloor: true
|
||||||
|
- type: Physics
|
||||||
|
mass: 25
|
||||||
|
anchored: true
|
||||||
|
- type: SnapGrid
|
||||||
|
offset: Center
|
||||||
|
- type: CloningPod
|
||||||
|
cloningTime: 10.0
|
||||||
|
- type: Destructible
|
||||||
|
deadThreshold: 100
|
||||||
|
- type: Appearance
|
||||||
|
visuals:
|
||||||
|
- type: CloningPodVisualizer
|
||||||
|
- type: UserInterface
|
||||||
|
interfaces:
|
||||||
|
- key: enum.CloningPodUIKey.Key
|
||||||
|
type: CloningPodBoundUserInterface
|
||||||
@@ -169,6 +169,8 @@
|
|||||||
interfaces:
|
interfaces:
|
||||||
- key: enum.StrippingUiKey.Key
|
- key: enum.StrippingUiKey.Key
|
||||||
type: StrippableBoundUserInterface
|
type: StrippableBoundUserInterface
|
||||||
|
- key: enum.AcceptCloningUiKey.Key
|
||||||
|
type: AcceptCloningBoundUserInterface
|
||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 4.7 KiB |
|
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
@@ -0,0 +1,56 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"license": "CC BY-SA 3.0",
|
||||||
|
"copyright": "Taken from https://github.com/tgstation/tgstation at commit 9bebd81ae0b0a7f952b59886a765c681205de31f",
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "pod_0",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1.0
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "pod_1",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "pod_e",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "pod_g",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
]
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 3.8 KiB |