use CannyFastMath in various places even where it might not be any different

also update a bunch of packages

clean up redundant YamlDotNet references
This commit is contained in:
Tyler Young
2020-06-13 01:28:28 -04:00
parent 916b9a67d8
commit de274de9e3
25 changed files with 71 additions and 66 deletions

View File

@@ -77,7 +77,7 @@ namespace Content.Client.GameObjects.Components.Power
SolarControlConsoleBoundInterfaceState scc = (SolarControlConsoleBoundInterfaceState) state;
_lastState = scc;
_window.NotARadar.UpdateState(scc);
_window.OutputPower.Text = ((int) Math.Floor(scc.OutputPower)).ToString();
_window.OutputPower.Text = ((int) MathF.Floor(scc.OutputPower)).ToString();
_window.SunAngle.Text = FormatAngle(scc.TowardsSun);
UpdateField(_window.PanelRotation, FormatAngle(scc.Rotation));
UpdateField(_window.PanelVelocity, FormatAngle(scc.AngularVelocity * 60));