RotatableComponent: Fix "clockwise/counter-clockwise" verbs being swapped

"Clockwise" actually rotated it counter-clockwise and vice versa.

See response to https://discord.com/channels/310555209753690112/310555209753690112/711331672485789718 for confirmation that this is correct
This commit is contained in:
20kdc
2020-05-16 22:42:17 +01:00
parent 15ba4f50a4
commit dd38d2f763

View File

@@ -49,7 +49,7 @@ namespace Content.Server.GameObjects.Components
protected override void Activate(IEntity user, RotatableComponent component) protected override void Activate(IEntity user, RotatableComponent component)
{ {
component.TryRotate(user, Angle.FromDegrees(90)); component.TryRotate(user, Angle.FromDegrees(-90));
} }
} }
@@ -70,7 +70,7 @@ namespace Content.Server.GameObjects.Components
protected override void Activate(IEntity user, RotatableComponent component) protected override void Activate(IEntity user, RotatableComponent component)
{ {
component.TryRotate(user, Angle.FromDegrees(-90)); component.TryRotate(user, Angle.FromDegrees(90));
} }
} }