From dd38d2f7633f64e8ab9558931fa8ecea6cfbd82c Mon Sep 17 00:00:00 2001 From: 20kdc Date: Sat, 16 May 2020 22:42:17 +0100 Subject: [PATCH] RotatableComponent: Fix "clockwise/counter-clockwise" verbs being swapped "Clockwise" actually rotated it counter-clockwise and vice versa. See response to https://discord.com/channels/310555209753690112/310555209753690112/711331672485789718 for confirmation that this is correct --- Content.Server/GameObjects/Components/RotatableComponent.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Server/GameObjects/Components/RotatableComponent.cs b/Content.Server/GameObjects/Components/RotatableComponent.cs index 5707056e0e..4ff4d86f45 100644 --- a/Content.Server/GameObjects/Components/RotatableComponent.cs +++ b/Content.Server/GameObjects/Components/RotatableComponent.cs @@ -49,7 +49,7 @@ namespace Content.Server.GameObjects.Components protected override void Activate(IEntity user, RotatableComponent component) { - component.TryRotate(user, Angle.FromDegrees(90)); + component.TryRotate(user, Angle.FromDegrees(-90)); } } @@ -70,7 +70,7 @@ namespace Content.Server.GameObjects.Components protected override void Activate(IEntity user, RotatableComponent component) { - component.TryRotate(user, Angle.FromDegrees(-90)); + component.TryRotate(user, Angle.FromDegrees(90)); } }