Merge remote-tracking branch 'upstream/master' into DecimalReagents
@@ -43,6 +43,7 @@ namespace Content.Client.Chat
|
||||
|
||||
AnchorLeft = 1.0f;
|
||||
AnchorRight = 1.0f;*/
|
||||
MouseFilter = MouseFilterMode.Stop;
|
||||
|
||||
var outerVBox = new VBoxContainer();
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using Content.Client.Interfaces.Chat;
|
||||
using Content.Shared.Chat;
|
||||
using Robust.Client.Console;
|
||||
@@ -81,10 +81,7 @@ namespace Content.Client.Chat
|
||||
{
|
||||
_netManager.RegisterNetMessage<MsgChatMessage>(MsgChatMessage.NAME, _onChatMessage);
|
||||
|
||||
_speechBubbleRoot = new LayoutContainer
|
||||
{
|
||||
MouseFilter = Control.MouseFilterMode.Ignore
|
||||
};
|
||||
_speechBubbleRoot = new LayoutContainer();
|
||||
LayoutContainer.SetAnchorPreset(_speechBubbleRoot, LayoutContainer.LayoutPreset.Wide);
|
||||
_userInterfaceManager.StateRoot.AddChild(_speechBubbleRoot);
|
||||
_speechBubbleRoot.SetPositionFirst();
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Client.Interfaces.Chat;
|
||||
using Content.Client.Interfaces.Chat;
|
||||
using Robust.Client.Interfaces.Graphics.ClientEye;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
@@ -44,14 +44,12 @@ namespace Content.Client.Chat
|
||||
_senderEntity = senderEntity;
|
||||
_eyeManager = eyeManager;
|
||||
|
||||
MouseFilter = MouseFilterMode.Ignore;
|
||||
// Use text clipping so new messages don't overlap old ones being pushed up.
|
||||
RectClipContent = true;
|
||||
|
||||
var label = new RichTextLabel
|
||||
{
|
||||
MaxWidth = 256,
|
||||
MouseFilter = MouseFilterMode.Ignore
|
||||
};
|
||||
label.SetMessage(text);
|
||||
|
||||
@@ -59,7 +57,6 @@ namespace Content.Client.Chat
|
||||
{
|
||||
StyleClasses = { "tooltipBox" },
|
||||
Children = { label },
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
ModulateSelfOverride = Color.White.WithAlpha(0.75f)
|
||||
};
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@ using Content.Client.Interfaces.Parallax;
|
||||
using Content.Client.Parallax;
|
||||
using Content.Client.Sandbox;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Client.Utility;
|
||||
using Content.Shared.Chemistry;
|
||||
using Content.Shared.Interfaces;
|
||||
@@ -29,6 +30,7 @@ namespace Content.Client
|
||||
IoCManager.Register<IModuleManager, ClientModuleManager>();
|
||||
IoCManager.Register<IClientPreferencesManager, ClientPreferencesManager>();
|
||||
IoCManager.Register<IItemSlotManager, ItemSlotManager>();
|
||||
IoCManager.Register<IStylesheetManager, StylesheetManager>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@ using Content.Client.Parallax;
|
||||
using Content.Client.Sandbox;
|
||||
using Content.Client.State;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using Content.Shared.GameObjects.Components.Cargo;
|
||||
using Content.Shared.GameObjects.Components.Chemistry;
|
||||
@@ -17,7 +18,7 @@ using Content.Shared.GameObjects.Components.VendingMachines;
|
||||
using Robust.Client.Interfaces;
|
||||
using Robust.Client.Interfaces.Graphics.Overlays;
|
||||
using Robust.Client.Interfaces.Input;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Client.Interfaces.State;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.ContentPack;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
@@ -35,6 +36,8 @@ namespace Content.Client
|
||||
[Dependency] private readonly IPlayerManager _playerManager;
|
||||
[Dependency] private readonly IBaseClient _baseClient;
|
||||
[Dependency] private readonly IEscapeMenuOwner _escapeMenuOwner;
|
||||
[Dependency] private readonly IGameController _gameController;
|
||||
[Dependency] private readonly IStateManager _stateManager;
|
||||
#pragma warning restore 649
|
||||
|
||||
public override void Init()
|
||||
@@ -167,10 +170,7 @@ namespace Content.Client
|
||||
|
||||
IoCManager.Resolve<IParallaxManager>().LoadParallax();
|
||||
IoCManager.Resolve<IBaseClient>().PlayerJoinedServer += SubscribePlayerAttachmentEvents;
|
||||
|
||||
var stylesheet = new NanoStyle();
|
||||
|
||||
IoCManager.Resolve<IUserInterfaceManager>().Stylesheet = stylesheet.Stylesheet;
|
||||
IoCManager.Resolve<IStylesheetManager>().Initialize();
|
||||
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
@@ -225,6 +225,16 @@ namespace Content.Client
|
||||
IoCManager.Resolve<ISandboxManager>().Initialize();
|
||||
IoCManager.Resolve<IClientPreferencesManager>().Initialize();
|
||||
IoCManager.Resolve<IItemSlotManager>().Initialize();
|
||||
|
||||
// Fire off into state dependent on launcher or not.
|
||||
if (_gameController.LaunchState.FromLauncher)
|
||||
{
|
||||
_stateManager.RequestStateChange<LauncherConnecting>();
|
||||
}
|
||||
else
|
||||
{
|
||||
_stateManager.RequestStateChange<MainScreen>();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Update(ModUpdateLevel level, FrameEventArgs frameEventArgs)
|
||||
|
||||
@@ -5,7 +5,6 @@ using Robust.Client.Interfaces.Input;
|
||||
using Robust.Client.Interfaces.Placement;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.Interfaces.State;
|
||||
using Robust.Client.State.States;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Interfaces.Configuration;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Content.Client.GameObjects.Components.Mobs;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.UserInterface;
|
||||
@@ -68,7 +69,7 @@ namespace Content.Client.GameObjects.Components.Actor
|
||||
(SubText = new Label
|
||||
{
|
||||
SizeFlagsVertical = SizeFlags.None,
|
||||
StyleClasses = {NanoStyle.StyleClassLabelSubText}
|
||||
StyleClasses = {StyleNano.StyleClassLabelSubText}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Client.Utility;
|
||||
using Robust.Shared.Timing;
|
||||
using Content.Shared.GameObjects.Components.Chemistry;
|
||||
@@ -50,7 +51,7 @@ namespace Content.Client.GameObjects.Components.Chemistry
|
||||
public StatusControl(InjectorComponent parent)
|
||||
{
|
||||
_parent = parent;
|
||||
_label = new RichTextLabel { StyleClasses = { NanoStyle.StyleClassItemStatus } };
|
||||
_label = new RichTextLabel { StyleClasses = { StyleNano.StyleClassItemStatus } };
|
||||
AddChild(_label);
|
||||
|
||||
parent._uiUpdateNeeded = true;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Shared.Chemistry;
|
||||
using Content.Shared.GameObjects.Components.Chemistry;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
@@ -218,7 +219,7 @@ namespace Content.Client.GameObjects.Components.Chemistry
|
||||
new Label
|
||||
{
|
||||
Text = $"{state.BeakerCurrentVolume}/{state.BeakerMaxVolume}",
|
||||
StyleClasses = {NanoStyle.StyleClassLabelSecondaryColor}
|
||||
StyleClasses = {StyleNano.StyleClassLabelSecondaryColor}
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -247,12 +248,12 @@ namespace Content.Client.GameObjects.Components.Chemistry
|
||||
new Label
|
||||
{
|
||||
Text = $"{name}: ",
|
||||
StyleClasses = {NanoStyle.StyleClassPowerStateGood}
|
||||
StyleClasses = {StyleNano.StyleClassPowerStateGood}
|
||||
},
|
||||
new Label
|
||||
{
|
||||
Text = $"{reagent.Quantity}u",
|
||||
StyleClasses = {NanoStyle.StyleClassPowerStateGood}
|
||||
StyleClasses = {StyleNano.StyleClassPowerStateGood}
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -267,7 +268,7 @@ namespace Content.Client.GameObjects.Components.Chemistry
|
||||
new Label
|
||||
{
|
||||
Text = $"{reagent.Quantity}u",
|
||||
StyleClasses = {NanoStyle.StyleClassLabelSecondaryColor}
|
||||
StyleClasses = {StyleNano.StyleClassLabelSecondaryColor}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
@@ -120,7 +120,6 @@ namespace Content.Client.GameObjects.Components.Doors
|
||||
{
|
||||
animPlayer.Play(OpenAnimation, AnimationKey);
|
||||
}
|
||||
|
||||
break;
|
||||
case DoorVisualState.Open:
|
||||
sprite.LayerSetState(DoorVisualLayers.Base, "open");
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Shared.GameObjects.Components.Instruments;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Client.Audio.Midi;
|
||||
using Robust.Shared.Audio.Midi;
|
||||
@@ -28,6 +29,7 @@ namespace Content.Client.GameObjects.Components.Instruments
|
||||
[Dependency] private readonly IGameTiming _timing;
|
||||
#pragma warning restore 649
|
||||
|
||||
[CanBeNull]
|
||||
private IMidiRenderer _renderer;
|
||||
private int _instrumentProgram = 1;
|
||||
|
||||
@@ -42,8 +44,14 @@ namespace Content.Client.GameObjects.Components.Instruments
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public bool LoopMidi
|
||||
{
|
||||
get => _renderer.LoopMidi;
|
||||
set => _renderer.LoopMidi = value;
|
||||
get => _renderer?.LoopMidi ?? false;
|
||||
set
|
||||
{
|
||||
if (_renderer != null)
|
||||
{
|
||||
_renderer.LoopMidi = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -53,9 +61,13 @@ namespace Content.Client.GameObjects.Components.Instruments
|
||||
public int InstrumentProgram
|
||||
{
|
||||
get => _instrumentProgram;
|
||||
set {
|
||||
set
|
||||
{
|
||||
_instrumentProgram = value;
|
||||
_renderer.MidiProgram = _instrumentProgram;
|
||||
if (_renderer != null)
|
||||
{
|
||||
_renderer.MidiProgram = _instrumentProgram;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,22 +75,26 @@ namespace Content.Client.GameObjects.Components.Instruments
|
||||
/// Whether there's a midi song being played or not.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public bool IsMidiOpen => _renderer.Status == MidiRendererStatus.File;
|
||||
public bool IsMidiOpen => _renderer?.Status == MidiRendererStatus.File;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the midi renderer is listening for midi input or not.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public bool IsInputOpen => _renderer.Status == MidiRendererStatus.Input;
|
||||
public bool IsInputOpen => _renderer?.Status == MidiRendererStatus.Input;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
IoCManager.InjectDependencies(this);
|
||||
_renderer = _midiManager.GetNewRenderer();
|
||||
_renderer.MidiProgram = _instrumentProgram;
|
||||
_renderer.TrackingEntity = Owner;
|
||||
_renderer.OnMidiPlayerFinished += () => { OnMidiPlaybackEnded?.Invoke(); };
|
||||
|
||||
if (_renderer != null)
|
||||
{
|
||||
_renderer.MidiProgram = _instrumentProgram;
|
||||
_renderer.TrackingEntity = Owner;
|
||||
_renderer.OnMidiPlayerFinished += () => { OnMidiPlaybackEnded?.Invoke(); };
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Shutdown()
|
||||
@@ -93,9 +109,16 @@ namespace Content.Client.GameObjects.Components.Instruments
|
||||
serializer.DataField(ref _instrumentProgram, "program", 1);
|
||||
}
|
||||
|
||||
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null, IComponent component = null)
|
||||
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null,
|
||||
IComponent component = null)
|
||||
{
|
||||
base.HandleMessage(message, netChannel, component);
|
||||
|
||||
if (_renderer == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (message)
|
||||
{
|
||||
case InstrumentMidiEventMessage midiEventMessage:
|
||||
@@ -107,8 +130,8 @@ namespace Content.Client.GameObjects.Components.Instruments
|
||||
|
||||
case InstrumentStopMidiMessage _:
|
||||
_renderer.StopAllNotes();
|
||||
if(IsInputOpen) CloseInput();
|
||||
if(IsMidiOpen) CloseMidi();
|
||||
if (IsInputOpen) CloseInput();
|
||||
if (IsMidiOpen) CloseMidi();
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -116,7 +139,7 @@ namespace Content.Client.GameObjects.Components.Instruments
|
||||
/// <inheritdoc cref="MidiRenderer.OpenInput"/>
|
||||
public bool OpenInput()
|
||||
{
|
||||
if (_renderer.OpenInput())
|
||||
if (_renderer != null && _renderer.OpenInput())
|
||||
{
|
||||
_renderer.OnMidiEvent += RendererOnMidiEvent;
|
||||
return true;
|
||||
@@ -128,28 +151,37 @@ namespace Content.Client.GameObjects.Components.Instruments
|
||||
/// <inheritdoc cref="MidiRenderer.CloseInput"/>
|
||||
public bool CloseInput()
|
||||
{
|
||||
if (!_renderer.CloseInput()) return false;
|
||||
if (_renderer == null || !_renderer.CloseInput())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_renderer.OnMidiEvent -= RendererOnMidiEvent;
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="MidiRenderer.OpenMidi(string)"/>
|
||||
public bool OpenMidi(string filename)
|
||||
{
|
||||
if (!_renderer.OpenMidi(filename)) return false;
|
||||
if (_renderer == null || !_renderer.OpenMidi(filename))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_renderer.OnMidiEvent += RendererOnMidiEvent;
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="MidiRenderer.CloseMidi"/>
|
||||
public bool CloseMidi()
|
||||
{
|
||||
if (!_renderer.CloseMidi()) return false;
|
||||
if (_renderer == null || !_renderer.CloseMidi())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_renderer.OnMidiEvent -= RendererOnMidiEvent;
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Shared.Preferences.Appearance;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
@@ -126,9 +127,9 @@ namespace Content.Client.GameObjects.Components
|
||||
var vBox = new VBoxContainer();
|
||||
AddChild(vBox);
|
||||
|
||||
vBox.AddChild(_colorSliderR = new ColorSlider(NanoStyle.StyleClassSliderRed));
|
||||
vBox.AddChild(_colorSliderG = new ColorSlider(NanoStyle.StyleClassSliderGreen));
|
||||
vBox.AddChild(_colorSliderB = new ColorSlider(NanoStyle.StyleClassSliderBlue));
|
||||
vBox.AddChild(_colorSliderR = new ColorSlider(StyleNano.StyleClassSliderRed));
|
||||
vBox.AddChild(_colorSliderG = new ColorSlider(StyleNano.StyleClassSliderGreen));
|
||||
vBox.AddChild(_colorSliderB = new ColorSlider(StyleNano.StyleClassSliderBlue));
|
||||
|
||||
Action colorValueChanged = ColorValueChanged;
|
||||
_colorSliderR.OnValueChanged += colorValueChanged;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Shared.GameObjects.Components.Power;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
@@ -47,15 +48,15 @@ namespace Content.Client.GameObjects.Components.Power
|
||||
{
|
||||
case ApcExternalPowerState.None:
|
||||
_externalPowerStateLabel.Text = "None";
|
||||
_externalPowerStateLabel.SetOnlyStyleClass(NanoStyle.StyleClassPowerStateNone);
|
||||
_externalPowerStateLabel.SetOnlyStyleClass(StyleNano.StyleClassPowerStateNone);
|
||||
break;
|
||||
case ApcExternalPowerState.Low:
|
||||
_externalPowerStateLabel.Text = "Low";
|
||||
_externalPowerStateLabel.SetOnlyStyleClass(NanoStyle.StyleClassPowerStateLow);
|
||||
_externalPowerStateLabel.SetOnlyStyleClass(StyleNano.StyleClassPowerStateLow);
|
||||
break;
|
||||
case ApcExternalPowerState.Good:
|
||||
_externalPowerStateLabel.Text = "Good";
|
||||
_externalPowerStateLabel.SetOnlyStyleClass(NanoStyle.StyleClassPowerStateGood);
|
||||
_externalPowerStateLabel.SetOnlyStyleClass(StyleNano.StyleClassPowerStateGood);
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
@@ -140,7 +141,7 @@ namespace Content.Client.GameObjects.Components.Power
|
||||
var externalStatus = new HBoxContainer();
|
||||
var externalStatusLabel = new Label {Text = "External Power: "};
|
||||
ExternalPowerStateLabel = new Label {Text = "Good"};
|
||||
ExternalPowerStateLabel.SetOnlyStyleClass(NanoStyle.StyleClassPowerStateGood);
|
||||
ExternalPowerStateLabel.SetOnlyStyleClass(StyleNano.StyleClassPowerStateGood);
|
||||
externalStatus.AddChild(externalStatusLabel);
|
||||
externalStatus.AddChild(ExternalPowerStateLabel);
|
||||
rows.AddChild(externalStatus);
|
||||
|
||||
@@ -0,0 +1,107 @@
|
||||
using System;
|
||||
using Content.Shared.GameObjects.Components.Power;
|
||||
using Robust.Client.Animations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.Animations;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Power
|
||||
{
|
||||
public class AutolatheVisualizer2D : AppearanceVisualizer
|
||||
{
|
||||
private const string AnimationKey = "autolathe_animation";
|
||||
|
||||
private Animation _buildingAnimation;
|
||||
private Animation _insertingMetalAnimation;
|
||||
private Animation _insertingGlassAnimation;
|
||||
|
||||
public override void LoadData(YamlMappingNode node)
|
||||
{
|
||||
base.LoadData(node);
|
||||
|
||||
_buildingAnimation = PopulateAnimation("autolathe_building", "autolathe_building_unlit", 0.5f);
|
||||
_insertingMetalAnimation = PopulateAnimation("autolathe_inserting_metal_plate", "autolathe_inserting_unlit", 0.9f);
|
||||
_insertingGlassAnimation = PopulateAnimation("autolathe_inserting_glass_plate", "autolathe_inserting_unlit", 0.9f);
|
||||
}
|
||||
|
||||
private Animation PopulateAnimation(string sprite, string spriteUnlit, float length)
|
||||
{
|
||||
var animation = new Animation {Length = TimeSpan.FromSeconds(length)};
|
||||
|
||||
var flick = new AnimationTrackSpriteFlick();
|
||||
animation.AnimationTracks.Add(flick);
|
||||
flick.LayerKey = AutolatheVisualLayers.Base;
|
||||
flick.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame(sprite, 0f));
|
||||
|
||||
var flickUnlit = new AnimationTrackSpriteFlick();
|
||||
animation.AnimationTracks.Add(flickUnlit);
|
||||
flickUnlit.LayerKey = AutolatheVisualLayers.BaseUnlit;
|
||||
flickUnlit.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame(spriteUnlit, 0f));
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
public override void InitializeEntity(IEntity entity)
|
||||
{
|
||||
if (!entity.HasComponent<AnimationPlayerComponent>())
|
||||
{
|
||||
entity.AddComponent<AnimationPlayerComponent>();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnChangeData(AppearanceComponent component)
|
||||
{
|
||||
base.OnChangeData(component);
|
||||
|
||||
var sprite = component.Owner.GetComponent<ISpriteComponent>();
|
||||
var animPlayer = component.Owner.GetComponent<AnimationPlayerComponent>();
|
||||
if (!component.TryGetData(PowerDeviceVisuals.VisualState, out LatheVisualState state))
|
||||
{
|
||||
state = LatheVisualState.Idle;
|
||||
}
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case LatheVisualState.Idle:
|
||||
if (animPlayer.HasRunningAnimation(AnimationKey))
|
||||
{
|
||||
animPlayer.Stop(AnimationKey);
|
||||
}
|
||||
|
||||
sprite.LayerSetState(AutolatheVisualLayers.Base, "autolathe");
|
||||
sprite.LayerSetState(AutolatheVisualLayers.BaseUnlit, "autolathe_unlit");
|
||||
break;
|
||||
case LatheVisualState.Producing:
|
||||
if (!animPlayer.HasRunningAnimation(AnimationKey))
|
||||
{
|
||||
animPlayer.Play(_buildingAnimation, AnimationKey);
|
||||
}
|
||||
break;
|
||||
case LatheVisualState.InsertingMetal:
|
||||
if (!animPlayer.HasRunningAnimation(AnimationKey))
|
||||
{
|
||||
animPlayer.Play(_insertingMetalAnimation, AnimationKey);
|
||||
}
|
||||
break;
|
||||
case LatheVisualState.InsertingGlass:
|
||||
if (!animPlayer.HasRunningAnimation(AnimationKey))
|
||||
{
|
||||
animPlayer.Play(_insertingGlassAnimation, AnimationKey);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
var glowingPartsVisible = !(component.TryGetData(PowerDeviceVisuals.Powered, out bool powered) && !powered);
|
||||
sprite.LayerSetVisible(AutolatheVisualLayers.BaseUnlit, glowingPartsVisible);
|
||||
}
|
||||
public enum AutolatheVisualLayers
|
||||
{
|
||||
Base,
|
||||
BaseUnlit
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
using System;
|
||||
using Content.Shared.GameObjects.Components.Power;
|
||||
using Robust.Client.Animations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.Animations;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Power
|
||||
{
|
||||
public class ProtolatheVisualizer2D : AppearanceVisualizer
|
||||
{
|
||||
private const string AnimationKey = "protolathe_animation";
|
||||
|
||||
private Animation _buildingAnimation;
|
||||
private Animation _insertingMetalAnimation;
|
||||
private Animation _insertingGlassAnimation;
|
||||
|
||||
public override void LoadData(YamlMappingNode node)
|
||||
{
|
||||
base.LoadData(node);
|
||||
|
||||
_buildingAnimation = PopulateAnimation("protolathe_building", 0.9f);
|
||||
_insertingMetalAnimation = PopulateAnimation("protolathe_metal", 0.9f);
|
||||
_insertingGlassAnimation = PopulateAnimation("protolathe_glass", 0.9f);
|
||||
}
|
||||
|
||||
private Animation PopulateAnimation(string sprite, float length)
|
||||
{
|
||||
var animation = new Animation {Length = TimeSpan.FromSeconds(length)};
|
||||
|
||||
var flick = new AnimationTrackSpriteFlick();
|
||||
animation.AnimationTracks.Add(flick);
|
||||
flick.LayerKey = ProtolatheVisualLayers.AnimationLayer;
|
||||
flick.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame(sprite, 0f));
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
public override void InitializeEntity(IEntity entity)
|
||||
{
|
||||
if (!entity.HasComponent<AnimationPlayerComponent>())
|
||||
{
|
||||
entity.AddComponent<AnimationPlayerComponent>();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnChangeData(AppearanceComponent component)
|
||||
{
|
||||
base.OnChangeData(component);
|
||||
|
||||
var sprite = component.Owner.GetComponent<ISpriteComponent>();
|
||||
var animPlayer = component.Owner.GetComponent<AnimationPlayerComponent>();
|
||||
if (!component.TryGetData(PowerDeviceVisuals.VisualState, out LatheVisualState state))
|
||||
{
|
||||
state = LatheVisualState.Idle;
|
||||
}
|
||||
sprite.LayerSetVisible(ProtolatheVisualLayers.AnimationLayer, true);
|
||||
switch (state)
|
||||
{
|
||||
case LatheVisualState.Idle:
|
||||
if (animPlayer.HasRunningAnimation(AnimationKey))
|
||||
{
|
||||
animPlayer.Stop(AnimationKey);
|
||||
}
|
||||
|
||||
sprite.LayerSetState(ProtolatheVisualLayers.Base, "protolathe");
|
||||
sprite.LayerSetState(ProtolatheVisualLayers.BaseUnlit, "protolathe_unlit");
|
||||
sprite.LayerSetVisible(ProtolatheVisualLayers.AnimationLayer, false);
|
||||
break;
|
||||
case LatheVisualState.Producing:
|
||||
if (!animPlayer.HasRunningAnimation(AnimationKey))
|
||||
{
|
||||
animPlayer.Play(_buildingAnimation, AnimationKey);
|
||||
}
|
||||
break;
|
||||
case LatheVisualState.InsertingMetal:
|
||||
if (!animPlayer.HasRunningAnimation(AnimationKey))
|
||||
{
|
||||
animPlayer.Play(_insertingMetalAnimation, AnimationKey);
|
||||
}
|
||||
break;
|
||||
case LatheVisualState.InsertingGlass:
|
||||
if (!animPlayer.HasRunningAnimation(AnimationKey))
|
||||
{
|
||||
animPlayer.Play(_insertingGlassAnimation, AnimationKey);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
var glowingPartsVisible = !(component.TryGetData(PowerDeviceVisuals.Powered, out bool powered) && !powered);
|
||||
sprite.LayerSetVisible(ProtolatheVisualLayers.BaseUnlit, glowingPartsVisible);
|
||||
}
|
||||
public enum ProtolatheVisualLayers
|
||||
{
|
||||
Base,
|
||||
BaseUnlit,
|
||||
AnimationLayer
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Client.Utility;
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using Robust.Client.UserInterface;
|
||||
@@ -38,7 +39,7 @@ namespace Content.Client.GameObjects.Components
|
||||
public StatusControl(StackComponent parent)
|
||||
{
|
||||
_parent = parent;
|
||||
_label = new RichTextLabel {StyleClasses = {NanoStyle.StyleClassItemStatus}};
|
||||
_label = new RichTextLabel {StyleClasses = {StyleNano.StyleClassItemStatus}};
|
||||
AddChild(_label);
|
||||
|
||||
parent._uiUpdateNeeded = true;
|
||||
|
||||
@@ -242,23 +242,22 @@ namespace Content.Client.GameObjects.Components.Storage
|
||||
};
|
||||
AddChild(ActualButton);
|
||||
|
||||
var hBoxContainer = new HBoxContainer {MouseFilter = MouseFilterMode.Ignore};
|
||||
var hBoxContainer = new HBoxContainer();
|
||||
EntitySpriteView = new SpriteView
|
||||
{
|
||||
CustomMinimumSize = new Vector2(32.0f, 32.0f), MouseFilter = MouseFilterMode.Ignore
|
||||
CustomMinimumSize = new Vector2(32.0f, 32.0f)
|
||||
};
|
||||
EntityName = new Label
|
||||
{
|
||||
SizeFlagsVertical = SizeFlags.ShrinkCenter,
|
||||
Text = "Backpack",
|
||||
MouseFilter = MouseFilterMode.Ignore
|
||||
};
|
||||
hBoxContainer.AddChild(EntitySpriteView);
|
||||
hBoxContainer.AddChild(EntityName);
|
||||
|
||||
EntityControl = new Control
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand, MouseFilter = MouseFilterMode.Ignore
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand
|
||||
};
|
||||
EntitySize = new Label
|
||||
{
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using Content.Client.Animations;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Client.Utility;
|
||||
using Content.Shared.GameObjects;
|
||||
using Content.Shared.GameObjects.Components.Weapons.Ranged;
|
||||
@@ -174,7 +175,7 @@ namespace Content.Client.GameObjects.Components.Weapons.Ranged
|
||||
(_noMagazineLabel = new Label
|
||||
{
|
||||
Text = "No Magazine!",
|
||||
StyleClasses = {NanoStyle.StyleClassItemStatus}
|
||||
StyleClasses = {StyleNano.StyleClassItemStatus}
|
||||
})
|
||||
}
|
||||
},
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Client.Utility;
|
||||
using Content.Shared.GameObjects;
|
||||
using Content.Shared.GameObjects.Components;
|
||||
@@ -46,7 +47,7 @@ namespace Content.Client.GameObjects.Components
|
||||
public StatusControl(WelderComponent parent)
|
||||
{
|
||||
_parent = parent;
|
||||
_label = new RichTextLabel {StyleClasses = {NanoStyle.StyleClassItemStatus}};
|
||||
_label = new RichTextLabel {StyleClasses = {StyleNano.StyleClassItemStatus}};
|
||||
AddChild(_label);
|
||||
|
||||
parent._uiUpdateNeeded = true;
|
||||
|
||||
@@ -1,10 +1,13 @@
|
||||
using Content.Client.GameObjects.Components.Instruments;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Robust.Client.Audio.Midi;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
@@ -27,7 +30,7 @@ namespace Content.Client.Instruments
|
||||
public InstrumentMenu(InstrumentBoundUserInterface owner)
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
Title = "Instrument";
|
||||
Title = Loc.GetString("Instrument");
|
||||
|
||||
_owner = owner;
|
||||
|
||||
@@ -55,7 +58,7 @@ namespace Content.Client.Instruments
|
||||
|
||||
midiInputButton = new Button()
|
||||
{
|
||||
Text = "MIDI Input",
|
||||
Text = Loc.GetString("MIDI Input"),
|
||||
TextAlign = Label.AlignMode.Center,
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
SizeFlagsStretchRatio = 1,
|
||||
@@ -73,7 +76,7 @@ namespace Content.Client.Instruments
|
||||
|
||||
var midiFileButton = new Button()
|
||||
{
|
||||
Text = "Open File",
|
||||
Text = Loc.GetString("Play MIDI File"),
|
||||
TextAlign = Label.AlignMode.Center,
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
SizeFlagsStretchRatio = 1,
|
||||
@@ -91,7 +94,7 @@ namespace Content.Client.Instruments
|
||||
|
||||
midiLoopButton = new Button()
|
||||
{
|
||||
Text = "Loop",
|
||||
Text = Loc.GetString("Loop"),
|
||||
TextAlign = Label.AlignMode.Center,
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
SizeFlagsStretchRatio = 1,
|
||||
@@ -110,7 +113,7 @@ namespace Content.Client.Instruments
|
||||
|
||||
midiStopButton = new Button()
|
||||
{
|
||||
Text = "Stop",
|
||||
Text = Loc.GetString("Stop"),
|
||||
TextAlign = Label.AlignMode.Center,
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
SizeFlagsStretchRatio = 1,
|
||||
@@ -132,6 +135,26 @@ namespace Content.Client.Instruments
|
||||
|
||||
margin.AddChild(vBox);
|
||||
|
||||
if (!_midiManager.IsAvailable)
|
||||
{
|
||||
margin.AddChild(new PanelContainer
|
||||
{
|
||||
MouseFilter = MouseFilterMode.Stop,
|
||||
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.Black.WithAlpha(0.90f)},
|
||||
Children =
|
||||
{
|
||||
new Label
|
||||
{
|
||||
Align = Label.AlignMode.Center,
|
||||
SizeFlagsVertical = SizeFlags.ShrinkCenter,
|
||||
SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
|
||||
StyleClasses = {StyleNano.StyleClassLabelBig},
|
||||
Text = Loc.GetString("MIDI support is currently\nnot available on your platform.")
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Contents.AddChild(margin);
|
||||
}
|
||||
|
||||
@@ -148,7 +171,8 @@ namespace Content.Client.Instruments
|
||||
|
||||
private async void MidiFileButtonOnOnPressed(BaseButton.ButtonEventArgs obj)
|
||||
{
|
||||
var filename = await _fileDialogManager.OpenFile();
|
||||
var filters = new FileDialogFilters(new FileDialogFilters.Group("mid", "midi"));
|
||||
var filename = await _fileDialogManager.OpenFile(filters);
|
||||
|
||||
if (filename == null) return;
|
||||
|
||||
@@ -160,7 +184,7 @@ namespace Content.Client.Instruments
|
||||
|
||||
if (!_owner.Instrument.OpenMidi(filename)) return;
|
||||
MidiPlaybackSetButtonsDisabled(false);
|
||||
if(midiInputButton.Pressed)
|
||||
if (midiInputButton.Pressed)
|
||||
midiInputButton.Pressed = false;
|
||||
}
|
||||
|
||||
|
||||
230
Content.Client/State/LauncherConnecting.cs
Normal file
@@ -0,0 +1,230 @@
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Client.Utility;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.Interfaces;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Interfaces.Network;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using static Content.Client.StaticIoC;
|
||||
|
||||
namespace Content.Client.State
|
||||
{
|
||||
public class LauncherConnecting : Robust.Client.State.State
|
||||
{
|
||||
#pragma warning disable 649
|
||||
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager;
|
||||
[Dependency] private readonly IStylesheetManager _stylesheetManager;
|
||||
[Dependency] private readonly IClientNetManager _clientNetManager;
|
||||
[Dependency] private readonly IGameController _gameController;
|
||||
#pragma warning restore 649
|
||||
|
||||
private Control _control;
|
||||
private Label _connectStatus;
|
||||
|
||||
public override void Startup()
|
||||
{
|
||||
var panelTex = ResC.GetTexture("/Nano/button.svg.96dpi.png");
|
||||
var back = new StyleBoxTexture
|
||||
{
|
||||
Texture = panelTex,
|
||||
Modulate = new Color(32, 32, 48),
|
||||
};
|
||||
back.SetPatchMargin(StyleBox.Margin.All, 10);
|
||||
|
||||
Button exitButton;
|
||||
Label connectFailReason;
|
||||
Control connectingStatus;
|
||||
|
||||
var address = _gameController.LaunchState.Ss14Address ?? _gameController.LaunchState.ConnectAddress;
|
||||
|
||||
_control = new Control
|
||||
{
|
||||
Stylesheet = _stylesheetManager.SheetSpace,
|
||||
Children =
|
||||
{
|
||||
new PanelContainer
|
||||
{
|
||||
PanelOverride = back
|
||||
},
|
||||
new VBoxContainer
|
||||
{
|
||||
SeparationOverride = 0,
|
||||
CustomMinimumSize = (300, 200),
|
||||
Children =
|
||||
{
|
||||
new HBoxContainer
|
||||
{
|
||||
Children =
|
||||
{
|
||||
new MarginContainer
|
||||
{
|
||||
MarginLeftOverride = 8,
|
||||
Children =
|
||||
{
|
||||
new Label
|
||||
{
|
||||
Text = Loc.GetString("Space Station 14"),
|
||||
StyleClasses = {StyleBase.StyleClassLabelHeading},
|
||||
VAlign = Label.VAlignMode.Center
|
||||
},
|
||||
}
|
||||
},
|
||||
|
||||
(exitButton = new Button
|
||||
{
|
||||
Text = Loc.GetString("Exit"),
|
||||
SizeFlagsHorizontal = Control.SizeFlags.ShrinkEnd | Control.SizeFlags.Expand
|
||||
}),
|
||||
}
|
||||
},
|
||||
|
||||
// Line
|
||||
new HighDivider(),
|
||||
|
||||
new MarginContainer
|
||||
{
|
||||
SizeFlagsVertical = Control.SizeFlags.FillExpand,
|
||||
MarginLeftOverride = 4,
|
||||
MarginRightOverride = 4,
|
||||
MarginTopOverride = 4,
|
||||
Children =
|
||||
{
|
||||
new VBoxContainer
|
||||
{
|
||||
SeparationOverride = 0,
|
||||
Children =
|
||||
{
|
||||
new Control
|
||||
{
|
||||
Children =
|
||||
{
|
||||
(connectingStatus = new VBoxContainer
|
||||
{
|
||||
SeparationOverride = 0,
|
||||
Children =
|
||||
{
|
||||
new Label
|
||||
{
|
||||
Text = Loc.GetString("Connecting to server..."),
|
||||
Align = Label.AlignMode.Center,
|
||||
},
|
||||
|
||||
(_connectStatus = new Label
|
||||
{
|
||||
StyleClasses = {StyleBase.StyleClassLabelSubText},
|
||||
Align = Label.AlignMode.Center,
|
||||
}),
|
||||
}
|
||||
}),
|
||||
(connectFailReason = new Label
|
||||
{
|
||||
Align = Label.AlignMode.Center
|
||||
})
|
||||
}
|
||||
},
|
||||
|
||||
// Padding.
|
||||
new Control {CustomMinimumSize = (0, 8)},
|
||||
|
||||
new Label
|
||||
{
|
||||
Text = address,
|
||||
StyleClasses = {StyleBase.StyleClassLabelSubText},
|
||||
SizeFlagsHorizontal = Control.SizeFlags.ShrinkCenter,
|
||||
SizeFlagsVertical =
|
||||
Control.SizeFlags.ShrinkEnd | Control.SizeFlags.Expand,
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
|
||||
// Line
|
||||
new PanelContainer
|
||||
{
|
||||
PanelOverride = new StyleBoxFlat
|
||||
{
|
||||
BackgroundColor = Color.FromHex("#444"),
|
||||
ContentMarginTopOverride = 2
|
||||
},
|
||||
},
|
||||
|
||||
new MarginContainer
|
||||
{
|
||||
MarginLeftOverride = 12,
|
||||
MarginRightOverride = 4,
|
||||
Children =
|
||||
{
|
||||
new HBoxContainer
|
||||
{
|
||||
SizeFlagsVertical = Control.SizeFlags.ShrinkEnd,
|
||||
Children =
|
||||
{
|
||||
new Label
|
||||
{
|
||||
Text = Loc.GetString("Don't die!"),
|
||||
StyleClasses = {StyleBase.StyleClassLabelSubText}
|
||||
},
|
||||
new Label
|
||||
{
|
||||
Text = "ver 0.1",
|
||||
SizeFlagsHorizontal =
|
||||
Control.SizeFlags.Expand | Control.SizeFlags.ShrinkEnd,
|
||||
StyleClasses = {StyleBase.StyleClassLabelSubText}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
_userInterfaceManager.StateRoot.AddChild(_control);
|
||||
|
||||
LayoutContainer.SetAnchorPreset(_control, LayoutContainer.LayoutPreset.Center);
|
||||
LayoutContainer.SetGrowHorizontal(_control, LayoutContainer.GrowDirection.Both);
|
||||
LayoutContainer.SetGrowVertical(_control, LayoutContainer.GrowDirection.Both);
|
||||
|
||||
exitButton.OnPressed += args =>
|
||||
{
|
||||
_gameController.Shutdown("Exit button pressed");
|
||||
};
|
||||
|
||||
_clientNetManager.ConnectFailed += (sender, args) =>
|
||||
{
|
||||
connectFailReason.Text = Loc.GetString("Failed to connect to server:\n{0}", args.Reason);
|
||||
connectingStatus.Visible = false;
|
||||
connectFailReason.Visible = true;
|
||||
};
|
||||
|
||||
_clientNetManager.ClientConnectStateChanged += ConnectStateChanged;
|
||||
|
||||
ConnectStateChanged(_clientNetManager.ClientConnectState);
|
||||
}
|
||||
|
||||
private void ConnectStateChanged(ClientConnectionState state)
|
||||
{
|
||||
_connectStatus.Text = Loc.GetString(state switch
|
||||
{
|
||||
ClientConnectionState.NotConnecting => "Not connecting?",
|
||||
ClientConnectionState.ResolvingHost => "Resolving server address...",
|
||||
ClientConnectionState.EstablishingConnection => "Establishing initial connection...",
|
||||
ClientConnectionState.Handshake => "Doing handshake...",
|
||||
ClientConnectionState.Connected => "Synchronizing game state...",
|
||||
_ => state.ToString()
|
||||
});
|
||||
}
|
||||
|
||||
public override void Shutdown()
|
||||
{
|
||||
_control.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
329
Content.Client/State/MainMenu.cs
Normal file
@@ -0,0 +1,329 @@
|
||||
using System;
|
||||
using System.Text.RegularExpressions;
|
||||
using Robust.Client;
|
||||
using Robust.Client.Interfaces;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.Interfaces.Configuration;
|
||||
using Robust.Shared.Interfaces.Network;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.State
|
||||
{
|
||||
/// <summary>
|
||||
/// Main menu screen that is the first screen to be displayed when the game starts.
|
||||
/// </summary>
|
||||
// Instantiated dynamically through the StateManager, Dependencies will be resolved.
|
||||
public class MainScreen : Robust.Client.State.State
|
||||
{
|
||||
private const string PublicServerAddress = "server.spacestation14.io";
|
||||
|
||||
#pragma warning disable 649
|
||||
[Dependency] private readonly IBaseClient _client;
|
||||
[Dependency] private readonly IClientNetManager _netManager;
|
||||
[Dependency] private readonly IConfigurationManager _configurationManager;
|
||||
[Dependency] private readonly IGameController _controllerProxy;
|
||||
[Dependency] private readonly ILocalizationManager _loc;
|
||||
[Dependency] private readonly IResourceCache _resourceCache;
|
||||
[Dependency] private readonly IUserInterfaceManager userInterfaceManager;
|
||||
#pragma warning restore 649
|
||||
|
||||
private MainMenuControl _mainMenuControl;
|
||||
private OptionsMenu OptionsMenu;
|
||||
private bool _isConnecting;
|
||||
|
||||
// ReSharper disable once InconsistentNaming
|
||||
private static readonly Regex IPv6Regex = new Regex(@"\[(.*:.*:.*)](?::(\d+))?");
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Startup()
|
||||
{
|
||||
_mainMenuControl = new MainMenuControl(_resourceCache, _configurationManager);
|
||||
userInterfaceManager.StateRoot.AddChild(_mainMenuControl);
|
||||
|
||||
_mainMenuControl.QuitButton.OnPressed += QuitButtonPressed;
|
||||
_mainMenuControl.OptionsButton.OnPressed += OptionsButtonPressed;
|
||||
_mainMenuControl.DirectConnectButton.OnPressed += DirectConnectButtonPressed;
|
||||
_mainMenuControl.JoinPublicServerButton.OnPressed += JoinPublicServerButtonPressed;
|
||||
_mainMenuControl.AddressBox.OnTextEntered += AddressBoxEntered;
|
||||
|
||||
_client.RunLevelChanged += RunLevelChanged;
|
||||
|
||||
OptionsMenu = new OptionsMenu(_configurationManager);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Shutdown()
|
||||
{
|
||||
_client.RunLevelChanged -= RunLevelChanged;
|
||||
_netManager.ConnectFailed -= _onConnectFailed;
|
||||
|
||||
_mainMenuControl.Dispose();
|
||||
OptionsMenu.Dispose();
|
||||
}
|
||||
|
||||
private void QuitButtonPressed(BaseButton.ButtonEventArgs args)
|
||||
{
|
||||
_controllerProxy.Shutdown();
|
||||
}
|
||||
|
||||
private void OptionsButtonPressed(BaseButton.ButtonEventArgs args)
|
||||
{
|
||||
OptionsMenu.OpenCentered();
|
||||
}
|
||||
|
||||
private void DirectConnectButtonPressed(BaseButton.ButtonEventArgs args)
|
||||
{
|
||||
var input = _mainMenuControl.AddressBox;
|
||||
TryConnect(input.Text);
|
||||
}
|
||||
|
||||
private void JoinPublicServerButtonPressed(BaseButton.ButtonEventArgs args)
|
||||
{
|
||||
TryConnect(PublicServerAddress);
|
||||
}
|
||||
|
||||
private void AddressBoxEntered(LineEdit.LineEditEventArgs args)
|
||||
{
|
||||
if (_isConnecting)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TryConnect(args.Text);
|
||||
}
|
||||
|
||||
private void TryConnect(string address)
|
||||
{
|
||||
var inputName = _mainMenuControl.UserNameBox.Text.Trim();
|
||||
var (nameValid, invalidReason) = UsernameHelpers.IsNameValid(inputName);
|
||||
if (!nameValid)
|
||||
{
|
||||
invalidReason = _loc.GetString(invalidReason);
|
||||
userInterfaceManager.Popup(
|
||||
_loc.GetString("Invalid username:\n{0}", invalidReason),
|
||||
_loc.GetString("Invalid Username"));
|
||||
return;
|
||||
}
|
||||
|
||||
var configName = _configurationManager.GetCVar<string>("player.name");
|
||||
if (_mainMenuControl.UserNameBox.Text != configName)
|
||||
{
|
||||
_configurationManager.SetCVar("player.name", inputName);
|
||||
_configurationManager.SaveToFile();
|
||||
}
|
||||
|
||||
_setConnectingState(true);
|
||||
_netManager.ConnectFailed += _onConnectFailed;
|
||||
try
|
||||
{
|
||||
ParseAddress(address, out var ip, out var port);
|
||||
_client.ConnectToServer(ip, port);
|
||||
}
|
||||
catch (ArgumentException e)
|
||||
{
|
||||
userInterfaceManager.Popup($"Unable to connect: {e.Message}", "Connection error.");
|
||||
Logger.Warning(e.ToString());
|
||||
_netManager.ConnectFailed -= _onConnectFailed;
|
||||
}
|
||||
}
|
||||
|
||||
private void RunLevelChanged(object obj, RunLevelChangedEventArgs args)
|
||||
{
|
||||
if (args.NewLevel == ClientRunLevel.Initialize)
|
||||
{
|
||||
_setConnectingState(false);
|
||||
_netManager.ConnectFailed -= _onConnectFailed;
|
||||
}
|
||||
}
|
||||
|
||||
private void ParseAddress(string address, out string ip, out ushort port)
|
||||
{
|
||||
var match6 = IPv6Regex.Match(address);
|
||||
if (match6 != Match.Empty)
|
||||
{
|
||||
ip = match6.Groups[1].Value;
|
||||
if (!match6.Groups[2].Success)
|
||||
{
|
||||
port = _client.DefaultPort;
|
||||
}
|
||||
else if (!ushort.TryParse(match6.Groups[2].Value, out port))
|
||||
{
|
||||
throw new ArgumentException("Not a valid port.");
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// See if the IP includes a port.
|
||||
var split = address.Split(':');
|
||||
ip = address;
|
||||
port = _client.DefaultPort;
|
||||
if (split.Length > 2)
|
||||
{
|
||||
throw new ArgumentException("Not a valid Address.");
|
||||
}
|
||||
|
||||
// IP:port format.
|
||||
if (split.Length == 2)
|
||||
{
|
||||
ip = split[0];
|
||||
if (!ushort.TryParse(split[1], out port))
|
||||
{
|
||||
throw new ArgumentException("Not a valid port.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void _onConnectFailed(object _, NetConnectFailArgs args)
|
||||
{
|
||||
userInterfaceManager.Popup($"Failed to connect:\n{args.Reason}");
|
||||
_netManager.ConnectFailed -= _onConnectFailed;
|
||||
_setConnectingState(false);
|
||||
}
|
||||
|
||||
private void _setConnectingState(bool state)
|
||||
{
|
||||
_isConnecting = state;
|
||||
_mainMenuControl.DirectConnectButton.Disabled = state;
|
||||
#if FULL_RELEASE
|
||||
_mainMenuControl.JoinPublicServerButton.Disabled = state;
|
||||
#endif
|
||||
}
|
||||
|
||||
private sealed class MainMenuControl : Control
|
||||
{
|
||||
private readonly IResourceCache _resourceCache;
|
||||
private readonly IConfigurationManager _configurationManager;
|
||||
|
||||
public LineEdit UserNameBox { get; private set; }
|
||||
public Button JoinPublicServerButton { get; private set; }
|
||||
public LineEdit AddressBox { get; private set; }
|
||||
public Button DirectConnectButton { get; private set; }
|
||||
public Button OptionsButton { get; private set; }
|
||||
public Button QuitButton { get; private set; }
|
||||
public Label VersionLabel { get; private set; }
|
||||
|
||||
public MainMenuControl(IResourceCache resCache, IConfigurationManager configMan)
|
||||
{
|
||||
_resourceCache = resCache;
|
||||
_configurationManager = configMan;
|
||||
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
private void PerformLayout()
|
||||
{
|
||||
LayoutContainer.SetAnchorPreset(this, LayoutContainer.LayoutPreset.Wide);
|
||||
|
||||
var layout = new LayoutContainer();
|
||||
AddChild(layout);
|
||||
|
||||
var vBox = new VBoxContainer
|
||||
{
|
||||
StyleIdentifier = "mainMenuVBox"
|
||||
};
|
||||
|
||||
layout.AddChild(vBox);
|
||||
LayoutContainer.SetAnchorPreset(vBox, LayoutContainer.LayoutPreset.TopRight);
|
||||
LayoutContainer.SetMarginRight(vBox, -25);
|
||||
LayoutContainer.SetMarginTop(vBox, 30);
|
||||
LayoutContainer.SetGrowHorizontal(vBox, LayoutContainer.GrowDirection.Begin);
|
||||
|
||||
var logoTexture = _resourceCache.GetResource<TextureResource>("/Textures/Logo/logo.png");
|
||||
var logo = new TextureRect
|
||||
{
|
||||
Texture = logoTexture,
|
||||
Stretch = TextureRect.StretchMode.KeepCentered,
|
||||
};
|
||||
vBox.AddChild(logo);
|
||||
|
||||
var userNameHBox = new HBoxContainer {SeparationOverride = 4};
|
||||
vBox.AddChild(userNameHBox);
|
||||
userNameHBox.AddChild(new Label {Text = "Username:"});
|
||||
|
||||
var currentUserName = _configurationManager.GetCVar<string>("player.name");
|
||||
UserNameBox = new LineEdit
|
||||
{
|
||||
Text = currentUserName, PlaceHolder = "Username",
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand
|
||||
};
|
||||
|
||||
userNameHBox.AddChild(UserNameBox);
|
||||
|
||||
JoinPublicServerButton = new Button
|
||||
{
|
||||
Text = "Join Public Server",
|
||||
StyleIdentifier = "mainMenu",
|
||||
TextAlign = Label.AlignMode.Center,
|
||||
#if !FULL_RELEASE
|
||||
Disabled = true,
|
||||
ToolTip = "Cannot connect to public server with a debug build."
|
||||
#endif
|
||||
};
|
||||
|
||||
vBox.AddChild(JoinPublicServerButton);
|
||||
|
||||
// Separator.
|
||||
vBox.AddChild(new Control {CustomMinimumSize = (0, 2)});
|
||||
|
||||
AddressBox = new LineEdit
|
||||
{
|
||||
Text = "localhost",
|
||||
PlaceHolder = "server address:port",
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand
|
||||
};
|
||||
|
||||
vBox.AddChild(AddressBox);
|
||||
|
||||
DirectConnectButton = new Button
|
||||
{
|
||||
Text = "Direct Connect",
|
||||
TextAlign = Label.AlignMode.Center,
|
||||
StyleIdentifier = "mainMenu",
|
||||
};
|
||||
|
||||
vBox.AddChild(DirectConnectButton);
|
||||
|
||||
// Separator.
|
||||
vBox.AddChild(new Control {CustomMinimumSize = (0, 2)});
|
||||
|
||||
OptionsButton = new Button
|
||||
{
|
||||
Text = "Options",
|
||||
TextAlign = Label.AlignMode.Center,
|
||||
StyleIdentifier = "mainMenu",
|
||||
};
|
||||
|
||||
vBox.AddChild(OptionsButton);
|
||||
|
||||
QuitButton = new Button
|
||||
{
|
||||
Text = "Quit",
|
||||
TextAlign = Label.AlignMode.Center,
|
||||
StyleIdentifier = "mainMenu",
|
||||
};
|
||||
|
||||
vBox.AddChild(QuitButton);
|
||||
|
||||
VersionLabel = new Label
|
||||
{
|
||||
Text = $"v0.1"
|
||||
};
|
||||
|
||||
LayoutContainer.SetAnchorPreset(VersionLabel, LayoutContainer.LayoutPreset.BottomRight);
|
||||
LayoutContainer.SetGrowHorizontal(VersionLabel, LayoutContainer.GrowDirection.Begin);
|
||||
LayoutContainer.SetGrowVertical(VersionLabel, LayoutContainer.GrowDirection.Begin);
|
||||
layout.AddChild(VersionLabel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,6 +9,7 @@ using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
|
||||
namespace Content.Client.UserInterface.Cargo
|
||||
{
|
||||
@@ -57,7 +58,7 @@ namespace Content.Client.UserInterface.Cargo
|
||||
var accountName = new HBoxContainer();
|
||||
var accountNameLabel = new Label {
|
||||
Text = _loc.GetString("Account Name: "),
|
||||
StyleClasses = { NanoStyle.StyleClassLabelKeyText }
|
||||
StyleClasses = { StyleNano.StyleClassLabelKeyText }
|
||||
};
|
||||
_accountNameLabel = new Label {
|
||||
Text = "None" //Owner.Bank.Account.Name
|
||||
@@ -70,7 +71,7 @@ namespace Content.Client.UserInterface.Cargo
|
||||
var pointsLabel = new Label
|
||||
{
|
||||
Text = _loc.GetString("Points: "),
|
||||
StyleClasses = { NanoStyle.StyleClassLabelKeyText }
|
||||
StyleClasses = { StyleNano.StyleClassLabelKeyText }
|
||||
};
|
||||
_pointsLabel = new Label
|
||||
{
|
||||
@@ -84,7 +85,7 @@ namespace Content.Client.UserInterface.Cargo
|
||||
var shuttleStatusLabel = new Label
|
||||
{
|
||||
Text = _loc.GetString("Shuttle Status: "),
|
||||
StyleClasses = { NanoStyle.StyleClassLabelKeyText }
|
||||
StyleClasses = { StyleNano.StyleClassLabelKeyText }
|
||||
};
|
||||
_shuttleStatusLabel = new Label
|
||||
{
|
||||
@@ -345,14 +346,12 @@ namespace Content.Client.UserInterface.Cargo
|
||||
|
||||
var hBox = new HBoxContainer
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
MouseFilter = MouseFilterMode.Ignore
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand
|
||||
};
|
||||
|
||||
Icon = new TextureRect
|
||||
{
|
||||
CustomMinimumSize = new Vector2(32.0f, 32.0f),
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
RectClipContent = true
|
||||
};
|
||||
hBox.AddChild(Icon);
|
||||
@@ -366,7 +365,6 @@ namespace Content.Client.UserInterface.Cargo
|
||||
var panel = new PanelContainer
|
||||
{
|
||||
PanelOverride = new StyleBoxFlat { BackgroundColor = new Color(37, 37, 42) },
|
||||
MouseFilter = MouseFilterMode.Ignore
|
||||
};
|
||||
PointCost = new Label
|
||||
{
|
||||
@@ -396,13 +394,11 @@ namespace Content.Client.UserInterface.Cargo
|
||||
var hBox = new HBoxContainer
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
MouseFilter = MouseFilterMode.Ignore
|
||||
};
|
||||
|
||||
Icon = new TextureRect
|
||||
{
|
||||
CustomMinimumSize = new Vector2(32.0f, 32.0f),
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
RectClipContent = true
|
||||
};
|
||||
hBox.AddChild(Icon);
|
||||
@@ -415,13 +411,13 @@ namespace Content.Client.UserInterface.Cargo
|
||||
ProductName = new Label
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
StyleClasses = { NanoStyle.StyleClassLabelSubText },
|
||||
StyleClasses = { StyleNano.StyleClassLabelSubText },
|
||||
ClipText = true
|
||||
};
|
||||
Description = new Label
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
StyleClasses = { NanoStyle.StyleClassLabelSubText },
|
||||
StyleClasses = { StyleNano.StyleClassLabelSubText },
|
||||
ClipText = true
|
||||
};
|
||||
vBox.AddChild(ProductName);
|
||||
@@ -431,14 +427,14 @@ namespace Content.Client.UserInterface.Cargo
|
||||
Approve = new Button
|
||||
{
|
||||
Text = "Approve",
|
||||
StyleClasses = { NanoStyle.StyleClassLabelSubText }
|
||||
StyleClasses = { StyleNano.StyleClassLabelSubText }
|
||||
};
|
||||
hBox.AddChild(Approve);
|
||||
|
||||
Cancel = new Button
|
||||
{
|
||||
Text = "Cancel",
|
||||
StyleClasses = { NanoStyle.StyleClassLabelSubText }
|
||||
StyleClasses = { StyleNano.StyleClassLabelSubText }
|
||||
};
|
||||
hBox.AddChild(Cancel);
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Linq;
|
||||
using Content.Client.GameObjects.Components.Mobs;
|
||||
using Content.Client.Interfaces;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Client.Utility;
|
||||
using Content.Shared.Jobs;
|
||||
using Content.Shared.Preferences;
|
||||
@@ -67,7 +68,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.Expand | SizeFlags.ShrinkEnd,
|
||||
Text = Loc.GetString("Save and close"),
|
||||
StyleClasses = {NanoStyle.StyleClassButtonBig}
|
||||
StyleClasses = {StyleNano.StyleClassButtonBig}
|
||||
};
|
||||
|
||||
var topHBox = new HBoxContainer
|
||||
@@ -83,7 +84,7 @@ namespace Content.Client.UserInterface
|
||||
new Label
|
||||
{
|
||||
Text = Loc.GetString("Character Setup"),
|
||||
StyleClasses = {NanoStyle.StyleClassLabelHeadingBigger},
|
||||
StyleClasses = {StyleNano.StyleClassLabelHeadingBigger},
|
||||
VAlign = Label.VAlignMode.Center,
|
||||
SizeFlagsHorizontal = SizeFlags.Expand | SizeFlags.ShrinkCenter
|
||||
}
|
||||
@@ -99,7 +100,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
PanelOverride = new StyleBoxFlat
|
||||
{
|
||||
BackgroundColor = NanoStyle.NanoGold,
|
||||
BackgroundColor = StyleNano.NanoGold,
|
||||
ContentMarginTopOverride = 2
|
||||
}
|
||||
});
|
||||
@@ -141,11 +142,12 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
preferencesManager.CreateCharacter(HumanoidCharacterProfile.Default());
|
||||
UpdateUI();
|
||||
args.Event.Handle();
|
||||
};
|
||||
|
||||
hBox.AddChild(new PanelContainer
|
||||
{
|
||||
PanelOverride = new StyleBoxFlat {BackgroundColor = NanoStyle.NanoGold},
|
||||
PanelOverride = new StyleBoxFlat {BackgroundColor = StyleNano.NanoGold},
|
||||
CustomMinimumSize = (2, 0)
|
||||
});
|
||||
_humanoidProfileEditor = new HumanoidProfileEditor(preferencesManager, prototypeManager);
|
||||
@@ -179,13 +181,14 @@ namespace Content.Client.UserInterface
|
||||
_charactersVBox.AddChild(characterPickerButton);
|
||||
|
||||
var characterIndexCopy = characterIndex;
|
||||
characterPickerButton.ActualButton.OnPressed += args =>
|
||||
characterPickerButton.OnPressed += args =>
|
||||
{
|
||||
_humanoidProfileEditor.Profile = (HumanoidCharacterProfile) character;
|
||||
_humanoidProfileEditor.CharacterSlot = characterIndexCopy;
|
||||
_humanoidProfileEditor.UpdateControls();
|
||||
_preferencesManager.SelectCharacter(character);
|
||||
UpdateUI();
|
||||
args.Event.Handle();
|
||||
};
|
||||
characterIndex++;
|
||||
}
|
||||
@@ -195,9 +198,8 @@ namespace Content.Client.UserInterface
|
||||
_charactersVBox.AddChild(_createNewCharacterButton);
|
||||
}
|
||||
|
||||
private class CharacterPickerButton : Control
|
||||
private class CharacterPickerButton : ContainerButton
|
||||
{
|
||||
public readonly Button ActualButton;
|
||||
private IEntity _previewDummy;
|
||||
|
||||
public CharacterPickerButton(
|
||||
@@ -206,6 +208,10 @@ namespace Content.Client.UserInterface
|
||||
ButtonGroup group,
|
||||
ICharacterProfile profile)
|
||||
{
|
||||
AddStyleClass(StyleClassButton);
|
||||
ToggleMode = true;
|
||||
Group = group;
|
||||
|
||||
_previewDummy = entityManager.SpawnEntity("HumanMob_Dummy", MapCoordinates.Nullspace);
|
||||
_previewDummy.GetComponent<HumanoidAppearanceComponent>().UpdateFromProfile(profile);
|
||||
var humanoid = profile as HumanoidCharacterProfile;
|
||||
@@ -216,22 +222,13 @@ namespace Content.Client.UserInterface
|
||||
|
||||
var isSelectedCharacter = profile == preferencesManager.Preferences.SelectedCharacter;
|
||||
|
||||
ActualButton = new Button
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
SizeFlagsVertical = SizeFlags.FillExpand,
|
||||
ToggleMode = true,
|
||||
Group = group
|
||||
};
|
||||
if (isSelectedCharacter)
|
||||
ActualButton.Pressed = true;
|
||||
AddChild(ActualButton);
|
||||
Pressed = true;
|
||||
|
||||
var view = new SpriteView
|
||||
{
|
||||
Sprite = _previewDummy.GetComponent<SpriteComponent>(),
|
||||
Scale = (2, 2),
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
OverrideDirection = Direction.South
|
||||
};
|
||||
|
||||
@@ -264,7 +261,6 @@ namespace Content.Client.UserInterface
|
||||
var internalHBox = new HBoxContainer
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
SeparationOverride = 0,
|
||||
Children =
|
||||
{
|
||||
|
||||
14
Content.Client/UserInterface/Controls/HighDivider.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
|
||||
namespace Content.Client.UserInterface.Controls
|
||||
{
|
||||
public sealed class HighDivider : Control
|
||||
{
|
||||
public HighDivider()
|
||||
{
|
||||
Children.Add(new PanelContainer {StyleClasses = {StyleBase.ClassHighDivider}});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -107,7 +107,7 @@ namespace Content.Client.UserInterface
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
RootControl = new LayoutContainer {MouseFilter = Control.MouseFilterMode.Ignore};
|
||||
RootControl = new LayoutContainer();
|
||||
LayoutContainer.SetAnchorPreset(RootControl, LayoutContainer.LayoutPreset.Wide);
|
||||
|
||||
var escapeTexture = _resourceCache.GetTexture("/Textures/UserInterface/hamburger.svg.96dpi.png");
|
||||
@@ -237,7 +237,6 @@ namespace Content.Client.UserInterface
|
||||
|
||||
HandsContainer = new MarginContainer
|
||||
{
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
SizeFlagsVertical = Control.SizeFlags.ShrinkEnd
|
||||
};
|
||||
|
||||
@@ -353,13 +352,11 @@ namespace Content.Client.UserInterface
|
||||
|
||||
AddChild(new MarginContainer
|
||||
{
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
MarginTopOverride = 4,
|
||||
Children =
|
||||
{
|
||||
new VBoxContainer
|
||||
{
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
Children =
|
||||
{
|
||||
(_textureRect = new TextureRect
|
||||
@@ -367,7 +364,6 @@ namespace Content.Client.UserInterface
|
||||
Texture = texture,
|
||||
SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
|
||||
SizeFlagsVertical = SizeFlags.Expand | SizeFlags.ShrinkCenter,
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
ModulateSelfOverride = ColorNormal,
|
||||
CustomMinimumSize = (0, 32),
|
||||
Stretch = TextureRect.StretchMode.KeepCentered
|
||||
@@ -376,7 +372,6 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
Text = keyName,
|
||||
SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
ModulateSelfOverride = ColorNormal,
|
||||
StyleClasses = {StyleClassLabelTopButton}
|
||||
})
|
||||
|
||||
@@ -39,8 +39,6 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
MouseFilter = MouseFilterMode.Ignore;
|
||||
|
||||
var textureHandLeft = _resourceCache.GetTexture("/Textures/UserInterface/Inventory/hand_l.png");
|
||||
var textureHandRight = _resourceCache.GetTexture("/Textures/UserInterface/Inventory/hand_r.png");
|
||||
var textureHandActive = _resourceCache.GetTexture("/Textures/UserInterface/Inventory/hand_active.png");
|
||||
@@ -54,8 +52,7 @@ namespace Content.Client.UserInterface
|
||||
var hBox = new HBoxContainer
|
||||
{
|
||||
SeparationOverride = 0,
|
||||
Children = {_rightStatusPanel, _rightButton, _leftButton, _leftStatusPanel},
|
||||
MouseFilter = MouseFilterMode.Ignore
|
||||
Children = {_rightStatusPanel, _rightButton, _leftButton, _leftStatusPanel}
|
||||
};
|
||||
|
||||
AddChild(hBox);
|
||||
@@ -68,7 +65,6 @@ namespace Content.Client.UserInterface
|
||||
// Active hand
|
||||
_leftButton.AddChild(ActiveHandRect = new TextureRect
|
||||
{
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
Texture = textureHandActive,
|
||||
TextureScale = (2, 2)
|
||||
});
|
||||
|
||||
@@ -31,7 +31,6 @@ namespace Content.Client.GameObjects
|
||||
|
||||
AddChild(SpriteView = new SpriteView
|
||||
{
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
Scale = (2, 2),
|
||||
OverrideDirection = Direction.South
|
||||
});
|
||||
@@ -52,7 +51,6 @@ namespace Content.Client.GameObjects
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
|
||||
SizeFlagsVertical = SizeFlags.ShrinkCenter,
|
||||
MouseFilter = MouseFilterMode.Ignore,
|
||||
Stretch = TextureRect.StretchMode.KeepCentered,
|
||||
TextureScale = (2, 2),
|
||||
Visible = false,
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Client.GameObjects.Components;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Client.Utility;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.UserInterface;
|
||||
@@ -57,7 +58,7 @@ namespace Content.Client.UserInterface
|
||||
(_itemNameLabel = new Label
|
||||
{
|
||||
ClipText = true,
|
||||
StyleClasses = {NanoStyle.StyleClassItemStatus}
|
||||
StyleClasses = {StyleNano.StyleClassItemStatus}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Content.Client.Chat;
|
||||
using Content.Client.Interfaces;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Client.Utility;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
@@ -69,7 +70,7 @@ namespace Content.Client.UserInterface
|
||||
new Label
|
||||
{
|
||||
Text = Loc.GetString("Lobby"),
|
||||
StyleClasses = {NanoStyle.StyleClassLabelHeadingBigger},
|
||||
StyleClasses = {StyleNano.StyleClassLabelHeadingBigger},
|
||||
/*MarginBottom = 40,
|
||||
MarginLeft = 8,*/
|
||||
VAlign = Label.VAlignMode.Center
|
||||
@@ -78,7 +79,7 @@ namespace Content.Client.UserInterface
|
||||
},
|
||||
(ServerName = new Label
|
||||
{
|
||||
StyleClasses = {NanoStyle.StyleClassLabelHeadingBigger},
|
||||
StyleClasses = {StyleNano.StyleClassLabelHeadingBigger},
|
||||
/*MarginBottom = 40,
|
||||
GrowHorizontal = GrowDirection.Both,*/
|
||||
VAlign = Label.VAlignMode.Center,
|
||||
@@ -88,7 +89,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.ShrinkEnd,
|
||||
Text = Loc.GetString("Leave"),
|
||||
StyleClasses = {NanoStyle.StyleClassButtonBig},
|
||||
StyleClasses = {StyleNano.StyleClassButtonBig},
|
||||
//GrowHorizontal = GrowDirection.Begin
|
||||
})
|
||||
}
|
||||
@@ -100,7 +101,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
PanelOverride = new StyleBoxFlat
|
||||
{
|
||||
BackgroundColor = NanoStyle.NanoGold,
|
||||
BackgroundColor = StyleNano.NanoGold,
|
||||
ContentMarginTopOverride = 2
|
||||
},
|
||||
});
|
||||
@@ -146,20 +147,20 @@ namespace Content.Client.UserInterface
|
||||
(ObserveButton = new Button
|
||||
{
|
||||
Text = Loc.GetString("Observe"),
|
||||
StyleClasses = {NanoStyle.StyleClassButtonBig}
|
||||
StyleClasses = {StyleNano.StyleClassButtonBig}
|
||||
}),
|
||||
(StartTime = new Label
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
Align = Label.AlignMode.Right,
|
||||
FontColorOverride = Color.DarkGray,
|
||||
StyleClasses = {NanoStyle.StyleClassLabelBig}
|
||||
StyleClasses = {StyleNano.StyleClassLabelBig}
|
||||
}),
|
||||
(ReadyButton = new Button
|
||||
{
|
||||
ToggleMode = true,
|
||||
Text = Loc.GetString("Ready Up"),
|
||||
StyleClasses = {NanoStyle.StyleClassButtonBig}
|
||||
StyleClasses = {StyleNano.StyleClassButtonBig}
|
||||
}),
|
||||
}
|
||||
}
|
||||
@@ -188,7 +189,7 @@ namespace Content.Client.UserInterface
|
||||
|
||||
hBox.AddChild(new PanelContainer
|
||||
{
|
||||
PanelOverride = new StyleBoxFlat {BackgroundColor = NanoStyle.NanoGold}, CustomMinimumSize = (2, 0)
|
||||
PanelOverride = new StyleBoxFlat {BackgroundColor = StyleNano.NanoGold}, CustomMinimumSize = (2, 0)
|
||||
});
|
||||
|
||||
{
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
@@ -14,7 +15,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
Children = {(_label = new Label
|
||||
{
|
||||
StyleClasses = {NanoStyle.StyleClassLabelHeading}
|
||||
StyleClasses = {StyleNano.StyleClassLabelHeading}
|
||||
})}
|
||||
};
|
||||
AddChild(_panel);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
|
||||
namespace Content.Client.UserInterface
|
||||
@@ -14,7 +14,6 @@ namespace Content.Client.UserInterface
|
||||
public StatusEffectsUI()
|
||||
{
|
||||
_vBox = new VBoxContainer();
|
||||
MouseFilter = Control.MouseFilterMode.Ignore;
|
||||
AddChild(_vBox);
|
||||
|
||||
LayoutContainer.SetGrowHorizontal(this, LayoutContainer.GrowDirection.Begin);
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
using Robust.Client.UserInterface;
|
||||
|
||||
namespace Content.Client.UserInterface.Stylesheets
|
||||
{
|
||||
public interface IStylesheetManager
|
||||
{
|
||||
Stylesheet SheetNano { get; }
|
||||
Stylesheet SheetSpace { get; }
|
||||
|
||||
void Initialize();
|
||||
}
|
||||
}
|
||||
47
Content.Client/UserInterface/Stylesheets/StyleBase.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
using Content.Client.Utility;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.UserInterface;
|
||||
|
||||
namespace Content.Client.UserInterface.Stylesheets
|
||||
{
|
||||
public abstract class StyleBase
|
||||
{
|
||||
public const string ClassHighDivider = "HighDivider";
|
||||
public const string StyleClassLabelHeading = "LabelHeading";
|
||||
public const string StyleClassLabelSubText = "LabelSubText";
|
||||
|
||||
public abstract Stylesheet Stylesheet { get; }
|
||||
|
||||
protected StyleRule[] BaseRules { get; }
|
||||
|
||||
protected StyleBoxTexture BaseButton { get; }
|
||||
|
||||
protected StyleBase(IResourceCache resCache)
|
||||
{
|
||||
var notoSans12 = resCache.GetFont("/Nano/NotoSans/NotoSans-Regular.ttf", 12);
|
||||
|
||||
// Button styles.
|
||||
var buttonTex = resCache.GetTexture("/Nano/button.svg.96dpi.png");
|
||||
BaseButton = new StyleBoxTexture
|
||||
{
|
||||
Texture = buttonTex,
|
||||
};
|
||||
BaseButton.SetPatchMargin(StyleBox.Margin.All, 10);
|
||||
BaseButton.SetPadding(StyleBox.Margin.All, 1);
|
||||
BaseButton.SetContentMarginOverride(StyleBox.Margin.Vertical, 2);
|
||||
BaseButton.SetContentMarginOverride(StyleBox.Margin.Horizontal, 14);
|
||||
|
||||
BaseRules = new[]
|
||||
{
|
||||
// Default font.
|
||||
new StyleRule(
|
||||
new SelectorElement(null, null, null, null),
|
||||
new[]
|
||||
{
|
||||
new StyleProperty("font", notoSans12),
|
||||
}),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,29 +1,29 @@
|
||||
using Content.Client.GameObjects.EntitySystems;
|
||||
using System.Linq;
|
||||
using Content.Client.GameObjects.EntitySystems;
|
||||
using Content.Client.Utility;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Content.Client.UserInterface
|
||||
namespace Content.Client.UserInterface.Stylesheets
|
||||
{
|
||||
public sealed class NanoStyle
|
||||
public sealed class StyleNano : StyleBase
|
||||
{
|
||||
public const string StyleClassSliderRed = "Red";
|
||||
public const string StyleClassSliderGreen = "Green";
|
||||
public const string StyleClassSliderBlue = "Blue";
|
||||
|
||||
public const string StyleClassLabelHeading = "LabelHeading";
|
||||
public const string StyleClassLabelHeadingBigger = "LabelHeadingBigger";
|
||||
public const string StyleClassLabelSubText = "LabelSubText";
|
||||
public const string StyleClassLabelKeyText = "LabelKeyText";
|
||||
public const string StyleClassLabelSecondaryColor = "LabelSecondaryColor";
|
||||
public const string StyleClassLabelBig = "LabelBig";
|
||||
public const string StyleClassButtonBig = "ButtonBig";
|
||||
|
||||
public static readonly Color NanoGold = Color.FromHex("#A88B5E");
|
||||
|
||||
public static readonly Color ButtonColorDefault = Color.FromHex("#464966");
|
||||
public static readonly Color ButtonColorHovered = Color.FromHex("#575b7f");
|
||||
public static readonly Color ButtonColorPressed = Color.FromHex("#3e6c45");
|
||||
@@ -36,12 +36,10 @@ namespace Content.Client.UserInterface
|
||||
|
||||
public const string StyleClassItemStatus = "ItemStatus";
|
||||
|
||||
public Stylesheet Stylesheet { get; }
|
||||
public override Stylesheet Stylesheet { get; }
|
||||
|
||||
public NanoStyle()
|
||||
public StyleNano(IResourceCache resCache) : base(resCache)
|
||||
{
|
||||
var resCache = IoCManager.Resolve<IResourceCache>();
|
||||
var notoSans8 = resCache.GetFont("/Nano/NotoSans/NotoSans-Regular.ttf", 8);
|
||||
var notoSans10 = resCache.GetFont("/Nano/NotoSans/NotoSans-Regular.ttf", 10);
|
||||
var notoSans12 = resCache.GetFont("/Nano/NotoSans/NotoSans-Regular.ttf", 12);
|
||||
var notoSansBold12 = resCache.GetFont("/Nano/NotoSans/NotoSans-Bold.ttf", 12);
|
||||
@@ -69,16 +67,10 @@ namespace Content.Client.UserInterface
|
||||
var textureInvertedTriangle = resCache.GetTexture("/Nano/inverted_triangle.svg.png");
|
||||
|
||||
// Button styles.
|
||||
var buttonTex = resCache.GetTexture("/Nano/button.svg.96dpi.png");
|
||||
var buttonNormal = new StyleBoxTexture
|
||||
var buttonNormal = new StyleBoxTexture(BaseButton)
|
||||
{
|
||||
Texture = buttonTex,
|
||||
Modulate = ButtonColorDefault
|
||||
};
|
||||
buttonNormal.SetPatchMargin(StyleBox.Margin.All, 10);
|
||||
buttonNormal.SetPadding(StyleBox.Margin.All, 1);
|
||||
buttonNormal.SetContentMarginOverride(StyleBox.Margin.Vertical, 2);
|
||||
buttonNormal.SetContentMarginOverride(StyleBox.Margin.Horizontal, 14);
|
||||
|
||||
var buttonHover = new StyleBoxTexture(buttonNormal)
|
||||
{
|
||||
@@ -248,16 +240,8 @@ namespace Content.Client.UserInterface
|
||||
var sliderFillRed = new StyleBoxTexture(sliderFillBox) {Modulate = Color.Red};
|
||||
var sliderFillBlue = new StyleBoxTexture(sliderFillBox) {Modulate = Color.Blue};
|
||||
|
||||
Stylesheet = new Stylesheet(new[]
|
||||
Stylesheet = new Stylesheet(BaseRules.Concat(new[]
|
||||
{
|
||||
// Default font.
|
||||
new StyleRule(
|
||||
new SelectorElement(null, null, null, null),
|
||||
new[]
|
||||
{
|
||||
new StyleProperty("font", notoSans12),
|
||||
}),
|
||||
|
||||
// Window title.
|
||||
new StyleRule(
|
||||
new SelectorElement(typeof(Label), new[] {SS14Window.StyleClassWindowTitle}, null, null),
|
||||
@@ -307,19 +291,19 @@ namespace Content.Client.UserInterface
|
||||
}),
|
||||
|
||||
// Regular buttons!
|
||||
new StyleRule(new SelectorElement(typeof(Button), null, null, new[] {ContainerButton.StylePseudoClassNormal}), new[]
|
||||
new StyleRule(new SelectorElement(typeof(ContainerButton), new[] { ContainerButton.StyleClassButton }, null, new[] {ContainerButton.StylePseudoClassNormal}), new[]
|
||||
{
|
||||
new StyleProperty(ContainerButton.StylePropertyStyleBox, buttonNormal),
|
||||
}),
|
||||
new StyleRule(new SelectorElement(typeof(Button), null, null, new[] {ContainerButton.StylePseudoClassHover}), new[]
|
||||
new StyleRule(new SelectorElement(typeof(ContainerButton), new[] { ContainerButton.StyleClassButton }, null, new[] {ContainerButton.StylePseudoClassHover}), new[]
|
||||
{
|
||||
new StyleProperty(ContainerButton.StylePropertyStyleBox, buttonHover),
|
||||
}),
|
||||
new StyleRule(new SelectorElement(typeof(Button), null, null, new[] {ContainerButton.StylePseudoClassPressed}), new[]
|
||||
new StyleRule(new SelectorElement(typeof(ContainerButton), new[] { ContainerButton.StyleClassButton }, null, new[] {ContainerButton.StylePseudoClassPressed}), new[]
|
||||
{
|
||||
new StyleProperty(ContainerButton.StylePropertyStyleBox, buttonPressed),
|
||||
}),
|
||||
new StyleRule(new SelectorElement(typeof(Button), null, null, new[] {ContainerButton.StylePseudoClassDisabled}), new[]
|
||||
new StyleRule(new SelectorElement(typeof(ContainerButton), new[] { ContainerButton.StyleClassButton }, null, new[] {ContainerButton.StylePseudoClassDisabled}), new[]
|
||||
{
|
||||
new StyleProperty(ContainerButton.StylePropertyStyleBox, buttonDisabled),
|
||||
}),
|
||||
@@ -721,7 +705,12 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
new StyleProperty(Label.StylePropertyAlignMode, Label.AlignMode.Center),
|
||||
}),
|
||||
});
|
||||
|
||||
new StyleRule(new SelectorElement(typeof(PanelContainer), new []{ ClassHighDivider}, null, null), new []
|
||||
{
|
||||
new StyleProperty(PanelContainer.StylePropertyPanel, new StyleBoxFlat { BackgroundColor = NanoGold, ContentMarginBottomOverride = 2, ContentMarginLeftOverride = 2}),
|
||||
})
|
||||
}).ToList());
|
||||
}
|
||||
}
|
||||
}
|
||||
107
Content.Client/UserInterface/Stylesheets/StyleSpace.cs
Normal file
@@ -0,0 +1,107 @@
|
||||
using System.Linq;
|
||||
using Content.Client.Utility;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Content.Client.UserInterface.Stylesheets
|
||||
{
|
||||
public class StyleSpace : StyleBase
|
||||
{
|
||||
public static readonly Color SpaceRed = Color.FromHex("#9b2236");
|
||||
|
||||
public static readonly Color ButtonColorDefault = Color.FromHex("#464966");
|
||||
public static readonly Color ButtonColorHovered = Color.FromHex("#575b7f");
|
||||
public static readonly Color ButtonColorPressed = Color.FromHex("#3e6c45");
|
||||
public static readonly Color ButtonColorDisabled = Color.FromHex("#30313c");
|
||||
|
||||
public override Stylesheet Stylesheet { get; }
|
||||
|
||||
public StyleSpace(IResourceCache resCache) : base(resCache)
|
||||
{
|
||||
var notoSans10 = resCache.GetFont("/Nano/NotoSans/NotoSans-Regular.ttf", 10);
|
||||
var notoSansBold16 = resCache.GetFont("/Nano/NotoSans/NotoSans-Bold.ttf", 16);
|
||||
|
||||
// Button styles.
|
||||
var buttonNormal = new StyleBoxTexture(BaseButton)
|
||||
{
|
||||
Modulate = ButtonColorDefault
|
||||
};
|
||||
|
||||
var buttonHover = new StyleBoxTexture(buttonNormal)
|
||||
{
|
||||
Modulate = ButtonColorHovered
|
||||
};
|
||||
|
||||
var buttonPressed = new StyleBoxTexture(buttonNormal)
|
||||
{
|
||||
Modulate = ButtonColorPressed
|
||||
};
|
||||
|
||||
var buttonDisabled = new StyleBoxTexture(buttonNormal)
|
||||
{
|
||||
Modulate = ButtonColorDisabled
|
||||
};
|
||||
|
||||
|
||||
Stylesheet = new Stylesheet(BaseRules.Concat(new StyleRule[]
|
||||
{
|
||||
// Big Label
|
||||
new StyleRule(new SelectorElement(typeof(Label), new[] {StyleClassLabelHeading}, null, null), new[]
|
||||
{
|
||||
new StyleProperty(Label.StylePropertyFont, notoSansBold16),
|
||||
new StyleProperty(Label.StylePropertyFontColor, SpaceRed),
|
||||
}),
|
||||
|
||||
// Small Label
|
||||
new StyleRule(new SelectorElement(typeof(Label), new[] {StyleClassLabelSubText}, null, null), new[]
|
||||
{
|
||||
new StyleProperty(Label.StylePropertyFont, notoSans10),
|
||||
new StyleProperty(Label.StylePropertyFontColor, Color.DarkGray),
|
||||
}),
|
||||
|
||||
new StyleRule(new SelectorElement(typeof(PanelContainer), new[] {ClassHighDivider}, null, null), new[]
|
||||
{
|
||||
new StyleProperty(PanelContainer.StylePropertyPanel,
|
||||
new StyleBoxFlat
|
||||
{
|
||||
BackgroundColor = SpaceRed, ContentMarginBottomOverride = 2, ContentMarginLeftOverride = 2
|
||||
}),
|
||||
}),
|
||||
|
||||
// Regular buttons!
|
||||
new StyleRule(new SelectorElement(typeof(ContainerButton), new[] { ContainerButton.StyleClassButton }, null, new[] {ContainerButton.StylePseudoClassNormal}), new[]
|
||||
{
|
||||
new StyleProperty(ContainerButton.StylePropertyStyleBox, buttonNormal),
|
||||
}),
|
||||
new StyleRule(new SelectorElement(typeof(ContainerButton), new[] { ContainerButton.StyleClassButton }, null, new[] {ContainerButton.StylePseudoClassHover}), new[]
|
||||
{
|
||||
new StyleProperty(ContainerButton.StylePropertyStyleBox, buttonHover),
|
||||
}),
|
||||
new StyleRule(new SelectorElement(typeof(ContainerButton), new[] { ContainerButton.StyleClassButton }, null, new[] {ContainerButton.StylePseudoClassPressed}), new[]
|
||||
{
|
||||
new StyleProperty(ContainerButton.StylePropertyStyleBox, buttonPressed),
|
||||
}),
|
||||
new StyleRule(new SelectorElement(typeof(ContainerButton), new[] { ContainerButton.StyleClassButton }, null, new[] {ContainerButton.StylePseudoClassDisabled}), new[]
|
||||
{
|
||||
new StyleProperty(ContainerButton.StylePropertyStyleBox, buttonDisabled),
|
||||
}),
|
||||
|
||||
new StyleRule(new SelectorElement(typeof(Label), new[] { Button.StyleClassButton }, null, null), new[]
|
||||
{
|
||||
new StyleProperty(Label.StylePropertyAlignMode, Label.AlignMode.Center),
|
||||
}),
|
||||
|
||||
new StyleRule(new SelectorChild(
|
||||
new SelectorElement(typeof(Button), null, null, new[] {ContainerButton.StylePseudoClassDisabled}),
|
||||
new SelectorElement(typeof(Label), null, null, null)),
|
||||
new[]
|
||||
{
|
||||
new StyleProperty("font-color", Color.FromHex("#E5E5E581")),
|
||||
}),
|
||||
}).ToList());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Client.UserInterface.Stylesheets
|
||||
{
|
||||
public sealed class StylesheetManager : IStylesheetManager
|
||||
{
|
||||
#pragma warning disable 649
|
||||
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager;
|
||||
[Dependency] private readonly IResourceCache _resourceCache;
|
||||
#pragma warning restore 649
|
||||
|
||||
public Stylesheet SheetNano { get; private set; }
|
||||
public Stylesheet SheetSpace { get; private set; }
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
SheetNano = new StyleNano(_resourceCache).Stylesheet;
|
||||
SheetSpace = new StyleSpace(_resourceCache).Stylesheet;
|
||||
|
||||
_userInterfaceManager.Stylesheet = SheetNano;
|
||||
}
|
||||
}
|
||||
}
|
||||
81
Content.IntegrationTests/Tests/EntityTest.cs
Normal file
@@ -0,0 +1,81 @@
|
||||
using NUnit.Framework;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Prototypes;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Server.Interfaces.Maps;
|
||||
using Robust.Server.Interfaces.Timing;
|
||||
|
||||
namespace Content.IntegrationTests.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[TestOf(typeof(Robust.Shared.GameObjects.Entity))]
|
||||
public class EntityTest : ContentIntegrationTest
|
||||
{
|
||||
[Test]
|
||||
public async Task Test()
|
||||
{
|
||||
var server = StartServerDummyTicker();
|
||||
await server.WaitIdleAsync();
|
||||
var mapMan = server.ResolveDependency<IMapManager>();
|
||||
var entityMan = server.ResolveDependency<IEntityManager>();
|
||||
var prototypeMan = server.ResolveDependency<IPrototypeManager>();
|
||||
var mapLoader = server.ResolveDependency<IMapLoader>();
|
||||
var pauseMan = server.ResolveDependency<IPauseManager>();
|
||||
var prototypes = new List<EntityPrototype>();
|
||||
IMapGrid grid = default;
|
||||
IEntity testEntity = null;
|
||||
|
||||
//Build up test environment
|
||||
server.Post(() =>
|
||||
{
|
||||
var mapId = mapMan.CreateMap();
|
||||
pauseMan.AddUninitializedMap(mapId);
|
||||
grid = mapLoader.LoadBlueprint(mapId, "Maps/stationstation.yml");
|
||||
});
|
||||
|
||||
server.Assert(() =>
|
||||
{
|
||||
var testLocation = new GridCoordinates(new Robust.Shared.Maths.Vector2(0, 0), grid);
|
||||
|
||||
//Generate list of non-abstract prototypes to test
|
||||
foreach (var prototype in prototypeMan.EnumeratePrototypes<EntityPrototype>())
|
||||
{
|
||||
if (prototype.Abstract)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
prototypes.Add(prototype);
|
||||
}
|
||||
|
||||
//Iterate list of prototypes to spawn
|
||||
foreach (var prototype in prototypes)
|
||||
{
|
||||
try
|
||||
{
|
||||
Logger.LogS(LogLevel.Debug, "EntityTest", "Testing: " + prototype.Name);
|
||||
testEntity = entityMan.SpawnEntity(prototype.ID, testLocation);
|
||||
server.RunTicks(2);
|
||||
Assert.That(testEntity.Initialized);
|
||||
entityMan.DeleteEntity(testEntity.Uid);
|
||||
}
|
||||
|
||||
//Fail any exceptions thrown on spawn
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.LogS(LogLevel.Error, "EntityTest", "Entity '" + testEntity.Name + "' threw: " + e.Message);
|
||||
Assert.Fail();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using Content.Server.Cargo;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Shared.GameObjects.Components.Cargo;
|
||||
using Content.Server.GameObjects.Components.Power;
|
||||
using Content.Shared.Prototypes.Cargo;
|
||||
using Robust.Server.GameObjects.Components.UserInterface;
|
||||
using Robust.Server.Interfaces.GameObjects;
|
||||
@@ -40,6 +41,9 @@ namespace Content.Server.GameObjects.Components.Cargo
|
||||
|
||||
private bool _requestOnly = false;
|
||||
|
||||
private PowerDeviceComponent _powerDevice;
|
||||
private bool Powered => _powerDevice.Powered;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
@@ -47,6 +51,7 @@ namespace Content.Server.GameObjects.Components.Cargo
|
||||
Orders = Owner.GetComponent<CargoOrderDatabaseComponent>();
|
||||
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>().GetBoundUserInterface(CargoConsoleUiKey.Key);
|
||||
_userInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
|
||||
_powerDevice = Owner.GetComponent<PowerDeviceComponent>();
|
||||
_galacticBankManager.AddComponent(this);
|
||||
BankId = 0;
|
||||
}
|
||||
@@ -66,6 +71,8 @@ namespace Content.Server.GameObjects.Components.Cargo
|
||||
var message = serverMsg.Message;
|
||||
if (!Orders.ConnectedToDatabase)
|
||||
return;
|
||||
if (!Powered)
|
||||
return;
|
||||
switch (message)
|
||||
{
|
||||
case CargoConsoleAddOrderMessage msg:
|
||||
@@ -119,6 +126,8 @@ namespace Content.Server.GameObjects.Components.Cargo
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!Powered)
|
||||
return;
|
||||
|
||||
_userInterface.Open(actor.playerSession);
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using System.Linq;
|
||||
using Content.Server.GameObjects.Components.Sound;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Server.GameObjects.Components.Power;
|
||||
using Content.Server.Interfaces;
|
||||
using Content.Server.Interfaces.GameObjects;
|
||||
using Content.Shared.Chemistry;
|
||||
@@ -46,6 +47,11 @@ namespace Content.Server.GameObjects.Components.Chemistry
|
||||
[ViewVariables]
|
||||
private SolutionComponent Solution => _beakerContainer.ContainedEntity.GetComponent<SolutionComponent>();
|
||||
|
||||
///implementing PowerDeviceComponent
|
||||
private PowerDeviceComponent _powerDevice;
|
||||
private bool Powered => _powerDevice.Powered;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Shows the serializer how to save/load this components yaml prototype.
|
||||
/// </summary>
|
||||
@@ -70,6 +76,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
|
||||
|
||||
_beakerContainer =
|
||||
ContainerManagerComponent.Ensure<ContainerSlot>($"{Name}-reagentContainerContainer", Owner);
|
||||
_powerDevice = Owner.GetComponent<PowerDeviceComponent>();
|
||||
|
||||
InitializeFromPrototype();
|
||||
UpdateUserInterface();
|
||||
@@ -159,6 +166,9 @@ namespace Content.Server.GameObjects.Components.Chemistry
|
||||
//Check if player can interact in their current state
|
||||
if (!ActionBlockerSystem.CanInteract(playerEntity) || !ActionBlockerSystem.CanUse(playerEntity))
|
||||
return false;
|
||||
//Check if device is powered
|
||||
if (!Powered)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -251,6 +261,9 @@ namespace Content.Server.GameObjects.Components.Chemistry
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Powered)
|
||||
return;
|
||||
|
||||
var activeHandEntity = hands.GetActiveHand?.Owner;
|
||||
if (activeHandEntity == null)
|
||||
{
|
||||
|
||||
@@ -3,6 +3,7 @@ using System.Collections.Generic;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Shared.GameObjects;
|
||||
using Content.Shared.GameObjects.Components.Medical;
|
||||
using Content.Server.GameObjects.Components.Power;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.GameObjects.Components.Container;
|
||||
using Robust.Server.GameObjects.Components.UserInterface;
|
||||
@@ -24,6 +25,10 @@ namespace Content.Server.GameObjects.Components.Medical
|
||||
private readonly Vector2 _ejectOffset = new Vector2(-0.5f, 0f);
|
||||
public bool IsOccupied => _bodyContainer.ContainedEntity != null;
|
||||
|
||||
///implementing PowerDeviceComponent
|
||||
private PowerDeviceComponent _powerDevice;
|
||||
private bool Powered => _powerDevice.Powered;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
@@ -31,6 +36,7 @@ namespace Content.Server.GameObjects.Components.Medical
|
||||
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>()
|
||||
.GetBoundUserInterface(MedicalScannerUiKey.Key);
|
||||
_bodyContainer = ContainerManagerComponent.Ensure<ContainerSlot>($"{Name}-bodyContainer", Owner);
|
||||
_powerDevice = Owner.GetComponent<PowerDeviceComponent>();
|
||||
UpdateUserInterface();
|
||||
}
|
||||
|
||||
@@ -79,6 +85,8 @@ namespace Content.Server.GameObjects.Components.Medical
|
||||
|
||||
private void UpdateUserInterface()
|
||||
{
|
||||
if (!Powered)
|
||||
return;
|
||||
var newState = GetUserInterfaceState();
|
||||
_userInterface.SetState(newState);
|
||||
}
|
||||
@@ -112,6 +120,8 @@ namespace Content.Server.GameObjects.Components.Medical
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!Powered)
|
||||
return;
|
||||
_userInterface.Open(actor.playerSession);
|
||||
}
|
||||
|
||||
|
||||
@@ -104,12 +104,6 @@ namespace Content.Server.GameObjects.Components.Movement
|
||||
/// </summary>
|
||||
[ViewVariables] public bool DiagonalMovementEnabled => _configurationManager.GetCVar<bool>("game.diagonalmovement");
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
_configurationManager.RegisterCVar("game.diagonalmovement", true, CVar.ARCHIVE);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnAdd()
|
||||
{
|
||||
|
||||
@@ -1,18 +1,22 @@
|
||||
// Only unused on .NET Core due to KeyValuePair.Deconstruct
|
||||
// ReSharper disable once RedundantUsingDirective
|
||||
|
||||
using System;
|
||||
using Robust.Shared.Utility;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Server.GameObjects.Components.Power;
|
||||
using Content.Server.GameObjects.Components.Stack;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Shared.GameObjects.Components.Materials;
|
||||
using Content.Shared.GameObjects.Components.Power;
|
||||
using Content.Shared.GameObjects.Components.Research;
|
||||
using Content.Shared.Research;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.GameObjects.Components.UserInterface;
|
||||
using Robust.Server.Interfaces.GameObjects;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Timers;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
@@ -32,20 +36,35 @@ namespace Content.Server.GameObjects.Components.Research
|
||||
[ViewVariables]
|
||||
public bool Producing { get; private set; } = false;
|
||||
|
||||
private AppearanceComponent _appearance;
|
||||
private LatheState _state = LatheState.Base;
|
||||
|
||||
protected virtual LatheState State
|
||||
{
|
||||
get => _state;
|
||||
set => _state = value;
|
||||
}
|
||||
|
||||
private LatheRecipePrototype _producingRecipe = null;
|
||||
private PowerDeviceComponent _powerDevice;
|
||||
private bool Powered => _powerDevice.Powered;
|
||||
|
||||
private static readonly TimeSpan InsertionTime = TimeSpan.FromSeconds(0.9f);
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>().GetBoundUserInterface(LatheUiKey.Key);
|
||||
_userInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
|
||||
_powerDevice = Owner.GetComponent<PowerDeviceComponent>();
|
||||
_appearance = Owner.GetComponent<AppearanceComponent>();
|
||||
}
|
||||
|
||||
private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage message)
|
||||
{
|
||||
if (!Powered)
|
||||
return;
|
||||
|
||||
switch (message.Message)
|
||||
{
|
||||
case LatheQueueRecipeMessage msg:
|
||||
@@ -71,13 +90,15 @@ namespace Content.Server.GameObjects.Components.Research
|
||||
|
||||
case LatheServerSyncMessage msg:
|
||||
if (!Owner.TryGetComponent(out TechnologyDatabaseComponent database)
|
||||
|| !Owner.TryGetComponent(out ProtolatheDatabaseComponent protoDatabase)) return;
|
||||
|| !Owner.TryGetComponent(out ProtolatheDatabaseComponent protoDatabase)) return;
|
||||
|
||||
if(database.SyncWithServer())
|
||||
if (database.SyncWithServer())
|
||||
protoDatabase.Sync();
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
internal bool Produce(LatheRecipePrototype recipe)
|
||||
@@ -100,12 +121,17 @@ namespace Content.Server.GameObjects.Components.Research
|
||||
|
||||
_userInterface.SendMessage(new LatheProducingRecipeMessage(recipe.ID));
|
||||
|
||||
State = LatheState.Producing;
|
||||
SetAppearance(LatheVisualState.Producing);
|
||||
|
||||
Timer.Spawn(recipe.CompleteTime, () =>
|
||||
{
|
||||
Producing = false;
|
||||
_producingRecipe = null;
|
||||
Owner.EntityManager.SpawnEntity(recipe.Result, Owner.Transform.GridPosition);
|
||||
_userInterface.SendMessage(new LatheStoppedProducingRecipeMessage());
|
||||
State = LatheState.Base;
|
||||
SetAppearance(LatheVisualState.Idle);
|
||||
});
|
||||
|
||||
return true;
|
||||
@@ -125,7 +151,6 @@ namespace Content.Server.GameObjects.Components.Research
|
||||
return;
|
||||
}
|
||||
OpenUserInterface(actor.playerSession);
|
||||
return;
|
||||
}
|
||||
bool IAttackBy.AttackBy(AttackByEventArgs eventArgs)
|
||||
{
|
||||
@@ -151,15 +176,37 @@ namespace Content.Server.GameObjects.Components.Research
|
||||
|
||||
foreach (var mat in material.MaterialTypes.Values)
|
||||
{
|
||||
|
||||
storage.InsertMaterial(mat.ID, VolumePerSheet * multiplier);
|
||||
}
|
||||
|
||||
State = LatheState.Inserting;
|
||||
switch (material.MaterialTypes.Values.First().Name)
|
||||
{
|
||||
case "Steel":
|
||||
SetAppearance(LatheVisualState.InsertingMetal);
|
||||
break;
|
||||
case "Glass":
|
||||
SetAppearance(LatheVisualState.InsertingGlass);
|
||||
break;
|
||||
}
|
||||
|
||||
Timer.Spawn(InsertionTime, async () =>
|
||||
{
|
||||
State = LatheState.Base;
|
||||
SetAppearance(LatheVisualState.Idle);
|
||||
});
|
||||
|
||||
eventArgs.AttackWith.Delete();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void SetAppearance(LatheVisualState state)
|
||||
{
|
||||
if (_appearance != null || Owner.TryGetComponent(out _appearance))
|
||||
_appearance.SetData(PowerDeviceVisuals.VisualState, state);
|
||||
}
|
||||
|
||||
private Queue<string> GetIDQueue()
|
||||
{
|
||||
var queue = new Queue<string>();
|
||||
@@ -170,5 +217,12 @@ namespace Content.Server.GameObjects.Components.Research
|
||||
|
||||
return queue;
|
||||
}
|
||||
|
||||
protected enum LatheState
|
||||
{
|
||||
Base,
|
||||
Inserting,
|
||||
Producing
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,6 +46,8 @@ namespace Content.Server.GameObjects.Components.Research
|
||||
private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage message)
|
||||
{
|
||||
if (!Owner.TryGetComponent(out TechnologyDatabaseComponent database)) return;
|
||||
if (!Powered)
|
||||
return;
|
||||
|
||||
switch (message.Message)
|
||||
{
|
||||
|
||||
@@ -47,6 +47,8 @@ namespace Content.Server.GameObjects.Components.VendingMachines
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!Powered)
|
||||
return;
|
||||
|
||||
var wires = Owner.GetComponent<WiresComponent>();
|
||||
if (wires.IsPanelOpen)
|
||||
@@ -121,6 +123,9 @@ namespace Content.Server.GameObjects.Components.VendingMachines
|
||||
|
||||
private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
|
||||
{
|
||||
if (!Powered)
|
||||
return;
|
||||
|
||||
var message = serverMsg.Message;
|
||||
switch (message)
|
||||
{
|
||||
|
||||
@@ -11,10 +11,12 @@ using Robust.Server.GameObjects;
|
||||
using Robust.Server.GameObjects.EntitySystems;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Interfaces.Timing;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Components.Transform;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Interfaces.Configuration;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
@@ -38,6 +40,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
|
||||
[Dependency] private readonly IMapManager _mapManager;
|
||||
[Dependency] private readonly IRobustRandom _robustRandom;
|
||||
[Dependency] private readonly IConfigurationManager _configurationManager;
|
||||
#pragma warning restore 649
|
||||
|
||||
private AudioSystem _audioSystem;
|
||||
@@ -78,6 +81,8 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
SubscribeLocalEvent<PlayerDetachedSystemMessage>(PlayerDetached);
|
||||
|
||||
_audioSystem = EntitySystemManager.GetEntitySystem<AudioSystem>();
|
||||
|
||||
_configurationManager.RegisterCVar("game.diagonalmovement", true, CVar.ARCHIVE);
|
||||
}
|
||||
|
||||
private static void PlayerAttached(PlayerAttachSystemMessage ev)
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.GameObjects.Components.Power
|
||||
{
|
||||
[Serializable, NetSerializable]
|
||||
public enum LatheVisualState
|
||||
{
|
||||
Idle,
|
||||
Producing,
|
||||
InsertingMetal,
|
||||
InsertingGlass
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,7 @@ namespace Content.Shared.GameObjects.Components.Power
|
||||
[Serializable, NetSerializable]
|
||||
public enum PowerDeviceVisuals
|
||||
{
|
||||
VisualState,
|
||||
Powered
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
texture: Buildings/chemicals.rsi/industrial_dispenser.png
|
||||
- type: ReagentDispenser
|
||||
pack: ChemDispenserStandardInventory
|
||||
- type: PowerDevice
|
||||
|
||||
- type: reagentDispenserInventory
|
||||
id: ChemDispenserStandardInventory
|
||||
|
||||
@@ -1,70 +1,70 @@
|
||||
# - type: entity
|
||||
# name: BaseInstrument
|
||||
# id: BaseInstrument
|
||||
# abstract: true
|
||||
# components:
|
||||
# - type: Instrument
|
||||
# handheld: false
|
||||
#
|
||||
# - type: Clickable
|
||||
# - type: InteractionOutline
|
||||
#
|
||||
# - type: Collidable
|
||||
# shapes:
|
||||
# - !type:PhysShapeAabb
|
||||
# layer: 31
|
||||
#
|
||||
# - type: SnapGrid
|
||||
# offset: Center
|
||||
#
|
||||
# - type: Damageable
|
||||
# - type: Destructible
|
||||
# thresholdvalue: 50
|
||||
#
|
||||
# - type: UserInterface
|
||||
# interfaces:
|
||||
# - key: enum.InstrumentUiKey.Key
|
||||
# type: InstrumentBoundUserInterface
|
||||
#
|
||||
# - type: entity
|
||||
# name: Piano
|
||||
# parent: BaseInstrument
|
||||
# id: PianoInstrument
|
||||
# description: Play Needles Piano Now.
|
||||
# components:
|
||||
# - type: Instrument
|
||||
# program: 1
|
||||
# - type: Sprite
|
||||
# sprite: Objects/Instruments/musician.rsi
|
||||
# state: piano
|
||||
# - type: Icon
|
||||
# sprite: Objects/Instruments/musician.rsi
|
||||
# state: piano
|
||||
#
|
||||
# - type: entity
|
||||
# name: Minimoog
|
||||
# parent: BaseInstrument
|
||||
# id: MinimoogInstrument
|
||||
# components:
|
||||
# - type: Instrument
|
||||
# program: 7
|
||||
# - type: Sprite
|
||||
# sprite: Objects/Instruments/musician.rsi
|
||||
# state: minimoog
|
||||
# - type: Icon
|
||||
# sprite: Objects/Instruments/musician.rsi
|
||||
# state: minimoog
|
||||
#
|
||||
# - type: entity
|
||||
# name: Xylophone
|
||||
# parent: BaseInstrument
|
||||
# id: XylophoneInstrument
|
||||
# components:
|
||||
# - type: Instrument
|
||||
# program: 13
|
||||
# - type: Sprite
|
||||
# sprite: Objects/Instruments/musician.rsi
|
||||
# state: xylophone
|
||||
# - type: Icon
|
||||
# sprite: Objects/Instruments/musician.rsi
|
||||
# state: xylophone
|
||||
- type: entity
|
||||
name: BaseInstrument
|
||||
id: BaseInstrument
|
||||
abstract: true
|
||||
components:
|
||||
- type: Instrument
|
||||
handheld: false
|
||||
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
|
||||
- type: Collidable
|
||||
shapes:
|
||||
- !type:PhysShapeAabb
|
||||
layer: 31
|
||||
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
|
||||
- type: Damageable
|
||||
- type: Destructible
|
||||
thresholdvalue: 50
|
||||
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.InstrumentUiKey.Key
|
||||
type: InstrumentBoundUserInterface
|
||||
|
||||
- type: entity
|
||||
name: Piano
|
||||
parent: BaseInstrument
|
||||
id: PianoInstrument
|
||||
description: Play Needles Piano Now.
|
||||
components:
|
||||
- type: Instrument
|
||||
program: 1
|
||||
- type: Sprite
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
state: piano
|
||||
- type: Icon
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
state: piano
|
||||
|
||||
- type: entity
|
||||
name: Minimoog
|
||||
parent: BaseInstrument
|
||||
id: MinimoogInstrument
|
||||
components:
|
||||
- type: Instrument
|
||||
program: 7
|
||||
- type: Sprite
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
state: minimoog
|
||||
- type: Icon
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
state: minimoog
|
||||
|
||||
- type: entity
|
||||
name: Xylophone
|
||||
parent: BaseInstrument
|
||||
id: XylophoneInstrument
|
||||
components:
|
||||
- type: Instrument
|
||||
program: 13
|
||||
- type: Sprite
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
state: xylophone
|
||||
- type: Icon
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
state: xylophone
|
||||
|
||||
@@ -25,9 +25,10 @@
|
||||
sprite: Buildings/autolathe.rsi
|
||||
layers:
|
||||
- state: autolathe
|
||||
map: ["enum.AutolatheVisualLayers.Base"]
|
||||
- state: autolathe_unlit
|
||||
shader: unshaded
|
||||
map: ["enum.PowerDeviceVisualLayers.Powered"]
|
||||
map: ["enum.AutolatheVisualLayers.BaseUnlit"]
|
||||
- type: Icon
|
||||
sprite: Buildings/autolathe.rsi
|
||||
state: autolathe
|
||||
@@ -56,7 +57,7 @@
|
||||
- Multitool
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: PowerDeviceVisualizer2D
|
||||
- type: AutolatheVisualizer2D
|
||||
|
||||
- type: entity
|
||||
parent: BaseLathe
|
||||
@@ -67,9 +68,12 @@
|
||||
sprite: Buildings/research.rsi
|
||||
layers:
|
||||
- state: protolathe
|
||||
map: ["enum.ProtolatheVisualLayers.Base"]
|
||||
- state: protolathe_unlit
|
||||
shader: unshaded
|
||||
map: ["enum.PowerDeviceVisualLayers.Powered"]
|
||||
map: ["enum.ProtolatheVisualLayers.BaseUnlit"]
|
||||
- state: protolathe
|
||||
map: ["enum.ProtolatheVisualLayers.AnimationLayer"]
|
||||
- type: Icon
|
||||
sprite: Buildings/research.rsi
|
||||
state: protolathe
|
||||
@@ -104,4 +108,4 @@
|
||||
type: ResearchClientBoundUserInterface
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: PowerDeviceVisualizer2D
|
||||
- type: ProtolatheVisualizer2D
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
map: ["enum.MedicalScannerVisualLayers.Machine"]
|
||||
- state: scanner_terminal_blue
|
||||
map: ["enum.MedicalScannerVisualLayers.Terminal"]
|
||||
|
||||
- type: PowerDevice
|
||||
- type: Icon
|
||||
sprite: Buildings/medical_scanner.rsi
|
||||
state: scanner_open
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
shapes:
|
||||
- !type:PhysShapeAabb
|
||||
bounds: "-0.25,-0.25,0.25,0.25"
|
||||
mask: 26
|
||||
mask: 0
|
||||
layer: 32
|
||||
IsScrapingFloor: true
|
||||
- type: Physics
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.HumanoidVisualLayers.Chest"]
|
||||
color: "#e8b59b"
|
||||
|
||||
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
@@ -28,15 +28,15 @@
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055
|
||||
]
|
||||
]
|
||||
},
|
||||
@@ -45,20 +45,37 @@
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15,
|
||||
0.15
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055,
|
||||
0.055
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "autolathe_inserting",
|
||||
"name": "autolathe_inserting_metal_plate",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "autolathe_inserting_glass_plate",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
@@ -99,23 +116,6 @@
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "autolathe_r",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -259,7 +259,7 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "protolathe_n",
|
||||
"name": "protolathe_building",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
@@ -314,7 +314,7 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "protolathe_t",
|
||||
"name": "protolathe_open",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
|
||||
|
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
|
Before Width: | Height: | Size: 162 B After Width: | Height: | Size: 127 B |
|
Before Width: | Height: | Size: 171 B After Width: | Height: | Size: 134 B |
|
Before Width: | Height: | Size: 171 B After Width: | Height: | Size: 134 B |
|
Before Width: | Height: | Size: 146 B After Width: | Height: | Size: 120 B |
|
Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 157 B |
|
Before Width: | Height: | Size: 198 B After Width: | Height: | Size: 179 B |
|
Before Width: | Height: | Size: 230 B After Width: | Height: | Size: 220 B |
|
Before Width: | Height: | Size: 255 B After Width: | Height: | Size: 249 B |
|
Before Width: | Height: | Size: 146 B After Width: | Height: | Size: 115 B |
|
Before Width: | Height: | Size: 192 B After Width: | Height: | Size: 171 B |
|
Before Width: | Height: | Size: 146 B After Width: | Height: | Size: 127 B |
@@ -52,5 +52,6 @@
|
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Occluders/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=preemptively/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=prefs/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Soundfont/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=soundfonts/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=swsl/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
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