Fix potential reaction crash (#3251)
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@@ -144,7 +144,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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reagent.ReactionTile(tile, reagentQuantity.Quantity * solutionFraction);
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reagent.ReactionTile(tile, reagentQuantity.Quantity * solutionFraction);
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// Touch every entity on the tile
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// Touch every entity on the tile
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foreach (var entity in tile.GetEntitiesInTileFast())
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foreach (var entity in tile.GetEntitiesInTileFast().ToArray())
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{
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{
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reagent.ReactionEntity(entity, ReactionMethod.Touch, reagentQuantity.Quantity * solutionFraction);
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reagent.ReactionEntity(entity, ReactionMethod.Touch, reagentQuantity.Quantity * solutionFraction);
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}
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}
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