diff --git a/Content.Server/GameObjects/Components/Chemistry/SolutionAreaEffectComponent.cs b/Content.Server/GameObjects/Components/Chemistry/SolutionAreaEffectComponent.cs index 8d6e634823..e9b8514704 100644 --- a/Content.Server/GameObjects/Components/Chemistry/SolutionAreaEffectComponent.cs +++ b/Content.Server/GameObjects/Components/Chemistry/SolutionAreaEffectComponent.cs @@ -144,7 +144,7 @@ namespace Content.Server.GameObjects.Components.Chemistry reagent.ReactionTile(tile, reagentQuantity.Quantity * solutionFraction); // Touch every entity on the tile - foreach (var entity in tile.GetEntitiesInTileFast()) + foreach (var entity in tile.GetEntitiesInTileFast().ToArray()) { reagent.ReactionEntity(entity, ReactionMethod.Touch, reagentQuantity.Quantity * solutionFraction); }