explicit interface go brrrr
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@@ -2,6 +2,7 @@ using Content.Server.GameObjects.EntitySystems;
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using Content.Shared.GameObjects.Components.Body;
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using JetBrains.Annotations;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Serialization;
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using Robust.Shared.Serialization;
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namespace Content.Server.GameObjects.Components.Destructible.Thresholds.Behavior
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@@ -11,7 +12,7 @@ namespace Content.Server.GameObjects.Components.Destructible.Thresholds.Behavior
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{
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private bool _recursive = true;
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public void ExposeData(ObjectSerializer serializer)
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void IExposeData.ExposeData(ObjectSerializer serializer)
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{
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serializer.DataField(ref _recursive, "recursive", true);
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}
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