Shared IMap/Map class removal (#467)

* Fully removed the Map and IMap class.

* Submodule update to sibling engine commit.
This commit is contained in:
Acruid
2019-11-26 14:16:36 -08:00
committed by Pieter-Jan Briers
parent 9cfa0d447a
commit d549c44f95
4 changed files with 14 additions and 14 deletions

View File

@@ -1,4 +1,4 @@
using System.IO;
using System.IO;
using System.Threading.Tasks;
using NUnit.Framework;
using Robust.Server.Interfaces.Maps;
@@ -26,8 +26,8 @@ namespace Content.IntegrationTests
server.Post(() =>
{
mapLoader.SaveBlueprint(new GridId(2), "save load save 1.yml");
var map = mapManager.CreateMap();
var grid = mapLoader.LoadBlueprint(map, "save load save 1.yml");
var mapId = mapManager.CreateMap();
var grid = mapLoader.LoadBlueprint(mapId, "save load save 1.yml");
mapLoader.SaveBlueprint(grid.Index, "save load save 2.yml");
});
@@ -69,9 +69,9 @@ namespace Content.IntegrationTests
// Load stationstation.yml as uninitialized map, and save it to ensure it's up to date.
server.Post(() =>
{
var map = mapManager.CreateMap();
pauseMgr.AddUninitializedMap(map);
grid = mapLoader.LoadBlueprint(map, "Maps/stationstation.yml");
var mapId = mapManager.CreateMap();
pauseMgr.AddUninitializedMap(mapId);
grid = mapLoader.LoadBlueprint(mapId, "Maps/stationstation.yml");
mapLoader.SaveBlueprint(grid.Index, "load save ticks save 1.yml");
});

View File

@@ -347,7 +347,7 @@ namespace Content.Server.GameObjects.EntitySystems
}
// Verify player is on the same map as the entity he clicked on
if (_mapManager.GetGrid(coordinates.GridID).ParentMap.Index != playerTransform.MapID)
if (_mapManager.GetGrid(coordinates.GridID).ParentMapId != playerTransform.MapID)
{
Logger.WarningS("system.interaction",
$"Player named {player.Name} clicked on a map he isn't located on");
@@ -750,7 +750,7 @@ namespace Content.Server.GameObjects.EntitySystems
private void DoAttack(IEntity player, GridCoordinates coordinates, EntityUid uid)
{
// Verify player is on the same map as the entity he clicked on
if (_mapManager.GetGrid(coordinates.GridID).ParentMap.Index != player.Transform.MapID)
if (_mapManager.GetGrid(coordinates.GridID).ParentMapId != player.Transform.MapID)
{
Logger.WarningS("system.interaction",
$"Player named {player.Name} clicked on a map he isn't located on");

View File

@@ -328,12 +328,12 @@ namespace Content.Server.GameTicking
}
// Delete all maps outside of nullspace.
foreach (var map in _mapManager.GetAllMaps().ToList())
foreach (var mapId in _mapManager.GetAllMapIds().ToList())
{
// TODO: Maybe something less naive here?
if (map.Index != MapId.Nullspace)
if (mapId != MapId.Nullspace)
{
_mapManager.DeleteMap(map.Index);
_mapManager.DeleteMap(mapId);
}
}
@@ -366,9 +366,9 @@ namespace Content.Server.GameTicking
private void _preRoundSetup()
{
var newMap = _mapManager.CreateMap();
var newMapId = _mapManager.CreateMap();
var startTime = _gameTiming.RealTime;
var grid = _mapLoader.LoadBlueprint(newMap, MapFile);
var grid = _mapLoader.LoadBlueprint(newMapId, MapFile);
_spawnPoint = new GridCoordinates(Vector2.Zero, grid);