Make sure SpeciesUI defaults to having a correct icon.

This commit is contained in:
Pieter-Jan Briers
2019-05-08 15:32:30 +02:00
parent 90620db5f8
commit d15998ed16

View File

@@ -16,6 +16,7 @@ using Robust.Shared.IoC;
using Robust.Shared.Log; using Robust.Shared.Log;
using Robust.Shared.Utility; using Robust.Shared.Utility;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.Utility;
using Content.Shared.GameObjects.Components.Mobs; using Content.Shared.GameObjects.Components.Mobs;
using Robust.Client.Graphics.Overlays; using Robust.Client.Graphics.Overlays;
@@ -142,6 +143,8 @@ namespace Content.Client.GameObjects
{ {
SizeFlagsHorizontal = SizeFlags.ShrinkCenter; SizeFlagsHorizontal = SizeFlags.ShrinkCenter;
SizeFlagsVertical = SizeFlags.None; SizeFlagsVertical = SizeFlags.None;
Texture = IoCManager.Resolve<IResourceCache>().GetTexture("/Textures/Mob/UI/Human/human0.png");
} }
public void SetIcon(HudStateChange changeMessage) public void SetIcon(HudStateChange changeMessage)