From d15998ed16a0746ae176ffb8ca20592aff0361ec Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Wed, 8 May 2019 15:32:30 +0200 Subject: [PATCH] Make sure SpeciesUI defaults to having a correct icon. --- Content.Client/GameObjects/Components/Mobs/SpeciesUI.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Content.Client/GameObjects/Components/Mobs/SpeciesUI.cs b/Content.Client/GameObjects/Components/Mobs/SpeciesUI.cs index 1aecd91c6c..2f823be196 100644 --- a/Content.Client/GameObjects/Components/Mobs/SpeciesUI.cs +++ b/Content.Client/GameObjects/Components/Mobs/SpeciesUI.cs @@ -16,6 +16,7 @@ using Robust.Shared.IoC; using Robust.Shared.Log; using Robust.Shared.Utility; using System.Collections.Generic; +using Content.Client.Utility; using Content.Shared.GameObjects.Components.Mobs; using Robust.Client.Graphics.Overlays; @@ -142,6 +143,8 @@ namespace Content.Client.GameObjects { SizeFlagsHorizontal = SizeFlags.ShrinkCenter; SizeFlagsVertical = SizeFlags.None; + + Texture = IoCManager.Resolve().GetTexture("/Textures/Mob/UI/Human/human0.png"); } public void SetIcon(HudStateChange changeMessage)