Remove some BUI boilerplate (#28399)

* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
This commit is contained in:
metalgearsloth
2024-07-20 15:40:16 +10:00
committed by GitHub
parent 4aba9ec131
commit cbf329a82d
137 changed files with 1094 additions and 1753 deletions

View File

@@ -9,19 +9,18 @@ namespace Content.Client.Pinpointer.UI;
[GenerateTypedNameReferences]
public sealed partial class StationMapWindow : FancyWindow
{
public StationMapWindow(EntityUid? mapUid, EntityUid? trackedEntity)
public StationMapWindow()
{
RobustXamlLoader.Load(this);
}
public void Set(EntityUid? mapUid, EntityUid? trackedEntity)
{
NavMapScreen.MapUid = mapUid;
if (trackedEntity != null)
NavMapScreen.TrackedCoordinates.Add(new EntityCoordinates(trackedEntity.Value, Vector2.Zero), (true, Color.Cyan));
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<MetaDataComponent>(mapUid, out var metadata))
{
Title = metadata.EntityName;
}
NavMapScreen.ForceNavMapUpdate();
}
}