* Remove some BUI boilerplate - The disposals overrides got removed due to the helper method handling it. - Replace window creation with CreateWindow helper. - Fixed some stinky code which would cause exceptions. * More * moar * weh * done * More BUIs * More updates * weh * moar * look who it is * weh * merge * weh * fixes
27 lines
704 B
C#
27 lines
704 B
C#
using System.Numerics;
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using Content.Client.UserInterface.Controls;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Map;
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namespace Content.Client.Pinpointer.UI;
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[GenerateTypedNameReferences]
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public sealed partial class StationMapWindow : FancyWindow
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{
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public StationMapWindow()
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{
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RobustXamlLoader.Load(this);
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}
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public void Set(EntityUid? mapUid, EntityUid? trackedEntity)
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{
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NavMapScreen.MapUid = mapUid;
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if (trackedEntity != null)
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NavMapScreen.TrackedCoordinates.Add(new EntityCoordinates(trackedEntity.Value, Vector2.Zero), (true, Color.Cyan));
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NavMapScreen.ForceNavMapUpdate();
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}
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}
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