Undo effect logging changes (#40919)
* Undo effect logging changes * remove ShouldLog
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@@ -1,4 +1,5 @@
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using Robust.Shared.Prototypes;
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using Content.Shared.Database;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.EntityEffects.Effects.Atmos;
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@@ -24,5 +25,5 @@ public sealed partial class Flammable : EntityEffectBase<Flammable>
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public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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=> Loc.GetString("entity-effect-guidebook-flammable-reaction", ("chance", Probability));
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public override bool ShouldLog => true;
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public override LogImpact? Impact => LogImpact.Low;
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}
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@@ -12,7 +12,5 @@ public sealed partial class Ignite : EntityEffectBase<Ignite>
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public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) =>
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Loc.GetString("entity-effect-guidebook-ignite", ("chance", Probability));
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public override bool ShouldLog => true;
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public override LogImpact LogImpact => LogImpact.Medium;
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public override LogImpact? Impact => LogImpact.Medium;
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}
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@@ -33,7 +33,5 @@ public sealed partial class AreaReactionEffect : EntityEffectBase<AreaReactionEf
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("duration", Duration)
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);
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public override bool ShouldLog => true;
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public override LogImpact LogImpact => LogImpact.High;
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public override LogImpact? Impact => LogImpact.High;
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}
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@@ -52,7 +52,5 @@ public sealed partial class Emp : EntityEffectBase<Emp>
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public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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=> Loc.GetString("entity-effect-guidebook-emp-reaction-effect", ("chance", Probability));
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public override bool ShouldLog => true;
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public override LogImpact LogImpact => LogImpact.Medium;
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public override LogImpact? Impact => LogImpact.Medium;
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}
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@@ -52,7 +52,5 @@ public sealed partial class ExplosionEffect : EntityEffectBase<ExplosionEffect>
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public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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=> Loc.GetString("entity-effect-guidebook-explosion-reaction-effect", ("chance", Probability));
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public override bool ShouldLog => true;
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public override LogImpact LogImpact => LogImpact.High;
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public override LogImpact? Impact => LogImpact.High;
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}
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@@ -1,10 +1,9 @@
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using System.Linq;
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using System.Diagnostics.CodeAnalysis;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Chemistry;
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using Content.Shared.Chemistry.Reaction;
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using Content.Shared.Database;
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using Content.Shared.EntityConditions;
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using Content.Shared.Localizations;
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using Content.Shared.Random.Helpers;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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@@ -119,11 +118,11 @@ public sealed partial class SharedEntityEffectsSystem : EntitySystem, IEntityEff
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if (!effect.Scaling)
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scale = Math.Min(scale, 1f);
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if (effect.ShouldLog)
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if (effect.Impact is {} level)
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{
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_adminLog.Add(
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LogType.EntityEffect,
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effect.LogImpact,
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effect.LogType,
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level,
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$"Entity effect {effect.GetType().Name:effect}"
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+ $" applied on entity {target:entity}"
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+ $" at {Transform(target).Coordinates:coordinates}"
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@@ -213,22 +212,16 @@ public abstract partial class EntityEffect
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[DataField]
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public float Probability = 1.0f;
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/// <summary>
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/// The description of this entity effect that shows in guidebooks.
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/// </summary>
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public virtual string? EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) => null;
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/// <summary>
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/// Whether this effect should be logged in admin logs.
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/// </summary>
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[ViewVariables]
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public virtual bool ShouldLog => true;
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/// <summary>
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/// If this effect is logged, how important is the log?
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/// </summary>
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[ViewVariables]
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public virtual LogImpact LogImpact => LogImpact.Low;
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public virtual LogImpact? Impact => null;
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[ViewVariables]
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public virtual LogType LogType => LogType.EntityEffect;
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}
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/// <summary>
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