Replace obsolete code in shuttle systems. (#31408)

* Format DockingSystem.Shuttle

* arrivals system

* docking system

* shuttle console system

* emergency shuttle system

* shuttle system

* thruster system

* Fix compile error

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
Mervill
2024-08-26 08:48:37 -07:00
committed by GitHub
parent 6c66e8fe1f
commit c6d291968f
12 changed files with 298 additions and 297 deletions

View File

@@ -45,10 +45,10 @@ public sealed class ArrivalsSystem : EntitySystem
[Dependency] private readonly IConfigurationManager _cfgManager = default!;
[Dependency] private readonly IConsoleHost _console = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _protoManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IChatManager _chat = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly BiomeSystem _biomes = default!;
[Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly MapLoaderSystem _loader = default!;
@@ -496,9 +496,7 @@ public sealed class ArrivalsSystem : EntitySystem
private void SetupArrivalsStation()
{
var mapId = _mapManager.CreateMap();
var mapUid = _mapManager.GetMapEntityId(mapId);
_mapManager.AddUninitializedMap(mapId);
var mapUid = _mapSystem.CreateMap(out var mapId, false);
if (!_loader.TryLoad(mapId, _cfgManager.GetCVar(CCVars.ArrivalsMap), out var uids))
{
@@ -524,7 +522,7 @@ public sealed class ArrivalsSystem : EntitySystem
AddComp(mapUid, restricted);
}
_mapManager.DoMapInitialize(mapId);
_mapSystem.InitializeMap(mapId);
// Handle roundstart stations.
var query = AllEntityQuery<StationArrivalsComponent>();
@@ -582,10 +580,10 @@ public sealed class ArrivalsSystem : EntitySystem
return;
// Spawn arrivals on a dummy map then dock it to the source.
var dummyMap = _mapManager.CreateMap();
var dummpMapEntity = _mapSystem.CreateMap(out var dummyMapId);
if (TryGetArrivals(out var arrivals) &&
_loader.TryLoad(dummyMap, component.ShuttlePath.ToString(), out var shuttleUids))
_loader.TryLoad(dummyMapId, component.ShuttlePath.ToString(), out var shuttleUids))
{
component.Shuttle = shuttleUids[0];
var shuttleComp = Comp<ShuttleComponent>(component.Shuttle);
@@ -597,7 +595,7 @@ public sealed class ArrivalsSystem : EntitySystem
}
// Don't start the arrivals shuttle immediately docked so power has a time to stabilise?
var timer = AddComp<TimedDespawnComponent>(_mapManager.GetMapEntityId(dummyMap));
var timer = AddComp<TimedDespawnComponent>(dummpMapEntity);
timer.Lifetime = 15f;
}
}

View File

@@ -44,7 +44,7 @@ public sealed partial class DockingSystem
Box2 shuttleAABB,
Angle targetGridRotation,
FixturesComponent shuttleFixtures,
MapGridComponent grid,
Entity<MapGridComponent> gridEntity,
bool isMap,
out Matrix3x2 matty,
out Box2 shuttleDockedAABB,
@@ -75,7 +75,7 @@ public sealed partial class DockingSystem
var gridXformMatrix = Matrix3Helpers.CreateTransform(gridDockXform.LocalPosition, gridDockAngle);
matty = Matrix3x2.Multiply(stationDockMatrix, gridXformMatrix);
if (!ValidSpawn(grid, matty, offsetAngle, shuttleFixtures, isMap))
if (!ValidSpawn(gridEntity, matty, offsetAngle, shuttleFixtures, isMap))
return false;
shuttleDockedAABB = matty.TransformBox(shuttleAABB);
@@ -183,7 +183,7 @@ public sealed partial class DockingSystem
shuttleAABB,
targetGridAngle,
shuttleFixturesComp,
targetGridGrid,
(targetGrid, targetGridGrid),
isMap,
out var matty,
out var dockedAABB,
@@ -194,7 +194,7 @@ public sealed partial class DockingSystem
// Can't just use the AABB as we want to get bounds as tight as possible.
var gridPosition = new EntityCoordinates(targetGrid, Vector2.Transform(Vector2.Zero, matty));
var spawnPosition = new EntityCoordinates(targetGridXform.MapUid!.Value, gridPosition.ToMapPos(EntityManager, _transform));
var spawnPosition = new EntityCoordinates(targetGridXform.MapUid!.Value, _transform.ToMapCoordinates(gridPosition).Position);
// TODO: use tight bounds
var dockedBounds = new Box2Rotated(shuttleAABB.Translated(spawnPosition.Position), targetAngle, spawnPosition.Position);
@@ -235,7 +235,8 @@ public sealed partial class DockingSystem
_xformQuery.GetComponent(otherGridUid),
shuttleAABB,
targetGridAngle,
shuttleFixturesComp, targetGridGrid,
shuttleFixturesComp,
(targetGrid, targetGridGrid),
isMap,
out _,
out var otherdockedAABB,
@@ -303,7 +304,7 @@ public sealed partial class DockingSystem
/// <summary>
/// Checks whether the shuttle can warp to the specified position.
/// </summary>
private bool ValidSpawn(MapGridComponent grid, Matrix3x2 matty, Angle angle, FixturesComponent shuttleFixturesComp, bool isMap)
private bool ValidSpawn(Entity<MapGridComponent> gridEntity, Matrix3x2 matty, Angle angle, FixturesComponent shuttleFixturesComp, bool isMap)
{
var transform = new Transform(Vector2.Transform(Vector2.Zero, matty), angle);
@@ -317,9 +318,9 @@ public sealed partial class DockingSystem
// If it's a map check no hard collidable anchored entities overlap
if (isMap)
{
foreach (var tile in grid.GetLocalTilesIntersecting(aabb))
foreach (var tile in _mapSystem.GetLocalTilesIntersecting(gridEntity.Owner, gridEntity.Comp, aabb))
{
var anchoredEnumerator = grid.GetAnchoredEntitiesEnumerator(tile.GridIndices);
var anchoredEnumerator = _mapSystem.GetAnchoredEntitiesEnumerator(gridEntity.Owner, gridEntity.Comp, tile.GridIndices);
while (anchoredEnumerator.MoveNext(out var anc))
{
@@ -337,7 +338,7 @@ public sealed partial class DockingSystem
// If it's not a map check it doesn't overlap the grid.
else
{
if (grid.GetLocalTilesIntersecting(aabb).Any())
if (_mapSystem.GetLocalTilesIntersecting(gridEntity.Owner, gridEntity.Comp, aabb).Any())
return false;
}
}

View File

@@ -23,6 +23,7 @@ namespace Content.Server.Shuttles.Systems
public sealed partial class DockingSystem : SharedDockingSystem
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly DoorSystem _doorSystem = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly PathfindingSystem _pathfinding = default!;

View File

@@ -50,8 +50,8 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
[Dependency] private readonly IAdminManager _admin = default!;
[Dependency] private readonly IConfigurationManager _configManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly AccessReaderSystem _reader = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly CommunicationsConsoleSystem _commsConsole = default!;
@@ -212,7 +212,7 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
{
[ShuttleTimerMasks.ShuttleMap] = uid,
[ShuttleTimerMasks.SourceMap] = args.FromMapUid,
[ShuttleTimerMasks.DestMap] = args.TargetCoordinates.GetMapUid(_entityManager),
[ShuttleTimerMasks.DestMap] = _transformSystem.GetMap(args.TargetCoordinates),
[ShuttleTimerMasks.ShuttleTime] = ftlTime,
[ShuttleTimerMasks.SourceTime] = ftlTime,
[ShuttleTimerMasks.DestTime] = ftlTime
@@ -289,7 +289,7 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
{
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery);
var direction = ContentLocalizationManager.FormatDirection(angle.GetDir());
var location = FormattedMessage.RemoveMarkup(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform)));
var location = FormattedMessage.RemoveMarkupPermissive(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform)));
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-docked", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), playDefaultSound: false);
}
@@ -320,7 +320,7 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
{
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery);
var direction = ContentLocalizationManager.FormatDirection(angle.GetDir());
var location = FormattedMessage.RemoveMarkup(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform)));
var location = FormattedMessage.RemoveMarkupPermissive(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform)));
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-nearby", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), playDefaultSound: false);
}
@@ -434,12 +434,11 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
return;
}
var mapId = _mapManager.CreateMap();
var map = _mapSystem.CreateMap(out var mapId);
var grid = _map.LoadGrid(mapId, component.Map.ToString(), new MapLoadOptions()
{
LoadMap = false,
});
var map = _mapManager.GetMapEntityId(mapId);
if (!Exists(map))
{

View File

@@ -63,7 +63,7 @@ public sealed partial class ShuttleConsoleSystem
private void OnPositionFTLMessage(Entity<ShuttleConsoleComponent> entity, ref ShuttleConsoleFTLPositionMessage args)
{
var mapUid = _mapManager.GetMapEntityId(args.Coordinates.MapId);
var mapUid = _mapSystem.GetMap(args.Coordinates.MapId);
// If it's beacons only block all position messages.
if (!Exists(mapUid) || _shuttle.IsBeaconMap(mapUid))

View File

@@ -26,7 +26,7 @@ namespace Content.Server.Shuttles.Systems;
public sealed partial class ShuttleConsoleSystem : SharedShuttleConsoleSystem
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly ActionBlockerSystem _blocker = default!;
[Dependency] private readonly AlertsSystem _alertsSystem = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;

View File

@@ -134,13 +134,12 @@ public sealed partial class ShuttleSystem
return uid;
}
var mapId = _mapManager.CreateMap();
var mapUid = _mapManager.GetMapEntityId(mapId);
var mapUid = _mapSystem.CreateMap(out var mapId);
var ftlMap = AddComp<FTLMapComponent>(mapUid);
_metadata.SetEntityName(mapUid, "FTL");
Log.Debug($"Setup hyperspace map at {mapUid}");
DebugTools.Assert(!_mapManager.IsMapPaused(mapId));
DebugTools.Assert(!_mapSystem.IsPaused(mapId));
var parallax = EnsureComp<ParallaxComponent>(mapUid);
parallax.Parallax = ftlMap.Parallax;
@@ -188,7 +187,7 @@ public sealed partial class ShuttleSystem
/// </summary>
public bool TryAddFTLDestination(MapId mapId, bool enabled, [NotNullWhen(true)] out FTLDestinationComponent? component)
{
var mapUid = _mapManager.GetMapEntityId(mapId);
var mapUid = _mapSystem.GetMapOrInvalid(mapId);
component = null;
if (!Exists(mapUid))
@@ -281,8 +280,8 @@ public sealed partial class ShuttleSystem
_console.RefreshShuttleConsoles(shuttleUid);
var mapId = coordinates.GetMapId(EntityManager);
var mapUid = _mapManager.GetMapEntityId(mapId);
var mapId = _transform.GetMapId(coordinates);
var mapUid = _mapSystem.GetMap(mapId);
var ev = new FTLRequestEvent(mapUid);
RaiseLocalEvent(shuttleUid, ref ev, true);
}
@@ -388,7 +387,7 @@ public sealed partial class ShuttleSystem
if (fromMapUid != null && TryComp(comp.StartupStream, out AudioComponent? startupAudio))
{
var clippedAudio = _audio.PlayStatic(_startupSound, Filter.Broadcast(),
new EntityCoordinates(fromMapUid.Value, _maps.GetGridPosition(entity.Owner)), true, startupAudio.Params);
new EntityCoordinates(fromMapUid.Value, _mapSystem.GetGridPosition(entity.Owner)), true, startupAudio.Params);
_audio.SetPlaybackPosition(clippedAudio, entity.Comp1.StartupTime);
clippedAudio.Value.Component.Flags |= AudioFlags.NoOcclusion;
@@ -477,7 +476,7 @@ public sealed partial class ShuttleSystem
var map = maps.Min(o => o.GetHashCode());
mapId = new MapId(map);
TryFTLProximity(uid, _mapManager.GetMapEntityId(mapId));
TryFTLProximity(uid, _mapSystem.GetMap(mapId));
}
// Docking FTL
else if (HasComp<MapGridComponent>(target.EntityId) &&
@@ -502,7 +501,7 @@ public sealed partial class ShuttleSystem
else
{
// TODO: This should now use tryftlproximity
mapId = target.GetMapId(EntityManager);
mapId = _transform.GetMapId(target);
_transform.SetCoordinates(uid, xform, target, rotation: entity.Comp1.TargetAngle);
}
@@ -540,7 +539,7 @@ public sealed partial class ShuttleSystem
_mapManager.SetMapPaused(mapId, false);
Smimsh(uid, xform: xform);
var ftlEvent = new FTLCompletedEvent(uid, _mapManager.GetMapEntityId(mapId));
var ftlEvent = new FTLCompletedEvent(uid, _mapSystem.GetMap(mapId));
RaiseLocalEvent(uid, ref ftlEvent, true);
}
@@ -616,7 +615,7 @@ public sealed partial class ShuttleSystem
// If the guy we knocked down is on a spaced tile, throw them too
if (grid != null)
TossIfSpaced(grid, shuttleBody, child);
TossIfSpaced((xform.GridUid.Value, grid, shuttleBody), child);
}
}
}
@@ -637,13 +636,15 @@ public sealed partial class ShuttleSystem
/// <summary>
/// Throws people who are standing on a spaced tile, tries to throw them towards a neighbouring space tile
/// </summary>
private void TossIfSpaced(MapGridComponent shuttleGrid, PhysicsComponent shuttleBody, EntityUid tossed)
private void TossIfSpaced(Entity<MapGridComponent, PhysicsComponent> shuttleEntity, EntityUid tossed)
{
var shuttleGrid = shuttleEntity.Comp1;
var shuttleBody = shuttleEntity.Comp2;
if (!_xformQuery.TryGetComponent(tossed, out var childXform))
return;
// only toss if its on lattice/space
var tile = shuttleGrid.GetTileRef(childXform.Coordinates);
var tile = _mapSystem.GetTileRef(shuttleEntity, shuttleGrid, childXform.Coordinates);
if (!tile.IsSpace(_tileDefManager))
return;
@@ -689,7 +690,7 @@ public sealed partial class ShuttleSystem
{
// Set position
var mapCoordinates = _transform.ToMapCoordinates(config.Coordinates);
var mapUid = _mapManager.GetMapEntityId(mapCoordinates.MapId);
var mapUid = _mapSystem.GetMap(mapCoordinates.MapId);
_transform.SetCoordinates(shuttle.Owner, shuttle.Comp, new EntityCoordinates(mapUid, mapCoordinates.Position), rotation: config.Angle);
// Connect everything

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@@ -110,7 +110,7 @@ public sealed partial class ShuttleSystem
spawnCoords = spawnCoords.Offset(_random.NextVector2(distancePadding + group.MinimumDistance, distancePadding + group.MaximumDistance));
}
_maps.CreateMap(out var mapId);
_mapSystem.CreateMap(out var mapId);
var spawnedGrid = _mapManager.CreateGridEntity(mapId);

View File

@@ -39,8 +39,8 @@ public sealed partial class ShuttleSystem
var otherXform = Transform(args.OtherEntity);
var ourPoint = Vector2.Transform(args.WorldPoint, ourXform.InvWorldMatrix);
var otherPoint = Vector2.Transform(args.WorldPoint, otherXform.InvWorldMatrix);
var ourPoint = Vector2.Transform(args.WorldPoint, _transform.GetInvWorldMatrix(ourXform));
var otherPoint = Vector2.Transform(args.WorldPoint, _transform.GetInvWorldMatrix(otherXform));
var ourVelocity = _physics.GetLinearVelocity(uid, ourPoint, ourBody, ourXform);
var otherVelocity = _physics.GetLinearVelocity(args.OtherEntity, otherPoint, otherBody, otherXform);

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@@ -49,7 +49,6 @@ public sealed partial class ShuttleSystem : SharedShuttleSystem
[Dependency] private readonly MetaDataSystem _metadata = default!;
[Dependency] private readonly PvsOverrideSystem _pvs = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedMapSystem _maps = default!;
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly ShuttleConsoleSystem _console = default!;

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@@ -27,6 +27,7 @@ public sealed class ThrusterSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefManager = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly AmbientSoundSystem _ambient = default!;
[Dependency] private readonly FixtureSystem _fixtureSystem = default!;
[Dependency] private readonly DamageableSystem _damageable = default!;
@@ -109,7 +110,7 @@ public sealed class ThrusterSystem : EntitySystem
continue;
var checkPos = tilePos + new Vector2i(x, y);
var enumerator = grid.GetAnchoredEntitiesEnumerator(checkPos);
var enumerator = _mapSystem.GetAnchoredEntitiesEnumerator(uid, grid, checkPos);
while (enumerator.MoveNext(out var ent))
{
@@ -443,7 +444,8 @@ public sealed class ThrusterSystem : EntitySystem
return true;
var (x, y) = xform.LocalPosition + xform.LocalRotation.Opposite().ToWorldVec();
var tile = Comp<MapGridComponent>(xform.GridUid.Value).GetTileRef(new Vector2i((int) Math.Floor(x), (int) Math.Floor(y)));
var mapGrid = Comp<MapGridComponent>(xform.GridUid.Value);
var tile = _mapSystem.GetTileRef(xform.GridUid.Value, mapGrid, new Vector2i((int)Math.Floor(x), (int)Math.Floor(y)));
return tile.Tile.IsSpace();
}